We focus on the task of unknown object rearrangement, where a robot is supposed to re-configure the objects into a desired goal configuration specified by an RGB-D image. Recent works explore unknown object rearrangement systems by incorporating learning-based perception modules. However, they are sensitive to perception error, and pay less attention to task-level performance. In this paper, we aim to develop an effective system for unknown object rearrangement amidst perception noise. We theoretically reveal the noisy perception impacts grasp and place in a decoupled way, and show such a decoupled structure is non-trivial to improve task optimality. We propose GSP, a dual-loop system with the decoupled structure as prior. For the inner loop, we learn an active seeing policy for self-confident object matching to improve the perception of place. For the outer loop, we learn a grasp policy aware of object matching and grasp capability guided by task-level rewards. We leverage the foundation model CLIP for object matching, policy learning and self-termination. A series of experiments indicate that GSP can conduct unknown object rearrangement with higher completion rate and less steps.
When a mobile robot plans its path in an environment with obstacles using Artificial Potential Field (APF) strategy, it may fall into the local minimum point and fail to reach the goal. Also, the derivatives of APF will explode close to obstacles causing poor planning performance. To solve the problems, exponential functions are used to modify potential fields' formulas. The potential functions can be subharmonic when the distance between the robot and obstacles is above a predefined threshold. Subharmonic functions do not have local minimum and the derivatives of exponential functions increase mildly when the robot is close to obstacles, thus eliminate the problems in theory. Circular sampling technique is used to keep the robot outside a danger distance to obstacles and support the construction of subharmonic functions. Through simulations, it is proven that mobile robots can bypass local minimum points and construct a smooth path to reach the goal successfully by the proposed methods.
Motion prediction is a crucial task in autonomous driving, and one of its major challenges lands in the multimodality of future behaviors. Many successful works have utilized mixture models which require identification of positive mixture components, and correspondingly fall into two main lines: prediction-based and anchor-based matching. The prediction clustering phenomenon in prediction-based matching makes it difficult to pick representative trajectories for downstream tasks, while the anchor-based matching suffers from a limited regression capability. In this paper, we introduce a novel paradigm, named Evolving and Distinct Anchors (EDA), to define the positive and negative components for multimodal motion prediction based on mixture models. We enable anchors to evolve and redistribute themselves under specific scenes for an enlarged regression capacity. Furthermore, we select distinct anchors before matching them with the ground truth, which results in impressive scoring performance. Our approach enhances all metrics compared to the baseline MTR, particularly with a notable relative reduction of 13.5% in Miss Rate, resulting in state-of-the-art performance on the Waymo Open Motion Dataset. Code is available at https://github.com/Longzhong-Lin/EDA.
Capturing and preserving motion semantics is essential to motion retargeting between animation characters. However, most of the previous works neglect the semantic information or rely on human-designed joint-level representations. Here, we present a novel Semantics-aware Motion reTargeting (SMT) method with the advantage of vision-language models to extract and maintain meaningful motion semantics. We utilize a differentiable module to render 3D motions. Then the high-level motion semantics are incorporated into the motion retargeting process by feeding the vision-language model with the rendered images and aligning the extracted semantic embeddings. To ensure the preservation of fine-grained motion details and high-level semantics, we adopt a two-stage pipeline consisting of skeleton-aware pre-training and fine-tuning with semantics and geometry constraints. Experimental results show the effectiveness of the proposed method in producing high-quality motion retargeting results while accurately preserving motion semantics. Project page can be found at https://sites.google.com/view/smtnet.
Neural implicit representations have emerged as a promising solution for providing dense geometry in Simultaneous Localization and Mapping (SLAM). However, existing methods in this direction fall short in terms of global consistency and low latency. This paper presents NGEL-SLAM to tackle the above challenges. To ensure global consistency, our system leverages a traditional feature-based tracking module that incorporates loop closure. Additionally, we maintain a global consistent map by representing the scene using multiple neural implicit fields, enabling quick adjustment to the loop closure. Moreover, our system allows for fast convergence through the use of octree-based implicit representations. The combination of rapid response to loop closure and fast convergence makes our system a truly low-latency system that achieves global consistency. Our system enables rendering high-fidelity RGB-D images, along with extracting dense and complete surfaces. Experiments on both synthetic and real-world datasets suggest that our system achieves state-of-the-art tracking and mapping accuracy while maintaining low latency.
Decomposing a target object from a complex background while reconstructing is challenging. Most approaches acquire the perception for object instances through the use of manual labels, but the annotation procedure is costly. The recent advancements in 2D self-supervised learning have brought new prospects to object-aware representation, yet it remains unclear how to leverage such noisy 2D features for clean decomposition. In this paper, we propose a Decomposed Object Reconstruction (DORec) network based on neural implicit representations. Our key idea is to transfer 2D self-supervised features into masks of two levels of granularity to supervise the decomposition, including a binary mask to indicate the foreground regions and a K-cluster mask to indicate the semantically similar regions. These two masks are complementary to each other and lead to robust decomposition. Experimental results show the superiority of DORec in segmenting and reconstructing the foreground object on various datasets.
