End-to-end speech summarization has been shown to improve performance over cascade baselines. However, such models are difficult to train on very large inputs (dozens of minutes or hours) owing to compute restrictions and are hence trained with truncated model inputs. Truncation leads to poorer models, and a solution to this problem rests in block-wise modeling, i.e., processing a portion of the input frames at a time. In this paper, we develop a method that allows one to train summarization models on very long sequences in an incremental manner. Speech summarization is realized as a streaming process, where hypothesis summaries are updated every block based on new acoustic information. We devise and test strategies to pass semantic context across the blocks. Experiments on the How2 dataset demonstrate that the proposed block-wise training method improves by 3 points absolute on ROUGE-L over a truncated input baseline.
Multiple Object Tracking (MOT) aims to find bounding boxes and identities of targeted objects in consecutive video frames. While fully-supervised MOT methods have achieved high accuracy on existing datasets, they cannot generalize well on a newly obtained dataset or a new unseen domain. In this work, we first address the MOT problem from the cross-domain point of view, imitating the process of new data acquisition in practice. Then, a new cross-domain MOT adaptation from existing datasets is proposed without any pre-defined human knowledge in understanding and modeling objects. It can also learn and update itself from the target data feedback. The intensive experiments are designed on four challenging settings, including MOTSynth to MOT17, MOT17 to MOT20, MOT17 to VisDrone, and MOT17 to DanceTrack. We then prove the adaptability of the proposed self-supervised learning strategy. The experiments also show superior performance on tracking metrics MOTA and IDF1, compared to fully supervised, unsupervised, and self-supervised state-of-the-art methods.
The paper introduces PaintSeg, a new unsupervised method for segmenting objects without any training. We propose an adversarial masked contrastive painting (AMCP) process, which creates a contrast between the original image and a painted image in which a masked area is painted using off-the-shelf generative models. During the painting process, inpainting and outpainting are alternated, with the former masking the foreground and filling in the background, and the latter masking the background while recovering the missing part of the foreground object. Inpainting and outpainting, also referred to as I-step and O-step, allow our method to gradually advance the target segmentation mask toward the ground truth without supervision or training. PaintSeg can be configured to work with a variety of prompts, e.g. coarse masks, boxes, scribbles, and points. Our experimental results demonstrate that PaintSeg outperforms existing approaches in coarse mask-prompt, box-prompt, and point-prompt segmentation tasks, providing a training-free solution suitable for unsupervised segmentation.
Continual semantic segmentation aims to learn new classes while maintaining the information from the previous classes. Although prior studies have shown impressive progress in recent years, the fairness concern in the continual semantic segmentation needs to be better addressed. Meanwhile, fairness is one of the most vital factors in deploying the deep learning model, especially in human-related or safety applications. In this paper, we present a novel Fairness Continual Learning approach to the semantic segmentation problem. In particular, under the fairness objective, a new fairness continual learning framework is proposed based on class distributions. Then, a novel Prototypical Contrastive Clustering loss is proposed to address the significant challenges in continual learning, i.e., catastrophic forgetting and background shift. Our proposed loss has also been proven as a novel, generalized learning paradigm of knowledge distillation commonly used in continual learning. Moreover, the proposed Conditional Structural Consistency loss further regularized the structural constraint of the predicted segmentation. Our proposed approach has achieved State-of-the-Art performance on three standard scene understanding benchmarks, i.e., ADE20K, Cityscapes, and Pascal VOC, and promoted the fairness of the segmentation model.
In this paper, we introduce the imprecise label learning (ILL) framework, a unified approach to handle various imprecise label configurations, which are commonplace challenges in machine learning tasks. ILL leverages an expectation-maximization (EM) algorithm for the maximum likelihood estimation (MLE) of the imprecise label information, treating the precise labels as latent variables. Compared to previous versatile methods attempting to infer correct labels from the imprecise label information, our ILL framework considers all possible labeling imposed by the imprecise label information, allowing a unified solution to deal with any imprecise labels. With comprehensive experimental results, we demonstrate that ILL can seamlessly adapt to various situations, including partial label learning, semi-supervised learning, noisy label learning, and a mixture of these settings. Notably, our simple method surpasses the existing techniques for handling imprecise labels, marking the first unified framework with robust and effective performance across various imprecise labels. We believe that our approach has the potential to significantly enhance the performance of machine learning models on tasks where obtaining precise labels is expensive and complicated. We hope our work will inspire further research on this topic with an open-source codebase release.
