Recommendation is the task of providing personalized suggestions to users based on their preferences and behavior.
Bandits with noncompliance separate the learner's recommendation from the treatment actually delivered, so the learning target itself must be chosen. A platform may care about recommendation welfare in the current mediated workflow, treatment learning for a future direct-control regime, or anytime-valid uncertainty for one of those targets. These objectives need not agree. We formalize this objective-choice problem, identify the direct-control regime in which recommendation and treatment objectives collapse, and show by example that recommendation welfare can strictly exceed every learner-measurable treatment policy when downstream actors use private information. For finite-context square-IV problems we propose BRACE, a parameter-free phase-doubling algorithm that performs IV inversion only after matrix certification and otherwise returns full-range but honest structural intervals. BRACE delivers simultaneous policy-value validity, fixed-gap identification of the operationally optimal recommendation policy, and fixed-gap identification of the structurally optimal treatment policy under contextual homogeneity and invertibility. We complement the theory with a finite-context empirical benchmark spanning direct control, mediated present-versus-future tradeoffs, weak identification, homogeneity failure, and rectangular overidentification. The experiments show that safety appears as regret on easy problems, as abstention and wide valid intervals under weak identification, as a reason to prefer recommendation welfare under homogeneity failure, and as tighter structural uncertainty when extra instruments are available. For rich contexts, we also derive an orthogonal score whose conditional bias factorizes into compliance-model and outcome-model errors, clarifying what must be stabilized for anytime-valid semiparametric IV inference.
Aligning generative recommender systems to user preferences via post-training is critical for closing the gap between next-item prediction and actual recommendation quality. Existing post-training methods are ill-suited for production-scale systems: RLHF methods reward hack due to noisy user feedback and unreliable reward models, offline RL alternatives require propensity scores that are unavailable, and online interaction is infeasible. We identify exponential reward-weighted SFT with weights $w = \exp(r/λ)$ as uniquely suited to this setting, and provide the theoretical and empirical foundations that explain why. By optimizing directly on observed rewards without querying a learned reward model, the method is immune to reward hacking, requires no propensity scores, and is fully offline. We prove the first policy improvement guarantees for this setting under noisy rewards, showing that the gap scales only logarithmically with catalog size and remains informative even for large item catalogs. Crucially, we show that temperature $λ$ explicitly and quantifiably controls the robustness-improvement tradeoff, providing practitioners with a single interpretable regularization hyperparameter with theoretical grounding. Experiments on three open-source and one proprietary dataset against four baselines confirm that exponential reward weighting is simple, scalable, and consistently outperforms RLHF-based alternatives.
Current Graphical User Interface (GUI) agents operate primarily under a reactive paradigm: a user must provide an explicit instruction for the agent to execute a task. However, an intelligent AI assistant should be proactive, which is capable of anticipating user intentions directly from continuous visual inputs, such as mobile or desktop screenshots, and offering timely recommendations without explicit user prompting. Transitioning to this proactive paradigm presents significant challenges. Real-world screen activity is rarely linear; it consists of long-horizon trajectories fraught with noisy browsing, meaningless actions, and multithreaded task-switching. To address this gap, we introduce PIRA-Bench (Proactive Intent Recommendation Agent Benchmark), a novel benchmark for evaluating multimodal large language models (MLLMs) on continuous, weakly-supervised visual inputs. Unlike reactive datasets, PIRA-Bench features complex trajectories with multiple interleaved intents and noisy segments with various user profile contexts, challenging agents to detect actionable events while fitting to user preferences. Furthermore, we propose the PIRF baseline, a memory-aware, state-tracking framework that empowers general MLLMs to manage multiple task threads and handle misleading visual inputs. PIRA-Bench serves as an initial step toward robust and proactive GUI-based personal assistants.
