Visible-modal object tracking gives rise to a series of downstream multi-modal tracking tributaries. To inherit the powerful representations of the foundation model, a natural modus operandi for multi-modal tracking is full fine-tuning on the RGB-based parameters. Albeit effective, this manner is not optimal due to the scarcity of downstream data and poor transferability, etc. In this paper, inspired by the recent success of the prompt learning in language models, we develop Visual Prompt multi-modal Tracking (ViPT), which learns the modal-relevant prompts to adapt the frozen pre-trained foundation model to various downstream multimodal tracking tasks. ViPT finds a better way to stimulate the knowledge of the RGB-based model that is pre-trained at scale, meanwhile only introducing a few trainable parameters (less than 1% of model parameters). ViPT outperforms the full fine-tuning paradigm on multiple downstream tracking tasks including RGB+Depth, RGB+Thermal, and RGB+Event tracking. Extensive experiments show the potential of visual prompt learning for multi-modal tracking, and ViPT can achieve state-of-the-art performance while satisfying parameter efficiency. Code and models are available at https://github.com/jiawen-zhu/ViPT.
Depth-from-defocus (DFD), modeling the relationship between depth and defocus pattern in images, has demonstrated promising performance in depth estimation. Recently, several self-supervised works try to overcome the difficulties in acquiring accurate depth ground-truth. However, they depend on the all-in-focus (AIF) images, which cannot be captured in real-world scenarios. Such limitation discourages the applications of DFD methods. To tackle this issue, we propose a completely self-supervised framework that estimates depth purely from a sparse focal stack. We show that our framework circumvents the needs for the depth and AIF image ground-truth, and receives superior predictions, thus closing the gap between the theoretical success of DFD works and their applications in the real world. In particular, we propose (i) a more realistic setting for DFD tasks, where no depth or AIF image ground-truth is available; (ii) a novel self-supervision framework that provides reliable predictions of depth and AIF image under the challenging setting. The proposed framework uses a neural model to predict the depth and AIF image, and utilizes an optical model to validate and refine the prediction. We verify our framework on three benchmark datasets with rendered focal stacks and real focal stacks. Qualitative and quantitative evaluations show that our method provides a strong baseline for self-supervised DFD tasks.
Event-based cameras are bio-inspired sensors that capture brightness change of every pixel in an asynchronous manner. Compared with frame-based sensors, event cameras have microsecond-level latency and high dynamic range, hence showing great potential for object detection under high-speed motion and poor illumination conditions. Due to sparsity and asynchronism nature with event streams, most of existing approaches resort to hand-crafted methods to convert event data into 2D grid representation. However, they are sub-optimal in aggregating information from event stream for object detection. In this work, we propose to learn an event representation optimized for event-based object detection. Specifically, event streams are divided into grids in the x-y-t coordinates for both positive and negative polarity, producing a set of pillars as 3D tensor representation. To fully exploit information with event streams to detect objects, a dual-memory aggregation network (DMANet) is proposed to leverage both long and short memory along event streams to aggregate effective information for object detection. Long memory is encoded in the hidden state of adaptive convLSTMs while short memory is modeled by computing spatial-temporal correlation between event pillars at neighboring time intervals. Extensive experiments on the recently released event-based automotive detection dataset demonstrate the effectiveness of the proposed method.
All instance perception tasks aim at finding certain objects specified by some queries such as category names, language expressions, and target annotations, but this complete field has been split into multiple independent subtasks. In this work, we present a universal instance perception model of the next generation, termed UNINEXT. UNINEXT reformulates diverse instance perception tasks into a unified object discovery and retrieval paradigm and can flexibly perceive different types of objects by simply changing the input prompts. This unified formulation brings the following benefits: (1) enormous data from different tasks and label vocabularies can be exploited for jointly training general instance-level representations, which is especially beneficial for tasks lacking in training data. (2) the unified model is parameter-efficient and can save redundant computation when handling multiple tasks simultaneously. UNINEXT shows superior performance on 20 challenging benchmarks from 10 instance-level tasks including classical image-level tasks (object detection and instance segmentation), vision-and-language tasks (referring expression comprehension and segmentation), and six video-level object tracking tasks. Code is available at https://github.com/MasterBin-IIAU/UNINEXT.
Re-ranking draws increased attention on both academics and industries, which rearranges the ranking list by modeling the mutual influence among items to better meet users' demands. Many existing re-ranking methods directly take the initial ranking list as input, and generate the optimal permutation through a well-designed context-wise model, which brings the evaluation-before-reranking problem. Meanwhile, evaluating all candidate permutations brings unacceptable computational costs in practice. Thus, to better balance efficiency and effectiveness, online systems usually use a two-stage architecture which uses some heuristic methods such as beam-search to generate a suitable amount of candidate permutations firstly, which are then fed into the evaluation model to get the optimal permutation. However, existing methods in both stages can be improved through the following aspects. As for generation stage, heuristic methods only use point-wise prediction scores and lack an effective judgment. As for evaluation stage, most existing context-wise evaluation models only consider the item context and lack more fine-grained feature context modeling. This paper presents a novel end-to-end re-ranking framework named PIER to tackle the above challenges which still follows the two-stage architecture and contains two mainly modules named FPSM and OCPM. We apply SimHash in FPSM to select top-K candidates from the full permutation based on user's permutation-level interest in an efficient way. Then we design a novel omnidirectional attention mechanism in OCPM to capture the context information in the permutation. Finally, we jointly train these two modules end-to-end by introducing a comparative learning loss. Offline experiment results demonstrate that PIER outperforms baseline models on both public and industrial datasets, and we have successfully deployed PIER on Meituan food delivery platform.
