Despite rapid progress in Visual question answering (VQA), existing datasets and models mainly focus on testing reasoning in 2D. However, it is important that VQA models also understand the 3D structure of visual scenes, for example to support tasks like navigation or manipulation. This includes an understanding of the 3D object pose, their parts and occlusions. In this work, we introduce the task of 3D-aware VQA, which focuses on challenging questions that require a compositional reasoning over the 3D structure of visual scenes. We address 3D-aware VQA from both the dataset and the model perspective. First, we introduce Super-CLEVR-3D, a compositional reasoning dataset that contains questions about object parts, their 3D poses, and occlusions. Second, we propose PO3D-VQA, a 3D-aware VQA model that marries two powerful ideas: probabilistic neural symbolic program execution for reasoning and deep neural networks with 3D generative representations of objects for robust visual recognition. Our experimental results show our model PO3D-VQA outperforms existing methods significantly, but we still observe a significant performance gap compared to 2D VQA benchmarks, indicating that 3D-aware VQA remains an important open research area.
Image restoration (IR) has been an indispensable and challenging task in the low-level vision field, which strives to improve the subjective quality of images distorted by various forms of degradation. Recently, the diffusion model has achieved significant advancements in the visual generation of AIGC, thereby raising an intuitive question, "whether diffusion model can boost image restoration". To answer this, some pioneering studies attempt to integrate diffusion models into the image restoration task, resulting in superior performances than previous GAN-based methods. Despite that, a comprehensive and enlightening survey on diffusion model-based image restoration remains scarce. In this paper, we are the first to present a comprehensive review of recent diffusion model-based methods on image restoration, encompassing the learning paradigm, conditional strategy, framework design, modeling strategy, and evaluation. Concretely, we first introduce the background of the diffusion model briefly and then present two prevalent workflows that exploit diffusion models in image restoration. Subsequently, we classify and emphasize the innovative designs using diffusion models for both IR and blind/real-world IR, intending to inspire future development. To evaluate existing methods thoroughly, we summarize the commonly-used dataset, implementation details, and evaluation metrics. Additionally, we present the objective comparison for open-sourced methods across three tasks, including image super-resolution, deblurring, and inpainting. Ultimately, informed by the limitations in existing works, we propose five potential and challenging directions for the future research of diffusion model-based IR, including sampling efficiency, model compression, distortion simulation and estimation, distortion invariant learning, and framework design.
Visual Question Answering (VQA) models often perform poorly on out-of-distribution data and struggle on domain generalization. Due to the multi-modal nature of this task, multiple factors of variation are intertwined, making generalization difficult to analyze. This motivates us to introduce a virtual benchmark, Super-CLEVR, where different factors in VQA domain shifts can be isolated in order that their effects can be studied independently. Four factors are considered: visual complexity, question redundancy, concept distribution and concept compositionality. With controllably generated data, Super-CLEVR enables us to test VQA methods in situations where the test data differs from the training data along each of these axes. We study four existing methods, including two neural symbolic methods NSCL and NSVQA, and two non-symbolic methods FiLM and mDETR; and our proposed method, probabilistic NSVQA (P-NSVQA), which extends NSVQA with uncertainty reasoning. P-NSVQA outperforms other methods on three of the four domain shift factors. Our results suggest that disentangling reasoning and perception, combined with probabilistic uncertainty, form a strong VQA model that is more robust to domain shifts. The dataset and code are released at https://github.com/Lizw14/Super-CLEVR.
We investigate the contributions of three important features of the human visual system (HVS)~ -- ~shape, texture, and color ~ -- ~to object classification. We build a humanoid vision engine (HVE) that explicitly and separately computes shape, texture, and color features from images. The resulting feature vectors are then concatenated to support the final classification. We show that HVE can summarize and rank-order the contributions of the three features to object recognition. We use human experiments to confirm that both HVE and humans predominantly use some specific features to support the classification of specific classes (e.g., texture is the dominant feature to distinguish a zebra from other quadrupeds, both for humans and HVE). With the help of HVE, given any environment (dataset), we can summarize the most important features for the whole task (task-specific; e.g., color is the most important feature overall for classification with the CUB dataset), and for each class (class-specific; e.g., shape is the most important feature to recognize boats in the iLab-20M dataset). To demonstrate more usefulness of HVE, we use it to simulate the open-world zero-shot learning ability of humans with no attribute labeling. Finally, we show that HVE can also simulate human imagination ability with the combination of different features. We will open-source the HVE engine and corresponding datasets.