Multi-Agent Reinforcement Learning (MARL) has become a promising solution for constructing a multi-agent autonomous driving system (MADS) in complex and dense scenarios. But most methods consider agents acting selfishly, which leads to conflict behaviors. Some existing works incorporate the concept of social value orientation (SVO) to promote coordination, but they lack the knowledge of other agents' SVOs, resulting in conservative maneuvers. In this paper, we aim to tackle the mentioned problem by enabling the agents to understand other agents' SVOs. To accomplish this, we propose a two-stage system framework. Firstly, we train a policy by allowing the agents to share their ground truth SVOs to establish a coordinated traffic flow. Secondly, we develop a recognition network that estimates agents' SVOs and integrates it with the policy trained in the first stage. Experiments demonstrate that our developed method significantly improves the performance of the driving policy in MADS compared to two state-of-the-art MARL algorithms.
Image servo is an indispensable technique in robotic applications that helps to achieve high precision positioning. The intermediate representation of image servo policy is important to sensor input abstraction and policy output guidance. Classical approaches achieve high precision but require clean keypoint correspondence, and suffer from limited convergence basin or weak feature error robustness. Recent learning-based methods achieve moderate precision and large convergence basin on specific scenes but face issues when generalizing to novel environments. In this paper, we encode keypoints and correspondence into a graph and use graph neural network as architecture of controller. This design utilizes both advantages: generalizable intermediate representation from keypoint correspondence and strong modeling ability from neural network. Other techniques including realistic data generation, feature clustering and distance decoupling are proposed to further improve efficiency, precision and generalization. Experiments in simulation and real-world verify the effectiveness of our method in speed (maximum 40fps along with observer), precision (<0.3{\deg} and sub-millimeter accuracy) and generalization (sim-to-real without fine-tuning). Project homepage (full paper with supplementary text, video and code): https://hhcaz.github.io/CNS-home
Visual localization plays a critical role in the functionality of low-cost autonomous mobile robots. Current state-of-the-art approaches for achieving accurate visual localization are 3D scene-specific, requiring additional computational and storage resources to construct a 3D scene model when facing a new environment. An alternative approach of directly using a database of 2D images for visual localization offers more flexibility. However, such methods currently suffer from limited localization accuracy. In this paper, we propose an accurate and robust multiple checking-based 3D model-free visual localization system to address the aforementioned issues. To ensure high accuracy, our focus is on estimating the pose of a query image relative to the retrieved database images using 2D-2D feature matches. Theoretically, by incorporating the local planar motion constraint into both the estimation of the essential matrix and the triangulation stages, we reduce the minimum required feature matches for absolute pose estimation, thereby enhancing the robustness of outlier rejection. Additionally, we introduce a multiple-checking mechanism to ensure the correctness of the solution throughout the solving process. For validation, qualitative and quantitative experiments are performed on both simulation and two real-world datasets and the experimental results demonstrate a significant enhancement in both accuracy and robustness afforded by the proposed 3D model-free visual localization system.
A novel mechanism to derive self-entanglement-free (SEF) path for tethered differential-driven robots is proposed in this work. The problem is tailored to the deployment of tethered differential-driven robots in situations where an omni-directional tether re-tractor is not available. This is frequently encountered when it is impractical to concurrently equip an omni-directional tether retracting mechanism with other geometrically intricate devices, such as a manipulator, which is notably relevant in applications like disaster recovery, spatial exploration, etc. Without specific attention to the spatial relation between the shape of the tether and the pose of the mobile unit, the issue of self-entanglement arises when the robot moves, resulting in unsafe robot movements and the risk of damaging the tether. In this paper, the SEF constraint is first formulated as the boundedness of a relative angle function which characterises the angular difference between the tether stretching direction and the robot's heading direction. Then, a constrained searching-based path planning algorithm is proposed which produces a path that is sub-optimal whilst ensuring the avoidance of tether self-entanglement. Finally, the algorithmic efficiency of the proposed path planner is further enhanced by proving the conditioned sparsity of the primitive path validity checking module. The effectiveness of the proposed algorithm is assessed through case studies, comparing its performance against untethered differential-driven planners in challenging planning scenarios. A comparative analysis is further conducted between the normal node expansion module and the improved node expansion module which incorporates sparse waypoint validity checking. Real-world tests are also conducted to validate the algorithm's performance. An open-source implementation has also made available for the benefit of the robotics community.