Autonomous cars are self-driving vehicles that use artificial intelligence (AI) and sensors to navigate and operate without human intervention, using high-resolution cameras and lidars that detect what happens in the car's immediate surroundings. They have the potential to revolutionize transportation by improving safety, efficiency, and accessibility.
Autonomous racing has emerged as a crucial testbed for autonomous driving algorithms, necessitating a simulation environment for both vehicle dynamics and sensor behavior. Striking the right balance between vehicle dynamics and sensor accuracy is crucial for pushing vehicles to their performance limits. However, autonomous racing developers often face a trade-off between accurate vehicle dynamics and high-fidelity sensor simulations. This paper introduces R-CARLA, an enhancement of the CARLA simulator that supports holistic full-stack testing, from perception to control, using a single system. By seamlessly integrating accurate vehicle dynamics with sensor simulations, opponents simulation as NPCs, and a pipeline for creating digital twins from real-world robotic data, R-CARLA empowers researchers to push the boundaries of autonomous racing development. Furthermore, it is developed using CARLA's rich suite of sensor simulations. Our results indicate that incorporating the proposed digital-twin framework into R-CARLA enables more realistic full-stack testing, demonstrating a significant reduction in the Sim-to-Real gap of car dynamics simulation by 42% and by 82% in the case of sensor simulation across various testing scenarios.




Deep neural network (DNN) testing is crucial for the reliability and safety of critical systems, where failures can have severe consequences. Although various techniques have been developed to create robustness test suites, requirements-based testing for DNNs remains largely unexplored -- yet such tests are recognized as an essential component of software validation of critical systems. In this work, we propose a requirements-based test suite generation method that uses structured natural language requirements formulated in a semantic feature space to create test suites by prompting text-conditional latent diffusion models with the requirement precondition and then using the associated postcondition to define a test oracle to judge outputs of the DNN under test. We investigate the approach using fine-tuned variants of pre-trained generative models. Our experiments on the MNIST, CelebA-HQ, ImageNet, and autonomous car driving datasets demonstrate that the generated test suites are realistic, diverse, consistent with preconditions, and capable of revealing faults.
Recent advancements in world models have revolutionized dynamic environment simulation, allowing systems to foresee future states and assess potential actions. In autonomous driving, these capabilities help vehicles anticipate the behavior of other road users, perform risk-aware planning, accelerate training in simulation, and adapt to novel scenarios, thereby enhancing safety and reliability. Current approaches exhibit deficiencies in maintaining robust 3D geometric consistency or accumulating artifacts during occlusion handling, both critical for reliable safety assessment in autonomous navigation tasks. To address this, we introduce GeoDrive, which explicitly integrates robust 3D geometry conditions into driving world models to enhance spatial understanding and action controllability. Specifically, we first extract a 3D representation from the input frame and then obtain its 2D rendering based on the user-specified ego-car trajectory. To enable dynamic modeling, we propose a dynamic editing module during training to enhance the renderings by editing the positions of the vehicles. Extensive experiments demonstrate that our method significantly outperforms existing models in both action accuracy and 3D spatial awareness, leading to more realistic, adaptable, and reliable scene modeling for safer autonomous driving. Additionally, our model can generalize to novel trajectories and offers interactive scene editing capabilities, such as object editing and object trajectory control.
Self driving cars has been the biggest innovation in the automotive industry, but to achieve human level accuracy or near human level accuracy is the biggest challenge that research scientists are facing today. Unlike humans autonomous vehicles do not work on instincts rather they make a decision based on the training data that has been fed to them using machine learning models using which they can make decisions in different conditions they face in the real world. With the advancements in machine learning especially deep learning the self driving car research skyrocketed. In this project we have presented multiple ways to predict acceleration of the autonomous vehicle using Waymo's open dataset. Our main approach was to using CNN to mimic human action and LSTM to treat this as a time series problem.
In recent years, autonomous driving has become a popular field of study. As control at tire grip limit is essential during emergency situations, algorithms developed for racecars are useful for road cars too. This paper examines the use of Deep Reinforcement Learning (DRL) to solve the problem of grip limit driving in a simulated environment. Proximal Policy Optimization (PPO) method is used to train an agent to control the steering wheel and pedals of the vehicle, using only visual inputs to achieve professional human lap times. The paper outlines the formulation of the task of time optimal driving on a race track as a deep reinforcement learning problem, and explains the chosen observations, actions, and reward functions. The results demonstrate human-like learning and driving behavior that utilize maximum tire grip potential.




Autonomous agents that rely purely on perception to make real-time control decisions require efficient and robust architectures. In this work, we demonstrate that augmenting RGB input with depth information significantly enhances our agents' ability to predict steering commands compared to using RGB alone. We benchmark lightweight recurrent controllers that leverage the fused RGB-D features for sequential decision-making. To train our models, we collect high-quality data using a small-scale autonomous car controlled by an expert driver via a physical steering wheel, capturing varying levels of steering difficulty. Our models, trained under diverse configurations, were successfully deployed on real hardware. Specifically, our findings reveal that the early fusion of depth data results in a highly robust controller, which remains effective even with frame drops and increased noise levels, without compromising the network's focus on the task.
