Action recognition, which is formulated as a task to identify various human actions in a video, has attracted increasing interest from computer vision researchers due to its importance in various applications. Recently, appearance-based methods have achieved promising progress towards accurate action recognition. In general, these methods mainly fulfill the task by applying various schemes to model spatial and temporal visual information effectively. To better understand the current progress of appearance-based action recognition, we provide a comprehensive review of recent achievements in this area. In particular, we summarise and discuss several dozens of related research papers, which can be roughly divided into four categories according to different appearance modelling strategies. The obtained categories include 2D convolutional methods, 3D convolutional methods, motion representation-based methods, and context representation-based methods. We analyse and discuss representative methods from each category, comprehensively. Empirical results are also summarised to better illustrate cutting-edge algorithms. We conclude by identifying important areas for future research gleaned from our categorisation.
Deep learning is often criticized by two serious issues which rarely exist in natural nervous systems: overfitting and catastrophic forgetting. It can even memorize randomly labelled data, which has little knowledge behind the instance-label pairs. When a deep network continually learns over time by accommodating new tasks, it usually quickly overwrites the knowledge learned from previous tasks. Referred to as the neural variability, it is well-known in neuroscience that human brain reactions exhibit substantial variability even in response to the same stimulus. This mechanism balances accuracy and plasticity/flexibility in the motor learning of natural nervous systems. Thus it motivates us to design a similar mechanism named artificial neural variability (ANV), which helps artificial neural networks learn some advantages from "natural" neural networks. We rigorously prove that ANV plays as an implicit regularizer of the mutual information between the training data and the learned model. This result theoretically guarantees ANV a strictly improved generalizability, robustness to label noise, and robustness to catastrophic forgetting. We then devise a neural variable risk minimization (NVRM) framework and neural variable optimizers to achieve ANV for conventional network architectures in practice. The empirical studies demonstrate that NVRM can effectively relieve overfitting, label noise memorization, and catastrophic forgetting at negligible costs.
In the Internet of Things (IoT) era, billions of sensors and devices collect and process data from the environment, transmit them to cloud centers, and receive feedback via the internet for connectivity and perception. However, transmitting massive amounts of heterogeneous data, perceiving complex environments from these data, and then making smart decisions in a timely manner are difficult. Artificial intelligence (AI), especially deep learning, is now a proven success in various areas including computer vision, speech recognition, and natural language processing. AI introduced into the IoT heralds the era of artificial intelligence of things (AIoT). This paper presents a comprehensive survey on AIoT to show how AI can empower the IoT to make it faster, smarter, greener, and safer. Specifically, we briefly present the AIoT architecture in the context of cloud computing, fog computing, and edge computing. Then, we present progress in AI research for IoT from four perspectives: perceiving, learning, reasoning, and behaving. Next, we summarize some promising applications of AIoT that are likely to profoundly reshape our world. Finally, we highlight the challenges facing AIoT and some potential research opportunities.
Quantum error mitigation techniques are at the heart of quantum hardware implementation, and are the key to performance improvement of the variational quantum learning scheme (VQLS). Although VQLS is partially robust to noise, both empirical and theoretical results exhibit that noise would rapidly deteriorate the performance of most variational quantum algorithms in large-scale problems. Furthermore, VQLS suffers from the barren plateau phenomenon---the gradient generated by the classical optimizer vanishes exponentially with respect to the qubit number. Here we devise a resource and runtime efficient scheme, the quantum architecture search scheme (QAS), to maximally improve the robustness and trainability of VQLS. In particular, given a learning task, QAS actively seeks an optimal circuit architecture to balance benefits and side-effects brought by adding more quantum gates. Specifically, while more quantum gates enable a stronger expressive power of the quantum model, they introduce a larger amount of noise and a more serious barren plateau scenario. Consequently, QAS can effectively suppress the influence of quantum noise and barren plateaus. We implement QAS on both the numerical simulator and real quantum hardware, via the IBM cloud, to accomplish data classification and quantum chemistry tasks. Numerical and experimental results show that QAS significantly outperforms conventional variational quantum algorithms with heuristic circuit architectures. Our work provides practical guidance for developing advanced learning-based quantum error mitigation techniques on near-term quantum devices.
