In this work we aim to develop a universal sketch grouper. That is, a grouper that can be applied to sketches of any category in any domain to group constituent strokes/segments into semantically meaningful object parts. The first obstacle to this goal is the lack of large-scale datasets with grouping annotation. To overcome this, we contribute the largest sketch perceptual grouping (SPG) dataset to date, consisting of 20,000 unique sketches evenly distributed over 25 object categories. Furthermore, we propose a novel deep universal perceptual grouping model. The model is learned with both generative and discriminative losses. The generative losses improve the generalisation ability of the model to unseen object categories and datasets. The discriminative losses include a local grouping loss and a novel global grouping loss to enforce global grouping consistency. We show that the proposed model significantly outperforms the state-of-the-art groupers. Further, we show that our grouper is useful for a number of sketch analysis tasks including sketch synthesis and fine-grained sketch-based image retrieval (FG-SBIR).
Most existing person re-identification (re-id) methods are unsuitable for real-world deployment due to two reasons: Unscalability to large population size, and Inadaptability over time. In this work, we present a unified solution to address both problems. Specifically, we propose to construct an Identity Regression Space (IRS) based on embedding different training person identities (classes) and formulate re-id as a regression problem solved by identity regression in the IRS. The IRS approach is characterised by a closed-form solution with high learning efficiency and an inherent incremental learning capability with human-in-the-loop. Extensive experiments on four benchmarking datasets(VIPeR, CUHK01, CUHK03 and Market-1501) show that the IRS model not only outperforms state-of-the-art re-id methods, but also is more scalable to large re-id population size by rapidly updating model and actively selecting informative samples with reduced human labelling effort.
Current person re-identification (re-id) methods assume that (1) pre-labelled training data are available for every camera pair, (2) the gallery size for re-identification is moderate. Both assumptions scale poorly to real-world applications when camera network size increases and gallery size becomes large. Human verification of automatic model ranked re-id results becomes inevitable. In this work, a novel human-in-the-loop re-id model based on Human Verification Incremental Learning (HVIL) is formulated which does not require any pre-labelled training data to learn a model, therefore readily scalable to new camera pairs. This HVIL model learns cumulatively from human feedback to provide instant improvement to re-id ranking of each probe on-the-fly enabling the model scalable to large gallery sizes. We further formulate a Regularised Metric Ensemble Learning (RMEL) model to combine a series of incrementally learned HVIL models into a single ensemble model to be used when human feedback becomes unavailable.
To see is to sketch -- free-hand sketching naturally builds ties between human and machine vision. In this paper, we present a novel approach for translating an object photo to a sketch, mimicking the human sketching process. This is an extremely challenging task because the photo and sketch domains differ significantly. Furthermore, human sketches exhibit various levels of sophistication and abstraction even when depicting the same object instance in a reference photo. This means that even if photo-sketch pairs are available, they only provide weak supervision signal to learn a translation model. Compared with existing supervised approaches that solve the problem of D(E(photo)) -> sketch, where E($\cdot$) and D($\cdot$) denote encoder and decoder respectively, we take advantage of the inverse problem (e.g., D(E(sketch)) -> photo), and combine with the unsupervised learning tasks of within-domain reconstruction, all within a multi-task learning framework. Compared with existing unsupervised approaches based on cycle consistency (i.e., D(E(D(E(photo)))) -> photo), we introduce a shortcut consistency enforced at the encoder bottleneck (e.g., D(E(photo)) -> photo) to exploit the additional self-supervision. Both qualitative and quantitative results show that the proposed model is superior to a number of state-of-the-art alternatives. We also show that the synthetic sketches can be used to train a better fine-grained sketch-based image retrieval (FG-SBIR) model, effectively alleviating the problem of sketch data scarcity.
Contemporary deep learning techniques have made image recognition a reasonably reliable technology. However training effective photo classifiers typically takes numerous examples which limits image recognition's scalability and applicability to scenarios where images may not be available. This has motivated investigation into zero-shot learning, which addresses the issue via knowledge transfer from other modalities such as text. In this paper we investigate an alternative approach of synthesizing image classifiers: almost directly from a user's imagination, via free-hand sketch. This approach doesn't require the category to be nameable or describable via attributes as per zero-shot learning. We achieve this via training a {model regression} network to map from {free-hand sketch} space to the space of photo classifiers. It turns out that this mapping can be learned in a category-agnostic way, allowing photo classifiers for new categories to be synthesized by user with no need for annotated training photos. {We also demonstrate that this modality of classifier generation can also be used to enhance the granularity of an existing photo classifier, or as a complement to name-based zero-shot learning.
