Abstract:World Action Models (WAMs) have shown strong potential for improving action generalization in autonomous driving by using future video prediction as dense supervision for scene dynamics and temporal causality. However, it remains unclear which architecture better transfers video-modeling benefits to trajectory generation. Existing cascaded or dual-DiT designs separate video imagination from action prediction, weakening the transfer of video-learned world dynamics to the trajectory branch: the action model may still overfit dataset-specific driving priors, while the video model only indirectly regularizes planning. We propose UNIVERSE, a unified video-action model built upon a single mask-modulated Diffusion Transformer. By co-training future video latents and ego-trajectory tokens within shared generative parameters, UNIVERSE allows dense video supervision to directly shape trajectory denoising, leading to stronger cross-domain action generalization. To ensure causal validity and efficient deployment, we introduce a Modality-Decoupling Visibility Mask, which shares historical context across modalities while blocking mutual attention between future video and trajectory tokens. This prevents future-target leakage and enables trajectory-only inference by removing future-video denoising at test time, achieving a $4.3\times$ speedup over joint video-action rollout while maintaining comparable planning accuracy. The same model also supports video-only and joint video-action rollouts. Experiments show that UNIVERSE achieves 91.0 PDMS on NAVSIM (vs. 89.6 for the Two-DiT variant), and demonstrates strong zero-shot transfer to nuScenes and Bench2Drive without fine-tuning, while ablations confirm the importance of single-DiT unification, video co-training, and mask-based modality decoupling.
Abstract:Referring Remote Sensing Image Segmentation (RRSIS) seeks to localize and segment the target object or region specified by a natural language expression in a remote sensing image. While existing RRSIS models have benefited from large-scale foundation models, they predominantly rely on full fine-tuning. These approaches are computationally intensive and may weaken the generalization ability of pre-trained models, as extensive fine-tuning on significantly smaller downstream datasets can distort the well-structured feature representations learned during large-scale pre-training. Although Parameter-Efficient Tuning (PET) offers a potential alternative, existing PET frameworks primarily focus on single-modal optimization, failing to capture the complex cross-modal dependencies required for multimodal reasoning, while simultaneously struggling to bridge the substantial domain gap between natural scenes and aerial imagery. To address these limitations, we propose a novel framework, Semantic-driven Scale and Spatial Selection for Efficient Cross-modal Alignment (S4ECA), which enables effective and efficient cross-modal interaction through parameter-efficient adaptation. Specifically, we design a dual-encoder adapter architecture. The textual adapter employs learnable queries to distill highly semantic language proxies from word-level embeddings, facilitating early grounding. Simultaneously, the visual adapter refines hierarchical feature representations through a multi-scale dense extractor, followed by a language-guided scale and spatial selection mechanism that dynamically emphasizes relevant visual contexts, ensuring precise cross-modal alignment. By updating only 2.4% of the backbone parameters, our proposed model achieves state-of-the-art performance on the RRSIS-D and RefSegRS datasets, demonstrating superior efficiency and precision in complex aerial scenarios.
Abstract:Generalization is a central challenge in autonomous driving, as real-world deployment requires robust performance under unseen scenarios, sensor domains, and environmental conditions. Recent world-model-based planning methods have shown strong capabilities in scene understanding and multi-modal future prediction, yet their generalization across datasets and sensor configurations remains limited. In addition, their loosely coupled planning paradigm often leads to poor video-trajectory consistency during visual imagination. To overcome these limitations, we propose DriveVA, a novel autonomous driving world model that jointly decodes future visual forecasts and action sequences in a shared latent generative process. DriveVA inherits rich priors on motion dynamics and physical plausibility from well-pretrained large-scale video generation models to capture continuous spatiotemporal evolution and causal interaction patterns. To this end, DriveVA employs a DiT-based decoder to jointly predict future action sequences (trajectories) and videos, enabling tighter alignment between planning and scene evolution. We also introduce a video continuation strategy to strengthen long-duration rollout consistency. DriveVA achieves an impressive closed-loop performance of 90.9 PDM score on the challenge NAVSIM. Extensive experiments also demonstrate the zero-shot capability and cross-domain generalization of DriveVA, which reduces average L2 error and collision rate by 78.9% and 83.3% on nuScenes and 52.5% and 52.4% on the Bench2drive built on CARLA v2 compared with the state-of-the-art world-model-based planner.
