Recently, many semi-supervised object detection (SSOD) methods adopt teacher-student framework and have achieved state-of-the-art results. However, the teacher network is tightly coupled with the student network since the teacher is an exponential moving average (EMA) of the student, which causes a performance bottleneck. To address the coupling problem, we propose a Cycle Self-Training (CST) framework for SSOD, which consists of two teachers T1 and T2, two students S1 and S2. Based on these networks, a cycle self-training mechanism is built, i.e., S1${\rightarrow}$T1${\rightarrow}$S2${\rightarrow}$T2${\rightarrow}$S1. For S${\rightarrow}$T, we also utilize the EMA weights of the students to update the teachers. For T${\rightarrow}$S, instead of providing supervision for its own student S1(S2) directly, the teacher T1(T2) generates pseudo-labels for the student S2(S1), which looses the coupling effect. Moreover, owing to the property of EMA, the teacher is most likely to accumulate the biases from the student and make the mistakes irreversible. To mitigate the problem, we also propose a distribution consistency reweighting strategy, where pseudo-labels are reweighted based on distribution consistency across the teachers T1 and T2. With the strategy, the two students S2 and S1 can be trained robustly with noisy pseudo labels to avoid confirmation biases. Extensive experiments prove the superiority of CST by consistently improving the AP over the baseline and outperforming state-of-the-art methods by 2.1% absolute AP improvements with scarce labeled data.
The optical fiber network has become a worldwide infrastructure. In addition to the basic functions in telecommunication, its sensing ability has attracted more and more attention. In this paper, we discuss the risk of household fiber being used for eavesdropping and demonstrate its performance in the lab. Using a 3-meter tail fiber in front of the household optical modem, voices of normal human speech can be eavesdropped by a laser interferometer and recovered 1.1 km away. The detection distance limit and system noise are analyzed quantitatively. We also give some practical ways to prevent eavesdropping through household fiber.
Training and evaluating language models increasingly requires the construction of meta-datasets --diverse collections of curated data with clear provenance. Natural language prompting has recently lead to improved zero-shot generalization by transforming existing, supervised datasets into a diversity of novel pretraining tasks, highlighting the benefits of meta-dataset curation. While successful in general-domain text, translating these data-centric approaches to biomedical language modeling remains challenging, as labeled biomedical datasets are significantly underrepresented in popular data hubs. To address this challenge, we introduce BigBIO a community library of 126+ biomedical NLP datasets, currently covering 12 task categories and 10+ languages. BigBIO facilitates reproducible meta-dataset curation via programmatic access to datasets and their metadata, and is compatible with current platforms for prompt engineering and end-to-end few/zero shot language model evaluation. We discuss our process for task schema harmonization, data auditing, contribution guidelines, and outline two illustrative use cases: zero-shot evaluation of biomedical prompts and large-scale, multi-task learning. BigBIO is an ongoing community effort and is available at https://github.com/bigscience-workshop/biomedical
We consider event extraction in a generative manner with template-based conditional generation. Although there is a rising trend of casting the task of event extraction as a sequence generation problem with prompts, these generation-based methods have two significant challenges, including using suboptimal prompts and static event type information. In this paper, we propose a generative template-based event extraction method with dynamic prefix (GTEE-DynPref) by integrating context information with type-specific prefixes to learn a context-specific prefix for each context. Experimental results show that our model achieves competitive results with the state-of-the-art classification-based model OneIE on ACE 2005 and achieves the best performances on ERE. Additionally, our model is proven to be portable to new types of events effectively.
Monocular 3D human pose estimation has made progress in recent years. Most of the methods focus on single persons, which estimate the poses in the person-centric coordinates, i.e., the coordinates based on the center of the target person. Hence, these methods are inapplicable for multi-person 3D pose estimation, where the absolute coordinates (e.g., the camera coordinates) are required. Moreover, multi-person pose estimation is more challenging than single pose estimation, due to inter-person occlusion and close human interactions. Existing top-down multi-person methods rely on human detection (i.e., top-down approach), and thus suffer from the detection errors and cannot produce reliable pose estimation in multi-person scenes. Meanwhile, existing bottom-up methods that do not use human detection are not affected by detection errors, but since they process all persons in a scene at once, they are prone to errors, particularly for persons in small scales. To address all these challenges, we propose the integration of top-down and bottom-up approaches to exploit their strengths. Our top-down network estimates human joints from all persons instead of one in an image patch, making it robust to possible erroneous bounding boxes. Our bottom-up network incorporates human-detection based normalized heatmaps, allowing the network to be more robust in handling scale variations. Finally, the estimated 3D poses from the top-down and bottom-up networks are fed into our integration network for final 3D poses. To address the common gaps between training and testing data, we do optimization during the test time, by refining the estimated 3D human poses using high-order temporal constraint, re-projection loss, and bone length regularizations. Our evaluations demonstrate the effectiveness of the proposed method. Code and models are available: https://github.com/3dpose/3D-Multi-Person-Pose.
