Adaptive video streaming requires efficient bitrate ladder construction to meet heterogeneous network conditions and end-user demands. Per-title optimized encoding typically traverses numerous encoding parameters to search the Pareto-optimal operating points for each video. Recently, researchers have attempted to predict the content-optimized bitrate ladder for pre-encoding overhead reduction. However, existing methods commonly estimate the encoding parameters on the Pareto front and still require subsequent pre-encodings. In this paper, we propose to directly predict the optimal transcoding resolution at each preset bitrate for efficient bitrate ladder construction. We adopt a Temporal Attentive Gated Recurrent Network to capture spatial-temporal features and predict transcoding resolutions as a multi-task classification problem. We demonstrate that content-optimized bitrate ladders can thus be efficiently determined without any pre-encoding. Our method well approximates the ground-truth bitrate-resolution pairs with a slight Bj{\o}ntegaard Delta rate loss of 1.21% and significantly outperforms the state-of-the-art fixed ladder.
Most video platforms provide video streaming services with different qualities, and the quality of the services is usually adjusted by the resolution of the videos. So high-resolution videos need to be downsampled for compression. In order to solve the problem of video coding at different resolutions, we propose a rate-guided arbitrary rescaling network (RARN) for video resizing before encoding. To help the RARN be compatible with standard codecs and generate compression-friendly results, an iteratively optimized transformer-based virtual codec (TVC) is introduced to simulate the key components of video encoding and perform bitrate estimation. By iteratively training the TVC and the RARN, we achieved 5%-29% BD-Rate reduction anchored by linear interpolation under different encoding configurations and resolutions, exceeding the previous methods on most test videos. Furthermore, the lightweight RARN structure can process FHD (1080p) content at real-time speed (91 FPS) and obtain a considerable rate reduction.
High-resolution (HR) images are usually downscaled to low-resolution (LR) ones for better display and afterward upscaled back to the original size to recover details. Recent work in image rescaling formulates downscaling and upscaling as a unified task and learns a bijective mapping between HR and LR via invertible networks. However, in real-world applications (e.g., social media), most images are compressed for transmission. Lossy compression will lead to irreversible information loss on LR images, hence damaging the inverse upscaling procedure and degrading the reconstruction accuracy. In this paper, we propose the Self-Asymmetric Invertible Network (SAIN) for compression-aware image rescaling. To tackle the distribution shift, we first develop an end-to-end asymmetric framework with two separate bijective mappings for high-quality and compressed LR images, respectively. Then, based on empirical analysis of this framework, we model the distribution of the lost information (including downscaling and compression) using isotropic Gaussian mixtures and propose the Enhanced Invertible Block to derive high-quality/compressed LR images in one forward pass. Besides, we design a set of losses to regularize the learned LR images and enhance the invertibility. Extensive experiments demonstrate the consistent improvements of SAIN across various image rescaling datasets in terms of both quantitative and qualitative evaluation under standard image compression formats (i.e., JPEG and WebP).
Blind watermarking provides powerful evidence for copyright protection, image authentication, and tampering identification. However, it remains a challenge to design a watermarking model with high imperceptibility and robustness against strong noise attacks. To resolve this issue, we present a framework Combining the Invertible and Non-invertible (CIN) mechanisms. The CIN is composed of the invertible part to achieve high imperceptibility and the non-invertible part to strengthen the robustness against strong noise attacks. For the invertible part, we develop a diffusion and extraction module (DEM) and a fusion and split module (FSM) to embed and extract watermarks symmetrically in an invertible way. For the non-invertible part, we introduce a non-invertible attention-based module (NIAM) and the noise-specific selection module (NSM) to solve the asymmetric extraction under a strong noise attack. Extensive experiments demonstrate that our framework outperforms the current state-of-the-art methods of imperceptibility and robustness significantly. Our framework can achieve an average of 99.99% accuracy and 67.66 dB PSNR under noise-free conditions, while 96.64% and 39.28 dB combined strong noise attacks. The code will be available in https://github.com/rmpku/CIN.
Graphic design is ubiquitous in people's daily lives. For graphic design, the most time-consuming task is laying out various components in the interface. Repetitive manual layout design will waste a lot of time for professional graphic designers. Existing templates are usually rudimentary and not suitable for most designs, reducing efficiency and limiting creativity. This paper implemented the Transformer model and conditional variational autoencoder (CVAE) to the graphic design layout generation task. It proposed an end-to-end graphic design layout generation model named LayoutT-CVAE. We also proposed element disentanglement and feature-based disentanglement strategies and introduce new graphic design principles and similarity metrics into the model, which significantly increased the controllability and interpretability of the deep model. Compared with the existing state-of-art models, the layout generated by ours performs better on many metrics.
This paper reviews the first NTIRE challenge on quality enhancement of compressed video, with a focus on the proposed methods and results. In this challenge, the new Large-scale Diverse Video (LDV) dataset is employed. The challenge has three tracks. Tracks 1 and 2 aim at enhancing the videos compressed by HEVC at a fixed QP, while Track 3 is designed for enhancing the videos compressed by x265 at a fixed bit-rate. Besides, the quality enhancement of Tracks 1 and 3 targets at improving the fidelity (PSNR), and Track 2 targets at enhancing the perceptual quality. The three tracks totally attract 482 registrations. In the test phase, 12 teams, 8 teams and 11 teams submitted the final results of Tracks 1, 2 and 3, respectively. The proposed methods and solutions gauge the state-of-the-art of video quality enhancement. The homepage of the challenge: https://github.com/RenYang-home/NTIRE21_VEnh