Abstract:Image deraining aims to improve the visibility of images damaged by rainy conditions, targeting the removal of degradation elements such as rain streaks, raindrops, and rain accumulation. While numerous single image deraining methods have shown promising results in image enhancement within the spatial domain, real-world rain degradation often causes uneven damage across an image's entire frequency spectrum, posing challenges for these methods in enhancing different frequency components. In this paper, we introduce a novel end-to-end Adaptive Frequency Enhancement Network (AFENet) specifically for single image deraining that adaptively enhances images across various frequencies. We employ convolutions of different scales to adaptively decompose image frequency bands, introduce a feature enhancement module to boost the features of different frequency components and present a novel interaction module for interchanging and merging information from various frequency branches. Simultaneously, we propose a feature aggregation module that efficiently and adaptively fuses features from different frequency bands, facilitating enhancements across the entire frequency spectrum. This approach empowers the deraining network to eliminate diverse and complex rainy patterns and to reconstruct image details accurately. Extensive experiments on both real and synthetic scenes demonstrate that our method not only achieves visually appealing enhancement results but also surpasses existing methods in performance.
Abstract:Generating safety-critical scenarios, which are essential yet difficult to collect at scale, offers an effective method to evaluate the robustness of autonomous vehicles (AVs). Existing methods focus on optimizing adversariality while preserving the naturalness of scenarios, aiming to achieve a balance through data-driven approaches. However, without an appropriate upper bound for adversariality, the scenarios might exhibit excessive adversariality, potentially leading to unavoidable collisions. In this paper, we introduce FREA, a novel safety-critical scenarios generation method that incorporates the Largest Feasible Region (LFR) of AV as guidance to ensure the reasonableness of the adversarial scenarios. Concretely, FREA initially pre-calculates the LFR of AV from offline datasets. Subsequently, it learns a reasonable adversarial policy that controls critical background vehicles (CBVs) in the scene to generate adversarial yet AV-feasible scenarios by maximizing a novel feasibility-dependent objective function. Extensive experiments illustrate that FREA can effectively generate safety-critical scenarios, yielding considerable near-miss events while ensuring AV's feasibility. Generalization analysis also confirms the robustness of FREA in AV testing across various surrogate AV methods and traffic environments.
Abstract:In the arena of language model fine-tuning, the traditional approaches, such as Domain-Adaptive Pretraining (DAPT) and Task-Adaptive Pretraining (TAPT), although effective, but computational intensive. This research introduces a novel adaptation method utilizing the UniPELT framework as a base and added a PromptTuning Layer, which significantly reduces the number of trainable parameters while maintaining competitive performance across various benchmarks. Our method employs adapters, which enable efficient transfer of pretrained models to new tasks with minimal retraining of the base model parameters. We evaluate our approach using three diverse datasets: the GLUE benchmark, a domain-specific dataset comprising four distinct areas, and the Stanford Question Answering Dataset 1.1 (SQuAD). Our results demonstrate that our customized adapter-based method achieves performance comparable to full model fine-tuning, DAPT+TAPT and UniPELT strategies while requiring fewer or equivalent amount of parameters. This parameter efficiency not only alleviates the computational burden but also expedites the adaptation process. The study underlines the potential of adapters in achieving high performance with significantly reduced resource consumption, suggesting a promising direction for future research in parameter-efficient fine-tuning.
Abstract:The evolution of Large Language Models (LLMs) like ChatGPT and GPT-4 has sparked discussions on the advent of Artificial General Intelligence (AGI). However, replicating such advancements in open-source models has been challenging. This paper introduces InternLM2, an open-source LLM that outperforms its predecessors in comprehensive evaluations across 6 dimensions and 30 benchmarks, long-context modeling, and open-ended subjective evaluations through innovative pre-training and optimization techniques. The pre-training process of InternLM2 is meticulously detailed, highlighting the preparation of diverse data types including text, code, and long-context data. InternLM2 efficiently captures long-term dependencies, initially trained on 4k tokens before advancing to 32k tokens in pre-training and fine-tuning stages, exhibiting remarkable performance on the 200k ``Needle-in-a-Haystack" test. InternLM2 is further aligned using Supervised Fine-Tuning (SFT) and a novel Conditional Online Reinforcement Learning from Human Feedback (COOL RLHF) strategy that addresses conflicting human preferences and reward hacking. By releasing InternLM2 models in different training stages and model sizes, we provide the community with insights into the model's evolution.
Abstract:This paper presents WanJuan-CC, a safe and high-quality open-sourced English webtext dataset derived from Common Crawl data. The study addresses the challenges of constructing large-scale pre-training datasets for language models, which require vast amounts of high-quality data. A comprehensive process was designed to handle Common Crawl data, including extraction, heuristic rule filtering, fuzzy deduplication, content safety filtering, and data quality filtering. From approximately 68 billion original English documents, we obtained 2.22T Tokens of safe data and selected 1.0T Tokens of high-quality data as part of WanJuan-CC. We have open-sourced 100B Tokens from this dataset. The paper also provides statistical information related to data quality, enabling users to select appropriate data according to their needs. To evaluate the quality and utility of the dataset, we trained 1B-parameter and 3B-parameter models using WanJuan-CC and another dataset, RefinedWeb. Results show that WanJuan-CC performs better on validation datasets and downstream tasks.
