Imitation learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.
Imitation learning (IL) enables agents to acquire skills by observing and replicating the behavior of one or multiple experts. In recent years, advances in deep learning have significantly expanded the capabilities and scalability of imitation learning across a range of domains, where expert data can range from full state-action trajectories to partial observations or unlabeled sequences. Alongside this growth, novel approaches have emerged, with new methodologies being developed to address longstanding challenges such as generalization, covariate shift, and demonstration quality. In this survey, we review the latest advances in imitation learning research, highlighting recent trends, methodological innovations, and practical applications. We propose a novel taxonomy that is distinct from existing categorizations to better reflect the current state of the IL research stratum and its trends. Throughout the survey, we critically examine the strengths, limitations, and evaluation practices of representative works, and we outline key challenges and open directions for future research.
Imitation learning traditionally requires complete state-action demonstrations from optimal or near-optimal experts. These requirements severely limit practical applicability, as many real-world scenarios provide only state observations without corresponding actions and expert performance is often suboptimal. In this paper we introduce a deep implicit imitation reinforcement learning framework that addresses both limitations by combining deep reinforcement learning with implicit imitation learning from observation-only datasets. Our main algorithm, Deep Implicit Imitation Q-Network (DIIQN), employs an action inference mechanism that reconstructs expert actions through online exploration and integrates a dynamic confidence mechanism that adaptively balances expert-guided and self-directed learning. This enables the agent to leverage expert guidance for accelerated training while maintaining capacity to surpass suboptimal expert performance. We further extend our framework with a Heterogeneous Actions DIIQN (HA-DIIQN) algorithm to tackle scenarios where expert and agent possess different action sets, a challenge previously unaddressed in the implicit imitation learning literature. HA-DIIQN introduces an infeasibility detection mechanism and a bridging procedure identifying alternative pathways connecting agent capabilities to expert guidance when direct action replication is impossible. Our experimental results demonstrate that DIIQN achieves up to 130% higher episodic returns compared to standard DQN, while consistently outperforming existing implicit imitation methods that cannot exceed expert performance. In heterogeneous action settings, HA-DIIQN learns up to 64% faster than baselines, leveraging expert datasets unusable by conventional approaches. Extensive parameter sensitivity analysis reveals the framework's robustness across varying dataset sizes and hyperparameter configurations.
Given a dataset of expert trajectories, standard imitation learning approaches typically learn a direct mapping from observations (e.g., RGB images) to actions. However, such methods often overlook the rich interplay between different modalities, i.e., sensory inputs, actions, and rewards, which is crucial for modeling robot behavior and understanding task outcomes. In this work, we propose Multimodal Diffusion Forcing, a unified framework for learning from multimodal robot trajectories that extends beyond action generation. Rather than modeling a fixed distribution, MDF applies random partial masking and trains a diffusion model to reconstruct the trajectory. This training objective encourages the model to learn temporal and cross-modal dependencies, such as predicting the effects of actions on force signals or inferring states from partial observations. We evaluate MDF on contact-rich, forceful manipulation tasks in simulated and real-world environments. Our results show that MDF not only delivers versatile functionalities, but also achieves strong performance, and robustness under noisy observations. More visualizations can be found on our website https://unified-df.github.io
Deploying autonomous robots that can learn new skills from demonstrations is an important challenge of modern robotics. Existing solutions often apply end-to-end imitation learning with Vision-Language Action (VLA) models or symbolic approaches with Action Model Learning (AML). On the one hand, current VLA models are limited by the lack of high-level symbolic planning, which hinders their abilities in long-horizon tasks. On the other hand, symbolic approaches in AML lack generalization and scalability perspectives. In this paper we present a new neuro-symbolic approach, GraSP-VLA, a framework that uses a Continuous Scene Graph representation to generate a symbolic representation of human demonstrations. This representation is used to generate new planning domains during inference and serves as an orchestrator for low-level VLA policies, scaling up the number of actions that can be reproduced in a row. Our results show that GraSP-VLA is effective for modeling symbolic representations on the task of automatic planning domain generation from observations. In addition, results on real-world experiments show the potential of our Continuous Scene Graph representation to orchestrate low-level VLA policies in long-horizon tasks.
We present Isaac Lab, the natural successor to Isaac Gym, which extends the paradigm of GPU-native robotics simulation into the era of large-scale multi-modal learning. Isaac Lab combines high-fidelity GPU parallel physics, photorealistic rendering, and a modular, composable architecture for designing environments and training robot policies. Beyond physics and rendering, the framework integrates actuator models, multi-frequency sensor simulation, data collection pipelines, and domain randomization tools, unifying best practices for reinforcement and imitation learning at scale within a single extensible platform. We highlight its application to a diverse set of challenges, including whole-body control, cross-embodiment mobility, contact-rich and dexterous manipulation, and the integration of human demonstrations for skill acquisition. Finally, we discuss upcoming integration with the differentiable, GPU-accelerated Newton physics engine, which promises new opportunities for scalable, data-efficient, and gradient-based approaches to robot learning. We believe Isaac Lab's combination of advanced simulation capabilities, rich sensing, and data-center scale execution will help unlock the next generation of breakthroughs in robotics research.
