Abstract:We introduce LEGO for advanced open-vocabulary scene understanding. Beyond basic concept recognition, its core innovation lies in capturing the intrinsic semantic hierarchies within the scene, such as the "flowerpot -> bouquet -> bud -> petal" lineage. While foundation models like SAM can identify multi-granular structures in 2D, their partitions are strictly perspective-bound and lack cross-view consensus. LEGO self-adaptively re-grades volatile multi-view SAM granularities into a unified, 3D-consistent hierarchy. This provides precise supervision for the structurally coherent, multi-level segmentation of 3D scenes. By grounding these segments with CLIP embeddings, LEGO recovers open-vocabulary semantic logic across hierarchical levels. Furthermore, by incorporating spatial relationships, we elevate these segments into level-wise language scene graphs, effectively empowering Large Language Models to perform complex, context-aware spatial reasoning and precise visual grounding. Experimental results demonstrate that LEGO establishes new state-of-the-art performance across both promptable and open-vocabulary 3D segmentation benchmarks, exhibiting advanced hierarchical scene decomposition and context-aware spatial reasoning.
Abstract:Enterprise question answering requires models to acquire proprietary knowledge without discarding general capabilities. We present Wnuan, a three-stage pipeline that constructs task-oriented supervision from documents, performs supervised fine-tuning with general-data replay, and applies reinforcement learning to residual errors. On the 707-question WnuanBench, the primary 32B route raises acceptable-answer rate (AAR) from 52.76% before adaptation to 80.06% after SFT and 91.51% after RL. Under a matched 100-update protocol, residual-error sampling outperforms full-pool and size-matched random sampling by 3.11 and 2.97 points, respectively. Source-cluster bootstrap intervals remain above zero for both contrasts, and a same-domain validation set preserves the ordering. The general-benchmark average decreases by 5.17 points across the route, concentrated in instruction following. The automatic evaluation ensemble agrees with an authoritative domain expert on 90.5% of a stratified Wnuan-Inst response sample. These results characterize both the gains and the general-capability cost of staged enterprise adaptation.
Abstract:Intelligent control of Unmanned Aerial Vehicles (UAVs) swarms has emerged as a critical research focus, and it typically requires the swarm to navigate effectively while avoiding obstacles and achieving continuous coverage over multiple mission targets. Although traditional Multi-Agent Reinforcement Learning (MARL) approaches offer dynamic adaptability, they are hindered by the semantic gap in numerical communication and the rigidity of homogeneous role structures, resulting in poor generalization and limited task scalability. Recent advances in Large Language Model (LLM)-based control frameworks demonstrate strong semantic reasoning capabilities by leveraging extensive prior knowledge. However, due to the lack of online learning and over-reliance on static priors, these works often struggle with effective exploration, leading to reduced individual potential and overall system performance. To address these limitations, we propose a Role-Adaptive LLM-Driven Yoked navigation algorithm RALLY. Specifically, we first develop an LLM-driven semantic decision framework that uses structured natural language for efficient semantic communication and collaborative reasoning. Afterward, we introduce a dynamic role-heterogeneity mechanism for adaptive role switching and personalized decision-making. Furthermore, we propose a Role-value Mixing Network (RMIX)-based assignment strategy that integrates LLM offline priors with MARL online policies to enable semi-offline training of role selection strategies. Experiments in the Multi-Agent Particle Environment (MPE) environment and a Software-In-The-Loop (SITL) platform demonstrate that RALLY outperforms conventional approaches in terms of task coverage, convergence speed, and generalization, highlighting its strong potential for collaborative navigation in agentic multi-UAV systems.
Abstract:We propose SpatialLLM, a novel approach advancing spatial intelligence tasks in complex urban scenes. Unlike previous methods requiring geographic analysis tools or domain expertise, SpatialLLM is a unified language model directly addressing various spatial intelligence tasks without any training, fine-tuning, or expert intervention. The core of SpatialLLM lies in constructing detailed and structured scene descriptions from raw spatial data to prompt pre-trained LLMs for scene-based analysis. Extensive experiments show that, with our designs, pretrained LLMs can accurately perceive spatial distribution information and enable zero-shot execution of advanced spatial intelligence tasks, including urban planning, ecological analysis, traffic management, etc. We argue that multi-field knowledge, context length, and reasoning ability are key factors influencing LLM performances in urban analysis. We hope that SpatialLLM will provide a novel viable perspective for urban intelligent analysis and management. The code and dataset are available at https://github.com/WHU-USI3DV/SpatialLLM.




