Sequential recommendation has attracted a lot of attention from both academia and industry, however the privacy risks associated to gathering and transferring users' personal interaction data are often underestimated or ignored. Existing privacy-preserving studies are mainly applied to traditional collaborative filtering or matrix factorization rather than sequential recommendation. Moreover, these studies are mostly based on differential privacy or federated learning, which often leads to significant performance degradation, or has high requirements for communication. In this work, we address privacy-preserving from a different perspective. Unlike existing research, we capture collaborative signals of neighbor interaction sequences and directly inject indistinguishable items into the target sequence before the recommendation process begins, thereby increasing the perplexity of the target sequence. Even if the target interaction sequence is obtained by attackers, it is difficult to discern which ones are the actual user interaction records. To achieve this goal, we propose a CoLlaborative-cOnfusion seqUential recommenDer, namely CLOUD, which incorporates a collaborative confusion mechanism to edit the raw interaction sequences before conducting recommendation. Specifically, CLOUD first calculates the similarity between the target interaction sequence and other neighbor sequences to find similar sequences. Then, CLOUD considers the shared representation of the target sequence and similar sequences to determine the operation to be performed: keep, delete, or insert. We design a copy mechanism to make items from similar sequences have a higher probability to be inserted into the target sequence. Finally, the modified sequence is used to train the recommender and predict the next item.
Bayesian optimization~(BO) is often used for accelerator tuning due to its high sample efficiency. However, the computational scalability of training over large data-set can be problematic and the adoption of historical data in a computationally efficient way is not trivial. Here, we exploit a neural network model trained over historical data as a prior mean of BO for FRIB Front-End tuning.
Recently, malevolent user hacking has become a huge problem for real-world companies. In order to learn predictive models for recommender systems, factorization techniques have been developed to deal with user-item ratings. In this paper, we suggest a broad architecture of a factorization model with adversarial training to get over these issues. The effectiveness of our systems is demonstrated by experimental findings on real-world datasets.
As one of the most fundamental and challenging problems in computer vision, object detection tries to locate object instances and find their categories in natural images. The most important step in the evaluation of object detection algorithm is calculating the intersection-over-union (IoU) between the predicted bounding box and the ground truth one. Although this procedure is well-defined and solved for planar images, it is not easy for spherical image object detection. Existing methods either compute the IoUs based on biased bounding box representations or make excessive approximations, thus would give incorrect results. In this paper, we first identify that spherical rectangles are unbiased bounding boxes for objects in spherical images, and then propose an analytical method for IoU calculation without any approximations. Based on the unbiased representation and calculation, we also present an anchor free object detection algorithm for spherical images. The experiments on two spherical object detection datasets show that the proposed method can achieve better performance than existing methods.
Crowd counting has been widely studied by computer vision community in recent years. Due to the large scale variation, it remains to be a challenging task. Previous methods adopt either multi-column CNN or single-column CNN with multiple branches to deal with this problem. However, restricted by the number of columns or branches, these methods can only capture a few different scales and have limited capability. In this paper, we propose a simple but effective network called DSNet for crowd counting, which can be easily trained in an end-to-end fashion. The key component of our network is the dense dilated convolution block, in which each dilation layer is densely connected with the others to preserve information from continuously varied scales. The dilation rates in dilation layers are carefully selected to prevent the block from gridding artifacts. To further enlarge the range of scales covered by the network, we cascade three blocks and link them with dense residual connections. We also introduce a novel multi-scale density level consistency loss for performance improvement. To evaluate our method, we compare it with state-of-the-art algorithms on four crowd counting datasets (ShanghaiTech, UCF-QNRF, UCF_CC_50 and UCSD). Experimental results demonstrate that DSNet can achieve the best performance and make significant improvements on all the four datasets (30% on the UCF-QNRF and UCF_CC_50, and 20% on the others).