Abstract:In this work, we propose a novel clothed human reconstruction method called GaussianBody, based on 3D Gaussian Splatting. Compared with the costly neural radiance based models, 3D Gaussian Splatting has recently demonstrated great performance in terms of training time and rendering quality. However, applying the static 3D Gaussian Splatting model to the dynamic human reconstruction problem is non-trivial due to complicated non-rigid deformations and rich cloth details. To address these challenges, our method considers explicit pose-guided deformation to associate dynamic Gaussians across the canonical space and the observation space, introducing a physically-based prior with regularized transformations helps mitigate ambiguity between the two spaces. During the training process, we further propose a pose refinement strategy to update the pose regression for compensating the inaccurate initial estimation and a split-with-scale mechanism to enhance the density of regressed point clouds. The experiments validate that our method can achieve state-of-the-art photorealistic novel-view rendering results with high-quality details for dynamic clothed human bodies, along with explicit geometry reconstruction.
Abstract:Large language models (LLMs) garner significant attention for their unprecedented performance, leading to an increasing number of researches evaluating LLMs. However, these evaluation benchmarks are limited to assessing the instruction-following capabilities, overlooking the fundamental abilities that emerge during the pre-training stage. Previous subjective evaluation methods mainly reply on scoring by API models. However, in the absence of references, large models have shown limited ability to discern subtle differences. To bridge the gap, we propose F-Eval, a bilingual evaluation benchmark to evaluate the fundamental abilities, including expression, commonsense and logic. The tasks in F-Eval include multi-choice objective tasks, open-ended objective tasks, reference-based subjective tasks and reference-free subjective tasks. For reference-free subjective tasks, we devise new evaluation methods, serving as alternatives to scoring by API models. We conduct evaluations on 13 advanced LLMs. Results show that our evaluation methods show higher correlation coefficients and larger distinction than other evaluators. Additionally, we discuss the influence of different model sizes, dimensions, and normalization methods. We anticipate that F-Eval will facilitate the study of LLMs' fundamental abilities.
Abstract:Large language models (LLMs) are increasingly pivotal in a wide range of natural language processing tasks. Access to pre-trained models, courtesy of the open-source community, has made it possible to adapt these models to specific applications for enhanced performance. However, the substantial resources required for training these models necessitate efficient solutions. This paper introduces CoLLiE, an efficient library that facilitates collaborative training of large language models using 3D parallelism, parameter-efficient fine-tuning (PEFT) methods, and optimizers such as Lion, Adan, Sophia, LOMO and AdaLomo. With its modular design and comprehensive functionality, CoLLiE offers a balanced blend of efficiency, ease of use, and customization. CoLLiE has proven superior training efficiency in comparison with prevalent solutions in pre-training and fine-tuning scenarios. Furthermore, we provide an empirical evaluation of the correlation between model size and GPU memory consumption under different optimization methods, as well as an analysis of the throughput. Lastly, we carry out a comprehensive comparison of various optimizers and PEFT methods within the instruction-tuning context. CoLLiE is available at https://github.com/OpenLMLab/collie.
Abstract:Neural Machine Translation (NMT) models have become successful, but their performance remains poor when translating on new domains with a limited number of data. In this paper, we present a novel approach Epi-Curriculum to address low-resource domain adaptation (DA), which contains a new episodic training framework along with denoised curriculum learning. Our episodic training framework enhances the model's robustness to domain shift by episodically exposing the encoder/decoder to an inexperienced decoder/encoder. The denoised curriculum learning filters the noised data and further improves the model's adaptability by gradually guiding the learning process from easy to more difficult tasks. Experiments on English-German and English-Romanian translation show that: (i) Epi-Curriculum improves both model's robustness and adaptability in seen and unseen domains; (ii) Our episodic training framework enhances the encoder and decoder's robustness to domain shift.
Abstract:Realistic human-centric rendering plays a key role in both computer vision and computer graphics. Rapid progress has been made in the algorithm aspect over the years, yet existing human-centric rendering datasets and benchmarks are rather impoverished in terms of diversity, which are crucial for rendering effect. Researchers are usually constrained to explore and evaluate a small set of rendering problems on current datasets, while real-world applications require methods to be robust across different scenarios. In this work, we present DNA-Rendering, a large-scale, high-fidelity repository of human performance data for neural actor rendering. DNA-Rendering presents several alluring attributes. First, our dataset contains over 1500 human subjects, 5000 motion sequences, and 67.5M frames' data volume. Second, we provide rich assets for each subject -- 2D/3D human body keypoints, foreground masks, SMPLX models, cloth/accessory materials, multi-view images, and videos. These assets boost the current method's accuracy on downstream rendering tasks. Third, we construct a professional multi-view system to capture data, which contains 60 synchronous cameras with max 4096 x 3000 resolution, 15 fps speed, and stern camera calibration steps, ensuring high-quality resources for task training and evaluation. Along with the dataset, we provide a large-scale and quantitative benchmark in full-scale, with multiple tasks to evaluate the existing progress of novel view synthesis, novel pose animation synthesis, and novel identity rendering methods. In this manuscript, we describe our DNA-Rendering effort as a revealing of new observations, challenges, and future directions to human-centric rendering. The dataset, code, and benchmarks will be publicly available at https://dna-rendering.github.io/