Abstract:Although point cloud registration has achieved remarkable advances in object-level and indoor scenes, large-scale LiDAR registration methods has been rarely explored before. Challenges mainly arise from the huge point scale, complex point distribution, and numerous outliers within outdoor LiDAR scans. In addition, most existing registration works generally adopt a two-stage paradigm: They first find correspondences by extracting discriminative local descriptors and then leverage robust estimators (e.g. RANSAC) to filter outliers, which are highly dependent on well-designed descriptors and post-processing choices. To address these problems, we propose a novel end-to-end differential transformer network, termed RegFormer++, for large-scale point cloud alignment without requiring any further post-processing. Specifically, a hierarchical projection-aware 2D transformer with linear complexity is proposed to project raw LiDAR points onto a cylindrical surface and extract global point features, which can improve resilience to outliers due to long-range dependencies. Because we fill original 3D coordinates into 2D projected positions, our designed transformer can benefit from both high efficiency in 2D processing and accuracy from 3D geometric information. Furthermore, to effectively reduce wrong point matching, a Bijective Association Transformer (BAT) is designed, combining both cross attention and all-to-all point gathering. To improve training stability and robustness, a feature-transformed optimal transport module is also designed for regressing the final pose transformation. Extensive experiments on KITTI, NuScenes, and Argoverse datasets demonstrate that our model achieves state-of-the-art performance in terms of both accuracy and efficiency.
Abstract:Audio--Visual Question Answering (AVQA) is a challenging multimodal task that requires jointly reasoning over audio, visual, and textual information in a given video to answer natural language questions. Inspired by recent advances in Video QA, many existing AVQA approaches primarily focus on visual information processing, leveraging pre-trained models to extract object-level and motion-level representations. However, in those methods, the audio input is primarily treated as complementary to video analysis, and the textual question information contributes minimally to audio--visual understanding, as it is typically integrated only in the final stages of reasoning. To address these limitations, we propose a novel Query-guided Spatial--Temporal--Frequency (QSTar) interaction method, which effectively incorporates question-guided clues and exploits the distinctive frequency-domain characteristics of audio signals, alongside spatial and temporal perception, to enhance audio--visual understanding. Furthermore, we introduce a Query Context Reasoning (QCR) block inspired by prompting, which guides the model to focus more precisely on semantically relevant audio and visual features. Extensive experiments conducted on several AVQA benchmarks demonstrate the effectiveness of our proposed method, achieving significant performance improvements over existing Audio QA, Visual QA, Video QA, and AVQA approaches. The code and pretrained models will be released after publication.
Abstract:Remarkable advances in recent 2D image and 3D shape generation have induced a significant focus on dynamic 4D content generation. However, previous 4D generation methods commonly struggle to maintain spatial-temporal consistency and adapt poorly to rapid temporal variations, due to the lack of effective spatial-temporal modeling. To address these problems, we propose a novel 4D generation network called 4DSTR, which modulates generative 4D Gaussian Splatting with spatial-temporal rectification. Specifically, temporal correlation across generated 4D sequences is designed to rectify deformable scales and rotations and guarantee temporal consistency. Furthermore, an adaptive spatial densification and pruning strategy is proposed to address significant temporal variations by dynamically adding or deleting Gaussian points with the awareness of their pre-frame movements. Extensive experiments demonstrate that our 4DSTR achieves state-of-the-art performance in video-to-4D generation, excelling in reconstruction quality, spatial-temporal consistency, and adaptation to rapid temporal movements.
