Music generation is the task of generating music or music-like sounds from a model or algorithm.
Recent pose-to-video models can translate 2D pose sequences into photorealistic, identity-preserving dance videos, so the key challenge is to generate temporally coherent, rhythm-aligned 2D poses from music, especially under complex, high-variance in-the-wild distributions. We address this by reframing music-to-dance generation as a music-token-conditioned multi-channel image synthesis problem: 2D pose sequences are encoded as one-hot images, compressed by a pretrained image VAE, and modeled with a DiT-style backbone, allowing us to inherit architectural and training advances from modern text-to-image models and better capture high-variance 2D pose distributions. On top of this formulation, we introduce (i) a time-shared temporal indexing scheme that explicitly synchronizes music tokens and pose latents over time and (ii) a reference-pose conditioning strategy that preserves subject-specific body proportions and on-screen scale while enabling long-horizon segment-and-stitch generation. Experiments on a large in-the-wild 2D dance corpus and the calibrated AIST++2D benchmark show consistent improvements over representative music-to-dance methods in pose- and video-space metrics and human preference, and ablations validate the contributions of the representation, temporal indexing, and reference conditioning. See supplementary videos at https://hot-dance.github.io
Transformer architectures offer significant advantages regarding the generation of symbolic music; their capabilities for incorporating user preferences toward what they generate is being studied under many aspects. This paper studies the inclusion of predefined chord constraints in melodic harmonization, i.e., where a desired chord at a specific location is provided along with the melody as inputs and the autoregressive transformer model needs to incorporate the chord in the harmonization that it generates. The peculiarities of involving such constraints is discussed and an algorithm is proposed for tackling this task. This algorithm is called B* and it combines aspects of beam search and A* along with backtracking to force pretrained transformers to satisfy the chord constraints, at the correct onset position within the correct bar. The algorithm is brute-force and has exponential complexity in the worst case; however, this paper is a first attempt to highlight the difficulties of the problem and proposes an algorithm that offers many possibilities for improvements since it accommodates the involvement of heuristics.
Music improvisation is fascinating to study, being essentially a live demonstration of a creative process. In jazz, musicians often improvise across predefined chord progressions (leadsheets). How do we assess the creativity of jazz improvisations? And can we capture this in automated metrics for creativity for current LLM-based generative systems? Demonstration of emotional involvement is closely linked with creativity in improvisation. Analysing musical audio, can we detect emotional involvement? This study hypothesises that if an improvisation contains more evidence of emotion-laden content, it is more likely to be recognised as creative. An embeddings-based method is proposed for capturing the emotional content in musical improvisations, using a psychologically-grounded classification of musical characteristics associated with emotions. Resulting 'emovectors' are analysed to test the above hypothesis, comparing across multiple improvisations. Capturing emotional content in this quantifiable way can contribute towards new metrics for creativity evaluation that can be applied at scale.
Recent advances in video generation have been remarkable, enabling models to produce visually compelling videos with synchronized audio. While existing video generation benchmarks provide comprehensive metrics for visual quality, they lack convincing evaluations for audio-video generation, especially for models aiming to generate synchronized audio-video outputs. To address this gap, we introduce VABench, a comprehensive and multi-dimensional benchmark framework designed to systematically evaluate the capabilities of synchronous audio-video generation. VABench encompasses three primary task types: text-to-audio-video (T2AV), image-to-audio-video (I2AV), and stereo audio-video generation. It further establishes two major evaluation modules covering 15 dimensions. These dimensions specifically assess pairwise similarities (text-video, text-audio, video-audio), audio-video synchronization, lip-speech consistency, and carefully curated audio and video question-answering (QA) pairs, among others. Furthermore, VABench covers seven major content categories: animals, human sounds, music, environmental sounds, synchronous physical sounds, complex scenes, and virtual worlds. We provide a systematic analysis and visualization of the evaluation results, aiming to establish a new standard for assessing video generation models with synchronous audio capabilities and to promote the comprehensive advancement of the field.
World models have demonstrated impressive performance on robotic learning tasks. Many such tasks inherently demand multimodal reasoning; for example, filling a bottle with water will lead to visual information alone being ambiguous or incomplete, thereby requiring reasoning over the temporal evolution of audio, accounting for its underlying physical properties and pitch patterns. In this paper, we propose a generative latent flow matching model to anticipate future audio observations, enabling the system to reason about long-term consequences when integrated into a robot policy. We demonstrate the superior capabilities of our system through two manipulation tasks that require perceiving in-the-wild audio or music signals, compared to methods without future lookahead. We further emphasize that successful robot action learning for these tasks relies not merely on multi-modal input, but critically on the accurate prediction of future audio states that embody intrinsic rhythmic patterns.
