Contemporary conversational systems often present a significant limitation: their responses lack the emotional depth and disfluent characteristic of human interactions. This absence becomes particularly noticeable when users seek more personalized and empathetic interactions. Consequently, this makes them seem mechanical and less relatable to human users. Recognizing this gap, we embarked on a journey to humanize machine communication, to ensure AI systems not only comprehend but also resonate. To address this shortcoming, we have designed an innovative speech synthesis pipeline. Within this framework, a cutting-edge language model introduces both human-like emotion and disfluencies in a zero-shot setting. These intricacies are seamlessly integrated into the generated text by the language model during text generation, allowing the system to mirror human speech patterns better, promoting more intuitive and natural user interactions. These generated elements are then adeptly transformed into corresponding speech patterns and emotive sounds using a rule-based approach during the text-to-speech phase. Based on our experiments, our novel system produces synthesized speech that's almost indistinguishable from genuine human communication, making each interaction feel more personal and authentic.
Recently, there have been efforts to encode the linguistic information of speech using a self-supervised framework for speech synthesis. However, predicting representations from surrounding representations can inadvertently entangle speaker information in the speech representation. This paper aims to remove speaker information by exploiting the structured nature of speech, composed of discrete units like phonemes with clear boundaries. A neural network predicts these boundaries, enabling variable-length pooling for event-based representation extraction instead of fixed-rate methods. The boundary predictor outputs a probability for the boundary between 0 and 1, making pooling soft. The model is trained to minimize the difference with the pooled representation of the data augmented by time-stretch and pitch-shift. To confirm that the learned representation includes contents information but is independent of speaker information, the model was evaluated with libri-light's phonetic ABX task and SUPERB's speaker identification task.
We introduce the Alternating Reading Task (ART) Corpus, a collection of dyadic sentence reading for studying the entrainment and imitation behaviour in speech communication. The ART corpus features three experimental conditions - solo reading, alternating reading, and deliberate imitation - as well as three sub-corpora encompassing French-, Italian-, and Slovak-accented English. This design allows systematic investigation of speech entrainment in a controlled and less-spontaneous setting. Alongside detailed transcriptions, it includes English proficiency scores, demographics, and in-experiment questionnaires for probing linguistic, personal and interpersonal influences on entrainment. Our presentation covers its design, collection, annotation processes, initial analysis, and future research prospects.
The recent advancements in large language models (LLMs) have revolutionized the field of natural language processing, progressively broadening their scope to multimodal perception and generation. However, effectively integrating listening capabilities into LLMs poses significant challenges, particularly with respect to generalizing across varied contexts and executing complex auditory tasks. In this work, we introduce WavLLM, a robust and adaptive speech large language model with dual encoders, and a prompt-aware LoRA weight adapter, optimized by a two-stage curriculum learning approach. Leveraging dual encoders, we decouple different types of speech information, utilizing a Whisper encoder to process the semantic content of speech, and a WavLM encoder to capture the unique characteristics of the speaker's identity. Within the curriculum learning framework, WavLLM first builds its foundational capabilities by optimizing on mixed elementary single tasks, followed by advanced multi-task training on more complex tasks such as combinations of the elementary tasks. To enhance the flexibility and adherence to different tasks and instructions, a prompt-aware LoRA weight adapter is introduced in the second advanced multi-task training stage. We validate the proposed model on universal speech benchmarks including tasks such as ASR, ST, SV, ER, and also apply it to specialized datasets like Gaokao English listening comprehension set for SQA, and speech Chain-of-Thought (CoT) evaluation set. Experiments demonstrate that the proposed model achieves state-of-the-art performance across a range of speech tasks on the same model size, exhibiting robust generalization capabilities in executing complex tasks using CoT approach. Furthermore, our model successfully completes Gaokao tasks without specialized training. The codes, models, audio, and Gaokao evaluation set can be accessed at \url{aka.ms/wavllm}.
We present RALL-E, a robust language modeling method for text-to-speech (TTS) synthesis. While previous work based on large language models (LLMs) shows impressive performance on zero-shot TTS, such methods often suffer from poor robustness, such as unstable prosody (weird pitch and rhythm/duration) and a high word error rate (WER), due to the autoregressive prediction style of language models. The core idea behind RALL-E is chain-of-thought (CoT) prompting, which decomposes the task into simpler steps to enhance the robustness of LLM-based TTS. To accomplish this idea, RALL-E first predicts prosody features (pitch and duration) of the input text and uses them as intermediate conditions to predict speech tokens in a CoT style. Second, RALL-E utilizes the predicted duration prompt to guide the computing of self-attention weights in Transformer to enforce the model to focus on the corresponding phonemes and prosody features when predicting speech tokens. Results of comprehensive objective and subjective evaluations demonstrate that, compared to a powerful baseline method VALL-E, RALL-E significantly improves the WER of zero-shot TTS from $6.3\%$ (without reranking) and $2.1\%$ (with reranking) to $2.8\%$ and $1.0\%$, respectively. Furthermore, we demonstrate that RALL-E correctly synthesizes sentences that are hard for VALL-E and reduces the error rate from $68\%$ to $4\%$.
