We present an approach for 3D global human mesh recovery from monocular videos recorded with dynamic cameras. Our approach is robust to severe and long-term occlusions and tracks human bodies even when they go outside the camera's field of view. To achieve this, we first propose a deep generative motion infiller, which autoregressively infills the body motions of occluded humans based on visible motions. Additionally, in contrast to prior work, our approach reconstructs human meshes in consistent global coordinates even with dynamic cameras. Since the joint reconstruction of human motions and camera poses is underconstrained, we propose a global trajectory predictor that generates global human trajectories based on local body movements. Using the predicted trajectories as anchors, we present a global optimization framework that refines the predicted trajectories and optimizes the camera poses to match the video evidence such as 2D keypoints. Experiments on challenging indoor and in-the-wild datasets with dynamic cameras demonstrate that the proposed approach outperforms prior methods significantly in terms of motion infilling and global mesh recovery.
Recently deep learning has been successfully applied to unsupervised active learning. However, current method attempts to learn a nonlinear transformation via an auto-encoder while ignoring the sample relation, leaving huge room to design more effective representation learning mechanisms for unsupervised active learning. In this paper, we propose a novel deep unsupervised Active Learning model via Learnable Graphs, named ALLG. ALLG benefits from learning optimal graph structures to acquire better sample representation and select representative samples. To make the learnt graph structure more stable and effective, we take into account $k$-nearest neighbor graph as a priori, and learn a relation propagation graph structure. We also incorporate shortcut connections among different layers, which can alleviate the well-known over-smoothing problem to some extent. To the best of our knowledge, this is the first attempt to leverage graph structure learning for unsupervised active learning. Extensive experiments performed on six datasets demonstrate the efficacy of our method.
Image segmentation in the urban scene has recently attracted much attention due to its success in autonomous driving systems. However, the poor performance of concerned foreground targets, e.g., traffic lights and poles, still limits its further practical applications. In urban scenes, foreground targets are always concealed in their surrounding stuff because of the special camera position and 3D perspective projection. What's worse, it exacerbates the unbalance between foreground and background classes in high-level features due to the continuous expansion of the reception field. We call it Feature Camouflage. In this paper, we present a novel add-on module, named Feature Balance Network (FBNet), to eliminate the feature camouflage in urban-scene segmentation. FBNet consists of two key components, i.e., Block-wise BCE(BwBCE) and Dual Feature Modulator(DFM). BwBCE serves as an auxiliary loss to ensure uniform gradients for foreground classes and their surroundings during backpropagation. At the same time, DFM intends to enhance the deep representation of foreground classes in high-level features adaptively under the supervision of BwBCE. These two modules facilitate each other as a whole to ease feature camouflage effectively. Our proposed method achieves a new state-of-the-art segmentation performance on two challenging urban-scene benchmarks, i.e., Cityscapes and BDD100K. Code will be released for reproduction.
Deep subspace clustering has attracted increasing attention in recent years. Almost all the existing works are required to load the whole training data into one batch for learning the self-expressive coefficients in the framework of deep learning. Although these methods achieve promising results, such a learning fashion severely prevents from the usage of deeper neural network architectures (e.g., ResNet), leading to the limited representation abilities of the models. In this paper, we propose a new deep subspace clustering framework, motivated by the energy-based models. In contrast to previous approaches taking the weights of a fully connected layer as the self-expressive coefficients, we propose to learn an energy-based network to obtain the self-expressive coefficients by mini-batch training. By this means, it is no longer necessary to load all data into one batch for learning, and it thus becomes a reality that we can utilize deeper neural network models for subspace clustering. Considering the powerful representation ability of the recently popular self-supervised learning, we attempt to leverage self-supervised representation learning to learn the dictionary. Finally, we propose a joint framework to learn both the self-expressive coefficients and dictionary simultaneously, and train the model in an end-to-end manner. The experiments are performed on three publicly available datasets, and extensive experimental results demonstrate our method can significantly outperform the other related approaches. For instance, on the three datasets, our method can averagely achieve $13.8\%$, $15.4\%$, $20.8\%$ improvements in terms of Accuracy, NMI, and ARI over SENet which is proposed very recently and obtains the second best results in the experiments.
Causal inference is to estimate the causal effect in a causal relationship when intervention is applied. Precisely, in a causal model with binary interventions, i.e., control and treatment, the causal effect is simply the difference between the factual and counterfactual. The difficulty is that the counterfactual may never been obtained which has to be estimated and so the causal effect could only be an estimate. The key challenge for estimating the counterfactual is to identify confounders which effect both outcomes and treatments. A typical approach is to formulate causal inference as a supervised learning problem and so counterfactual could be predicted. Including linear regression and deep learning models, recent machine learning methods have been adapted to causal inference. In this paper, we propose a method to estimate Causal Effect by using Variational Information Bottleneck (CEVIB). The promising point is that VIB is able to naturally distill confounding variables from the data, which enables estimating causal effect by using observational data. We have compared CEVIB to other methods by applying them to three data sets showing that our approach achieved the best performance. We also experimentally showed the robustness of our method.