Vision-Language Models (VLMs) have demonstrated remarkable capabilities in aligning and understanding multimodal signals, yet their potential to reason over structured data, where multimodal entities are connected through explicit relational graphs, remains largely underexplored. Unlocking this capability is crucial for real-world applications such as social networks, recommendation systems, and scientific discovery, where multimodal information is inherently structured. To bridge this gap, we present GraphVLM, a systematic benchmark designed to evaluate and harness the capabilities of VLMs for multimodal graph learning (MMGL). GraphVLM investigates three complementary paradigms for integrating VLMs with graph reasoning: (1) VLM-as-Encoder, which enriches graph neural networks through multimodal feature fusion; (2) VLM-as-Aligner, which bridges modalities in latent or linguistic space to facilitate LLM-based structured reasoning; and (3) VLM-as-Predictor, which directly employs VLMs as multimodal backbones for graph learning tasks. Extensive experiments across six datasets from diverse domains demonstrate that VLMs enhance multimodal graph learning via all three roles. Among these paradigms, VLM-as-Predictor achieves the most substantial and consistent performance gains, revealing the untapped potential of vision-language models as a new foundation for multimodal graph learning. The benchmark code is publicly available at https://github.com/oamyjin/GraphVLM.
Accurate intraoperative navigation is essential for robot-assisted endoluminal intervention, but remains difficult because of limited endoscopic field of view and dynamic artifacts. Existing navigation platforms often rely on external localization technologies, such as electromagnetic tracking or shape sensing, which increase hardware complexity and remain vulnerable to intraoperative anatomical mismatch. We present a vision-only autonomy framework that performs long-horizon bronchoscopic navigation using preoperative CT-derived virtual targets and live endoscopic video, without external tracking during navigation. The framework uses hierarchical long-short agents: a short-term reactive agent for continuous low-latency motion control, and a long-term strategic agent for decision support at anatomically ambiguous points. When their recommendations conflict, a world-model critic predicts future visual states for candidate actions and selects the action whose predicted state best matches the target view. We evaluated the system in a high-fidelity airway phantom, three ex vivo porcine lungs, and a live porcine model. The system reached all planned segmental targets in the phantom, maintained 80\% success to the eighth generation ex vivo, and achieved in vivo navigation performance comparable to the expert bronchoscopist. These results support the preclinical feasibility of sensor-free autonomous bronchoscopic navigation.
Machine unlearning (MU) enables the removal of selected training data from trained models, to address privacy compliance, security, and liability issues in recommender systems. Existing MU benchmarks poorly reflect real-world recommender settings: they focus primarily on collaborative filtering, assume unrealistically large deletion requests, and overlook practical constraints such as sequential unlearning and efficiency. We present ERASE, a large-scale benchmark for MU in recommender systems designed to align with real-world usage. ERASE spans three core tasks -- collaborative filtering, session-based recommendation, and next-basket recommendation -- and includes unlearning scenarios inspired by real-world applications, such as sequentially removing sensitive interactions or spam. The benchmark covers seven unlearning algorithms, including general-purpose and recommender-specific methods, across nine public datasets and nine state-of-the-art models. We execute ERASE to produce more than 600 GB of reusable artifacts, such as extensive experimental logs and more than a thousand model checkpoints. Crucially, the artifacts that we release enable systematic analysis of where current unlearning methods succeed and where they fall short. ERASE showcases that approximate unlearning can match retraining in some settings, but robustness varies widely across datasets and architectures. Repeated unlearning exposes weaknesses in general-purpose methods, especially for attention-based and recurrent models, while recommender-specific approaches behave more reliably. ERASE provides the empirical foundation to help the community assess, drive, and track progress toward practical MU in recommender systems.