Recent advancements in Natural Language Processing (NLP) have seen Large-scale Language Models (LLMs) excel at producing high-quality text for various purposes. Notably, in Text-To-Speech (TTS) systems, the integration of BERT for semantic token generation has underscored the importance of semantic content in producing coherent speech outputs. Despite this, the specific utility of LLMs in enhancing TTS synthesis remains considerably limited. This research introduces an innovative approach, Llama-VITS, which enhances TTS synthesis by enriching the semantic content of text using LLM. Llama-VITS integrates semantic embeddings from Llama2 with the VITS model, a leading end-to-end TTS framework. By leveraging Llama2 for the primary speech synthesis process, our experiments demonstrate that Llama-VITS matches the naturalness of the original VITS (ORI-VITS) and those incorporate BERT (BERT-VITS), on the LJSpeech dataset, a substantial collection of neutral, clear speech. Moreover, our method significantly enhances emotive expressiveness on the EmoV_DB_bea_sem dataset, a curated selection of emotionally consistent speech from the EmoV_DB dataset, highlighting its potential to generate emotive speech.
We introduce VoiceCraft, a token infilling neural codec language model, that achieves state-of-the-art performance on both speech editing and zero-shot text-to-speech (TTS) on audiobooks, internet videos, and podcasts. VoiceCraft employs a Transformer decoder architecture and introduces a token rearrangement procedure that combines causal masking and delayed stacking to enable generation within an existing sequence. On speech editing tasks, VoiceCraft produces edited speech that is nearly indistinguishable from unedited recordings in terms of naturalness, as evaluated by humans; for zero-shot TTS, our model outperforms prior SotA models including VALLE and the popular commercial model XTTS-v2. Crucially, the models are evaluated on challenging and realistic datasets, that consist of diverse accents, speaking styles, recording conditions, and background noise and music, and our model performs consistently well compared to other models and real recordings. In particular, for speech editing evaluation, we introduce a high quality, challenging, and realistic dataset named RealEdit. We encourage readers to listen to the demos at https://jasonppy.github.io/VoiceCraft_web.
This paper addresses the problem of generating lifelike holistic co-speech motions for 3D avatars, focusing on two key aspects: variability and coordination. Variability allows the avatar to exhibit a wide range of motions even with similar speech content, while coordination ensures a harmonious alignment among facial expressions, hand gestures, and body poses. We aim to achieve both with ProbTalk, a unified probabilistic framework designed to jointly model facial, hand, and body movements in speech. ProbTalk builds on the variational autoencoder (VAE) architecture and incorporates three core designs. First, we introduce product quantization (PQ) to the VAE, which enriches the representation of complex holistic motion. Second, we devise a novel non-autoregressive model that embeds 2D positional encoding into the product-quantized representation, thereby preserving essential structure information of the PQ codes. Last, we employ a secondary stage to refine the preliminary prediction, further sharpening the high-frequency details. Coupling these three designs enables ProbTalk to generate natural and diverse holistic co-speech motions, outperforming several state-of-the-art methods in qualitative and quantitative evaluations, particularly in terms of realism. Our code and model will be released for research purposes at https://feifeifeiliu.github.io/probtalk/.
In the realm of media technology, digital humans have gained prominence due to rapid advancements in computer technology. However, the manual modeling and control required for the majority of digital humans pose significant obstacles to efficient development. The speech-driven methods offer a novel avenue for manipulating the mouth shape and expressions of digital humans. Despite the proliferation of driving methods, the quality of many generated talking head (TH) videos remains a concern, impacting user visual experiences. To tackle this issue, this paper introduces the Talking Head Quality Assessment (THQA) database, featuring 800 TH videos generated through 8 diverse speech-driven methods. Extensive experiments affirm the THQA database's richness in character and speech features. Subsequent subjective quality assessment experiments analyze correlations between scoring results and speech-driven methods, ages, and genders. In addition, experimental results show that mainstream image and video quality assessment methods have limitations for the THQA database, underscoring the imperative for further research to enhance TH video quality assessment. The THQA database is publicly accessible at https://github.com/zyj-2000/THQA.
Parkinsons disease is the second most prevalent neurodegenerative disorder with over ten million active cases worldwide and one million new diagnoses per year. Detecting and subsequently diagnosing the disease is challenging because of symptom heterogeneity with respect to complexity, as well as the type and timing of phenotypic manifestations. Typically, language impairment can present in the prodromal phase and precede motor symptoms suggesting that a linguistic-based approach could serve as a diagnostic method for incipient Parkinsons disease. Additionally, improved linguistic models may enhance other approaches through ensemble techniques. The field of large language models is advancing rapidly, presenting the opportunity to explore the use of these new models for detecting Parkinsons disease and to improve on current linguistic approaches with high-dimensional representations of linguistics. We evaluate the application of state-of-the-art large language models to detect Parkinsons disease automatically from spontaneous speech with up to 73% accuracy.