Data collection for forestry, timber, and agriculture currently relies on manual techniques which are labor-intensive and time-consuming. We seek to demonstrate that robotics offers improvements over these techniques and accelerate agricultural research, beginning with semantic segmentation and diameter estimation of trees in forests and orchards. We present TreeScope v1.0, the first robotics dataset for precision agriculture and forestry addressing the counting and mapping of trees in forestry and orchards. TreeScope provides LiDAR data from agricultural environments collected with robotics platforms, such as UAV and mobile robot platforms carried by vehicles and human operators. In the first release of this dataset, we provide ground-truth data with over 1,800 manually annotated semantic labels for tree stems and field-measured tree diameters. We share benchmark scripts for these tasks that researchers may use to evaluate the accuracy of their algorithms. Finally, we run our open-source diameter estimation and off-the-shelf semantic segmentation algorithms and share our baseline results.
This paper deals with the Multi-robot Exploration (MRE) under communication constraints problem. We propose a novel intermittent rendezvous method that allows robots to explore an unknown environment while sharing maps at rendezvous locations through agreements. In our method, robots update the agreements to spread the rendezvous locations during the exploration and prioritize exploring unknown areas near them. To generate the agreements automatically, we reduced the MRE to instances of the Job Shop Scheduling Problem (JSSP) and ensured intermittent communication through a temporal connectivity graph. We evaluate our method in simulation in various virtual urban environments and a Gazebo simulation using the Robot Operating System (ROS). Our results suggest that our method can be better than using relays or maintaining intermittent communication with a base station since we can explore faster without additional hardware to create a relay network.
Multi-robot collaboration in large-scale environments with limited-sized teams and without external infrastructure is challenging, since the software framework required to support complex tasks must be robust to unreliable and intermittent communication links. In this work, we present MOCHA (Multi-robot Opportunistic Communication for Heterogeneous Collaboration), a framework for resilient multi-robot collaboration that enables large-scale exploration in the absence of continuous communications. MOCHA is based on a gossip communication protocol that allows robots to interact opportunistically whenever communication links are available, propagating information on a peer-to-peer basis. We demonstrate the performance of MOCHA through real-world experiments with commercial-off-the-shelf (COTS) communication hardware. We further explore the system's scalability in simulation, evaluating the performance of our approach as the number of robots increases and communication ranges vary. Finally, we demonstrate how MOCHA can be tightly integrated with the planning stack of autonomous robots. We show a communication-aware planning algorithm for a high-altitude aerial robot executing a collaborative task while maximizing the amount of information shared with ground robots. The source code for MOCHA and the high-altitude UAV planning system is available open source: http://github.com/KumarRobotics/MOCHA, http://github.com/KumarRobotics/air_router.
This paper presents a novel learning-based trajectory planning framework for quadrotors that combines model-based optimization techniques with deep learning. Specifically, we formulate the trajectory optimization problem as a quadratic programming (QP) problem with dynamic and collision-free constraints using piecewise trajectory segments through safe flight corridors [1]. We train neural networks to directly learn the time allocation for each segment to generate optimal smooth and fast trajectories. Furthermore, the constrained optimization problem is applied as a separate implicit layer for back-propagating in the network, for which the differential loss function can be obtained. We introduce an additional penalty function to penalize time allocations which result in solutions that violate the constraints to accelerate the training process and increase the success rate of the original optimization problem. To this end, we enable a flexible number of sequences of piece-wise trajectories by adding an extra end-of-sentence token during training. We illustrate the performance of the proposed method via extensive simulation and experimentation and show that it works in real time in diverse, cluttered environments.
We propose a method for providing communication network infrastructure in autonomous multi-agent teams. In particular, we consider a set of communication agents that are placed alongside regular agents from the system in order to improve the rate of information transfer between the latter. In order to find the optimal positions to place such agents, we define a flexible performance function that adapts to network requirements for different systems. We provide an algorithm based on shadow prices of a related convex optimization problem in order to drive the configuration of the complete system towards a local maximum. We apply our method to three different performance functions associated with three practical scenarios in which we show both the performance of the algorithm and the flexibility it allows for optimizing different network requirements.