User behaviors on an e-commerce app not only contain different kinds of feedback on items but also sometimes imply the cognitive clue of the user's decision-making. For understanding the psychological procedure behind user decisions, we present the behavior path and propose to match the user's current behavior path with historical behavior paths to predict user behaviors on the app. Further, we design a deep neural network for behavior path matching and solve three difficulties in modeling behavior paths: sparsity, noise interference, and accurate matching of behavior paths. In particular, we leverage contrastive learning to augment user behavior paths, provide behavior path self-activation to alleviate the effect of noise, and adopt a two-level matching mechanism to identify the most appropriate candidate. Our model shows excellent performance on two real-world datasets, outperforming the state-of-the-art CTR model. Moreover, our model has been deployed on the Meituan food delivery platform and has accumulated 1.6% improvement in CTR and 1.8% improvement in advertising revenue.
Click-through rate (CTR) prediction is crucial in recommendation and online advertising systems. Existing methods usually model user behaviors, while ignoring the informative context which influences the user to make a click decision, e.g., click pages and pre-ranking candidates that inform inferences about user interests, leading to suboptimal performance. In this paper, we propose a Decision-Making Context Interaction Network (DCIN), which deploys a carefully designed Context Interaction Unit (CIU) to learn decision-making contexts and thus benefits CTR prediction. In addition, the relationship between different decision-making context sources is explored by the proposed Adaptive Interest Aggregation Unit (AIAU) to improve CTR prediction further. In the experiments on public and industrial datasets, DCIN significantly outperforms the state-of-the-art methods. Notably, the model has obtained the improvement of CTR+2.9%/CPM+2.1%/GMV+1.5% for online A/B testing and served the main traffic of Meituan Waimai advertising system.
Marketing is an important mechanism to increase user engagement and improve platform revenue, and heterogeneous causal learning can help develop more effective strategies. Most decision-making problems in marketing can be formulated as resource allocation problems and have been studied for decades. Existing works usually divide the solution procedure into two fully decoupled stages, i.e., machine learning (ML) and operation research (OR) -- the first stage predicts the model parameters and they are fed to the optimization in the second stage. However, the error of the predicted parameters in ML cannot be respected and a series of complex mathematical operations in OR lead to the increased accumulative errors. Essentially, the improved precision on the prediction parameters may not have a positive correlation on the final solution due to the side-effect from the decoupled design. In this paper, we propose a novel approach for solving resource allocation problems to mitigate the side-effects. Our key intuition is that we introduce the decision factor to establish a bridge between ML and OR such that the solution can be directly obtained in OR by only performing the sorting or comparison operations on the decision factor. Furthermore, we design a customized loss function that can conduct direct heterogeneous causal learning on the decision factor, an unbiased estimation of which can be guaranteed when the loss converges. As a case study, we apply our approach to two crucial problems in marketing: the binary treatment assignment problem and the budget allocation problem with multiple treatments. Both large-scale simulations and online A/B Tests demonstrate that our approach achieves significant improvement compared with state-of-the-art.
Archetypal analysis is an unsupervised machine learning method that summarizes data using a convex polytope. In its original formulation, for fixed k, the method finds a convex polytope with k vertices, called archetype points, such that the polytope is contained in the convex hull of the data and the mean squared Euclidean distance between the data and the polytope is minimal. In the present work, we consider an alternative formulation of archetypal analysis based on the Wasserstein metric, which we call Wasserstein archetypal analysis (WAA). In one dimension, there exists a unique solution of WAA and, in two dimensions, we prove existence of a solution, as long as the data distribution is absolutely continuous with respect to Lebesgue measure. We discuss obstacles to extending our result to higher dimensions and general data distributions. We then introduce an appropriate regularization of the problem, via a Renyi entropy, which allows us to obtain existence of solutions of the regularized problem for general data distributions, in arbitrary dimensions. We prove a consistency result for the regularized problem, ensuring that if the data are iid samples from a probability measure, then as the number of samples is increased, a subsequence of the archetype points converges to the archetype points for the limiting data distribution, almost surely. Finally, we develop and implement a gradient-based computational approach for the two-dimensional problem, based on the semi-discrete formulation of the Wasserstein metric. Our analysis is supported by detailed computational experiments.
Question answering (QA) has recently shown impressive results for answering questions from customized domains. Yet, a common challenge is to adapt QA models to an unseen target domain. In this paper, we propose a novel self-supervised framework called QADA for QA domain adaptation. QADA introduces a novel data augmentation pipeline used to augment training QA samples. Different from existing methods, we enrich the samples via hidden space augmentation. For questions, we introduce multi-hop synonyms and sample augmented token embeddings with Dirichlet distributions. For contexts, we develop an augmentation method which learns to drop context spans via a custom attentive sampling strategy. Additionally, contrastive learning is integrated in the proposed self-supervised adaptation framework QADA. Unlike existing approaches, we generate pseudo labels and propose to train the model via a novel attention-based contrastive adaptation method. The attention weights are used to build informative features for discrepancy estimation that helps the QA model separate answers and generalize across source and target domains. To the best of our knowledge, our work is the first to leverage hidden space augmentation and attention-based contrastive adaptation for self-supervised domain adaptation in QA. Our evaluation shows that QADA achieves considerable improvements on multiple target datasets over state-of-the-art baselines in QA domain adaptation.