The relationship between content production and consumption on algorithm-driven platforms like YouTube plays a critical role in shaping ideological behaviors. While prior work has largely focused on user behavior and algorithmic recommendations, the interplay between what is produced and what gets consumed, and its role in ideological shifts remains understudied. In this paper, we present a longitudinal, mixed-methods analysis combining one year of YouTube watch history with two waves of ideological surveys from 1,100 U.S. participants. We identify users who exhibited significant shifts toward more extreme ideologies and compare their content consumption and the production patterns of YouTube channels they engaged with to ideologically stable users. Our findings show that users who became more extreme consumed have different consumption habits from those who do not. This gets amplified by the fact that channels favored by users with extreme ideologies also have a higher affinity to produce content with a higher anger, grievance and other such markers. Lastly, using time series analysis, we examine whether content producers are the primary drivers of consumption behavior or merely responding to user demand.
Dynamic graphs are common in real-world systems such as social media, recommender systems, and traffic networks. Existing dynamic graph models for link prediction often fall short in capturing the complexity of temporal evolution. They tend to overlook fine-grained variations in temporal interaction order, struggle with dependencies that span long time horizons, and offer limited capability to model pair-specific relational dynamics. To address these challenges, we propose \textbf{Graph2Video}, a video-inspired framework that views the temporal neighborhood of a target link as a sequence of "graph frames". By stacking temporally ordered subgraph frames into a "graph video", Graph2Video leverages the inductive biases of video foundation models to capture both fine-grained local variations and long-range temporal dynamics. It generates a link-level embedding that serves as a lightweight and plug-and-play link-centric memory unit. This embedding integrates seamlessly into existing dynamic graph encoders, effectively addressing the limitations of prior approaches. Extensive experiments on benchmark datasets show that Graph2Video outperforms state-of-the-art baselines on the link prediction task in most cases. The results highlight the potential of borrowing spatio-temporal modeling techniques from computer vision as a promising and effective approach for advancing dynamic graph learning.
This work investigated the capabilities of different models, including the Llama-3 series of models and CHATGPT, with different forms of expression in solving discrete optimization problems by testing natural language datasets. In contrast to formal datasets with a limited scope of parameters, our dataset included a variety of problem types in discrete optimization problems and featured a wide range of parameter magnitudes, including instances with large parameter sets, integrated with augmented data. It aimed to (1) provide an overview of LLMs' ability in large-scale problems, (2) offer suggestions to those who want to solve discrete optimization problems automatically, and (3) regard the performance as a benchmark for future research. These datasets included original, expanded and augmented datasets. Among these three datasets, the original and augmented ones aimed for evaluation while the expanded one may help finetune a new model. In the experiment, comparisons were made between strong and week models, CoT methods and No-CoT methods on various datasets. The result showed that stronger model performed better reasonably. Contrary to general agreement, it also showed that CoT technique was not always effective regarding the capability of models and disordered datasets improved performance of models on easy to-understand problems, even though they were sometimes with high variance, a manifestation of instability. Therefore, for those who seek to enhance the automatic resolution of discrete optimization problems, it is recommended to consult the results, including the line charts presented in the Appendix, as well as the conclusions drawn in this study for relevant suggestions.
The technical foundations of recommender systems have progressed from collaborative filtering to complex neural models and, more recently, large language models. Despite these technological advances, deployed systems often underserve their users by simply presenting a list of items, leaving the burden of exploration, comparison, and synthesis entirely on the user. This paper argues that this traditional "tool-based" paradigm fundamentally limits user experience, as the system acts as a passive filter rather than an active assistant. To address this limitation, we propose a novel deep research paradigm for recommendation, which replaces conventional item lists with comprehensive, user-centric reports. We instantiate this paradigm through RecPilot, a multi-agent framework comprising two core components: a user trajectory simulation agent that autonomously explores the item space, and a self-evolving report generation agent that synthesizes the findings into a coherent, interpretable report tailored to support user decisions. This approach reframes recommendation as a proactive, agent-driven service. Extensive experiments on public datasets demonstrate that RecPilot not only achieves strong performance in modeling user behaviors but also generates highly persuasive reports that substantially reduce user effort in item evaluation, validating the potential of this new interaction paradigm.