Abstract:The rapid advancement of large language models (LLMs) has transformed the landscape of agentic information seeking capabilities through the integration of tools such as search engines and web browsers. However, current mainstream approaches for enabling LLM web search proficiency face significant challenges: supervised fine-tuning struggles with data production in open-search domains, while RL converges quickly, limiting their data utilization efficiency. To address these issues, we propose EvolveSearch, a novel iterative self-evolution framework that combines SFT and RL to enhance agentic web search capabilities without any external human-annotated reasoning data. Extensive experiments on seven multi-hop question-answering (MHQA) benchmarks demonstrate that EvolveSearch consistently improves performance across iterations, ultimately achieving an average improvement of 4.7\% over the current state-of-the-art across seven benchmarks, opening the door to self-evolution agentic capabilities in open web search domains.
Abstract:Addressing intricate real-world problems necessitates in-depth information seeking and multi-step reasoning. Recent progress in agentic systems, exemplified by Deep Research, underscores the potential for autonomous multi-step research. In this work, we present a cohesive paradigm for building end-to-end agentic information seeking agents from a data-centric and training-stage perspective. Our approach consists of four key stages: (1) browsing data construction, (2) trajectories sampling, (3) supervised fine-tuning for effective cold start, and (4) reinforcement learning for enhanced generalisation. We instantiate this framework in a web agent based on the ReAct, WebDancer. Empirical evaluations on the challenging information seeking benchmarks, GAIA and WebWalkerQA, demonstrate the strong performance of WebDancer, achieving considerable results and highlighting the efficacy of our training paradigm. Further analysis of agent training provides valuable insights and actionable, systematic pathways for developing more capable agentic models. The codes and demo will be released in https://github.com/Alibaba-NLP/WebAgent.
Abstract:World models, which predict transitions based on history observation and action sequences, have shown great promise in improving data efficiency for sequential decision making. However, existing world models often require extensive domain-specific training and still produce low-fidelity, coarse predictions, limiting their applicability in complex environments. In contrast, video diffusion models trained on large, internet-scale datasets have demonstrated impressive capabilities in generating high-quality videos that capture diverse real-world dynamics. In this work, we present Vid2World, a general approach for leveraging and transferring pre-trained video diffusion models into interactive world models. To bridge the gap, Vid2World performs casualization of a pre-trained video diffusion model by crafting its architecture and training objective to enable autoregressive generation. Furthermore, it introduces a causal action guidance mechanism to enhance action controllability in the resulting interactive world model. Extensive experiments in robot manipulation and game simulation domains show that our method offers a scalable and effective approach for repurposing highly capable video diffusion models to interactive world models.
Abstract:World models predict state transitions in response to actions and are increasingly developed across diverse modalities. However, standard training objectives such as maximum likelihood estimation (MLE) often misalign with task-specific goals of world models, i.e., transition prediction metrics like accuracy or perceptual quality. In this paper, we present RLVR-World, a unified framework that leverages reinforcement learning with verifiable rewards (RLVR) to directly optimize world models for such metrics. Despite formulating world modeling as autoregressive prediction of tokenized sequences, RLVR-World evaluates metrics of decoded predictions as verifiable rewards. We demonstrate substantial performance gains on both language- and video-based world models across domains, including text games, web navigation, and robot manipulation. Our work indicates that, beyond recent advances in reasoning language models, RLVR offers a promising post-training paradigm for enhancing the utility of generative models more broadly.
Abstract:We present Seed1.5-VL, a vision-language foundation model designed to advance general-purpose multimodal understanding and reasoning. Seed1.5-VL is composed with a 532M-parameter vision encoder and a Mixture-of-Experts (MoE) LLM of 20B active parameters. Despite its relatively compact architecture, it delivers strong performance across a wide spectrum of public VLM benchmarks and internal evaluation suites, achieving the state-of-the-art performance on 38 out of 60 public benchmarks. Moreover, in agent-centric tasks such as GUI control and gameplay, Seed1.5-VL outperforms leading multimodal systems, including OpenAI CUA and Claude 3.7. Beyond visual and video understanding, it also demonstrates strong reasoning abilities, making it particularly effective for multimodal reasoning challenges such as visual puzzles. We believe these capabilities will empower broader applications across diverse tasks. In this report, we mainly provide a comprehensive review of our experiences in building Seed1.5-VL across model design, data construction, and training at various stages, hoping that this report can inspire further research. Seed1.5-VL is now accessible at https://www.volcengine.com/ (Volcano Engine Model ID: doubao-1-5-thinking-vision-pro-250428)
Abstract:In the interaction between agents and their environments, agents expand their capabilities by planning and executing actions. However, LLM-based agents face substantial challenges when deployed in novel environments or required to navigate unconventional action spaces. To empower agents to autonomously explore environments, optimize workflows, and enhance their understanding of actions, we propose SynWorld, a framework that allows agents to synthesize possible scenarios with multi-step action invocation within the action space and perform Monte Carlo Tree Search (MCTS) exploration to effectively refine their action knowledge in the current environment. Our experiments demonstrate that SynWorld is an effective and general approach to learning action knowledge in new environments. Code is available at https://github.com/zjunlp/SynWorld.
