Abstract:World Action Models (WAMs) have shown strong potential for improving action generalization in autonomous driving by using future video prediction as dense supervision for scene dynamics and temporal causality. However, it remains unclear which architecture better transfers video-modeling benefits to trajectory generation. Existing cascaded or dual-DiT designs separate video imagination from action prediction, weakening the transfer of video-learned world dynamics to the trajectory branch: the action model may still overfit dataset-specific driving priors, while the video model only indirectly regularizes planning. We propose UNIVERSE, a unified video-action model built upon a single mask-modulated Diffusion Transformer. By co-training future video latents and ego-trajectory tokens within shared generative parameters, UNIVERSE allows dense video supervision to directly shape trajectory denoising, leading to stronger cross-domain action generalization. To ensure causal validity and efficient deployment, we introduce a Modality-Decoupling Visibility Mask, which shares historical context across modalities while blocking mutual attention between future video and trajectory tokens. This prevents future-target leakage and enables trajectory-only inference by removing future-video denoising at test time, achieving a $4.3\times$ speedup over joint video-action rollout while maintaining comparable planning accuracy. The same model also supports video-only and joint video-action rollouts. Experiments show that UNIVERSE achieves 91.0 PDMS on NAVSIM (vs. 89.6 for the Two-DiT variant), and demonstrates strong zero-shot transfer to nuScenes and Bench2Drive without fine-tuning, while ablations confirm the importance of single-DiT unification, video co-training, and mask-based modality decoupling.
Abstract:Chain-of-thought (CoT) reasoning has emerged as an effective approach for activating latent reasoning capabilities in large language models. However, most existing CoT methods use reasoning chains mainly as inference-time prompts, while the generated reasoning traces are rarely reused as semi-supervised learning signals. In this report, we define \textbf{Semi-supervised Chain-of-Thought Learning} and propose \textbf{Semi-CoT}, a simple framework that uses unlabeled questions to construct pseudo reasoning supervision. Semi-CoT samples multiple pseudo-CoTs for each unlabeled question, estimates answer-level semantic entropy, and selects low-entropy reasoning chains as reliable pseudo-CoT demonstrations. This extends the self-training view of CoT from inference-time refinement to semi-supervised pseudo-supervision. Pilot experiments on AQuA, SVAMP, GSM8K, and MultiArith show that the entropy gate selects high-precision pseudo-CoTs, with pseudo-answer precision ranging from $91.36\%$ to $100\%$. Semi-CoT also gives small gains on SVAMP and GSM8K, while AQuA shows negative transfer and MultiArith reaches a ceiling. These results suggest that unlabeled questions can provide reliable pseudo reasoning signals, but their effective use still requires stronger demonstration selection or student training.
Abstract:Vision-Language-Action (VLA) models enable robots to predict actions directly from visual observations and language instructions, but adapting them to new environments still depends on costly action-labeled demonstrations. To reduce this dependence, we study semi-supervised VLA adaptation under limited supervision signals, where only a small portion of trajectories contain robot actions and the remaining trajectories provide action-unlabeled vision-language observations. Unlike standard semi-supervised learning, the missing supervision is an embodied action signal that must be visually grounded, language-consistent, physically feasible, and temporally stable. To address this problem, we propose SemiVLA, a self-distilled teacher-student framework that learns from reliable pseudo-actions on unlabeled trajectories. SemiVLA introduces a VLA-specific reliability controller to assess vision-language alignment, action feasibility, and temporal transition consistency, and further updates the teacher through a Bottleneck-Projected Alignment Update to avoid noisy feedback contamination. With OpenVLA as the backbone, SemiVLA consistently improves multiple PEFT strategies across LIBERO and CALVIN. Under 10\% labeled trajectories, SemiVLA with Selective LoRA achieves 89.0\% average success on LIBERO, outperforming supervised LoRA by 8.0 points without extra inference cost.