Motivated by the fact that many relations cross the sentence boundary, there has been increasing interest in document-level relation extraction (DocRE). DocRE requires integrating information within and across sentences, capturing complex interactions between mentions of entities. Most existing methods are pipeline-based, requiring entities as input. However, jointly learning to extract entities and relations can improve performance and be more efficient due to shared parameters and training steps. In this paper, we develop a sequence-to-sequence approach, seq2rel, that can learn the subtasks of DocRE (entity extraction, coreference resolution and relation extraction) end-to-end, replacing a pipeline of task-specific components. Using a simple strategy we call entity hinting, we compare our approach to existing pipeline-based methods on several popular biomedical datasets, in some cases exceeding their performance. We also report the first end-to-end results on these datasets for future comparison. Finally, we demonstrate that, under our model, an end-to-end approach outperforms a pipeline-based approach. Our code, data and trained models are available at {\url{https://github.com/johngiorgi/seq2rel}}. An online demo is available at {\url{https://share.streamlit.io/johngiorgi/seq2rel/main/demo.py}}.
The IARAI Traffic4cast competitions at NeurIPS 2019 and 2020 showed that neural networks can successfully predict future traffic conditions 1 hour into the future on simply aggregated GPS probe data in time and space bins. We thus reinterpreted the challenge of forecasting traffic conditions as a movie completion task. U-Nets proved to be the winning architecture, demonstrating an ability to extract relevant features in this complex real-world geo-spatial process. Building on the previous competitions, Traffic4cast 2021 now focuses on the question of model robustness and generalizability across time and space. Moving from one city to an entirely different city, or moving from pre-COVID times to times after COVID hit the world thus introduces a clear domain shift. We thus, for the first time, release data featuring such domain shifts. The competition now covers ten cities over 2 years, providing data compiled from over 10^12 GPS probe data. Winning solutions captured traffic dynamics sufficiently well to even cope with these complex domain shifts. Surprisingly, this seemed to require only the previous 1h traffic dynamic history and static road graph as input.
Zero-shot learning (ZSL) aims to learn models that can recognize unseen image semantics based on the training of data with seen semantics. Recent studies either leverage the global image features or mine discriminative local patch features to associate the extracted visual features to the semantic attributes. However, due to the lack of the necessary top-down guidance and semantic alignment for ensuring the model attending to the real attribute-correlation regions, these methods still encounter a significant semantic gap between the visual modality and the attribute modality, which makes their prediction on unseen semantics unreliable. To solve this problem, this paper establishes a novel transformer encoder-decoder model, called hybrid routing transformer (HRT). In HRT encoder, we embed an active attention, which is constructed by both the bottom-up and the top-down dynamic routing pathways to generate the attribute-aligned visual feature. While in HRT decoder, we use static routing to calculate the correlation among the attribute-aligned visual features, the corresponding attribute semantics, and the class attribute vectors to generate the final class label predictions. This design makes the presented transformer model a hybrid of 1) top-down and bottom-up attention pathways and 2) dynamic and static routing pathways. Comprehensive experiments on three widely-used benchmark datasets, namely CUB, SUN, and AWA2, are conducted. The obtained experimental results demonstrate the effectiveness of the proposed method.
Interactive image synthesis from user-guided input is a challenging task when users wish to control the scene structure of a generated image with ease.Although remarkable progress has been made on layout-based image synthesis approaches, in order to get realistic fake image in interactive scene, existing methods require high-precision inputs, which probably need adjustment several times and are unfriendly to novice users. When placement of bounding boxes is subject to perturbation, layout-based models suffer from "missing regions" in the constructed semantic layouts and hence undesirable artifacts in the generated images. In this work, we propose Panoptic Layout Generative Adversarial Networks (PLGAN) to address this challenge. The PLGAN employs panoptic theory which distinguishes object categories between "stuff" with amorphous boundaries and "things" with well-defined shapes, such that stuff and instance layouts are constructed through separate branches and later fused into panoptic layouts. In particular, the stuff layouts can take amorphous shapes and fill up the missing regions left out by the instance layouts. We experimentally compare our PLGAN with state-of-the-art layout-based models on the COCO-Stuff, Visual Genome, and Landscape datasets. The advantages of PLGAN are not only visually demonstrated but quantitatively verified in terms of inception score, Fr\'echet inception distance, classification accuracy score, and coverage.