Abstract:Policy gradient methods for large language models optimize a surrogate objective computed from samples of a rollout policy $π_{\text{roll}}$. When $π_{\text{roll}} \ne π_θ$, there is approximation error between the surrogate and the true objective. Prior work has shown that this off-policy mismatch is unavoidable in modern LLM-RL due to implementation divergence, mixture-of-experts routing discontinuities, and distributed training staleness. Classical trust region bounds on the resulting error scale as $O(T^2)$ with sequence length $T$, rendering them vacuous for long-horizon tasks. We derive two tighter bounds: a Pinsker-Marginal bound scaling as $O(T^{3/2})$ and a Mixed bound scaling as $O(T)$. Crucially, both bounds depend on $D_{kl}^{tok,max}$ -- the maximum token-level KL divergence across all positions in a sequence. This is inherently a sequence-level quantity: it requires examining the entire trajectory to compute, and therefore cannot be controlled by token-independent methods like PPO clipping. We propose Trust Region Masking (TRM), which excludes entire sequences from gradient computation if any token violates the trust region, providing the first non-vacuous monotonic improvement guarantees for long-horizon LLM-RL.
Abstract:Reinforcement learning for large language models (LLMs) faces a fundamental tension: high-throughput inference engines and numerically-precise training systems produce different probability distributions from the same parameters, creating a training-inference mismatch. We prove this mismatch has an asymmetric effect: the bound on log-probability mismatch scales as $(1-p)$ where $p$ is the token probability. For high-probability tokens, this bound vanishes, contributing negligibly to sequence-level mismatch. For low-probability tokens in the tail, the bound remains large, and moreover, when sampled, these tokens exhibit systematically biased mismatches that accumulate over sequences, destabilizing gradient estimation. Rather than applying post-hoc corrections, we propose constraining the RL objective to a dynamically-pruned ``safe'' vocabulary that excludes the extreme tail. By pruning such tokens, we trade large, systematically biased mismatches for a small, bounded optimization bias. Empirically, our method achieves stable training; theoretically, we bound the optimization bias introduced by vocabulary pruning.
Abstract:Personalization is becoming indispensable for LLMs to align with individual user preferences and needs. Yet current approaches are often computationally expensive, data-intensive, susceptible to catastrophic forgetting, and prone to performance degradation in multi-turn interactions or when handling implicit queries. To address these challenges, we conceptualize personalization as a model editing task and introduce Personalization Editing, a framework that applies localized edits guided by clustered preference representations. This design enables precise preference-aligned updates while preserving overall model capabilities. In addition, existing personalization benchmarks frequently rely on persona-based dialogs between LLMs rather than user-LLM interactions, or focus primarily on stylistic imitation while neglecting information-seeking tasks that require accurate recall of user-specific preferences. We introduce User Preference Question Answering (UPQA), a short-answer QA dataset constructed from in-situ user queries with varying levels of difficulty. Unlike prior benchmarks, UPQA directly evaluates a model's ability to recall and apply specific user preferences. Across experimental settings, Personalization Editing achieves higher editing accuracy and greater computational efficiency than fine-tuning, while outperforming prompting-based baselines in multi-turn conversations and implicit preference questions settings.




Abstract:We argue that progress toward general intelligence requires complementary foundation models grounded in language, the physical world, and structured data. This report presents LimiX, the first installment of our large structured-data models (LDMs). LimiX treats structured data as a joint distribution over variables and missingness, thus capable of addressing a wide range of tabular tasks through query-based conditional prediction via a single model. LimiX is pretrained using masked joint-distribution modeling with an episodic, context-conditional objective, where the model predicts for query subsets conditioned on dataset-specific contexts, supporting rapid, training-free adaptation at inference. We evaluate LimiX across 10 large structured-data benchmarks with broad regimes of sample size, feature dimensionality, class number, categorical-to-numerical feature ratio, missingness, and sample-to-feature ratios. With a single model and a unified interface, LimiX consistently surpasses strong baselines including gradient-boosting trees, deep tabular networks, recent tabular foundation models, and automated ensembles, as shown in Figure 1 and Figure 2. The superiority holds across a wide range of tasks, such as classification, regression, missing value imputation, and data generation, often by substantial margins, while avoiding task-specific architectures or bespoke training per task. All LimiX models are publicly accessible under Apache 2.0.
Abstract:The training of deep neural networks is inherently a nonconvex optimization problem, yet standard approaches such as stochastic gradient descent (SGD) require simultaneous updates to all parameters, often leading to unstable convergence and high computational cost. To address these issues, we propose a novel method, Stochastic Alternating Minimization with Trainable Step Sizes (SAMT), which updates network parameters in an alternating manner by treating the weights of each layer as a block. By decomposing the overall optimization into sub-problems corresponding to different blocks, this block-wise alternating strategy reduces per-step computational overhead and enhances training stability in nonconvex settings. To fully leverage these benefits, inspired by meta-learning, we proposed a novel adaptive step size strategy to incorporate into the sub-problem solving steps of alternating updates. It supports different types of trainable step sizes, including but not limited to scalar, element-wise, row-wise, and column-wise, enabling adaptive step size selection tailored to each block via meta-learning. We further provide a theoretical convergence guarantee for the proposed algorithm, establishing its optimization soundness. Extensive experiments for multiple benchmarks demonstrate that SAMT achieves better generalization performance with fewer parameter updates compared to state-of-the-art methods, highlighting its effectiveness and potential in neural network optimization.
