Scale variation is a deep-rooted problem in object counting, which has not been effectively addressed by existing scale-aware algorithms. An important factor is that they typically involve cooperative learning across multi-resolutions, which could be suboptimal for learning the most discriminative features from each scale. In this paper, we propose a novel method termed STEERER (\textbf{S}elec\textbf{T}iv\textbf{E} inh\textbf{ER}itance l\textbf{E}a\textbf{R}ning) that addresses the issue of scale variations in object counting. STEERER selects the most suitable scale for patch objects to boost feature extraction and only inherits discriminative features from lower to higher resolution progressively. The main insights of STEERER are a dedicated Feature Selection and Inheritance Adaptor (FSIA), which selectively forwards scale-customized features at each scale, and a Masked Selection and Inheritance Loss (MSIL) that helps to achieve high-quality density maps across all scales. Our experimental results on nine datasets with counting and localization tasks demonstrate the unprecedented scale generalization ability of STEERER. Code is available at \url{https://github.com/taohan10200/STEERER}.
Compositional Zero-shot Learning (CZSL) aims to recognize novel concepts composed of known knowledge without training samples. Standard CZSL either identifies visual primitives or enhances unseen composed entities, and as a result, entanglement between state and object primitives cannot be fully utilized. Admittedly, vision-language models (VLMs) could naturally cope with CZSL through tuning prompts, while uneven entanglement leads prompts to be dragged into local optimum. In this paper, we take a further step to introduce a novel Disentangled and Recurrent Prompt Tuning framework termed DRPT to better tap the potential of VLMs in CZSL. Specifically, the state and object primitives are deemed as learnable tokens of vocabulary embedded in prompts and tuned on seen compositions. Instead of jointly tuning state and object, we devise a disentangled and recurrent tuning strategy to suppress the traction force caused by entanglement and gradually optimize the token parameters, leading to a better prompt space. Notably, we develop a progressive fine-tuning procedure that allows for incremental updates to the prompts, optimizing the object first, then the state, and vice versa. Meanwhile, the optimization of state and object is independent, thus clearer features can be learned to further alleviate the issue of entangling misleading optimization. Moreover, we quantify and analyze the entanglement in CZSL and supplement entanglement rebalancing optimization schemes. DRPT surpasses representative state-of-the-art methods on extensive benchmark datasets, demonstrating superiority in both accuracy and efficiency.
We present FengWu, an advanced data-driven global medium-range weather forecast system based on Artificial Intelligence (AI). Different from existing data-driven weather forecast methods, FengWu solves the medium-range forecast problem from a multi-modal and multi-task perspective. Specifically, a deep learning architecture equipped with model-specific encoder-decoders and cross-modal fusion Transformer is elaborately designed, which is learned under the supervision of an uncertainty loss to balance the optimization of different predictors in a region-adaptive manner. Besides this, a replay buffer mechanism is introduced to improve medium-range forecast performance. With 39-year data training based on the ERA5 reanalysis, FengWu is able to accurately reproduce the atmospheric dynamics and predict the future land and atmosphere states at 37 vertical levels on a 0.25{\deg} latitude-longitude resolution. Hindcasts of 6-hourly weather in 2018 based on ERA5 demonstrate that FengWu performs better than GraphCast in predicting 80\% of the 880 reported predictands, e.g., reducing the root mean square error (RMSE) of 10-day lead global z500 prediction from 733 to 651 $m^{2}/s^2$. In addition, the inference cost of each iteration is merely 600ms on NVIDIA Tesla A100 hardware. The results suggest that FengWu can significantly improve the forecast skill and extend the skillful global medium-range weather forecast out to 10.75 days lead (with ACC of z500 > 0.6) for the first time.
Automating configuration is the key path to achieving zero-touch network management in ever-complicating mobile networks. Deep learning techniques show great potential to automatically learn and tackle high-dimensional networking problems. The vulnerability of deep learning to deviated input space, however, raises increasing deployment concerns under unpredictable variabilities and simulation-to-reality discrepancy in real-world networks. In this paper, we propose a novel RoNet framework to improve the robustness of neural-assisted configuration policies. We formulate the network configuration problem to maximize performance efficiency when serving diverse user applications. We design three integrated stages with novel normal training, learn-to-attack, and robust defense method for balancing the robustness and performance of policies. We evaluate RoNet via the NS-3 simulator extensively and the simulation results show that RoNet outperforms existing solutions in terms of robustness, adaptability, and scalability.
