Safe reinforcement learning (RL) offers advanced solutions to constrained optimal control problems. Existing studies in safe RL implicitly assume continuity in policy functions, where policies map states to actions in a smooth, uninterrupted manner; however, our research finds that in some scenarios, the feasible policy should be discontinuous or multi-valued, interpolating between discontinuous local optima can inevitably lead to constraint violations. We are the first to identify the generating mechanism of such a phenomenon, and employ topological analysis to rigorously prove the existence of policy bifurcation in safe RL, which corresponds to the contractibility of the reachable tuple. Our theorem reveals that in scenarios where the obstacle-free state space is non-simply connected, a feasible policy is required to be bifurcated, meaning its output action needs to change abruptly in response to the varying state. To train such a bifurcated policy, we propose a safe RL algorithm called multimodal policy optimization (MUPO), which utilizes a Gaussian mixture distribution as the policy output. The bifurcated behavior can be achieved by selecting the Gaussian component with the highest mixing coefficient. Besides, MUPO also integrates spectral normalization and forward KL divergence to enhance the policy's capability of exploring different modes. Experiments with vehicle control tasks show that our algorithm successfully learns the bifurcated policy and ensures satisfying safety, while a continuous policy suffers from inevitable constraint violations.
Neural radiance field (NeRF) enables the synthesis of cutting-edge realistic novel view images of a 3D scene. It includes density and color fields to model the shape and radiance of a scene, respectively. Supervised by the photometric loss in an end-to-end training manner, NeRF inherently suffers from the shape-radiance ambiguity problem, i.e., it can perfectly fit training views but does not guarantee decoupling the two fields correctly. To deal with this issue, existing works have incorporated prior knowledge to provide an independent supervision signal for the density field, including total variation loss, sparsity loss, distortion loss, etc. These losses are based on general assumptions about the density field, e.g., it should be smooth, sparse, or compact, which are not adaptive to a specific scene. In this paper, we propose a more adaptive method to reduce the shape-radiance ambiguity. The key is a rendering method that is only based on the density field. Specifically, we first estimate the color field based on the density field and posed images in a closed form. Then NeRF's rendering process can proceed. We address the problems in estimating the color field, including occlusion and non-uniformly distributed views. Afterward, it is applied to regularize NeRF's density field. As our regularization is guided by photometric loss, it is more adaptive compared to existing ones. Experimental results show that our method improves the density field of NeRF both qualitatively and quantitatively. Our code is available at https://github.com/qihangGH/Closed-form-color-field.
This work presents an accurate and robust method for estimating normals from point clouds. In contrast to predecessor approaches that minimize the deviations between the annotated and the predicted normals directly, leading to direction inconsistency, we first propose a new metric termed Chamfer Normal Distance to address this issue. This not only mitigates the challenge but also facilitates network training and substantially enhances the network robustness against noise. Subsequently, we devise an innovative architecture that encompasses Multi-scale Local Feature Aggregation and Hierarchical Geometric Information Fusion. This design empowers the network to capture intricate geometric details more effectively and alleviate the ambiguity in scale selection. Extensive experiments demonstrate that our method achieves the state-of-the-art performance on both synthetic and real-world datasets, particularly in scenarios contaminated by noise. Our implementation is available at https://github.com/YingruiWoo/CMG-Net_Pytorch.
As a dedicated quantum device, Ising machines could solve large-scale binary optimization problems in milliseconds. There is emerging interest in utilizing Ising machines to train feedforward neural networks due to the prosperity of generative artificial intelligence. However, existing methods can only train single-layer feedforward networks because of the complex nonlinear network topology. This paper proposes an Ising learning algorithm to train quantized neural network (QNN), by incorporating two essential techinques, namely binary representation of topological network and order reduction of loss function. As far as we know, this is the first algorithm to train multi-layer feedforward networks on Ising machines, providing an alternative to gradient-based backpropagation. Firstly, training QNN is formulated as a quadratic constrained binary optimization (QCBO) problem by representing neuron connection and activation function as equality constraints. All quantized variables are encoded by binary bits based on binary encoding protocol. Secondly, QCBO is converted to a quadratic unconstrained binary optimization (QUBO) problem, that can be efficiently solved on Ising machines. The conversion leverages both penalty function and Rosenberg order reduction, who together eliminate equality constraints and reduce high-order loss function into a quadratic one. With some assumptions, theoretical analysis shows the space complexity of our algorithm is $\mathcal{O}(H^2L + HLN\log H)$, quantifying the required number of Ising spins. Finally, the algorithm effectiveness is validated with a simulated Ising machine on MNIST dataset. After annealing 700 ms, the classification accuracy achieves 98.3%. Among 100 runs, the success probability of finding the optimal solution is 72%. Along with the increasing number of spins on Ising machine, our algorithm has the potential to train deeper neural networks.
