Choreographers determine what the dances look like, while cameramen determine the final presentation of dances. Recently, various methods and datasets have showcased the feasibility of dance synthesis. However, camera movement synthesis with music and dance remains an unsolved challenging problem due to the scarcity of paired data. Thus, we present DCM, a new multi-modal 3D dataset, which for the first time combines camera movement with dance motion and music audio. This dataset encompasses 108 dance sequences (3.2 hours) of paired dance-camera-music data from the anime community, covering 4 music genres. With this dataset, we uncover that dance camera movement is multifaceted and human-centric, and possesses multiple influencing factors, making dance camera synthesis a more challenging task compared to camera or dance synthesis alone. To overcome these difficulties, we propose DanceCamera3D, a transformer-based diffusion model that incorporates a novel body attention loss and a condition separation strategy. For evaluation, we devise new metrics measuring camera movement quality, diversity, and dancer fidelity. Utilizing these metrics, we conduct extensive experiments on our DCM dataset, providing both quantitative and qualitative evidence showcasing the effectiveness of our DanceCamera3D model. Code and video demos are available at https://github.com/Carmenw1203/DanceCamera3D-Official.
The task of financial analysis primarily encompasses two key areas: stock trend prediction and the corresponding financial question answering. Currently, machine learning and deep learning algorithms (ML&DL) have been widely applied for stock trend predictions, leading to significant progress. However, these methods fail to provide reasons for predictions, lacking interpretability and reasoning processes. Also, they can not integrate textual information such as financial news or reports. Meanwhile, large language models (LLMs) have remarkable textual understanding and generation ability. But due to the scarcity of financial training datasets and limited integration with real-time knowledge, LLMs still suffer from hallucinations and are unable to keep up with the latest information. To tackle these challenges, we first release AlphaFin datasets, combining traditional research datasets, real-time financial data, and handwritten chain-of-thought (CoT) data. It has a positive impact on training LLMs for completing financial analysis. We then use AlphaFin datasets to benchmark a state-of-the-art method, called Stock-Chain, for effectively tackling the financial analysis task, which integrates retrieval-augmented generation (RAG) techniques. Extensive experiments are conducted to demonstrate the effectiveness of our framework on financial analysis.
In this report, we present our solution to the multi-task robustness track of the 1st Visual Continual Learning (VCL) Challenge at ICCV 2023 Workshop. We propose a vanilla framework named UniNet that seamlessly combines various visual perception algorithms into a multi-task model. Specifically, we choose DETR3D, Mask2Former, and BinsFormer for 3D object detection, instance segmentation, and depth estimation tasks, respectively. The final submission is a single model with InternImage-L backbone, and achieves a 49.6 overall score (29.5 Det mAP, 80.3 mTPS, 46.4 Seg mAP, and 7.93 silog) on SHIFT validation set. Besides, we provide some interesting observations in our experiments which may facilitate the development of multi-task learning in dense visual prediction.
We introduce an approach for 3D head avatar generation and editing with multi-modal conditioning based on a 3D Generative Adversarial Network (GAN) and a Latent Diffusion Model (LDM). 3D GANs can generate high-quality head avatars given a single or no condition. However, it is challenging to generate samples that adhere to multiple conditions of different modalities. On the other hand, LDMs excel at learning complex conditional distributions. To this end, we propose to exploit the conditioning capabilities of LDMs to enable multi-modal control over the latent space of a pre-trained 3D GAN. Our method can generate and edit 3D head avatars given a mixture of control signals such as RGB input, segmentation masks, and global attributes. This provides better control over the generation and editing of synthetic avatars both globally and locally. Experiments show that our proposed approach outperforms a solely GAN-based approach both qualitatively and quantitatively on generation and editing tasks. To the best of our knowledge, our approach is the first to introduce multi-modal conditioning to 3D avatar generation and editing. \\href{avatarmmc-sig24.github.io}{Project Page}
Long-context processing is a critical ability that constrains the applicability of large language models. Although there exist various methods devoted to enhancing the long-context processing ability of large language models (LLMs), they are developed in an isolated manner and lack systematic analysis and integration of their strengths, hindering further developments. In this paper, we introduce UniMem, a unified framework that reformulates existing long-context methods from the view of memory augmentation of LLMs. UniMem is characterized by four key dimensions: Memory Management, Memory Writing, Memory Reading, and Memory Injection, providing a systematic theory for understanding various long-context methods. We reformulate 16 existing methods based on UniMem and analyze four representative methods: Transformer-XL, Memorizing Transformer, RMT, and Longformer into equivalent UniMem forms to reveal their design principles and strengths. Based on these analyses, we propose UniMix, an innovative approach that integrates the strengths of these algorithms. Experimental results show that UniMix achieves superior performance in handling long contexts with significantly lower perplexity than baselines.
In this paper, we investigate how metasurfaces can be deployed to deliver high data rates in a millimeter-wave (mmWave) indoor dense space with many blocking objects. These surfaces can either be static metasurfaces (SMSs) that reflect with fixed phase-shifts or reconfigurable intelligent surfaces (RISs) that can reconfigure their phase-shifts to the currently served user. The latter comes with an increased power, cabling, and signaling cost. To see how reconfigurability affects the network performance, we propose an iterative algorithm based on the feasible point pursuit successive convex approximation method. We jointly optimize the types and phase-shifts of the surfaces and the time portion allocated to each user equipment to maximize the minimum data rate achieved by the network. Our numerical results demonstrate that the minimum data rate improves as more RISs are introduced but the gain diminishes after some point. Therefore, introducing more reconfigurability is not always necessary. Another result shows that to reach the same data rate achieved by using 22 SMSs, at least 18 RISs are needed. This suggests that when it is costly to deploy many RISs, as an inexpensive alternative solution, one can reach the same data rate just by densely deploying more SMSs.