Abstract:Scene flow provides crucial motion information for autonomous driving. Recent LiDAR scene flow models utilize the rigid-motion assumption at the instance level, assuming objects are rigid bodies. However, these instance-level methods are not suitable for sparse radar point clouds. In this work, we present a novel $\textbf{T}$raffic-$\textbf{A}$ware $\textbf{R}$adar $\textbf{S}$cene flow estimation method, named $\textbf{TARS}$, which utilizes the motion rigidity at the traffic level. To address the challenges in radar scene flow, we perform object detection and scene flow jointly and boost the latter. We incorporate the feature map from the object detector, trained with detection losses, to make radar scene flow aware of the environment and road users. Therefrom, we construct a Traffic Vector Field (TVF) in the feature space, enabling a holistic traffic-level scene understanding in our scene flow branch. When estimating the scene flow, we consider both point-level motion cues from point neighbors and traffic-level consistency of rigid motion within the space. TARS outperforms the state of the art on a proprietary dataset and the View-of-Delft dataset, improving the benchmarks by 23% and 15%, respectively.
Abstract:Code localization--identifying precisely where in a codebase changes need to be made--is a fundamental yet challenging task in software maintenance. Existing approaches struggle to efficiently navigate complex codebases when identifying relevant code sections. The challenge lies in bridging natural language problem descriptions with the appropriate code elements, often requiring reasoning across hierarchical structures and multiple dependencies. We introduce LocAgent, a framework that addresses code localization through graph-based representation. By parsing codebases into directed heterogeneous graphs, LocAgent creates a lightweight representation that captures code structures (files, classes, functions) and their dependencies (imports, invocations, inheritance), enabling LLM agents to effectively search and locate relevant entities through powerful multi-hop reasoning. Experimental results on real-world benchmarks demonstrate that our approach significantly enhances accuracy in code localization. Notably, our method with the fine-tuned Qwen-2.5-Coder-Instruct-32B model achieves comparable results to SOTA proprietary models at greatly reduced cost (approximately 86% reduction), reaching up to 92.7% accuracy on file-level localization while improving downstream GitHub issue resolution success rates by 12% for multiple attempts (Pass@10). Our code is available at https://github.com/gersteinlab/LocAgent.
Abstract:Personalized large language models (LLMs) aim to tailor their outputs to user preferences. Recent advances in parameter-efficient fine-tuning (PEFT) methods have highlighted the effectiveness of adapting population-level LLMs to personalized LLMs by fine-tuning user-specific parameters with user history. However, user data is typically sparse, making it challenging to adapt LLMs to specific user patterns. To address this challenge, we propose PROgressive PERsonalization (PROPER), a novel progressive learning framework inspired by meso-level theory in social science. PROPER bridges population-level and user-level models by grouping users based on preferences and adapting LLMs in stages. It combines a Mixture-of-Experts (MoE) structure with Low Ranked Adaptation (LoRA), using a user-aware router to assign users to appropriate groups automatically. Additionally, a LoRA-aware router is proposed to facilitate the integration of individual user LoRAs with group-level LoRAs. Experimental results show that PROPER significantly outperforms SOTA models across multiple tasks, demonstrating the effectiveness of our approach.
Abstract:Temporal reasoning is fundamental to human cognition and is crucial for various real-world applications. While recent advances in Large Language Models have demonstrated promising capabilities in temporal reasoning, existing benchmarks primarily rely on rule-based construction, lack contextual depth, and involve a limited range of temporal entities. To address these limitations, we introduce Chinese Time Reasoning (CTM), a benchmark designed to evaluate LLMs on temporal reasoning within the extensive scope of Chinese dynastic chronology. CTM emphasizes cross-entity relationships, pairwise temporal alignment, and contextualized and culturally-grounded reasoning, providing a comprehensive evaluation. Extensive experimental results reveal the challenges posed by CTM and highlight potential avenues for improvement.