Precise initialization plays a critical role in the performance of localization algorithms, especially in the context of robotics, autonomous driving, and computer vision. Poor localization accuracy is often a consequence of inaccurate initial poses, particularly noticeable in GNSS-denied environments where GPS signals are primarily relied upon for initialization. Recent advances in leveraging deep neural networks for pose regression have led to significant improvements in both accuracy and robustness, especially in estimating complex spatial relationships and orientations. In this paper, we introduce APR-Transformer, a model architecture inspired by state-of-the-art methods, which predicts absolute pose (3D position and 3D orientation) using either image or LiDAR data. We demonstrate that our proposed method achieves state-of-the-art performance on established benchmark datasets such as the Radar Oxford Robot-Car and DeepLoc datasets. Furthermore, we extend our experiments to include our custom complex APR-BeIntelli dataset. Additionally, we validate the reliability of our approach in GNSS-denied environments by deploying the model in real-time on an autonomous test vehicle. This showcases the practical feasibility and effectiveness of our approach. The source code is available at:https://github.com/GT-ARC/APR-Transformer.
Finding reliable matches is essential in multi-object tracking to ensure the accuracy and reliability of perception systems in safety-critical applications such as autonomous vehicles. Effective matching mitigates perception errors, enhancing object identification and tracking for improved performance and safety. However, traditional metrics such as Intersection over Union (IoU) and Center Point Distances (CPDs), which are effective in 2D image planes, often fail to find critical matches in complex 3D scenes. To address this limitation, we introduce Contour Errors (CEs), an ego or object-centric metric for identifying matches of interest in tracking scenarios from a functional perspective. By comparing bounding boxes in the ego vehicle's frame, contour errors provide a more functionally relevant assessment of object matches. Extensive experiments on the nuScenes dataset demonstrate that contour errors improve the reliability of matches over the state-of-the-art 2D IoU and CPD metrics in tracking-by-detection methods. In 3D car tracking, our results show that Contour Errors reduce functional failures (FPs/FNs) by 80% at close ranges and 60% at far ranges compared to IoU in the evaluation stage.
Robot actions influence the decisions of nearby humans. Here influence refers to intentional change: robots influence humans when they shift the human's behavior in a way that helps the robot complete its task. Imagine an autonomous car trying to merge; by proactively nudging into the human's lane, the robot causes human drivers to yield and provide space. Influence is often necessary for seamless interaction. However, if influence is left unregulated and uncontrolled, robots will negatively impact the humans around them. Prior works have begun to address this problem by creating a variety of control algorithms that seek to influence humans. Although these methods are effective in the short-term, they fail to maintain influence over time as the human adapts to the robot's behaviors. In this paper we therefore present an optimization framework that enables robots to purposely regulate their influence over humans across both short-term and long-term interactions. Here the robot maintains its influence by reasoning over a dynamic human model which captures how the robot's current choices will impact the human's future behavior. Our resulting framework serves to unify current approaches: we demonstrate that state-of-the-art methods are simplifications of our underlying formalism. Our framework also provides a principled way to generate influential policies: in the best case the robot exactly solves our framework to find optimal, influential behavior. But when solving this optimization problem becomes impractical, designers can introduce their own simplifications to reach tractable approximations. We experimentally compare our unified framework to state-of-the-art baselines and ablations, and demonstrate across simulations and user studies that this framework is able to successfully influence humans over repeated interactions. See videos of our experiments here: https://youtu.be/nPekTUfUEbo
3D object detection is a critical component in autonomous driving systems. It allows real-time recognition and detection of vehicles, pedestrians and obstacles under varying environmental conditions. Among existing methods, 3D object detection in the Bird's Eye View (BEV) has emerged as the mainstream framework. To guarantee a safe, robust and trustworthy 3D object detection, 3D adversarial attacks are investigated, where attacks are placed in 3D environments to evaluate the model performance, e.g. putting a film on a car, clothing a pedestrian. The vulnerability of 3D object detection models to 3D adversarial attacks serves as an important indicator to evaluate the robustness of the model against perturbations. To investigate this vulnerability, we generate non-invasive 3D adversarial objects tailored for real-world attack scenarios. Our method verifies the existence of universal adversarial objects that are spatially consistent across time and camera views. Specifically, we employ differentiable rendering techniques to accurately model the spatial relationship between adversarial objects and the target vehicle. Furthermore, we introduce an occlusion-aware module to enhance visual consistency and realism under different viewpoints. To maintain attack effectiveness across multiple frames, we design a BEV spatial feature-guided optimization strategy. Experimental results demonstrate that our approach can reliably suppress vehicle predictions from state-of-the-art 3D object detectors, serving as an important tool to test robustness of 3D object detection models before deployment. Moreover, the generated adversarial objects exhibit strong generalization capabilities, retaining its effectiveness at various positions and distances in the scene.