An agent's functionality is largely determined by its design, i.e., skeletal structure and joint attributes (e.g., length, size, strength). However, finding the optimal agent design for a given function is extremely challenging since the problem is inherently combinatorial and the design space is prohibitively large. Additionally, it can be costly to evaluate each candidate design which requires solving for its optimal controller. To tackle these problems, our key idea is to incorporate the design procedure of an agent into its decision-making process. Specifically, we learn a conditional policy that, in an episode, first applies a sequence of transform actions to modify an agent's skeletal structure and joint attributes, and then applies control actions under the new design. To handle a variable number of joints across designs, we use a graph-based policy where each graph node represents a joint and uses message passing with its neighbors to output joint-specific actions. Using policy gradient methods, our approach enables first-order optimization of agent design and control as well as experience sharing across different designs, which improves sample efficiency tremendously. Experiments show that our approach, Transform2Act, outperforms prior methods significantly in terms of convergence speed and final performance. Notably, Transform2Act can automatically discover plausible designs similar to giraffes, squids, and spiders. Our project website is at https://sites.google.com/view/transform2act.
Edge devices in federated learning usually have much more limited computation and communication resources compared to servers in a data center. Recently, advanced model compression methods, like the Lottery Ticket Hypothesis, have already been implemented on federated learning to reduce the model size and communication cost. However, Backdoor Attack can compromise its implementation in the federated learning scenario. The malicious edge device trains the client model with poisoned private data and uploads parameters to the center, embedding a backdoor to the global shared model after unwitting aggregative optimization. During the inference phase, the model with backdoors classifies samples with a certain trigger as one target category, while shows a slight decrease in inference accuracy to clean samples. In this work, we empirically demonstrate that Lottery Ticket models are equally vulnerable to backdoor attacks as the original dense models, and backdoor attacks can influence the structure of extracted tickets. Based on tickets' similarities between each other, we provide a feasible defense for federated learning against backdoor attacks on various datasets.
People often refer to a place of interest (POI) by an alias. In e-commerce scenarios, the POI alias problem affects the quality of the delivery address of online orders, bringing substantial challenges to intelligent logistics systems and market decision-making. Labeling the aliases of POIs involves heavy human labor, which is inefficient and expensive. Inspired by the observation that the users' GPS locations are highly related to their delivery address, we propose a ubiquitous alias discovery framework. Firstly, for each POI name in delivery addresses, the location data of its associated users, namely Mobility Profile are extracted. Then, we identify the alias relationship by modeling the similarity of mobility profiles. Comprehensive experiments on the large-scale location data and delivery address data from JD logistics validate the effectiveness.
Generating font glyphs of consistent style from one or a few reference glyphs, i.e., font completion, is an important task in topographical design. As the problem is more well-defined than general image style transfer tasks, thus it has received interest from both vision and machine learning communities. Existing approaches address this problem as a direct image-to-image translation task. In this work, we innovate to explore the generation of font glyphs as 2D graphic objects with the graph as an intermediate representation, so that more intrinsic graphic properties of font styles can be captured. Specifically, we formulate a cross-modality cycled image-to-image model structure with a graph constructor between an image encoder and an image renderer. The novel graph constructor maps a glyph's latent code to its graph representation that matches expert knowledge, which is trained to help the translation task. Our model generates improved results than both image-to-image baseline and previous state-of-the-art methods for glyph completion. Furthermore, the graph representation output by our model also provides an intuitive interface for users to do local editing and manipulation. Our proposed cross-modality cycled representation learning has the potential to be applied to other domains with prior knowledge from different data modalities. Our code is available at https://github.com/VITA-Group/Font_Completion_Graph.
The instance discrimination paradigm has become dominant in unsupervised learning. It always adopts a teacher-student framework, in which the teacher provides embedded knowledge as a supervision signal for the student. The student learns meaningful representations by enforcing instance spatial consistency with the views from the teacher. However, the outputs of the teacher can vary dramatically on the same instance during different training stages, introducing unexpected noise and leading to catastrophic forgetting caused by inconsistent objectives. In this paper, we first integrate instance temporal consistency into current instance discrimination paradigms, and propose a novel and strong algorithm named Temporal Knowledge Consistency (TKC). Specifically, our TKC dynamically ensembles the knowledge of temporal teachers and adaptively selects useful information according to its importance to learning instance temporal consistency. Experimental result shows that TKC can learn better visual representations on both ResNet and AlexNet on linear evaluation protocol while transfer well to downstream tasks. All experiments suggest the good effectiveness and generalization of our method.