Abstract:The goal of referring remote sensing image segmentation (RRSIS) is to extract specific pixel-level regions within an aerial image via a natural language expression. Recent advancements, particularly Transformer-based fusion designs, have demonstrated remarkable progress in this domain. However, existing methods primarily focus on refining visual features using language-aware guidance during the cross-modal fusion stage, neglecting the complementary vision-to-language flow. This limitation often leads to irrelevant or suboptimal representations. In addition, the diverse spatial scales of ground objects in aerial images pose significant challenges to the visual perception capabilities of existing models when conditioned on textual inputs. In this paper, we propose an innovative framework called Scale-wise Bidirectional Alignment Network (SBANet) to address these challenges for RRSIS. Specifically, we design a Bidirectional Alignment Module (BAM) with learnable query tokens to selectively and effectively represent visual and linguistic features, emphasizing regions associated with key tokens. BAM is further enhanced with a dynamic feature selection block, designed to provide both macro- and micro-level visual features, preserving global context and local details to facilitate more effective cross-modal interaction. Furthermore, SBANet incorporates a text-conditioned channel and spatial aggregator to bridge the gap between the encoder and decoder, enhancing cross-scale information exchange in complex aerial scenarios. Extensive experiments demonstrate that our proposed method achieves superior performance in comparison to previous state-of-the-art methods on the RRSIS-D and RefSegRS datasets, both quantitatively and qualitatively. The code will be released after publication.
Abstract:Interactive image segmentation enables users to interact minimally with a machine, facilitating the gradual refinement of the segmentation mask for a target of interest. Previous studies have demonstrated impressive performance in extracting a single target mask through interactive segmentation. However, the information cues of previously interacted objects have been overlooked in the existing methods, which can be further explored to speed up interactive segmentation for multiple targets in the same category. To this end, we introduce novel interactive segmentation frameworks for both a single object and multiple objects in the same category. Specifically, our model leverages transformer backbones to extract interaction-focused visual features from the image and the interactions to obtain a satisfactory mask of a target as an exemplar. For multiple objects, we propose an exemplar-informed module to enhance the learning of similarities among the objects of the target category. To combine attended features from different modules, we incorporate cross-attention blocks followed by a feature fusion module. Experiments conducted on mainstream benchmarks demonstrate that our models achieve superior performance compared to previous methods. Particularly, our model reduces users' labor by around 15\%, requiring two fewer clicks to achieve target IoUs 85\% and 90\%. The results highlight our models' potential as a flexible and practical annotation tool. The source code will be released after publication.




Abstract:Compositional 3D scene synthesis has diverse applications across a spectrum of industries such as robotics, films, and video games, as it closely mirrors the complexity of real-world multi-object environments. Early works typically employ shape retrieval based frameworks which naturally suffer from limited shape diversity. Recent progresses have been made in shape generation with powerful generative models, such as diffusion models, which increases the shape fidelity. However, these approaches separately treat 3D shape generation and layout generation. The synthesized scenes are usually hampered by layout collision, which implies that the scene-level fidelity is still under-explored. In this paper, we aim at generating realistic and reasonable 3D scenes from scene graph. To enrich the representation capability of the given scene graph inputs, large language model is utilized to explicitly aggregate the global graph features with local relationship features. With a unified graph convolution network (GCN), graph features are extracted from scene graphs updated via joint layout-shape distribution. During scene generation, an IoU-based regularization loss is introduced to constrain the predicted 3D layouts. Benchmarked on the SG-FRONT dataset, our method achieves better 3D scene synthesis, especially in terms of scene-level fidelity. The source code will be released after publication.




Abstract:Humans perceive and construct the world as an arrangement of simple parametric models. In particular, we can often describe man-made environments using volumetric primitives such as cuboids or cylinders. Inferring these primitives is important for attaining high-level, abstract scene descriptions. Previous approaches for primitive-based abstraction estimate shape parameters directly and are only able to reproduce simple objects. In contrast, we propose a robust estimator for primitive fitting, which meaningfully abstracts complex real-world environments using cuboids. A RANSAC estimator guided by a neural network fits these primitives to a depth map. We condition the network on previously detected parts of the scene, parsing it one-by-one. To obtain cuboids from single RGB images, we additionally optimise a depth estimation CNN end-to-end. Naively minimising point-to-primitive distances leads to large or spurious cuboids occluding parts of the scene. We thus propose an improved occlusion-aware distance metric correctly handling opaque scenes. Furthermore, we present a neural network based cuboid solver which provides more parsimonious scene abstractions while also reducing inference time. The proposed algorithm does not require labour-intensive labels, such as cuboid annotations, for training. Results on the NYU Depth v2 dataset demonstrate that the proposed algorithm successfully abstracts cluttered real-world 3D scene layouts.