Person Re-identification (re-id) faces two major challenges: the lack of cross-view paired training data and learning discriminative identity-sensitive and view-invariant features in the presence of large pose variations. In this work, we address both problems by proposing a novel deep person image generation model for synthesizing realistic person images conditional on the pose. The model is based on a generative adversarial network (GAN) designed specifically for pose normalization in re-id, thus termed pose-normalization GAN (PN-GAN). With the synthesized images, we can learn a new type of deep re-id feature free of the influence of pose variations. We show that this feature is strong on its own and complementary to features learned with the original images. Importantly, under the transfer learning setting, we show that our model generalizes well to any new re-id dataset without the need for collecting any training data for model fine-tuning. The model thus has the potential to make re-id model truly scalable.
Key to effective person re-identification (Re-ID) is modelling discriminative and view-invariant factors of person appearance at both high and low semantic levels. Recently developed deep Re-ID models either learn a holistic single semantic level feature representation and/or require laborious human annotation of these factors as attributes. We propose Multi-Level Factorisation Net (MLFN), a novel network architecture that factorises the visual appearance of a person into latent discriminative factors at multiple semantic levels without manual annotation. MLFN is composed of multiple stacked blocks. Each block contains multiple factor modules to model latent factors at a specific level, and factor selection modules that dynamically select the factor modules to interpret the content of each input image. The outputs of the factor selection modules also provide a compact latent factor descriptor that is complementary to the conventional deeply learned features. MLFN achieves state-of-the-art results on three Re-ID datasets, as well as compelling results on the general object categorisation CIFAR-100 dataset.
Human free-hand sketches have been studied in various contexts including sketch recognition, synthesis and fine-grained sketch-based image retrieval (FG-SBIR). A fundamental challenge for sketch analysis is to deal with drastically different human drawing styles, particularly in terms of abstraction level. In this work, we propose the first stroke-level sketch abstraction model based on the insight of sketch abstraction as a process of trading off between the recognizability of a sketch and the number of strokes used to draw it. Concretely, we train a model for abstract sketch generation through reinforcement learning of a stroke removal policy that learns to predict which strokes can be safely removed without affecting recognizability. We show that our abstraction model can be used for various sketch analysis tasks including: (1) modeling stroke saliency and understanding the decision of sketch recognition models, (2) synthesizing sketches of variable abstraction for a given category, or reference object instance in a photo, and (3) training a FG-SBIR model with photos only, bypassing the expensive photo-sketch pair collection step.
Many vision problems require matching images of object instances across different domains. These include fine-grained sketch-based image retrieval (FG-SBIR) and Person Re-identification (person ReID). Existing approaches attempt to learn a joint embedding space where images from different domains can be directly compared. In most cases, this space is defined by the output of the final layer of a deep neural network (DNN), which primarily contains features of a high semantic level. In this paper, we argue that both high and mid-level features are relevant for cross-domain instance matching (CDIM). Importantly, mid-level features already exist in earlier layers of the DNN. They just need to be extracted, represented, and fused properly with the final layer. Based on this simple but powerful idea, we propose a unified framework for CDIM. Instantiating our framework for FG-SBIR and ReID, we show that our simple models can easily beat the state-of-the-art models, which are often equipped with much more elaborate architectures.
We propose a deep hashing framework for sketch retrieval that, for the first time, works on a multi-million scale human sketch dataset. Leveraging on this large dataset, we explore a few sketch-specific traits that were otherwise under-studied in prior literature. Instead of following the conventional sketch recognition task, we introduce the novel problem of sketch hashing retrieval which is not only more challenging, but also offers a better testbed for large-scale sketch analysis, since: (i) more fine-grained sketch feature learning is required to accommodate the large variations in style and abstraction, and (ii) a compact binary code needs to be learned at the same time to enable efficient retrieval. Key to our network design is the embedding of unique characteristics of human sketch, where (i) a two-branch CNN-RNN architecture is adapted to explore the temporal ordering of strokes, and (ii) a novel hashing loss is specifically designed to accommodate both the temporal and abstract traits of sketches. By working with a 3.8M sketch dataset, we show that state-of-the-art hashing models specifically engineered for static images fail to perform well on temporal sketch data. Our network on the other hand not only offers the best retrieval performance on various code sizes, but also yields the best generalization performance under a zero-shot setting and when re-purposed for sketch recognition. Such superior performances effectively demonstrate the benefit of our sketch-specific design.