Recent works in single-image perceptual super-resolution (SR) have demonstrated unprecedented performance in generating realistic textures by means of deep convolutional networks. However, these convolutional models are excessively large and expensive, hindering their effective deployment to end devices. In this work, we propose a neural architecture search (NAS) approach that integrates NAS and generative adversarial networks (GANs) with recent advances in perceptual SR and pushes the efficiency of small perceptual SR models to facilitate on-device execution. Specifically, we search over the architectures of both the generator and the discriminator sequentially, highlighting the unique challenges and key observations of searching for an SR-optimized discriminator and comparing them with existing discriminator architectures in the literature. Our tiny perceptual SR (TPSR) models outperform SRGAN and EnhanceNet on both full-reference perceptual metric (LPIPS) and distortion metric (PSNR) while being up to 26.4$\times$ more memory efficient and 33.6$\times$ more compute efficient respectively.
We propose a novel fast and robust 3D point clouds segmentation framework via coupled feature selection, named 3DCFS, that jointly performs semantic and instance segmentation. Inspired by the human scene perception process, we design a novel coupled feature selection module, named CFSM, that adaptively selects and fuses the reciprocal semantic and instance features from two tasks in a coupled manner. To further boost the performance of the instance segmentation task in our 3DCFS, we investigate a loss function that helps the model learn to balance the magnitudes of the output embedding dimensions during training, which makes calculating the Euclidean distance more reliable and enhances the generalizability of the model. Extensive experiments demonstrate that our 3DCFS outperforms state-of-the-art methods on benchmark datasets in terms of accuracy, speed and computational cost.
Demand for smartwatches has taken off in recent years with new models which can run independently from smartphones and provide more useful features, becoming first-class mobile platforms. One can access online banking or even make payments on a smartwatch without a paired phone. This makes smartwatches more attractive and vulnerable to malicious attacks, which to date have been largely overlooked. In this paper, we demonstrate Snoopy, a password extraction and inference system which is able to accurately infer passwords entered on Android/Apple watches within 20 attempts, just by eavesdropping on motion sensors. Snoopy uses a uniform framework to extract the segments of motion data when passwords are entered, and uses novel deep neural networks to infer the actual passwords. We evaluate the proposed Snoopy system in the real-world with data from 362 participants and show that our system offers a 3-fold improvement in the accuracy of inferring passwords compared to the state-of-the-art, without consuming excessive energy or computational resources. We also show that Snoopy is very resilient to user and device heterogeneity: it can be trained on crowd-sourced motion data (e.g. via Amazon Mechanical Turk), and then used to attack passwords from a new user, even if they are wearing a different model. This paper shows that, in the wrong hands, Snoopy can potentially cause serious leaks of sensitive information. By raising awareness, we invite the community and manufacturers to revisit the risks of continuous motion sensing on smart wearable devices.
Facial recognition is a key enabling component for emerging Internet of Things (IoT) services such as smart homes or responsive offices. Through the use of deep neural networks, facial recognition has achieved excellent performance. However, this is only possibly when trained with hundreds of images of each user in different viewing and lighting conditions. Clearly, this level of effort in enrolment and labelling is impossible for wide-spread deployment and adoption. Inspired by the fact that most people carry smart wireless devices with them, e.g. smartphones, we propose to use this wireless identifier as a supervisory label. This allows us to curate a dataset of facial images that are unique to a certain domain e.g. a set of people in a particular office. This custom corpus can then be used to finetune existing pre-trained models e.g. FaceNet. However, due to the vagaries of wireless propagation in buildings, the supervisory labels are noisy and weak.We propose a novel technique, AutoTune, which learns and refines the association between a face and wireless identifier over time, by increasing the inter-cluster separation and minimizing the intra-cluster distance. Through extensive experiments with multiple users on two sites, we demonstrate the ability of AutoTune to design an environment-specific, continually evolving facial recognition system with entirely no user effort.