The field of quadrotor motion planning has experienced significant advancements over the last decade. Most successful approaches rely on two stages: a front-end that determines the best path by incorporating geometric (and in some cases kinematic or input) constraints, that effectively specify the homotopy class of the trajectory; and a back-end that optimizes the path with a suitable objective function, constrained by the robot's dynamics as well as state/input constraints. However, there is no systematic approach or design guidelines to design both the front and the back ends for a wide range of environments, and no literature evaluates the performance of the trajectory planning algorithm with varying degrees of environment complexity. In this paper, we propose a modular approach to designing the software planning stack and offer a parameterized set of environments to systematically evaluate the performance of two-stage planners. Our parametrized environments enable us to access different front and back-end planners as a function of environmental clutter and complexity. We use simulation and experimental results to demonstrate the performance of selected planning algorithms across a range of environments. Finally, we open source the planning/evaluation stack and parameterized environments to facilitate more in-depth studies of quadrotor motion planning, available at https://github.com/KumarRobotics/kr_mp_design
Planning time-optimal trajectories for quadrotors in cluttered environments is a challenging, non-convex problem. This paper addresses minimizing the traversal time of a given collision-free geometric path without violating bounds on individual motor thrusts of the vehicle. Previous approaches have either relied on convex relaxations that do not guarantee dynamic feasibility, or have generated overly conservative time parametrizations. We propose TOPPQuad, a time-optimal path parameterization algorithm for quadrotors which explicitly incorporates quadrotor rigid body dynamics and constraints such as bounds on inputs (including motor speeds) and state of the vehicle (including the pose, linear and angular velocity and acceleration). We demonstrate the ability of the planner to generate faster trajectories that respect hardware constraints of the robot compared to several planners with relaxed notions of dynamic feasibility. We also demonstrate how TOPPQuad can be used to plan trajectories for quadrotors that utilize bidirectional motors. Overall, the proposed approach paves a way towards maximizing the efficacy of autonomous micro aerial vehicles while ensuring their safety.
Collaboration in large robot swarms to achieve a common global objective is a challenging problem in large environments due to limited sensing and communication capabilities. The robots must execute a Perception-Action-Communication (PAC) loop -- they perceive their local environment, communicate with other robots, and take actions in real time. A fundamental challenge in decentralized PAC systems is to decide what information to communicate with the neighboring robots and how to take actions while utilizing the information shared by the neighbors. Recently, this has been addressed using Graph Neural Networks (GNNs) for applications such as flocking and coverage control. Although conceptually, GNN policies are fully decentralized, the evaluation and deployment of such policies have primarily remained centralized or restrictively decentralized. Furthermore, existing frameworks assume sequential execution of perception and action inference, which is very restrictive in real-world applications. This paper proposes a framework for asynchronous PAC in robot swarms, where decentralized GNNs are used to compute navigation actions and generate messages for communication. In particular, we use aggregated GNNs, which enable the exchange of hidden layer information between robots for computational efficiency and decentralized inference of actions. Furthermore, the modules in the framework are asynchronous, allowing robots to perform sensing, extracting information, communication, action inference, and control execution at different frequencies. We demonstrate the effectiveness of GNNs executed in the proposed framework in navigating large robot swarms for collaborative coverage of large environments.
In this paper, we address the challenge of exploring unknown indoor aerial environments using autonomous aerial robots with Size Weight and Power (SWaP) constraints. The SWaP constraints induce limits on mission time requiring efficiency in exploration. We present a novel exploration framework that uses Deep Learning (DL) to predict the most likely indoor map given the previous observations, and Deep Reinforcement Learning (DRL) for exploration, designed to run on modern SWaP constraints neural processors. The DL-based map predictor provides a prediction of the occupancy of the unseen environment while the DRL-based planner determines the best navigation goals that can be safely reached to provide the most information. The two modules are tightly coupled and run onboard allowing the vehicle to safely map an unknown environment. Extensive experimental and simulation results show that our approach surpasses state-of-the-art methods by 50-60% in efficiency, which we measure by the fraction of the explored space as a function of the length of the trajectory traveled.
In this letter, we address the problem of exploration and metric-semantic mapping of multi-floor GPS-denied indoor environments using Size Weight and Power (SWaP) constrained aerial robots. Most previous work in exploration assumes that robot localization is solved. However, neglecting the state uncertainty of the agent can ultimately lead to cascading errors both in the resulting map and in the state of the agent itself. Furthermore, actions that reduce localization errors may be at direct odds with the exploration task. We propose a framework that balances the efficiency of exploration with actions that reduce the state uncertainty of the agent. In particular, our algorithmic approach for active metric-semantic SLAM is built upon sparse information abstracted from raw problem data, to make it suitable for SWaP-constrained robots. Furthermore, we integrate this framework within a fully autonomous aerial robotic system that achieves autonomous exploration in cluttered, 3D environments. From extensive real-world experiments, we showed that by including Semantic Loop Closure (SLC), we can reduce the robot pose estimation errors by over 90% in translation and approximately 75% in yaw, and the uncertainties in pose estimates and semantic maps by over 70% and 65%, respectively. Although discussed in the context of indoor multi-floor exploration, our system can be used for various other applications, such as infrastructure inspection and precision agriculture where reliable GPS data may not be available.