Recent open-vocabulary robot mapping methods enrich dense geometric maps with pre-trained visual-language features. While these maps allow for the prediction of point-wise saliency maps when queried for a certain language concept, large-scale environments and abstract queries beyond the object level still pose a considerable hurdle, ultimately limiting language-grounded robotic navigation. In this work, we present HOV-SG, a hierarchical open-vocabulary 3D scene graph mapping approach for language-grounded robot navigation. Leveraging open-vocabulary vision foundation models, we first obtain state-of-the-art open-vocabulary segment-level maps in 3D and subsequently construct a 3D scene graph hierarchy consisting of floor, room, and object concepts, each enriched with open-vocabulary features. Our approach is able to represent multi-story buildings and allows robotic traversal of those using a cross-floor Voronoi graph. HOV-SG is evaluated on three distinct datasets and surpasses previous baselines in open-vocabulary semantic accuracy on the object, room, and floor level while producing a 75% reduction in representation size compared to dense open-vocabulary maps. In order to prove the efficacy and generalization capabilities of HOV-SG, we showcase successful long-horizon language-conditioned robot navigation within real-world multi-storage environments. We provide code and trial video data at http://hovsg.github.io/.
Sample efficient learning of manipulation skills poses a major challenge in robotics. While recent approaches demonstrate impressive advances in the type of task that can be addressed and the sensing modalities that can be incorporated, they still require large amounts of training data. Especially with regard to learning actions on robots in the real world, this poses a major problem due to the high costs associated with both demonstrations and real-world robot interactions. To address this challenge, we introduce BOpt-GMM, a hybrid approach that combines imitation learning with own experience collection. We first learn a skill model as a dynamical system encoded in a Gaussian Mixture Model from a few demonstrations. We then improve this model with Bayesian optimization building on a small number of autonomous skill executions in a sparse reward setting. We demonstrate the sample efficiency of our approach on multiple complex manipulation skills in both simulations and real-world experiments. Furthermore, we make the code and pre-trained models publicly available at http://bopt-gmm. cs.uni-freiburg.de.
Active traffic management incorporating autonomous vehicles (AVs) promises a future with diminished congestion and enhanced traffic flow. However, developing algorithms for real-world application requires addressing the challenges posed by continuous traffic flow and partial observability. To bridge this gap and advance the field of active traffic management towards greater decentralization, we introduce a novel asymmetric actor-critic model aimed at learning decentralized cooperative driving policies for autonomous vehicles using single-agent reinforcement learning. Our approach employs attention neural networks with masking to handle the dynamic nature of real-world traffic flow and partial observability. Through extensive evaluations against baseline controllers across various traffic scenarios, our model shows great potential for improving traffic flow at diverse bottleneck locations within the road system. Additionally, we explore the challenge associated with the conservative driving behaviors of autonomous vehicles that adhere strictly to traffic regulations. The experiment results illustrate that our proposed cooperative policy can mitigate potential traffic slowdowns without compromising safety.
Semantic scene segmentation from a bird's-eye-view (BEV) perspective plays a crucial role in facilitating planning and decision-making for mobile robots. Although recent vision-only methods have demonstrated notable advancements in performance, they often struggle under adverse illumination conditions such as rain or nighttime. While active sensors offer a solution to this challenge, the prohibitively high cost of LiDARs remains a limiting factor. Fusing camera data with automotive radars poses a more inexpensive alternative but has received less attention in prior research. In this work, we aim to advance this promising avenue by introducing BEVCar, a novel approach for joint BEV object and map segmentation. The core novelty of our approach lies in first learning a point-based encoding of raw radar data, which is then leveraged to efficiently initialize the lifting of image features into the BEV space. We perform extensive experiments on the nuScenes dataset and demonstrate that BEVCar outperforms the current state of the art. Moreover, we show that incorporating radar information significantly enhances robustness in challenging environmental conditions and improves segmentation performance for distant objects. To foster future research, we provide the weather split of the nuScenes dataset used in our experiments, along with our code and trained models at http://bevcar.cs.uni-freiburg.de.
