This paper addresses the Multi-Robot Active Information Acquisition (AIA) problem, where a team of mobile robots, communicating through an underlying graph, estimates a hidden state expressing a phenomenon of interest. Applications like target tracking, coverage and SLAM can be expressed in this framework. Existing approaches, though, are either not scalable, unable to handle dynamic phenomena or not robust to changes in the communication graph. To counter these shortcomings, we propose an Information-aware Graph Block Network (I-GBNet), an AIA adaptation of Graph Neural Networks, that aggregates information over the graph representation and provides sequential-decision making in a distributed manner. The I-GBNet, trained via imitation learning with a centralized sampling-based expert solver, exhibits permutation equivariance and time invariance, while harnessing the superior scalability, robustness and generalizability to previously unseen environments and robot configurations. Experiments on significantly larger graphs and dimensionality of the hidden state and more complex environments than those seen in training validate the properties of the proposed architecture and its efficacy in the application of localization and tracking of dynamic targets.
In this paper we address mobile manipulation planning problems in the presence of sensing and environmental uncertainty. In particular, we consider mobile sensing manipulators operating in environments with unknown geometry and uncertain movable objects, while being responsible for accomplishing tasks requiring grasping and releasing objects in a logical fashion. Existing algorithms either do not scale well or neglect sensing and/or environmental uncertainty. To face these challenges, we propose a hybrid control architecture, where a symbolic controller generates high-level manipulation commands (e.g., grasp an object) based on environmental feedback, an informative planner designs paths to actively decrease the uncertainty of objects of interest, and a continuous reactive controller tracks the sparse waypoints comprising the informative paths while avoiding a priori unknown obstacles. The overall architecture can handle environmental and sensing uncertainty online, as the robot explores its workspace. Using numerical simulations, we show that the proposed architecture can handle tasks of increased complexity while responding to unanticipated adverse configurations.
This paper addresses the problem of active information gathering for multi-robot systems. Specifically, we consider scenarios where robots are tasked with reducing uncertainty of dynamical hidden states evolving in complex environments. The majority of existing information gathering approaches are centralized and, therefore, they cannot be applied to distributed robot teams where communication to a central user is not available. To address this challenge, we propose a novel distributed sampling-based planning algorithm that can significantly increase robot and target scalability while decreasing computational cost. In our non-myopic approach, all robots build in parallel local trees exploring the information space and their corresponding motion space. As the robots construct their respective local trees, they communicate with their neighbors to exchange and aggregate their local beliefs about the hidden state through a distributed Kalman filter. We show that the proposed algorithm is probabilistically complete and asymptotically optimal. We provide extensive simulation results that demonstrate the scalability of the proposed algorithm and that it can address large-scale, multi-robot information gathering tasks, that are computationally challenging for centralized methods.