Home-cage social behaviour analysis of mice is an invaluable tool to assess therapeutic efficacy of neurodegenerative diseases. Despite tremendous efforts made within the research community, single-camera video recordings are mainly used for such analysis. Because of the potential to create rich descriptions of mouse social behaviors, the use of multi-view video recordings for rodent observations is increasingly receiving much attention. However, identifying social behaviours from various views is still challenging due to the lack of correspondence across data sources. To address this problem, we here propose a novel multiview latent-attention and dynamic discriminative model that jointly learns view-specific and view-shared sub-structures, where the former captures unique dynamics of each view whilst the latter encodes the interaction between the views. Furthermore, a novel multi-view latent-attention variational autoencoder model is introduced in learning the acquired features, enabling us to learn discriminative features in each view. Experimental results on the standard CRMI13 and our multi-view Parkinson's Disease Mouse Behaviour (PDMB) datasets demonstrate that our model outperforms the other state of the arts technologies and effectively deals with the imbalanced data problem.
Non-autoregressive translation (NAT) significantly accelerates the inference process by predicting the entire target sequence. However, due to the lack of target dependency modelling in the decoder, the conditional generation process heavily depends on the cross-attention. In this paper, we reveal a localness perception problem in NAT cross-attention, for which it is difficult to adequately capture source context. To alleviate this problem, we propose to enhance signals of neighbour source tokens into conventional cross-attention. Experimental results on several representative datasets show that our approach can consistently improve translation quality over strong NAT baselines. Extensive analyses demonstrate that the enhanced cross-attention achieves better exploitation of source contexts by leveraging both local and global information.
Extracting accurate foreground animals from natural animal images benefits many downstream applications such as film production and augmented reality. However, the various appearance and furry characteristics of animals challenge existing matting methods, which usually require extra user inputs such as trimap or scribbles. To resolve these problems, we study the distinct roles of semantics and details for image matting and decompose the task into two parallel sub-tasks: high-level semantic segmentation and low-level details matting. Specifically, we propose a novel Glance and Focus Matting network (GFM), which employs a shared encoder and two separate decoders to learn both tasks in a collaborative manner for end-to-end animal image matting. Besides, we establish a novel Animal Matting dataset (AM-2k) containing 2,000 high-resolution natural animal images from 20 categories along with manually labeled alpha mattes. Furthermore, we investigate the domain gap issue between composite images and natural images systematically by conducting comprehensive analyses of various discrepancies between foreground and background images. We find that a carefully designed composition route RSSN that aims to reduce the discrepancies can lead to a better model with remarkable generalization ability. Comprehensive empirical studies on AM-2k demonstrate that GFM outperforms state-of-the-art methods and effectively reduces the generalization error.
Image-based 3D shape retrieval (IBSR) aims to find the corresponding 3D shape of a given 2D image from a large 3D shape database. The common routine is to map 2D images and 3D shapes into an embedding space and define (or learn) a shape similarity measure. While metric learning with some adaptation techniques seems to be a natural solution to shape similarity learning, the performance is often unsatisfactory for fine-grained shape retrieval. In the paper, we identify the source of the poor performance and propose a practical solution to this problem. We find that the shape difference between a negative pair is entangled with the texture gap, making metric learning ineffective in pushing away negative pairs. To tackle this issue, we develop a geometry-focused multi-view metric learning framework empowered by texture synthesis. The synthesis of textures for 3D shape models creates hard triplets, which suppress the adverse effects of rich texture in 2D images, thereby push the network to focus more on discovering geometric characteristics. Our approach shows state-of-the-art performance on a recently released large-scale 3D-FUTURE[1] repository, as well as three widely studied benchmarks, including Pix3D[2], Stanford Cars[3], and Comp Cars[4]. Codes will be made publicly available at: https://github.com/3D-FRONT-FUTURE/IBSR-texture
This paper proposes a reliable neural network pruning algorithm by setting up a scientific control. Existing pruning methods have developed various hypotheses to approximate the importance of filters to the network and then execute filter pruning accordingly. To increase the reliability of the results, we prefer to have a more rigorous research design by including a scientific control group as an essential part to minimize the effect of all factors except the association between the filter and expected network output. Acting as a control group, knockoff feature is generated to mimic the feature map produced by the network filter, but they are conditionally independent of the example label given the real feature map. We theoretically suggest that the knockoff condition can be approximately preserved given the information propagation of network layers. Besides the real feature map on an intermediate layer, the corresponding knockoff feature is brought in as another auxiliary input signal for the subsequent layers. Redundant filters can be discovered in the adversarial process of different features. Through experiments, we demonstrate the superiority of the proposed algorithm over state-of-the-art methods. For example, our method can reduce 57.8% parameters and 60.2% FLOPs of ResNet-101 with only 0.01% top-1 accuracy loss on ImageNet.