Abstract:Universal traffic laws describe recurrent patterns in congestion, mobility and driving behavior across cities, providing a scientific basis for transportation planning, management and control. Their discovery, however, remains expert-driven, requiring candidate regularities to be identified from heterogeneous observational evidence or validated through intervention experiments. Although autonomous artificial intelligence (AI) systems have advanced scientific discovery in controlled laboratory settings, extending them to complex transportation domains remains a challenge. Here we present TrafficSci, an agentic AI system that formulates traffic-law discovery as an iterative, auditable workflow integrating evidence scoping, critic-judge hypothesis induction, and observational-interventional validation. Across four case studies spanning population, network, control and trajectory scales, TrafficSci autonomously rediscovers three established traffic laws and identifies an unreported intrinsic temporal memory scale in urban driving behavior, statistically consistent across eight cities and two trajectory datasets. TrafficSci provides a route for extending AI-driven scientific discovery from controlled domains to complex urban systems.
Abstract:Art therapy plays a vital role in emotional healing, in which narrative creation acts as the primary vehicle for emotional expression. Given the inherently dynamic nature of emotions during healing, narratives with finely controlled emotional fluctuations enable individuals to safely project inner conflicts and achieve emotional catharsis. Recently, with the rapid development of Large Language Models (LLMs), automated narrative generation technology has provided a new pathway to support such artistic designs. However, while existing methods can produce fluent texts, they struggle to generate narratives that adhere to specified affective trajectories, failing to meet the demands of emotion-oriented psychological healing. To address these issues, this paper proposes EC-Script, an LLM agent-based framework that enables hierarchical control of the affective trajectory in narrative generation for emotional healing. To ensure that the generated narratives strictly follow the given emotional patterns, EC-Script establishes overall narrative direction through Emotion-Trajectory Planning, propels scene-level plot development with Character-Driven Scene Generation, and regulates local emotional changes of characters via Emotion-Controlled Script Writing. Ultimately, it outputs scene-by-scene script content that remains highly consistent with the preset affective trajectory. Experimental results demonstrate that EC-Script significantly outperforms baseline methods in affective trajectory adherence, exhibiting excellent and reliable emotional controllability, thereby providing effective technical support for AI-assisted emotional healing scenarios.
Abstract:Vision-Language Models (VLMs) have become central to autonomous driving systems, yet their deployment is severely bottlenecked by the massive computational overhead of multi-view camera and multi-frame video input. Existing token pruning methods, primarily designed for single-image inputs, treat each frame or view in isolation and thus fail to exploit the inherent spatio-temporal redundancies in driving scenarios. To bridge this gap, we propose ST-Prune, a training-free, plug-and-play framework comprising two complementary modules: Motion-aware Temporal Pruning (MTP) and Ring-view Spatial Pruning (RSP). MTP addresses temporal redundancy by encoding motion volatility and temporal recency as soft constraints within the diversity selection objective, prioritizing dynamic trajectories and current-frame content over static historical background. RSP further resolves spatial redundancy by exploiting the ring-view camera geometry to penalize bilateral cross-view similarity, eliminating duplicate projections and residual background that temporal pruning alone cannot suppress. These two modules together constitute a complete spatio-temporal pruning process, preserving key scene information under strict compression. Validated across four benchmarks spanning perception, prediction, and planning, ST-Prune establishes new state-of-the-art for training-free token pruning. Notably, even at 90\% token reduction, ST-Prune achieves near-lossless performance with certain metrics surpassing the full-model baseline, while maintaining inference speeds comparable to existing pruning approaches.




Abstract:Assessing the safety of vision-language models (VLMs) in autonomous driving is particularly important; however, existing work mainly focuses on traditional benchmark evaluations. As interactive components within autonomous driving systems, VLMs must maintain strong safety cognition during interactions. From this perspective, we propose a novel evaluation method: Safety Cognitive Driving Benchmark (SCD-Bench) . To address the large-scale annotation challenge for SCD-Bench, we develop the Autonomous Driving Image-Text Annotation System (ADA) . Additionally, to ensure data quality in SCD-Bench, our dataset undergoes manual refinement by experts with professional knowledge in autonomous driving. We further develop an automated evaluation method based on large language models (LLMs). To verify its effectiveness, we compare its evaluation results with those of expert human evaluations, achieving a consistency rate of 99.74%. Preliminary experimental results indicate that existing open-source models still lack sufficient safety cognition, showing a significant gap compared to GPT-4o. Notably, lightweight models (1B-4B) demonstrate minimal safety cognition. However, since lightweight models are crucial for autonomous driving systems, this presents a significant challenge for integrating VLMs into the field.




Abstract:A significant aspiration of offline reinforcement learning (RL) is to develop a generalist agent with high capabilities from large and heterogeneous datasets. However, prior approaches that scale offline RL either rely heavily on expert trajectories or struggle to generalize to diverse unseen tasks. Inspired by the excellent generalization of world model in conditional video generation, we explore the potential of image observation-based world model for scaling offline RL and enhancing generalization on novel tasks. In this paper, we introduce JOWA: Jointly-Optimized World-Action model, an offline model-based RL agent pretrained on multiple Atari games to learn general-purpose representation and decision-making ability. Our method jointly optimizes a world-action model through shared transformer backbone, which stabilize temporal difference learning with large models during pretraining. Moreover, we propose an provably efficient and parallelizable planning algorithm to compensate for the Q-value estimation error and thus search out better policies. Experimental results indicate that our largest agent, with 150 million parameters, achieves 78.9% human-level performance on pretrained games using only 10% subsampled offline data, outperforming existing state-of-the-art large-scale offline RL baselines by 31.6% on averange. Furthermore, JOWA scales favorably with model capacity and can sample-efficiently transfer to novel games using only 5k offline fine-tuning data corresponding to about 4 trajectories per game, which demonstrates superior generalization of JOWA. We will release codes at https://github.com/CJReinforce/JOWA.




Abstract:Vision-Language Models (VLMs), such as CLIP, play a foundational role in various cross-modal applications. To fully leverage VLMs' potential in adapting to downstream tasks, context optimization methods like Prompt Tuning are essential. However, one key limitation is the lack of diversity in prompt templates, whether they are hand-crafted or learned through additional modules. This limitation restricts the capabilities of pretrained VLMs and can result in incorrect predictions in downstream tasks. To address this challenge, we propose Context Optimization with Multi-Knowledge Representation (CoKnow), a framework that enhances Prompt Learning for VLMs with rich contextual knowledge. To facilitate CoKnow during inference, we trained lightweight semantic knowledge mappers, which are capable of generating Multi-Knowledge Representation for an input image without requiring additional priors. Experimentally, We conducted extensive experiments on 11 publicly available datasets, demonstrating that CoKnow outperforms a series of previous methods. We will make all resources open-source: https://github.com/EMZucas/CoKnow.




Abstract:Preference-based Reinforcement Learning (PbRL) avoids the need for reward engineering by harnessing human preferences as the reward signal. However, current PbRL algorithms over-reliance on high-quality feedback from domain experts, which results in a lack of robustness. In this paper, we present RIME, a robust PbRL algorithm for effective reward learning from noisy preferences. Our method incorporates a sample selection-based discriminator to dynamically filter denoised preferences for robust training. To mitigate the accumulated error caused by incorrect selection, we propose to warm start the reward model, which additionally bridges the performance gap during transition from pre-training to online training in PbRL. Our experiments on robotic manipulation and locomotion tasks demonstrate that RIME significantly enhances the robustness of the current state-of-the-art PbRL method. Ablation studies further demonstrate that the warm start is crucial for both robustness and feedback-efficiency in limited-feedback cases.