Automated and autonomous industrial inspection is a longstanding research field, driven by the necessity to enhance safety and efficiency within industrial settings. In addressing this need, we introduce an autonomously navigating robotic system designed for comprehensive plant inspection. This innovative system comprises a robotic platform equipped with a diverse array of sensors integrated to facilitate the detection of various process and infrastructure parameters. These sensors encompass optical (LiDAR, Stereo, UV/IR/RGB cameras), olfactory (electronic nose), and acoustic (microphone array) capabilities, enabling the identification of factors such as methane leaks, flow rates, and infrastructural anomalies. The proposed system underwent individual evaluation at a wastewater treatment site within a chemical plant, providing a practical and challenging environment for testing. The evaluation process encompassed key aspects such as object detection, 3D localization, and path planning. Furthermore, specific evaluations were conducted for optical methane leak detection and localization, as well as acoustic assessments focusing on pump equipment and gas leak localization.
The availability of a reliable map and a robust localization system is critical for the operation of an autonomous vehicle. In a modern system, both mapping and localization solutions generally employ convolutional neural network (CNN) --based perception. Hence, any algorithm should consider potential errors in perception for safe and robust functioning. In this work, we present uncertainty-aware panoptic Localization and Mapping (uPLAM), which employs perception uncertainty as a bridge to fuse the perception information with classical localization and mapping approaches. We introduce an uncertainty-based map aggregation technique to create a long-term panoptic bird's eye view map and provide an associated mapping uncertainty. Our map consists of surface semantics and landmarks with unique IDs. Moreover, we present panoptic uncertainty-aware particle filter-based localization. To this end, we propose an uncertainty-based particle importance weight calculation for the adaptive incorporation of perception information into localization. We also present a new dataset for evaluating long-term panoptic mapping and map-based localization. Extensive evaluations showcase that our proposed uncertainty incorporation leads to better mapping with reliable uncertainty estimates and accurate localization. We make our dataset and code available at: \url{http://uplam.cs.uni-freiburg.de}
Reliable object grasping is a crucial capability for autonomous robots. However, many existing grasping approaches focus on general clutter removal without explicitly modeling objects and thus only relying on the visible local geometry. We introduce CenterGrasp, a novel framework that combines object awareness and holistic grasping. CenterGrasp learns a general object prior by encoding shapes and valid grasps in a continuous latent space. It consists of an RGB-D image encoder that leverages recent advances to detect objects and infer their pose and latent code, and a decoder to predict shape and grasps for each object in the scene. We perform extensive experiments on simulated as well as real-world cluttered scenes and demonstrate strong scene reconstruction and 6-DoF grasp-pose estimation performance. Compared to the state of the art, CenterGrasp achieves an improvement of 38.5 mm in shape reconstruction and 33 percentage points on average in grasp success. We make the code and trained models publicly available at http://centergrasp.cs.uni-freiburg.de.
A long-standing challenge for a robotic manipulation system operating in real-world scenarios is adapting and generalizing its acquired motor skills to unseen environments. We tackle this challenge employing hybrid skill models that integrate imitation and reinforcement paradigms, to explore how the learning and adaptation of a skill, along with its core grounding in the scene through a learned keypoint, can facilitate such generalization. To that end, we develop Keypoint Integrated Soft Actor-Critic Gaussian Mixture Models (KIS-GMM) approach that learns to predict the reference of a dynamical system within the scene as a 3D keypoint, leveraging visual observations obtained by the robot's physical interactions during skill learning. Through conducting comprehensive evaluations in both simulated and real-world environments, we show that our method enables a robot to gain a significant zero-shot generalization to novel environments and to refine skills in the target environments faster than learning from scratch. Importantly, this is achieved without the need for new ground truth data. Moreover, our method effectively copes with scene displacements.
Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for many applications. Can such a consolidation happen in robotics? Conventionally, robotic learning methods train a separate model for every application, every robot, and even every environment. Can we instead train generalist X-robot policy that can be adapted efficiently to new robots, tasks, and environments? In this paper, we provide datasets in standardized data formats and models to make it possible to explore this possibility in the context of robotic manipulation, alongside experimental results that provide an example of effective X-robot policies. We assemble a dataset from 22 different robots collected through a collaboration between 21 institutions, demonstrating 527 skills (160266 tasks). We show that a high-capacity model trained on this data, which we call RT-X, exhibits positive transfer and improves the capabilities of multiple robots by leveraging experience from other platforms. More details can be found on the project website $\href{https://robotics-transformer-x.github.io}{\text{robotics-transformer-x.github.io}}$.