Single image depth estimation is a foundational task in computer vision and generative modeling. However, prevailing depth estimation models grapple with accommodating the increasing resolutions commonplace in today's consumer cameras and devices. Existing high-resolution strategies show promise, but they often face limitations, ranging from error propagation to the loss of high-frequency details. We present PatchFusion, a novel tile-based framework with three key components to improve the current state of the art: (1) A patch-wise fusion network that fuses a globally-consistent coarse prediction with finer, inconsistent tiled predictions via high-level feature guidance, (2) A Global-to-Local (G2L) module that adds vital context to the fusion network, discarding the need for patch selection heuristics, and (3) A Consistency-Aware Training (CAT) and Inference (CAI) approach, emphasizing patch overlap consistency and thereby eradicating the necessity for post-processing. Experiments on UnrealStereo4K, MVS-Synth, and Middleburry 2014 demonstrate that our framework can generate high-resolution depth maps with intricate details. PatchFusion is independent of the base model for depth estimation. Notably, our framework built on top of SOTA ZoeDepth brings improvements for a total of 17.3% and 29.4% in terms of the root mean squared error (RMSE) on UnrealStereo4K and MVS-Synth, respectively.
The Multi-Modal Large Language Model (MLLM) refers to an extension of the Large Language Model (LLM) equipped with the capability to receive and infer multi-modal data. Spatial awareness stands as one of the crucial abilities of MLLM, encompassing diverse skills related to understanding spatial relationships among objects and between objects and the scene area. Industries such as autonomous driving, smart healthcare, robotics, virtual, and augmented reality heavily demand MLLM's spatial awareness capabilities. However, there exists a noticeable gap between the current spatial awareness capabilities of MLLM and the requirements set by human needs. To address this issue, this paper proposes using more precise spatial position information between objects to guide MLLM in providing more accurate responses to user-related inquiries. Specifically, for a particular multi-modal task, we utilize algorithms for acquiring geometric spatial information and scene graphs to obtain relevant geometric spatial information and scene details of objects involved in the query. Subsequently, based on this information, we direct MLLM to address spatial awareness-related queries posed by the user. Extensive experiments were conducted in benchmarks such as MME, MM-Vet, and other multi-modal large language models. The experimental results thoroughly confirm the efficacy of the proposed method in enhancing the spatial awareness tasks and associated tasks of MLLM.
Multi-modal Large Language Model (MLLM) refers to a model expanded from a Large Language Model (LLM) that possesses the capability to handle and infer multi-modal data. Current MLLMs typically begin by using LLMs to decompose tasks into multiple subtasks, then employing individual pre-trained models to complete specific subtasks, and ultimately utilizing LLMs to integrate the results of each subtasks to obtain the results of the task. In real-world scenarios, when dealing with large projects, it is common practice to break down the project into smaller sub-projects, with different teams providing corresponding solutions or results. The project owner then decides which solution or result to use, ensuring the best possible outcome for each subtask and, consequently, for the entire project. Inspired by this, this study considers selecting multiple pre-trained models to complete the same subtask. By combining the results from multiple pre-trained models, the optimal subtask result is obtained, enhancing the performance of the MLLM. Specifically, this study first selects multiple pre-trained models focused on the same subtask based on distinct evaluation approaches, and then invokes these models in parallel to process input data and generate corresponding subtask results. Finally, the results from multiple pre-trained models for the same subtask are compared using the LLM, and the best result is chosen as the outcome for that subtask. Extensive experiments are conducted in this study using GPT-4 annotated datasets and human-annotated datasets. The results of various evaluation metrics adequately demonstrate the effectiveness of the proposed approach in this paper.
Knowledge base question answering (KBQA) is a critical yet challenging task due to the vast number of entities within knowledge bases and the diversity of natural language questions posed by users. Unfortunately, the performance of most KBQA models tends to decline significantly in real-world scenarios where high-quality annotated data is insufficient. To mitigate the burden associated with manual annotation, we introduce FlexKBQA by utilizing Large Language Models (LLMs) as program translators for addressing the challenges inherent in the few-shot KBQA task. Specifically, FlexKBQA leverages automated algorithms to sample diverse programs, such as SPARQL queries, from the knowledge base, which are subsequently converted into natural language questions via LLMs. This synthetic dataset facilitates training a specialized lightweight model for the KB. Additionally, to reduce the barriers of distribution shift between synthetic data and real user questions, FlexKBQA introduces an executionguided self-training method to iterative leverage unlabeled user questions. Furthermore, we explore harnessing the inherent reasoning capability of LLMs to enhance the entire framework. Consequently, FlexKBQA delivers substantial flexibility, encompassing data annotation, deployment, and being domain agnostic. Through extensive experiments on GrailQA, WebQSP, and KQA Pro, we observe that under the few-shot even the more challenging zero-shot scenarios, FlexKBQA achieves impressive results with a few annotations, surpassing all previous baselines and even approaching the performance of supervised models, achieving a remarkable 93% performance relative to the fully-supervised models. We posit that FlexKBQA represents a significant advancement towards exploring better integration of large and lightweight models. The code is open-sourced.