Network slicing achieves cost-efficient slice customization to support heterogeneous applications and services. Configuring cross-domain resources to end-to-end slices based on service-level agreements, however, is challenging, due to the complicated underlying correlations and the simulation-to-reality discrepancy between simulators and real networks. In this paper, we propose Atlas, an online network slicing system, which automates the service configuration of slices via safe and sample-efficient learn-to-configure approaches in three interrelated stages. First, we design a learning-based simulator to reduce the sim-to-real discrepancy, which is accomplished by a new parameter searching method based on Bayesian optimization. Second, we offline train the policy in the augmented simulator via a novel offline algorithm with a Bayesian neural network and parallel Thompson sampling. Third, we online learn the policy in real networks with a novel online algorithm with safe exploration and Gaussian process regression. We implement Atlas on an end-to-end network prototype based on OpenAirInterface RAN, OpenDayLight SDN transport, OpenAir-CN core network, and Docker-based edge server. Experimental results show that, compared to state-of-the-art solutions, Atlas achieves 63.9% and 85.7% regret reduction on resource usage and slice quality of experience during the online learning stage, respectively.
One of the limitations in end-to-end automatic speech recognition framework is its performance would be compromised if train-test utterance lengths are mismatched. In this paper, we propose a random utterance concatenation (RUC) method to alleviate train-test utterance length mismatch issue for short-video speech recognition task. Specifically, we are motivated by observations our human-transcribed training utterances tend to be much shorter for short-video spontaneous speech (~3 seconds on average), while our test utterance generated from voice activity detection front-end is much longer (~10 seconds on average). Such a mismatch can lead to sub-optimal performance. Experimentally, by using the proposed RUC method, the best word error rate reduction (WERR) can be achieved with around three fold training data size increase as well as two utterance concatenation for each. In practice, the proposed method consistently outperforms the strong baseline models, where 3.64% average WERR is achieved on 14 languages.
Pedestrian counting is a fundamental tool for understanding pedestrian patterns and crowd flow analysis. Existing works (e.g., image-level pedestrian counting, crossline crowd counting et al.) either only focus on the image-level counting or are constrained to the manual annotation of lines. In this work, we propose to conduct the pedestrian counting from a new perspective - Video Individual Counting (VIC), which counts the total number of individual pedestrians in the given video (a person is only counted once). Instead of relying on the Multiple Object Tracking (MOT) techniques, we propose to solve the problem by decomposing all pedestrians into the initial pedestrians who existed in the first frame and the new pedestrians with separate identities in each following frame. Then, an end-to-end Decomposition and Reasoning Network (DRNet) is designed to predict the initial pedestrian count with the density estimation method and reason the new pedestrian's count of each frame with the differentiable optimal transport. Extensive experiments are conducted on two datasets with congested pedestrians and diverse scenes, demonstrating the effectiveness of our method over baselines with great superiority in counting the individual pedestrians. Code: https://github.com/taohan10200/DRNet.
Mobile headsets should be capable of understanding 3D physical environments to offer a truly immersive experience for augmented/mixed reality (AR/MR). However, their small form-factor and limited computation resources make it extremely challenging to execute in real-time 3D vision algorithms, which are known to be more compute-intensive than their 2D counterparts. In this paper, we propose DeepMix, a mobility-aware, lightweight, and hybrid3D object detection framework for improving the user experience of AR/MR on mobile headsets. Motivated by our analysis and evaluation of state-of-the-art 3D object detection models, DeepMix intelligently combines edge-assisted 2D object detection and novel, on-device 3D bounding box estimations that leverage depth data captured by headsets. This leads to low end-to-end latency and significantly boosts detection accuracy in mobile scenarios.
UniLog: Deploy One Model and Specialize it for All Log Analysis Tasks
Knowledge Tracing is the process of tracking mastery level of different skills of students for a given learning domain. It is one of the key components for building adaptive learning systems and has been investigated for decades. In parallel with the success of deep neural networks in other fields, we have seen researchers take similar approaches in the learning science community. However, most existing deep learning based knowledge tracing models either: (1) only use the correct/incorrect response (ignoring useful information from other modalities) or (2) design their network architectures through domain expertise via trial and error. In this paper, we propose a sequential model based optimization approach that combines multimodal fusion and neural architecture search within one framework. The commonly used neural architecture search technique could be considered as a special case of our proposed approach when there is only one modality involved. We further propose to use a new metric called time-weighted Area Under the Curve (weighted AUC) to measure how a sequence model performs with time. We evaluate our methods on two public real datasets showing the discovered model is able to achieve superior performance. Unlike most existing works, we conduct McNemar's test on the model predictions and the results are statistically significant.