Tsinghua University




Abstract:We present DINO (\textbf{D}ETR with \textbf{I}mproved de\textbf{N}oising anch\textbf{O}r boxes), a state-of-the-art end-to-end object detector. % in this paper. DINO improves over previous DETR-like models in performance and efficiency by using a contrastive way for denoising training, a mixed query selection method for anchor initialization, and a look forward twice scheme for box prediction. DINO achieves $48.3$AP in $12$ epochs and $51.0$AP in $36$ epochs on COCO with a ResNet-50 backbone and multi-scale features, yielding a significant improvement of $\textbf{+4.9}$\textbf{AP} and $\textbf{+2.4}$\textbf{AP}, respectively, compared to DN-DETR, the previous best DETR-like model. DINO scales well in both model size and data size. Without bells and whistles, after pre-training on the Objects365 dataset with a SwinL backbone, DINO obtains the best results on both COCO \texttt{val2017} ($\textbf{63.2}$\textbf{AP}) and \texttt{test-dev} (\textbf{$\textbf{63.3}$AP}). Compared to other models on the leaderboard, DINO significantly reduces its model size and pre-training data size while achieving better results. Our code will be available at \url{https://github.com/IDEACVR/DINO}.




Abstract:With the rapid development of deep learning, training Big Models (BMs) for multiple downstream tasks becomes a popular paradigm. Researchers have achieved various outcomes in the construction of BMs and the BM application in many fields. At present, there is a lack of research work that sorts out the overall progress of BMs and guides the follow-up research. In this paper, we cover not only the BM technologies themselves but also the prerequisites for BM training and applications with BMs, dividing the BM review into four parts: Resource, Models, Key Technologies and Application. We introduce 16 specific BM-related topics in those four parts, they are Data, Knowledge, Computing System, Parallel Training System, Language Model, Vision Model, Multi-modal Model, Theory&Interpretability, Commonsense Reasoning, Reliability&Security, Governance, Evaluation, Machine Translation, Text Generation, Dialogue and Protein Research. In each topic, we summarize clearly the current studies and propose some future research directions. At the end of this paper, we conclude the further development of BMs in a more general view.




Abstract:In high-stake scenarios like medical treatment and auto-piloting, it's risky or even infeasible to collect online experimental data to train the agent. Simulation-based training can alleviate this issue, but may suffer from its inherent mismatches from the simulator and real environment. It is therefore imperative to utilize the simulator to learn a robust policy for the real-world deployment. In this work, we consider policy learning for Robust Markov Decision Processes (RMDP), where the agent tries to seek a robust policy with respect to unexpected perturbations on the environments. Specifically, we focus on the setting where the training environment can be characterized as a generative model and a constrained perturbation can be added to the model during testing. Our goal is to identify a near-optimal robust policy for the perturbed testing environment, which introduces additional technical difficulties as we need to simultaneously estimate the training environment uncertainty from samples and find the worst-case perturbation for testing. To solve this issue, we propose a generic method which formalizes the perturbation as an opponent to obtain a two-player zero-sum game, and further show that the Nash Equilibrium corresponds to the robust policy. We prove that, with a polynomial number of samples from the generative model, our algorithm can find a near-optimal robust policy with a high probability. Our method is able to deal with general perturbations under some mild assumptions and can also be extended to more complex problems like robust partial observable Markov decision process, thanks to the game-theoretical formulation.




Abstract:Adversarial attacks have been extensively studied in recent years since they can identify the vulnerability of deep learning models before deployed. In this paper, we consider the black-box adversarial setting, where the adversary needs to craft adversarial examples without access to the gradients of a target model. Previous methods attempted to approximate the true gradient either by using the transfer gradient of a surrogate white-box model or based on the feedback of model queries. However, the existing methods inevitably suffer from low attack success rates or poor query efficiency since it is difficult to estimate the gradient in a high-dimensional input space with limited information. To address these problems and improve black-box attacks, we propose two prior-guided random gradient-free (PRGF) algorithms based on biased sampling and gradient averaging, respectively. Our methods can take the advantage of a transfer-based prior given by the gradient of a surrogate model and the query information simultaneously. Through theoretical analyses, the transfer-based prior is appropriately integrated with model queries by an optimal coefficient in each method. Extensive experiments demonstrate that, in comparison with the alternative state-of-the-arts, both of our methods require much fewer queries to attack black-box models with higher success rates.




Abstract:Recent studies have revealed the vulnerability of face recognition models against physical adversarial patches, which raises security concerns about the deployed face recognition systems. However, it is still challenging to ensure the reproducibility for most attack algorithms under complex physical conditions, which leads to the lack of a systematic evaluation of the existing methods. It is therefore imperative to develop a framework that can enable a comprehensive evaluation of the vulnerability of face recognition in the physical world. To this end, we propose to simulate the complex transformations of faces in the physical world via 3D-face modeling, which serves as a digital counterpart of physical faces. The generic framework allows us to control different face variations and physical conditions to conduct reproducible evaluations comprehensively. With this digital simulator, we further propose a Face3DAdv method considering the 3D face transformations and realistic physical variations. Extensive experiments validate that Face3DAdv can significantly improve the effectiveness of diverse physically realizable adversarial patches in both simulated and physical environments, against various white-box and black-box face recognition models.