This paper presents a novel approach for detecting ChatGPT-generated vs. human-written text using language models. To this end, we first collected and released a pre-processed dataset named OpenGPTText, which consists of rephrased content generated using ChatGPT. We then designed, implemented, and trained two different models for text classification, using Robustly Optimized BERT Pretraining Approach (RoBERTa) and Text-to-Text Transfer Transformer (T5), respectively. Our models achieved remarkable results, with an accuracy of over 97% on the test dataset, as evaluated through various metrics. Furthermore, we conducted an interpretability study to showcase our model's ability to extract and differentiate key features between human-written and ChatGPT-generated text. Our findings provide important insights into the effective use of language models to detect generated text.
Although Domain Adaptation in Semantic Scene Segmentation has shown impressive improvement in recent years, the fairness concerns in the domain adaptation have yet to be well defined and addressed. In addition, fairness is one of the most critical aspects when deploying the segmentation models into human-related real-world applications, e.g., autonomous driving, as any unfair predictions could influence human safety. In this paper, we propose a novel Fairness Domain Adaptation (FREDOM) approach to semantic scene segmentation. In particular, from the proposed formulated fairness objective, a new adaptation framework will be introduced based on the fair treatment of class distributions. Moreover, to generally model the context of structural dependency, a new conditional structural constraint is introduced to impose the consistency of predicted segmentation. Thanks to the proposed Conditional Structure Network, the self-attention mechanism has sufficiently modeled the structural information of segmentation. Through the ablation studies, the proposed method has shown the performance improvement of the segmentation models and promoted fairness in the model predictions. The experimental results on the two standard benchmarks, i.e., SYNTHIA $\to$ Cityscapes and GTA5 $\to$ Cityscapes, have shown that our method achieved State-of-the-Art (SOTA) performance.
In this paper, we present a method for fine-tuning models trained on the Deep Noise Suppression (DNS) 2020 Challenge to improve their performance on Voice over Internet Protocol (VoIP) applications. Our approach involves adapting the DNS 2020 models to the specific acoustic characteristics of VoIP communications, which includes distortion and artifacts caused by compression, transmission, and platform-specific processing. To this end, we propose a multi-task learning framework for VoIP-DNS that jointly optimizes noise suppression and VoIP-specific acoustics for speech enhancement. We evaluate our approach on a diverse VoIP scenarios and show that it outperforms both industry performance and state-of-the-art methods for speech enhancement on VoIP applications. Our results demonstrate the potential of models trained on DNS-2020 to be improved and tailored to different VoIP platforms using VoIP-DNS, whose findings have important applications in areas such as speech recognition, voice assistants, and telecommunication.
General-purpose embedding is highly desirable for few-shot even zero-shot learning in many application scenarios, including audio tasks. In order to understand representations better, we conducted a thorough error analysis and visualization of HEAR 2021 submission results. Inspired by the analysis, this work experiments with different front-end audio preprocessing methods, including Constant-Q Transform (CQT) and Short-time Fourier transform (STFT), and proposes a Batch Embedding Covariance Regularization (BECR) term to uncover a more holistic simulation of the frequency information received by the human auditory system. We tested the models on the suite of HEAR 2021 tasks, which encompass a broad category of tasks. Preliminary results show (1) the proposed BECR can incur a more dispersed embedding on the test set, (2) BECR improves the PaSST model without extra computation complexity, and (3) STFT preprocessing outperforms CQT in all tasks we tested. Github:https://github.com/ankitshah009/general_audio_embedding_hear_2021
Machine Listening, as usually formalized, attempts to perform a task that is, from our perspective, fundamentally human-performable, and performed by humans. Current automated models of Machine Listening vary from purely data-driven approaches to approaches imitating human systems. In recent years, the most promising approaches have been hybrid in that they have used data-driven approaches informed by models of the perceptual, cognitive, and semantic processes of the human system. Not only does the guidance provided by models of human perception and domain knowledge enable better, and more generalizable Machine Listening, in the converse, the lessons learned from these models may be used to verify or improve our models of human perception themselves. This paper summarizes advances in the development of such hybrid approaches, ranging from Machine Listening models that are informed by models of peripheral (human) auditory processes, to those that employ or derive semantic information encoded in relations between sounds. The research described herein was presented in a special session on "Synergy between human and machine approaches to sound/scene recognition and processing" at the 2023 ICASSP meeting.