Abstract:The point clouds collected by the Airborne Laser Scanning (ALS) system provide accurate 3D information of urban land covers. By utilizing multi-temporal ALS point clouds, semantic changes in urban area can be captured, demonstrating significant potential in urban planning, emergency management, and infrastructure maintenance. Existing 3D change detection methods struggle to efficiently extract multi-class semantic information and change features, still facing the following challenges: (1) the difficulty of accurately modeling cross-temporal point clouds spatial relationships for effective change feature extraction; (2) class imbalance of change samples which hinders distinguishability of semantic features; (3) the lack of real-world datasets for 3D semantic change detection. To resolve these challenges, we propose the Multi-task Enhanced Cross-temporal Point Transformer (ME-CPT) network. ME-CPT establishes spatiotemporal correspondences between point cloud across different epochs and employs attention mechanisms to jointly extract semantic change features, facilitating information exchange and change comparison. Additionally, we incorporate a semantic segmentation task and through the multi-task training strategy, further enhance the distinguishability of semantic features, reducing the impact of class imbalance in change types. Moreover, we release a 22.5 $km^2$ 3D semantic change detection dataset, offering diverse scenes for comprehensive evaluation. Experiments on multiple datasets show that the proposed MT-CPT achieves superior performance compared to existing state-of-the-art methods. The source code and dataset will be released upon acceptance at \url{https://github.com/zhangluqi0209/ME-CPT}.
Abstract:3D open-vocabulary scene understanding, which accurately perceives complex semantic properties of objects in space, has gained significant attention in recent years. In this paper, we propose GAGS, a framework that distills 2D CLIP features into 3D Gaussian splatting, enabling open-vocabulary queries for renderings on arbitrary viewpoints. The main challenge of distilling 2D features for 3D fields lies in the multiview inconsistency of extracted 2D features, which provides unstable supervision for the 3D feature field. GAGS addresses this challenge with two novel strategies. First, GAGS associates the prompt point density of SAM with the camera distances, which significantly improves the multiview consistency of segmentation results. Second, GAGS further decodes a granularity factor to guide the distillation process and this granularity factor can be learned in a unsupervised manner to only select the multiview consistent 2D features in the distillation process. Experimental results on two datasets demonstrate significant performance and stability improvements of GAGS in visual grounding and semantic segmentation, with an inference speed 2$\times$ faster than baseline methods. The code and additional results are available at https://pz0826.github.io/GAGS-Webpage/ .
Abstract:This paper introduces a Physics-Informed model architecture that can be adapted to various backbone networks. The model incorporates physical information as additional input and is constrained by a Physics-Informed loss function. Experimental results demonstrate that the additional input of physical information substantially improve the model's ability with a increase in performance observed. Besides, the adoption of the Softplus activation function in the final two fully connected layers significantly enhances model performance. The incorporation of a Physics-Informed loss function has been shown to correct the model's predictions, bringing the back-projections closer to the actual inputs and reducing the errors associated with inversion algorithms. In this work, we have developed a Phantom Data Model to generate customized line integral diagnostic datasets and have also collected SXR diagnostic datasets from EAST and HL-2A. The code, models, and some datasets are publicly available at https://github.com/calledice/onion.




Abstract:In this paper, we propose VistaDream a novel framework to reconstruct a 3D scene from a single-view image. Recent diffusion models enable generating high-quality novel-view images from a single-view input image. Most existing methods only concentrate on building the consistency between the input image and the generated images while losing the consistency between the generated images. VistaDream addresses this problem by a two-stage pipeline. In the first stage, VistaDream begins with building a global coarse 3D scaffold by zooming out a little step with inpainted boundaries and an estimated depth map. Then, on this global scaffold, we use iterative diffusion-based RGB-D inpainting to generate novel-view images to inpaint the holes of the scaffold. In the second stage, we further enhance the consistency between the generated novel-view images by a novel training-free Multiview Consistency Sampling (MCS) that introduces multi-view consistency constraints in the reverse sampling process of diffusion models. Experimental results demonstrate that without training or fine-tuning existing diffusion models, VistaDream achieves consistent and high-quality novel view synthesis using just single-view images and outperforms baseline methods by a large margin. The code, videos, and interactive demos are available at https://vistadream-project-page.github.io/.




Abstract:Dashboard cameras (dashcams) record millions of driving videos daily, offering a valuable potential data source for various applications, including driving map production and updates. A necessary step for utilizing these dashcam data involves the estimation of camera poses. However, the low-quality images captured by dashcams, characterized by motion blurs and dynamic objects, pose challenges for existing image-matching methods in accurately estimating camera poses. In this study, we propose a precise pose estimation method for dashcam images, leveraging the inherent camera motion prior. Typically, image sequences captured by dash cameras exhibit pronounced motion prior, such as forward movement or lateral turns, which serve as essential cues for correspondence estimation. Building upon this observation, we devise a pose regression module aimed at learning camera motion prior, subsequently integrating these prior into both correspondences and pose estimation processes. The experiment shows that, in real dashcams dataset, our method is 22% better than the baseline for pose estimation in AUC5\textdegree, and it can estimate poses for 19% more images with less reprojection error in Structure from Motion (SfM).




Abstract:Developing a unified multi-task foundation model has become a critical challenge in computer vision research. In the current field of 3D computer vision, most datasets only focus on single task, which complicates the concurrent training requirements of various downstream tasks. In this paper, we introduce VEnvision3D, a large 3D synthetic perception dataset for multi-task learning, including depth completion, segmentation, upsampling, place recognition, and 3D reconstruction. Since the data for each task is collected in the same environmental domain, sub-tasks are inherently aligned in terms of the utilized data. Therefore, such a unique attribute can assist in exploring the potential for the multi-task model and even the foundation model without separate training methods. Meanwhile, capitalizing on the advantage of virtual environments being freely editable, we implement some novel settings such as simulating temporal changes in the environment and sampling point clouds on model surfaces. These characteristics enable us to present several new benchmarks. We also perform extensive studies on multi-task end-to-end models, revealing new observations, challenges, and opportunities for future research. Our dataset and code will be open-sourced upon acceptance.