Recent advances in generative AI for music have achieved remarkable fidelity and stylistic diversity, yet these systems often fail to align with nuanced human preferences due to the specific loss functions they use. This paper advocates for the systematic application of preference alignment techniques to music generation, addressing the fundamental gap between computational optimization and human musical appreciation. Drawing on recent breakthroughs including MusicRL's large-scale preference learning, multi-preference alignment frameworks like diffusion-based preference optimization in DiffRhythm+, and inference-time optimization techniques like Text2midi-InferAlign, we discuss how these techniques can address music's unique challenges: temporal coherence, harmonic consistency, and subjective quality assessment. We identify key research challenges including scalability to long-form compositions, reliability amongst others in preference modelling. Looking forward, we envision preference-aligned music generation enabling transformative applications in interactive composition tools and personalized music services. This work calls for sustained interdisciplinary research combining advances in machine learning, music-theory to create music AI systems that truly serve human creative and experiential needs.
Text-to-music generation technology is progressing rapidly, creating new opportunities for musical composition and editing. However, existing music editing methods often fail to preserve the source music's temporal structure, including melody and rhythm, when altering particular attributes like instrument, genre, and mood. To address this challenge, this paper conducts an in-depth probing analysis on attention maps within AudioLDM 2, a diffusion-based model commonly used as the backbone for existing music editing methods. We reveal a key finding: cross-attention maps encompass details regarding distinct musical characteristics, and interventions on these maps frequently result in ineffective modifications. In contrast, self-attention maps are essential for preserving the temporal structure of the source music during its conversion into the target music. Building upon this understanding, we present Melodia, a training-free technique that selectively manipulates self-attention maps in particular layers during the denoising process and leverages an attention repository to store source music information, achieving accurate modification of musical characteristics while preserving the original structure without requiring textual descriptions of the source music. Additionally, we propose two novel metrics to better evaluate music editing methods. Both objective and subjective experiments demonstrate that our approach achieves superior results in terms of textual adherence and structural integrity across various datasets. This research enhances comprehension of internal mechanisms within music generation models and provides improved control for music creation.
Video-to-music (V2M) generation aims to create music that aligns with visual content. However, two main challenges persist in existing methods: (1) the lack of explicit rhythm modeling hinders audiovisual temporal alignments; (2) effectively integrating various visual features to condition music generation remains non-trivial. To address these issues, we propose Diff-V2M, a general V2M framework based on a hierarchical conditional diffusion model, comprising two core components: visual feature extraction and conditional music generation. For rhythm modeling, we begin by evaluating several rhythmic representations, including low-resolution mel-spectrograms, tempograms, and onset detection functions (ODF), and devise a rhythmic predictor to infer them directly from videos. To ensure contextual and affective coherence, we also extract semantic and emotional features. All features are incorporated into the generator via a hierarchical cross-attention mechanism, where emotional features shape the affective tone via the first layer, while semantic and rhythmic features are fused in the second cross-attention layer. To enhance feature integration, we introduce timestep-aware fusion strategies, including feature-wise linear modulation (FiLM) and weighted fusion, allowing the model to adaptively balance semantic and rhythmic cues throughout the diffusion process. Extensive experiments identify low-resolution ODF as a more effective signal for modeling musical rhythm and demonstrate that Diff-V2M outperforms existing models on both in-domain and out-of-domain datasets, achieving state-of-the-art performance in terms of objective metrics and subjective comparisons. Demo and code are available at https://Tayjsl97.github.io/Diff-V2M-Demo/.
Although a variety of transformers have been proposed for symbolic music generation in recent years, there is still little comprehensive study on how specific design choices affect the quality of the generated music. In this work, we systematically compare different datasets, model architectures, model sizes, and training strategies for the task of symbolic piano music generation. To support model development and evaluation, we examine a range of quantitative metrics and analyze how well they correlate with human judgment collected through listening studies. Our best-performing model, a 950M-parameter transformer trained on 80K MIDI files from diverse genres, produces outputs that are often rated as human-composed in a Turing-style listening survey.
Explicit latent variable models provide a flexible yet powerful framework for data synthesis, enabling controlled manipulation of generative factors. With latent variables drawn from a tractable probability density function that can be further constrained, these models enable continuous and semantically rich exploration of the output space by navigating their latent spaces. Structured latent representations are typically obtained through the joint minimization of regularization loss functions. In variational information bottleneck models, reconstruction loss and Kullback-Leibler Divergence (KLD) are often linearly combined with an auxiliary Attribute-Regularization (AR) loss. However, balancing KLD and AR turns out to be a very delicate matter. When KLD dominates over AR, generative models tend to lack controllability; when AR dominates over KLD, the stochastic encoder is encouraged to violate the standard normal prior. We explore this trade-off in the context of symbolic music generation with explicit control over continuous musical attributes. We show that existing approaches struggle to jointly minimize both regularization objectives, whereas suitable attribute transformations can help achieve both controllability and regularization of the target latent dimensions.