Abstract:Continual learning needs to overcome catastrophic forgetting of the past. Memory replay of representative old training samples has been shown as an effective solution, and achieves the state-of-the-art (SOTA) performance. However, existing work is mainly built on a small memory buffer containing a few original data, which cannot fully characterize the old data distribution. In this work, we propose memory replay with data compression (MRDC) to reduce the storage cost of old training samples and thus increase their amount that can be stored in the memory buffer. Observing that the trade-off between the quality and quantity of compressed data is highly nontrivial for the efficacy of memory replay, we propose a novel method based on determinantal point processes (DPPs) to efficiently determine an appropriate compression quality for currently-arrived training samples. In this way, using a naive data compression algorithm with a properly selected quality can largely boost recent strong baselines by saving more compressed data in a limited storage space. We extensively validate this across several benchmarks of class-incremental learning and in a realistic scenario of object detection for autonomous driving.




Abstract:The trade-off between robustness and accuracy has been widely studied in the adversarial literature. Although still controversial, the prevailing view is that this trade-off is inherent, either empirically or theoretically. Thus, we dig for the origin of this trade-off in adversarial training and find that it may stem from the improperly defined robust error, which imposes an inductive bias of local invariance -- an overcorrection towards smoothness. Given this, we advocate employing local equivariance to describe the ideal behavior of a robust model, leading to a self-consistent robust error named SCORE. By definition, SCORE facilitates the reconciliation between robustness and accuracy, while still handling the worst-case uncertainty via robust optimization. By simply substituting KL divergence with variants of distance metrics, SCORE can be efficiently minimized. Empirically, our models achieve top-rank performance on RobustBench under AutoAttack. Besides, SCORE provides instructive insights for explaining the overfitting phenomenon and semantic input gradients observed on robust models.




Abstract:We present in this paper a novel query formulation using dynamic anchor boxes for DETR (DEtection TRansformer) and offer a deeper understanding of the role of queries in DETR. This new formulation directly uses box coordinates as queries in Transformer decoders and dynamically updates them layer-by-layer. Using box coordinates not only helps using explicit positional priors to improve the query-to-feature similarity and eliminate the slow training convergence issue in DETR, but also allows us to modulate the positional attention map using the box width and height information. Such a design makes it clear that queries in DETR can be implemented as performing soft ROI pooling layer-by-layer in a cascade manner. As a result, it leads to the best performance on MS-COCO benchmark among the DETR-like detection models under the same setting, e.g., AP 45.7\% using ResNet50-DC5 as backbone trained in 50 epochs. We also conducted extensive experiments to confirm our analysis and verify the effectiveness of our methods. Code is available at \url{https://github.com/SlongLiu/DAB-DETR}.




Abstract:Diffusion probabilistic models (DPMs) represent a class of powerful generative models. Despite their success, the inference of DPMs is expensive since it generally needs to iterate over thousands of timesteps. A key problem in the inference is to estimate the variance in each timestep of the reverse process. In this work, we present a surprising result that both the optimal reverse variance and the corresponding optimal KL divergence of a DPM have analytic forms w.r.t. its score function. Building upon it, we propose Analytic-DPM, a training-free inference framework that estimates the analytic forms of the variance and KL divergence using the Monte Carlo method and a pretrained score-based model. Further, to correct the potential bias caused by the score-based model, we derive both lower and upper bounds of the optimal variance and clip the estimate for a better result. Empirically, our analytic-DPM improves the log-likelihood of various DPMs, produces high-quality samples, and meanwhile enjoys a 20x to 80x speed up.




Abstract:Recently, due to the ubiquity and supremacy of E-recruitment platforms, job recommender systems have been largely studied. In this paper, we tackle the next job application problem, which has many practical applications. In particular, we propose to leverage next-item recommendation approaches to consider better the job seeker's career preference to discover the next relevant job postings (referred to jobs for short) they might apply for. Our proposed model, named Personalized-Attention Next-Application Prediction (PANAP), is composed of three modules. The first module learns job representations from textual content and metadata attributes in an unsupervised way. The second module learns job seeker representations. It includes a personalized-attention mechanism that can adapt the importance of each job in the learned career preference representation to the specific job seeker's profile. The attention mechanism also brings some interpretability to learned representations. Then, the third module models the Next-Application Prediction task as a top-K search process based on the similarity of representations. In addition, the geographic location is an essential factor that affects the preferences of job seekers in the recruitment domain. Therefore, we explore the influence of geographic location on the model performance from the perspective of negative sampling strategies. Experiments on the public CareerBuilder12 dataset show the interest in our approach.