Abstract:With rapid development of large language models and diffusion-based content generation, world modeling has attracted increasing research attention, benefiting various downstream domains such as game engines, embodied AI, autonomous driving, etc. Through explicitly incorporating user actions into world state transition, recent literature empowers world modeling with interactivity in an action-conditioned video or 3D generation paradigm, further enhancing controllability over world evolutions and facilitating users to freely traverse, manipulate, navigate, and personalize the state evolution. In this paper, we aim to systematically review recent research trends, technical developments, evaluation benchmarks, and also propose future potential directions in interactive world modeling. Specifically, we first summarize recent efforts and trends in terms of application scenarios, world state evolution, and scene modality. Afterwards, we delve into three crucial technical challenges, including action-conditioned controllability, long-horizon interactions and memory, and action-following responsiveness for real-time interactivity. Furthermore, we also thoroughly compare existing benchmarks and metrics in four specific application fields: open-world exploration, game engine, autonomous driving, and robotics. Finally, we discuss several promising future directions in achieving next-generation interactive world modeling. The corresponding repository is publicly available at: https://github.com/liujiuming123/Awesome-Interactive-World-Model.
Abstract:We present SparseGen, a novel framework for efficient image-to-3D generation, which exhibits low input-view bias while being significantly faster. Unlike traditional approaches that rely on dense volumetric grids, triplanes, or pixel-aligned primitives, we model scenes with a compact sparse set of learned 3D anchor queries and a learned expansion operator that decodes each transformed query into a small local set of 3D Gaussian primitives. Trained under a rectified-flow reconstruction objective without 3D supervision, our model learns to allocate representation capacity where geometry and appearance matter, achieving significant reductions in memory and inference time while preserving multi-view fidelity. We introduce quantitative measures of input-view bias and utilization to show that sparse queries reduce overfitting to conditioning views while being representationally efficient. Our results argue that sparse set-latent expansion is a principled, practical alternative for efficient 3D generative modeling.
Abstract:Generalization is a central challenge in autonomous driving, as real-world deployment requires robust performance under unseen scenarios, sensor domains, and environmental conditions. Recent world-model-based planning methods have shown strong capabilities in scene understanding and multi-modal future prediction, yet their generalization across datasets and sensor configurations remains limited. In addition, their loosely coupled planning paradigm often leads to poor video-trajectory consistency during visual imagination. To overcome these limitations, we propose DriveVA, a novel autonomous driving world model that jointly decodes future visual forecasts and action sequences in a shared latent generative process. DriveVA inherits rich priors on motion dynamics and physical plausibility from well-pretrained large-scale video generation models to capture continuous spatiotemporal evolution and causal interaction patterns. To this end, DriveVA employs a DiT-based decoder to jointly predict future action sequences (trajectories) and videos, enabling tighter alignment between planning and scene evolution. We also introduce a video continuation strategy to strengthen long-duration rollout consistency. DriveVA achieves an impressive closed-loop performance of 90.9 PDM score on the challenge NAVSIM. Extensive experiments also demonstrate the zero-shot capability and cross-domain generalization of DriveVA, which reduces average L2 error and collision rate by 78.9% and 83.3% on nuScenes and 52.5% and 52.4% on the Bench2drive built on CARLA v2 compared with the state-of-the-art world-model-based planner.
Abstract:Closed-loop evaluation of autonomous-driving policies requires interactive simulation beyond log replay. However, existing generative world models often degrade in closed loop due to (i) history-free initialization that mismatches policy inputs, (ii) multi-step sampling latency that violates real-time budgets, and (iii) compounding kinematic infeasibility over long horizons. We propose VectorWorld, a streaming world model that incrementally generates ego-centric $64 \mathrm{m}\times 64\mathrm{m}$ lane--agent vector-graph tiles during rollout. VectorWorld aligns initialization with history-conditioned policies by producing a policy-compatible interaction state via a motion-aware gated VAE. It enables real-time outpainting via solver-free one-step masked completion with an edge-gated relational DiT trained with interval-conditioned MeanFlow and JVP-based large-step supervision. To stabilize long-horizon rollouts, we introduce $Δ$Sim, a physics-aligned non-ego (NPC) policy with hybrid discrete--continuous actions and differentiable kinematic logit shaping. On Waymo open motion and nuPlan, VectorWorld improves map-structure fidelity and initialization validity, and supports stable, real-time $1\mathrm{km}+$ closed-loop rollouts (\href{https://github.com/jiangchaokang/VectorWorld}{code}).
