Picture for Rong Xiong

Rong Xiong

ETP-R1: Evolving Topological Planning with Reinforcement Fine-tuning for Vision-Language Navigation in Continuous Environments

Add code
Dec 24, 2025
Viaarxiv icon

Seeing to Act, Prompting to Specify: A Bayesian Factorization of Vision Language Action Policy

Add code
Dec 12, 2025
Viaarxiv icon

Neural Ranging Inertial Odometry

Add code
Dec 11, 2025
Viaarxiv icon

Mr. Virgil: Learning Multi-robot Visual-range Relative Localization

Add code
Dec 11, 2025
Viaarxiv icon

Toward Embodiment Equivariant Vision-Language-Action Policy

Add code
Sep 18, 2025
Viaarxiv icon

BEV-ODOM2: Enhanced BEV-based Monocular Visual Odometry with PV-BEV Fusion and Dense Flow Supervision for Ground Robots

Add code
Sep 18, 2025
Figure 1 for BEV-ODOM2: Enhanced BEV-based Monocular Visual Odometry with PV-BEV Fusion and Dense Flow Supervision for Ground Robots
Figure 2 for BEV-ODOM2: Enhanced BEV-based Monocular Visual Odometry with PV-BEV Fusion and Dense Flow Supervision for Ground Robots
Figure 3 for BEV-ODOM2: Enhanced BEV-based Monocular Visual Odometry with PV-BEV Fusion and Dense Flow Supervision for Ground Robots
Figure 4 for BEV-ODOM2: Enhanced BEV-based Monocular Visual Odometry with PV-BEV Fusion and Dense Flow Supervision for Ground Robots
Viaarxiv icon

TOP: Time Optimization Policy for Stable and Accurate Standing Manipulation with Humanoid Robots

Add code
Aug 01, 2025
Viaarxiv icon

Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions

Add code
Apr 07, 2025
Figure 1 for Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions
Figure 2 for Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions
Figure 3 for Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions
Figure 4 for Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions
Viaarxiv icon

UnIRe: Unsupervised Instance Decomposition for Dynamic Urban Scene Reconstruction

Add code
Apr 01, 2025
Viaarxiv icon

Disambiguate Gripper State in Grasp-Based Tasks: Pseudo-Tactile as Feedback Enables Pure Simulation Learning

Add code
Mar 31, 2025
Viaarxiv icon