Motion prediction is crucial for autonomous vehicles to operate safely in complex traffic environments. Extracting effective spatiotemporal relationships among traffic elements is key to accurate forecasting. Inspired by the successful practice of pretrained large language models, this paper presents SEPT, a modeling framework that leverages self-supervised learning to develop powerful spatiotemporal understanding for complex traffic scenes. Specifically, our approach involves three masking-reconstruction modeling tasks on scene inputs including agents' trajectories and road network, pretraining the scene encoder to capture kinematics within trajectory, spatial structure of road network, and interactions among roads and agents. The pretrained encoder is then finetuned on the downstream forecasting task. Extensive experiments demonstrate that SEPT, without elaborate architectural design or manual feature engineering, achieves state-of-the-art performance on the Argoverse 1 and Argoverse 2 motion forecasting benchmarks, outperforming previous methods on all main metrics by a large margin.
Radiance field is an effective representation of 3D scenes, which has been widely adopted in novel-view synthesis and 3D reconstruction. It is still an open and challenging problem to evaluate the geometry, i.e., the density field, as the ground-truth is almost impossible to be obtained. One alternative indirect solution is to transform the density field into a point-cloud and compute its Chamfer Distance with the scanned ground-truth. However, many widely-used datasets have no point-cloud ground-truth since the scanning process along with the equipment is expensive and complicated. To this end, we propose a novel metric, named Inverse Mean Residual Color (IMRC), which can evaluate the geometry only with the observation images. Our key insight is that the better the geometry is, the lower-frequency the computed color field is. From this insight, given reconstructed density field and the observation images, we design a closed-form method to approximate the color field with low-frequency spherical harmonics and compute the inverse mean residual color. Then the higher the IMRC, the better the geometry. Qualitative and quantitative experimental results verify the effectiveness of our proposed IMRC metric. We also benchmark several state-of-the-art methods using IMRC to promote future related research.
Reliable and efficient validation technologies are critical for the recent development of multi-vehicle cooperation and vehicle-road-cloud integration. In this paper, we introduce our miniature experimental platform, Mixed Cloud Control Testbed (MCCT), developed based on a new notion of Mixed Digital Twin (mixedDT). Combining Mixed Reality with Digital Twin, mixedDT integrates the virtual and physical spaces into a mixed one, where physical entities coexist and interact with virtual entities via their digital counterparts. Under the framework of mixedDT, MCCT contains three major experimental platforms in the physical, virtual and mixed spaces respectively, and provides a unified access for various human-machine interfaces and external devices such as driving simulators. A cloud unit, where the mixed experimental platform is deployed, is responsible for fusing multi-platform information and assigning control instructions, contributing to synchronous operation and real-time cross-platform interaction. Particularly, MCCT allows for multi-vehicle coordination composed of different multi-source vehicles (\eg, physical vehicles, virtual vehicles and human-driven vehicles). Validations on vehicle platooning demonstrate the flexibility and scalability of MCCT.
Self-evolution is indispensable to realize full autonomous driving. This paper presents a self-evolving decision-making system based on the Integrated Decision and Control (IDC), an advanced framework built on reinforcement learning (RL). First, an RL algorithm called constrained mixed policy gradient (CMPG) is proposed to consistently upgrade the driving policy of the IDC. It adapts the MPG under the penalty method so that it can solve constrained optimization problems using both the data and model. Second, an attention-based encoding (ABE) method is designed to tackle the state representation issue. It introduces an embedding network for feature extraction and a weighting network for feature fusion, fulfilling order-insensitive encoding and importance distinguishing of road users. Finally, by fusing CMPG and ABE, we develop the first data-driven decision and control system under the IDC architecture, and deploy the system on a fully-functional self-driving vehicle running in daily operation. Experiment results show that boosting by data, the system can achieve better driving ability over model-based methods. It also demonstrates safe, efficient and smart driving behavior in various complex scenes at a signalized intersection with real mixed traffic flow.
We propose a precise and efficient normal estimation method that can deal with noise and nonuniform density for unstructured 3D point clouds. Unlike existing approaches that directly take patches and ignore the local neighborhood relationships, which make them susceptible to challenging regions such as sharp edges, we propose to learn graph convolutional feature representation for normal estimation, which emphasizes more local neighborhood geometry and effectively encodes intrinsic relationships. Additionally, we design a novel adaptive module based on the attention mechanism to integrate point features with their neighboring features, hence further enhancing the robustness of the proposed normal estimator against point density variations. To make it more distinguishable, we introduce a multi-scale architecture in the graph block to learn richer geometric features. Our method outperforms competitors with the state-of-the-art accuracy on various benchmark datasets, and is quite robust against noise, outliers, as well as the density variations.