The image model method has been widely used to simulate room impulse responses and the endeavor to adapt this method to different applications has also piqued great interest over the last few decades. This paper attempts to extend the image model method and develops an anchor-point-image-model (APIM) approach as a solution for simulating impulse responses by including both the source radiation and sensor directivity patterns. To determine the orientations of all the virtual sources, anchor points are introduced to real sources, which subsequently lead to the determination of the orientations of the virtual sources. An algorithm is developed to generate room impulse responses with APIM by taking into account the directional pattern functions, factional time delays, as well as the computational complexity. The developed model and algorithms can be used in various acoustic problems to simulate room acoustics and improve and evaluate processing algorithms.
Nonnegative Tucker Factorization (NTF) minimizes the euclidean distance or Kullback-Leibler divergence between the original data and its low-rank approximation which often suffers from grossly corruptions or outliers and the neglect of manifold structures of data. In particular, NTF suffers from rotational ambiguity, whose solutions with and without rotation transformations are equally in the sense of yielding the maximum likelihood. In this paper, we propose three Robust Manifold NTF algorithms to handle outliers by incorporating structural knowledge about the outliers. They first applies a half-quadratic optimization algorithm to transform the problem into a general weighted NTF where the weights are influenced by the outliers. Then, we introduce the correntropy induced metric, Huber function and Cauchy function for weights respectively, to handle the outliers. Finally, we introduce a manifold regularization to overcome the rotational ambiguity of NTF. We have compared the proposed method with a number of representative references covering major branches of NTF on a variety of real-world image databases. Experimental results illustrate the effectiveness of the proposed method under two evaluation metrics (accuracy and nmi).
As far as Scene Graph Generation (SGG), coarse and fine predicates mix in the dataset due to the crowd-sourced labeling, and the long-tail problem is also pronounced. Given this tricky situation, many existing SGG methods treat the predicates equally and learn the model under the supervision of mixed-granularity predicates in one stage, leading to relatively coarse predictions. In order to alleviate the negative impact of the suboptimum mixed-granularity annotation and long-tail effect problems, this paper proposes a novel Hierarchical Memory Learning (HML) framework to learn the model from simple to complex, which is similar to the human beings' hierarchical memory learning process. After the autonomous partition of coarse and fine predicates, the model is first trained on the coarse predicates and then learns the fine predicates. In order to realize this hierarchical learning pattern, this paper, for the first time, formulates the HML framework using the new Concept Reconstruction (CR) and Model Reconstruction (MR) constraints. It is worth noticing that the HML framework can be taken as one general optimization strategy to improve various SGG models, and significant improvement can be achieved on the SGG benchmark (i.e., Visual Genome).
Recently self-supervised representation learning has drawn considerable attention from the scene text recognition community. Different from previous studies using contrastive learning, we tackle the issue from an alternative perspective, i.e., by formulating the representation learning scheme in a generative manner. Typically, the neighboring image patches among one text line tend to have similar styles, including the strokes, textures, colors, etc. Motivated by this common sense, we augment one image patch and use its neighboring patch as guidance to recover itself. Specifically, we propose a Similarity-Aware Normalization (SimAN) module to identify the different patterns and align the corresponding styles from the guiding patch. In this way, the network gains representation capability for distinguishing complex patterns such as messy strokes and cluttered backgrounds. Experiments show that the proposed SimAN significantly improves the representation quality and achieves promising performance. Moreover, we surprisingly find that our self-supervised generative network has impressive potential for data synthesis, text image editing, and font interpolation, which suggests that the proposed SimAN has a wide range of practical applications.
The development of scene text recognition (STR) in the era of deep learning has been mainly focused on novel architectures of STR models. However, training protocol (i.e., settings of the hyper-parameters involved in the training of STR models), which plays an equally important role in successfully training a good STR model, is under-explored for scene text recognition. In this work, we attempt to improve the accuracy of existing STR models by searching for optimal training protocol. Specifically, we develop a training protocol search algorithm, based on a newly designed search space and an efficient search algorithm using evolutionary optimization and proxy tasks. Experimental results show that our searched training protocol can improve the recognition accuracy of mainstream STR models by 2.7%~3.9%. In particular, with the searched training protocol, TRBA-Net achieves 2.1% higher accuracy than the state-of-the-art STR model (i.e., EFIFSTR), while the inference speed is 2.3x and 3.7x faster on CPU and GPU respectively. Extensive experiments are conducted to demonstrate the effectiveness of the proposed method and the generalization ability of the training protocol found by our search method. Code is available at https://github.com/VDIGPKU/STR_TPSearch.
Modern top-performing object detectors depend heavily on backbone networks, whose advances bring consistent performance gains through exploring more effective network structures. In this paper, we propose a novel and flexible backbone framework, namely CBNetV2, to construct high-performance detectors using existing open-sourced pre-trained backbones under the pre-training fine-tuning paradigm. In particular, CBNetV2 architecture groups multiple identical backbones, which are connected through composite connections. Specifically, it integrates the high- and low-level features of multiple backbone networks and gradually expands the receptive field to more efficiently perform object detection. We also propose a better training strategy with assistant supervision for CBNet-based detectors. Without additional pre-training of the composite backbone, CBNetV2 can be adapted to various backbones (CNN-based vs. Transformer-based) and head designs of most mainstream detectors (one-stage vs. two-stage, anchor-based vs. anchor-free-based). Experiments provide strong evidence that, compared with simply increasing the depth and width of the network, CBNetV2 introduces a more efficient, effective, and resource-friendly way to build high-performance backbone networks. Particularly, our Dual-Swin-L achieves 59.4% box AP and 51.6% mask AP on COCO test-dev under the single-model and single-scale testing protocol, which is significantly better than the state-of-the-art result (57.7% box AP and 50.2% mask AP) achieved by Swin-L, while the training schedule is reduced by 6$\times$. With multi-scale testing, we push the current best single model result to a new record of 60.1% box AP and 52.3% mask AP without using extra training data. Code is available at https://github.com/VDIGPKU/CBNetV2.