Abstract:Although point cloud registration has achieved remarkable advances in object-level and indoor scenes, large-scale LiDAR registration methods has been rarely explored before. Challenges mainly arise from the huge point scale, complex point distribution, and numerous outliers within outdoor LiDAR scans. In addition, most existing registration works generally adopt a two-stage paradigm: They first find correspondences by extracting discriminative local descriptors and then leverage robust estimators (e.g. RANSAC) to filter outliers, which are highly dependent on well-designed descriptors and post-processing choices. To address these problems, we propose a novel end-to-end differential transformer network, termed RegFormer++, for large-scale point cloud alignment without requiring any further post-processing. Specifically, a hierarchical projection-aware 2D transformer with linear complexity is proposed to project raw LiDAR points onto a cylindrical surface and extract global point features, which can improve resilience to outliers due to long-range dependencies. Because we fill original 3D coordinates into 2D projected positions, our designed transformer can benefit from both high efficiency in 2D processing and accuracy from 3D geometric information. Furthermore, to effectively reduce wrong point matching, a Bijective Association Transformer (BAT) is designed, combining both cross attention and all-to-all point gathering. To improve training stability and robustness, a feature-transformed optimal transport module is also designed for regressing the final pose transformation. Extensive experiments on KITTI, NuScenes, and Argoverse datasets demonstrate that our model achieves state-of-the-art performance in terms of both accuracy and efficiency.
Abstract:Blind 360°image quality assessment (IQA) aims to predict perceptual quality for panoramic images without a pristine reference. Unlike conventional planar images, 360°content in immersive environments restricts viewers to a limited viewport at any moment, making viewing behaviors critical to quality perception. Although existing scanpath-based approaches have attempted to model viewing behaviors by approximating the human view-then-rate paradigm, they treat scanpath generation and quality assessment as separate steps, preventing end-to-end optimization and task-aligned exploration. To address this limitation, we propose RL-ScanIQA, a reinforcement-learned framework for blind 360°IQA. RL-ScanIQA optimize a PPO-trained scanpath policy and a quality assessor, where the policy receives quality-driven feedback to learn task-relevant viewing strategies. To improve training stability and prevent mode collapse, we design multi-level rewards, including scanpath diversity and equator-biased priors. We further boost cross-dataset robustness using distortion-space augmentation together with rank-consistent losses that preserve intra-image and inter-image quality orderings. Extensive experiments on three benchmarks show that RL-ScanIQA achieves superior in-dataset performance and cross-dataset generalization. Codes are available at https://github.com/wangyuji1/RLScanIQA.git.
Abstract:Remarkable advances in recent 2D image and 3D shape generation have induced a significant focus on dynamic 4D content generation. However, previous 4D generation methods commonly struggle to maintain spatial-temporal consistency and adapt poorly to rapid temporal variations, due to the lack of effective spatial-temporal modeling. To address these problems, we propose a novel 4D generation network called 4DSTR, which modulates generative 4D Gaussian Splatting with spatial-temporal rectification. Specifically, temporal correlation across generated 4D sequences is designed to rectify deformable scales and rotations and guarantee temporal consistency. Furthermore, an adaptive spatial densification and pruning strategy is proposed to address significant temporal variations by dynamically adding or deleting Gaussian points with the awareness of their pre-frame movements. Extensive experiments demonstrate that our 4DSTR achieves state-of-the-art performance in video-to-4D generation, excelling in reconstruction quality, spatial-temporal consistency, and adaptation to rapid temporal movements.