Lip reading, the process of interpreting silent speech from visual lip movements, has gained rising attention for its wide range of realistic applications. Deep learning approaches greatly improve current lip reading systems. However, lip reading in cross-speaker scenarios where the speaker identity changes, poses a challenging problem due to inter-speaker variability. A well-trained lip reading system may perform poorly when handling a brand new speaker. To learn a speaker-robust lip reading model, a key insight is to reduce visual variations across speakers, avoiding the model overfitting to specific speakers. In this work, in view of both input visual clues and latent representations based on a hybrid CTC/attention architecture, we propose to exploit the lip landmark-guided fine-grained visual clues instead of frequently-used mouth-cropped images as input features, diminishing speaker-specific appearance characteristics. Furthermore, a max-min mutual information regularization approach is proposed to capture speaker-insensitive latent representations. Experimental evaluations on public lip reading datasets demonstrate the effectiveness of the proposed approach under the intra-speaker and inter-speaker conditions.
The task of vision-and-language navigation in continuous environments (VLN-CE) aims at training an autonomous agent to perform low-level actions to navigate through 3D continuous surroundings using visual observations and language instructions. The significant potential of VLN-CE for mobile robots has been demonstrated across a large number of studies. However, most existing works in VLN-CE focus primarily on transferring the standard discrete vision-and-language navigation (VLN) methods to continuous environments, overlooking the problem of collisions. Such oversight often results in the agent deviating from the planned path or, in severe instances, the agent being trapped in obstacle areas and failing the navigational task. To address the above-mentioned issues, this paper investigates various collision scenarios within VLN-CE and proposes a classification method to predicate the underlying causes of collisions. Furthermore, a new VLN-CE algorithm, named Safe-VLN, is proposed to bolster collision avoidance capabilities including two key components, i.e., a waypoint predictor and a navigator. In particular, the waypoint predictor leverages a simulated 2D LiDAR occupancy mask to prevent the predicted waypoints from being situated in obstacle-ridden areas. The navigator, on the other hand, employs the strategy of `re-selection after collision' to prevent the robot agent from becoming ensnared in a cycle of perpetual collisions. The proposed Safe-VLN is evaluated on the R2R-CE, the results of which demonstrate an enhanced navigational performance and a statistically significant reduction in collision incidences.
Cross-modal alignment is one key challenge for Vision-and-Language Navigation (VLN). Most existing studies concentrate on mapping the global instruction or single sub-instruction to the corresponding trajectory. However, another critical problem of achieving fine-grained alignment at the entity level is seldom considered. To address this problem, we propose a novel Grounded Entity-Landmark Adaptive (GELA) pre-training paradigm for VLN tasks. To achieve the adaptive pre-training paradigm, we first introduce grounded entity-landmark human annotations into the Room-to-Room (R2R) dataset, named GEL-R2R. Additionally, we adopt three grounded entity-landmark adaptive pre-training objectives: 1) entity phrase prediction, 2) landmark bounding box prediction, and 3) entity-landmark semantic alignment, which explicitly supervise the learning of fine-grained cross-modal alignment between entity phrases and environment landmarks. Finally, we validate our model on two downstream benchmarks: VLN with descriptive instructions (R2R) and dialogue instructions (CVDN). The comprehensive experiments show that our GELA model achieves state-of-the-art results on both tasks, demonstrating its effectiveness and generalizability.
One of the challenges in federated learning is the non-independent and identically distributed (non-iid) characteristics between heterogeneous devices, which cause significant differences in local updates and affect the performance of the central server. Although many studies have been proposed to address this challenge, they only focus on local training and aggregation processes to smooth the changes and fail to achieve high performance with deep learning models. Inspired by the phenomenon of neural collapse, we force each client to be optimized toward an optimal global structure for classification. Specifically, we initialize it as a random simplex Equiangular Tight Frame (ETF) and fix it as the unit optimization target of all clients during the local updating. After guaranteeing all clients are learning to converge to the global optimum, we propose to add a global memory vector for each category to remedy the parameter fluctuation caused by the bias of the intra-class condition distribution among clients. Our experimental results show that our method can improve the performance with faster convergence speed on different-size datasets.