Electric Vehicle (EV) sharing systems have recently experienced unprecedented growth across the globe. During their fast expansion, one fundamental determinant for success is the capability of dynamically predicting the demand of stations as the entire system is evolving continuously. There are several challenges in this dynamic demand prediction problem. Firstly, unlike most of the existing work which predicts demand only for static systems or at few stages of expansion, in the real world we often need to predict the demand as or even before stations are being deployed or closed, to provide information and support for decision making. Secondly, for the stations to be deployed, there is no historical record or additional mobility data available to help the prediction of their demand. Finally, the impact of deploying/closing stations to the remaining stations in the system can be very complex. To address these challenges, in this paper we propose a novel dynamic demand prediction approach based on graph sequence learning, which is able to model the dynamics during the system expansion and predict demand accordingly. We use a local temporal encoding process to handle the available historical data at individual stations, and a dynamic spatial encoding process to take correlations between stations into account with graph convolutional neural networks. The encoded features are fed to a multi-scale prediction network, which forecasts both the long-term expected demand of the stations and their instant demand in the near future. We evaluate the proposed approach on real-world data collected from a major EV sharing platform in Shanghai for one year. Experimental results demonstrate that our approach significantly outperforms the state of the art, showing up to three-fold performance gain in predicting demand for the rapidly expanding EV sharing system.
In this paper, we propose a novel approach, 3D-RecGAN++, which reconstructs the complete 3D structure of a given object from a single arbitrary depth view using generative adversarial networks. Unlike existing work which typically requires multiple views of the same object or class labels to recover the full 3D geometry, the proposed 3D-RecGAN++ only takes the voxel grid representation of a depth view of the object as input, and is able to generate the complete 3D occupancy grid with a high resolution of 256^3 by recovering the occluded/missing regions. The key idea is to combine the generative capabilities of autoencoders and the conditional Generative Adversarial Networks (GAN) framework, to infer accurate and fine-grained 3D structures of objects in high-dimensional voxel space. Extensive experiments on large synthetic datasets and real-world Kinect datasets show that the proposed 3D-RecGAN++ significantly outperforms the state of the art in single view 3D object reconstruction, and is able to reconstruct unseen types of objects.
This paper studies monocular visual odometry (VO) problem. Most of existing VO algorithms are developed under a standard pipeline including feature extraction, feature matching, motion estimation, local optimisation, etc. Although some of them have demonstrated superior performance, they usually need to be carefully designed and specifically fine-tuned to work well in different environments. Some prior knowledge is also required to recover an absolute scale for monocular VO. This paper presents a novel end-to-end framework for monocular VO by using deep Recurrent Convolutional Neural Networks (RCNNs). Since it is trained and deployed in an end-to-end manner, it infers poses directly from a sequence of raw RGB images (videos) without adopting any module in the conventional VO pipeline. Based on the RCNNs, it not only automatically learns effective feature representation for the VO problem through Convolutional Neural Networks, but also implicitly models sequential dynamics and relations using deep Recurrent Neural Networks. Extensive experiments on the KITTI VO dataset show competitive performance to state-of-the-art methods, verifying that the end-to-end Deep Learning technique can be a viable complement to the traditional VO systems.
In this paper, we propose a novel 3D-RecGAN approach, which reconstructs the complete 3D structure of a given object from a single arbitrary depth view using generative adversarial networks. Unlike the existing work which typically requires multiple views of the same object or class labels to recover the full 3D geometry, the proposed 3D-RecGAN only takes the voxel grid representation of a depth view of the object as input, and is able to generate the complete 3D occupancy grid by filling in the occluded/missing regions. The key idea is to combine the generative capabilities of autoencoders and the conditional Generative Adversarial Networks (GAN) framework, to infer accurate and fine-grained 3D structures of objects in high-dimensional voxel space. Extensive experiments on large synthetic datasets show that the proposed 3D-RecGAN significantly outperforms the state of the art in single view 3D object reconstruction, and is able to reconstruct unseen types of objects. Our code and data are available at: https://github.com/Yang7879/3D-RecGAN.
Machine learning techniques, namely convolutional neural networks (CNN) and regression forests, have recently shown great promise in performing 6-DoF localization of monocular images. However, in most cases image-sequences, rather only single images, are readily available. To this extent, none of the proposed learning-based approaches exploit the valuable constraint of temporal smoothness, often leading to situations where the per-frame error is larger than the camera motion. In this paper we propose a recurrent model for performing 6-DoF localization of video-clips. We find that, even by considering only short sequences (20 frames), the pose estimates are smoothed and the localization error can be drastically reduced. Finally, we consider means of obtaining probabilistic pose estimates from our model. We evaluate our method on openly-available real-world autonomous driving and indoor localization datasets.