Abstract:Modern top-performing object detectors depend heavily on backbone networks, whose advances bring consistent performance gains through exploring more effective network structures. In this paper, we propose a novel and flexible backbone framework, namely CBNetV2, to construct high-performance detectors using existing open-sourced pre-trained backbones under the pre-training fine-tuning paradigm. In particular, CBNetV2 architecture groups multiple identical backbones, which are connected through composite connections. Specifically, it integrates the high- and low-level features of multiple backbone networks and gradually expands the receptive field to more efficiently perform object detection. We also propose a better training strategy with assistant supervision for CBNet-based detectors. Without additional pre-training of the composite backbone, CBNetV2 can be adapted to various backbones (CNN-based vs. Transformer-based) and head designs of most mainstream detectors (one-stage vs. two-stage, anchor-based vs. anchor-free-based). Experiments provide strong evidence that, compared with simply increasing the depth and width of the network, CBNetV2 introduces a more efficient, effective, and resource-friendly way to build high-performance backbone networks. Particularly, our Dual-Swin-L achieves 59.4% box AP and 51.6% mask AP on COCO test-dev under the single-model and single-scale testing protocol, which is significantly better than the state-of-the-art result (57.7% box AP and 50.2% mask AP) achieved by Swin-L, while the training schedule is reduced by 6$\times$. With multi-scale testing, we push the current best single model result to a new record of 60.1% box AP and 52.3% mask AP without using extra training data. Code is available at https://github.com/VDIGPKU/CBNetV2.
Abstract:Crowd counting on the drone platform is an interesting topic in computer vision, which brings new challenges such as small object inference, background clutter and wide viewpoint. However, there are few algorithms focusing on crowd counting on the drone-captured data due to the lack of comprehensive datasets. To this end, we collect a large-scale dataset and organize the Vision Meets Drone Crowd Counting Challenge (VisDrone-CC2020) in conjunction with the 16th European Conference on Computer Vision (ECCV 2020) to promote the developments in the related fields. The collected dataset is formed by $3,360$ images, including $2,460$ images for training, and $900$ images for testing. Specifically, we manually annotate persons with points in each video frame. There are $14$ algorithms from $15$ institutes submitted to the VisDrone-CC2020 Challenge. We provide a detailed analysis of the evaluation results and conclude the challenge. More information can be found at the website: \url{http://www.aiskyeye.com/}.
Abstract:Recently, pure transformer-based models have shown great potentials for vision tasks such as image classification and detection. However, the design of transformer networks is challenging. It has been observed that the depth, embedding dimension, and number of heads can largely affect the performance of vision transformers. Previous models configure these dimensions based upon manual crafting. In this work, we propose a new one-shot architecture search framework, namely AutoFormer, dedicated to vision transformer search. AutoFormer entangles the weights of different blocks in the same layers during supernet training. Benefiting from the strategy, the trained supernet allows thousands of subnets to be very well-trained. Specifically, the performance of these subnets with weights inherited from the supernet is comparable to those retrained from scratch. Besides, the searched models, which we refer to AutoFormers, surpass the recent state-of-the-arts such as ViT and DeiT. In particular, AutoFormer-tiny/small/base achieve 74.7%/81.7%/82.4% top-1 accuracy on ImageNet with 5.7M/22.9M/53.7M parameters, respectively. Lastly, we verify the transferability of AutoFormer by providing the performance on downstream benchmarks and distillation experiments. Code and models are available at https://github.com/microsoft/AutoML.
Abstract:Classifying the sub-categories of an object from the same super-category (e.g., bird) in a fine-grained visual classification (FGVC) task highly relies on mining multiple discriminative features. Existing approaches mainly tackle this problem by introducing attention mechanisms to locate the discriminative parts or feature encoding approaches to extract the highly parameterized features in a weakly-supervised fashion. In this work, we propose a lightweight yet effective regularization method named Channel DropBlock (CDB), in combination with two alternative correlation metrics, to address this problem. The key idea is to randomly mask out a group of correlated channels during training to destruct features from co-adaptations and thus enhance feature representations. Extensive experiments on three benchmark FGVC datasets show that CDB effectively improves the performance.
Abstract:Camera pose estimation or camera relocalization is the centerpiece in numerous computer vision tasks such as visual odometry, structure from motion (SfM) and SLAM. In this paper we propose a neural network approach with a graph transformer backbone, namely TransCamP, to address the camera relocalization problem. In contrast with prior work where the pose regression is mainly guided by photometric consistency, TransCamP effectively fuses the image features, camera pose information and inter-frame relative camera motions into encoded graph attributes and is trained towards the graph consistency and accuracy instead, yielding significantly higher computational efficiency. By leveraging graph transformer layers with edge features and enabling tensorized adjacency matrix, TransCamP dynamically captures the global attention and thus endows the pose graph with evolving structures to achieve improved robustness and accuracy. In addition, optional temporal transformer layers actively enhance the spatiotemporal inter-frame relation for sequential inputs. Evaluation of the proposed network on various public benchmarks demonstrates that TransCamP outperforms state-of-the-art approaches.