Compared to 2D images, 3D point clouds are much more sensitive to rotations. We expect the point features describing certain patterns to keep invariant to the rotation transformation. There are many recent SOTA works dedicated to rotation-invariant learning for 3D point clouds. However, current rotation-invariant methods lack generalizability on the point clouds in the open scenes due to the reliance on the global distribution, \ie the global scene and backgrounds. Considering that the output activation is a function of the pattern and its orientation, we need to eliminate the effect of the orientation.In this paper, inspired by the idea that the network weights can be considered a set of points distributed in the same 3D space as the input points, we propose Weight-Feature Alignment (WFA) to construct a local Invariant Reference Frame (IRF) via aligning the features with the principal axes of the network weights. Our WFA algorithm provides a general solution for the point clouds of all scenes. WFA ensures the model achieves the target that the response activity is a necessary and sufficient condition of the pattern matching degree. Practically, we perform experiments on the point clouds of both single objects and open large-range scenes. The results suggest that our method almost bridges the gap between rotation invariance learning and normal methods.
This paper proposes a learning-based visual peg-in-hole that enables training with several shapes in simulation, and adapting to arbitrary unseen shapes in real world with minimal sim-to-real cost. The core idea is to decouple the generalization of the sensory-motor policy to the design of a fast-adaptable perception module and a simulated generic policy module. The framework consists of a segmentation network (SN), a virtual sensor network (VSN), and a controller network (CN). Concretely, the VSN is trained to measure the pose of the unseen shape from a segmented image. After that, given the shape-agnostic pose measurement, the CN is trained to achieve generic peg-in-hole. Finally, when applying to real unseen holes, we only have to fine-tune the SN required by the simulated VSN+CN. To further minimize the transfer cost, we propose to automatically collect and annotate the data for the SN after one-minute human teaching. Simulated and real-world results are presented under the configurations of eye-to/in-hand. An electric vehicle charging system with the proposed policy inside achieves a 10/10 success rate in 2-3s, using only hundreds of auto-labeled samples for the SN transfer.
Class imbalance distribution widely exists in real-world engineering. However, the mainstream optimization algorithms that seek to minimize error will trap the deep learning model in sub-optimums when facing extreme class imbalance. It seriously harms the classification precision, especially on the minor classes. The essential reason is that the gradients of the classifier weights are imbalanced among the components from different classes. In this paper, we propose Attraction-Repulsion-Balanced Loss (ARB-Loss) to balance the different components of the gradients. We perform experiments on the large-scale classification and segmentation datasets and our ARB-Loss can achieve state-of-the-art performance via only one-stage training instead of 2-stage learning like nowadays SOTA works.
In the peg insertion task, human pays attention to the seam between the peg and the hole and tries to fill it continuously with visual feedback. By imitating the human behavior, we design architectures with position and orientation estimators based on the seam representation for pose alignment, which proves to be general to the unseen peg geometries. By putting the estimators into the closed-loop control with reinforcement learning, we further achieve a higher or comparable success rate, efficiency, and robustness compared with the baseline methods. The policy is trained totally in simulation without any manual intervention. To achieve sim-to-real, a learnable segmentation module with automatic data collecting and labeling can be easily trained to decouple the perception and the policy, which helps the model trained in simulation quickly adapt to the real world with negligible effort. Results are presented in simulation and on a physical robot. Code, videos, and supplemental material are available at https://github.com/xieliang555/SFN.git
Current LiDAR-only 3D detection methods inevitably suffer from the sparsity of point clouds. Many multi-modal methods are proposed to alleviate this issue, while different representations of images and point clouds make it difficult to fuse them, resulting in suboptimal performance. In this paper, we present a novel multi-modal framework SFD (Sparse Fuse Dense), which utilizes pseudo point clouds generated from depth completion to tackle the issues mentioned above. Different from prior works, we propose a new RoI fusion strategy 3D-GAF (3D Grid-wise Attentive Fusion) to make fuller use of information from different types of point clouds. Specifically, 3D-GAF fuses 3D RoI features from the couple of point clouds in a grid-wise attentive way, which is more fine-grained and more precise. In addition, we propose a SynAugment (Synchronized Augmentation) to enable our multi-modal framework to utilize all data augmentation approaches tailored to LiDAR-only methods. Lastly, we customize an effective and efficient feature extractor CPConv (Color Point Convolution) for pseudo point clouds. It can explore 2D image features and 3D geometric features of pseudo point clouds simultaneously. Our method holds the highest entry on the KITTI car 3D object detection leaderboard, demonstrating the effectiveness of our SFD. Code will be made publicly available.