Abstract:Foundation models for 3D vision have recently demonstrated remarkable capabilities in 3D perception. However, extending these models to large-scale RGB stream 3D reconstruction remains challenging due to memory limitations. In this work, we propose VGGT-Long, a simple yet effective system that pushes the limits of monocular 3D reconstruction to kilometer-scale, unbounded outdoor environments. Our approach addresses the scalability bottlenecks of existing models through a chunk-based processing strategy combined with overlapping alignment and lightweight loop closure optimization. Without requiring camera calibration, depth supervision or model retraining, VGGT-Long achieves trajectory and reconstruction performance comparable to traditional methods. We evaluate our method on KITTI, Waymo, and Virtual KITTI datasets. VGGT-Long not only runs successfully on long RGB sequences where foundation models typically fail, but also produces accurate and consistent geometry across various conditions. Our results highlight the potential of leveraging foundation models for scalable monocular 3D scene in real-world settings, especially for autonomous driving scenarios. Code is available at https://github.com/DengKaiCQ/VGGT-Long.
Abstract:Modeling and rendering dynamic urban driving scenes is crucial for self-driving simulation. Current high-quality methods typically rely on costly manual object tracklet annotations, while self-supervised approaches fail to capture dynamic object motions accurately and decompose scenes properly, resulting in rendering artifacts. We introduce AD-GS, a novel self-supervised framework for high-quality free-viewpoint rendering of driving scenes from a single log. At its core is a novel learnable motion model that integrates locality-aware B-spline curves with global-aware trigonometric functions, enabling flexible yet precise dynamic object modeling. Rather than requiring comprehensive semantic labeling, AD-GS automatically segments scenes into objects and background with the simplified pseudo 2D segmentation, representing objects using dynamic Gaussians and bidirectional temporal visibility masks. Further, our model incorporates visibility reasoning and physically rigid regularization to enhance robustness. Extensive evaluations demonstrate that our annotation-free model significantly outperforms current state-of-the-art annotation-free methods and is competitive with annotation-dependent approaches.
Abstract:Real-world datasets collected from sensors or human inputs are prone to noise and errors, posing significant challenges for applying offline reinforcement learning (RL). While existing methods have made progress in addressing corrupted actions and rewards, they remain insufficient for handling corruption in high-dimensional state spaces and for cases where multiple elements in the dataset are corrupted simultaneously. Diffusion models, known for their strong denoising capabilities, offer a promising direction for this problem-but their tendency to overfit noisy samples limits their direct applicability. To overcome this, we propose Ambient Diffusion-Guided Dataset Recovery (ADG), a novel approach that pioneers the use of diffusion models to tackle data corruption in offline RL. First, we introduce Ambient Denoising Diffusion Probabilistic Models (DDPM) from approximated distributions, which enable learning on partially corrupted datasets with theoretical guarantees. Second, we use the noise-prediction property of Ambient DDPM to distinguish between clean and corrupted data, and then use the clean subset to train a standard DDPM. Third, we employ the trained standard DDPM to refine the previously identified corrupted data, enhancing data quality for subsequent offline RL training. A notable strength of ADG is its versatility-it can be seamlessly integrated with any offline RL algorithm. Experiments on a range of benchmarks, including MuJoCo, Kitchen, and Adroit, demonstrate that ADG effectively mitigates the impact of corrupted data and improves the robustness of offline RL under various noise settings, achieving state-of-the-art results.
Abstract:This study addresses the challenge of predicting post-stroke rigidity by emphasizing feature interactions through graph-based explainable AI. Post-stroke rigidity, characterized by increased muscle tone and stiffness, significantly affects survivors' mobility and quality of life. Despite its prevalence, early prediction remains limited, delaying intervention. We analyze 519K stroke hospitalization records from the Healthcare Cost and Utilization Project dataset, where 43% of patients exhibited rigidity. We compare traditional approaches such as Logistic Regression, XGBoost, and Transformer with graph-based models like Graphormer and Graph Attention Network. These graph models inherently capture feature interactions and incorporate intrinsic or post-hoc explainability. Our results show that graph-based methods outperform others (AUROC 0.75), identifying key predictors such as NIH Stroke Scale and APR-DRG mortality risk scores. They also uncover interactions missed by conventional models. This research provides a novel application of graph-based XAI in stroke prognosis, with potential to guide early identification and personalized rehabilitation strategies.
Abstract:The advent of large language models (LLMs) has catalyzed a transformative shift in artificial intelligence, paving the way for advanced intelligent agents capable of sophisticated reasoning, robust perception, and versatile action across diverse domains. As these agents increasingly drive AI research and practical applications, their design, evaluation, and continuous improvement present intricate, multifaceted challenges. This survey provides a comprehensive overview, framing intelligent agents within a modular, brain-inspired architecture that integrates principles from cognitive science, neuroscience, and computational research. We structure our exploration into four interconnected parts. First, we delve into the modular foundation of intelligent agents, systematically mapping their cognitive, perceptual, and operational modules onto analogous human brain functionalities, and elucidating core components such as memory, world modeling, reward processing, and emotion-like systems. Second, we discuss self-enhancement and adaptive evolution mechanisms, exploring how agents autonomously refine their capabilities, adapt to dynamic environments, and achieve continual learning through automated optimization paradigms, including emerging AutoML and LLM-driven optimization strategies. Third, we examine collaborative and evolutionary multi-agent systems, investigating the collective intelligence emerging from agent interactions, cooperation, and societal structures, highlighting parallels to human social dynamics. Finally, we address the critical imperative of building safe, secure, and beneficial AI systems, emphasizing intrinsic and extrinsic security threats, ethical alignment, robustness, and practical mitigation strategies necessary for trustworthy real-world deployment.