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Delin Qu

FreeGaussian: Guidance-free Controllable 3D Gaussian Splats with Flow Derivatives

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Oct 29, 2024
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Fast-UMI: A Scalable and Hardware-Independent Universal Manipulation Interface

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Sep 29, 2024
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Learning 2D Invariant Affordance Knowledge for 3D Affordance Grounding

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Aug 23, 2024
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LiveScene: Language Embedding Interactive Radiance Fields for Physical Scene Rendering and Control

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Jun 23, 2024
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Implicit Event-RGBD Neural SLAM

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Nov 21, 2023
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GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting

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Nov 21, 2023
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Towards Nonlinear-Motion-Aware and Occlusion-Robust Rolling Shutter Correction

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Apr 04, 2023
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Revisiting Rolling Shutter Bundle Adjustment: Toward Accurate and Fast Solution

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Oct 10, 2022
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