Abstract:Tracking multiple objects in videos relies on modeling the spatial-temporal interactions of the objects. In this paper, we propose a solution named TransMOT, which leverages powerful graph transformers to efficiently model the spatial and temporal interactions among the objects. TransMOT effectively models the interactions of a large number of objects by arranging the trajectories of the tracked objects as a set of sparse weighted graphs, and constructing a spatial graph transformer encoder layer, a temporal transformer encoder layer, and a spatial graph transformer decoder layer based on the graphs. TransMOT is not only more computationally efficient than the traditional Transformer, but it also achieves better tracking accuracy. To further improve the tracking speed and accuracy, we propose a cascade association framework to handle low-score detections and long-term occlusions that require large computational resources to model in TransMOT. The proposed method is evaluated on multiple benchmark datasets including MOT15, MOT16, MOT17, and MOT20, and it achieves state-of-the-art performance on all the datasets.
Abstract:Despite remarkable progress achieved, most neural architecture search (NAS) methods focus on searching for one single accurate and robust architecture. To further build models with better generalization capability and performance, model ensemble is usually adopted and performs better than stand-alone models. Inspired by the merits of model ensemble, we propose to search for multiple diverse models simultaneously as an alternative way to find powerful models. Searching for ensembles is non-trivial and has two key challenges: enlarged search space and potentially more complexity for the searched model. In this paper, we propose a one-shot neural ensemble architecture search (NEAS) solution that addresses the two challenges. For the first challenge, we introduce a novel diversity-based metric to guide search space shrinking, considering both the potentiality and diversity of candidate operators. For the second challenge, we enable a new search dimension to learn layer sharing among different models for efficiency purposes. The experiments on ImageNet clearly demonstrate that our solution can improve the supernet's capacity of ranking ensemble architectures, and further lead to better search results. The discovered architectures achieve superior performance compared with state-of-the-arts such as MobileNetV3 and EfficientNet families under aligned settings. Moreover, we evaluate the generalization ability and robustness of our searched architecture on the COCO detection benchmark and achieve a 3.1% improvement on AP compared with MobileNetV3. Codes and models are available at https://github.com/researchmm/NEAS.
Abstract:Recently, neural architecture search (NAS) has been exploited to design feature pyramid networks (FPNs) and achieved promising results for visual object detection. Encouraged by the success, we propose a novel One-Shot Path Aggregation Network Architecture Search (OPANAS) algorithm, which significantly improves both searching efficiency and detection accuracy. Specifically, we first introduce six heterogeneous information paths to build our search space, namely top-down, bottom-up, fusing-splitting, scale-equalizing, skip-connect and none. Second, we propose a novel search space of FPNs, in which each FPN candidate is represented by a densely-connected directed acyclic graph (each node is a feature pyramid and each edge is one of the six heterogeneous information paths). Third, we propose an efficient one-shot search method to find the optimal path aggregation architecture, that is, we first train a super-net and then find the optimal candidate with an evolutionary algorithm. Experimental results demonstrate the efficacy of the proposed OPANAS for object detection: (1) OPANAS is more efficient than state-of-the-art methods (e.g., NAS-FPN and Auto-FPN), at significantly smaller searching cost (e.g., only 4 GPU days on MS-COCO); (2) the optimal architecture found by OPANAS significantly improves main-stream detectors including RetinaNet, Faster R-CNN and Cascade R-CNN, by 2.3-3.2 % mAP comparing to their FPN counterparts; and (3) a new state-of-the-art accuracy-speed trade-off (52.2 % mAP at 7.6 FPS) at smaller training costs than comparable state-of-the-arts. Code will be released at https://github.com/VDIGPKU/OPANAS.
Abstract:Rotation averaging is a synchronization process on single or multiple rotation groups, and is a fundamental problem in many computer vision tasks such as multi-view structure from motion (SfM). Specifically, rotation averaging involves the recovery of an underlying pose-graph consistency from pairwise relative camera poses. Specifically, given pairwise motion in rotation groups, especially 3-dimensional rotation groups (\eg, $\mathbb{SO}(3)$), one is interested in recovering the original signal of multiple rotations with respect to a fixed frame. In this paper, we propose a robust framework to solve multiple rotation averaging problem, especially in the cases that a significant amount of noisy measurements are present. By introducing the $\epsilon$-cycle consistency term into the solver, we enable the robust initialization scheme to be implemented into the IRLS solver. Instead of conducting the costly edge removal, we implicitly constrain the negative effect of erroneous measurements by weight reducing, such that IRLS failures caused by poor initialization can be effectively avoided. Experiment results demonstrate that our proposed approach outperforms state of the arts on various benchmarks.
Abstract:As a natural way for human-computer interaction, fixation provides a promising solution for interactive image segmentation. In this paper, we focus on Personal Fixations-based Object Segmentation (PFOS) to address issues in previous studies, such as the lack of appropriate dataset and the ambiguity in fixations-based interaction. In particular, we first construct a new PFOS dataset by carefully collecting pixel-level binary annotation data over an existing fixation prediction dataset, such dataset is expected to greatly facilitate the study along the line. Then, considering characteristics of personal fixations, we propose a novel network based on Object Localization and Boundary Preservation (OLBP) to segment the gazed objects. Specifically, the OLBP network utilizes an Object Localization Module (OLM) to analyze personal fixations and locates the gazed objects based on the interpretation. Then, a Boundary Preservation Module (BPM) is designed to introduce additional boundary information to guard the completeness of the gazed objects. Moreover, OLBP is organized in the mixed bottom-up and top-down manner with multiple types of deep supervision. Extensive experiments on the constructed PFOS dataset show the superiority of the proposed OLBP network over 17 state-of-the-art methods, and demonstrate the effectiveness of the proposed OLM and BPM components. The constructed PFOS dataset and the proposed OLBP network are available at https://github.com/MathLee/OLBPNet4PFOS.