We investigate the mechanisms by which medium-frequency trading agents are adversely selected by opportunistic high-frequency traders. We use reinforcement learning (RL) within a Hawkes Limit Order Book (LOB) model in order to replicate the behaviours of high-frequency market makers. In contrast to the classical models with exogenous price impact assumptions, the Hawkes model accounts for endogenous price impact and other key properties of the market (Jain et al. 2024a). Given the real-world impracticalities of the market maker updating strategies for every event in the LOB, we formulate the high-frequency market making agent via an impulse control reinforcement learning framework (Jain et al. 2025). The RL used in the simulation utilises Proximal Policy Optimisation (PPO) and self-imitation learning. To replicate the adverse selection phenomenon, we test the RL agent trading against a medium frequency trader (MFT) executing a meta-order and demonstrate that, with training against the MFT meta-order execution agent, the RL market making agent learns to capitalise on the price drift induced by the meta-order. Recent empirical studies have shown that medium-frequency traders are increasingly subject to adverse selection by high-frequency trading agents. As high-frequency trading continues to proliferate across financial markets, the slippage costs incurred by medium-frequency traders are likely to increase over time. However, we do not observe that increased profits for the market making RL agent necessarily cause significantly increased slippages for the MFT agent.
In visuomotor policy learning, diffusion-based imitation learning has become widely adopted for its ability to capture diverse behaviors. However, approaches built on ordinary and stochastic denoising processes struggle to jointly achieve fast sampling and strong multi-modality. To address these challenges, we propose the Hybrid Consistency Policy (HCP). HCP runs a short stochastic prefix up to an adaptive switch time, and then applies a one-step consistency jump to produce the final action. To align this one-jump generation, HCP performs time-varying consistency distillation that combines a trajectory-consistency objective to keep neighboring predictions coherent and a denoising-matching objective to improve local fidelity. In both simulation and on a real robot, HCP with 25 SDE steps plus one jump approaches the 80-step DDPM teacher in accuracy and mode coverage while significantly reducing latency. These results show that multi-modality does not require slow inference, and a switch time decouples mode retention from speed. It yields a practical accuracy efficiency trade-off for robot policies.
While investment funds publicly disclose their objectives in broad terms, their managers optimize for complex combinations of competing goals that go beyond simple risk-return trade-offs. Traditional approaches attempt to model this through multi-objective utility functions, but face fundamental challenges in specification and parameterization. We propose a generative framework that learns latent representations of fund manager strategies without requiring explicit utility specification. Our approach directly models the conditional probability of a fund's portfolio weights, given stock characteristics, historical returns, previous weights, and a latent variable representing the fund's strategy. Unlike methods based on reinforcement learning or imitation learning, which require specified rewards or labeled expert objectives, our GAN-based architecture learns directly from the joint distribution of observed holdings and market data. We validate our framework on a dataset of 1436 U.S. equity mutual funds. The learned representations successfully capture known investment styles, such as "growth" and "value," while also revealing implicit manager objectives. For instance, we find that while many funds exhibit characteristics of Markowitz-like optimization, they do so with heterogeneous realizations for turnover, concentration, and latent factors. To analyze and interpret the end-to-end model, we develop a series of tests that explain the model, and we show that the benchmark's expert labeling are contained in our model's encoding in a linear interpretable way. Our framework provides a data-driven approach for characterizing investment strategies for applications in market simulation, strategy attribution, and regulatory oversight.
Planning is a critical component of end-to-end autonomous driving. However, prevailing imitation learning methods often suffer from mode collapse, failing to produce diverse trajectory hypotheses. Meanwhile, existing generative approaches struggle to incorporate crucial safety and physical constraints directly into the generative process, necessitating an additional optimization stage to refine their outputs. To address these limitations, we propose CATG, a novel planning framework that leverages Constrained Flow Matching. Concretely, CATG explicitly models the flow matching process, which inherently mitigates mode collapse and allows for flexible guidance from various conditioning signals. Our primary contribution is the novel imposition of explicit constraints directly within the flow matching process, ensuring that the generated trajectories adhere to vital safety and kinematic rules. Secondly, CATG parameterizes driving aggressiveness as a control signal during generation, enabling precise manipulation of trajectory style. Notably, on the NavSim v2 challenge, CATG achieved 2nd place with an EPDMS score of 51.31 and was honored with the Innovation Award.
Reinforcement learning (RL) is widely used to produce robust robotic manipulation policies, but fine-tuning vision-language-action (VLA) models with RL can be unstable due to inaccurate value estimates and sparse supervision at intermediate steps. In contrast, imitation learning (IL) is easy to train but often underperforms due to its offline nature. In this paper, we propose Hi-ORS, a simple yet effective post-training method that utilizes rejection sampling to achieve both training stability and high robustness. Hi-ORS stabilizes value estimation by filtering out negatively rewarded samples during online fine-tuning, and adopts a reward-weighted supervised training objective to provide dense intermediate-step supervision. For systematic study, we develop an asynchronous inference-training framework that supports flexible online human-in-the-loop corrections, which serve as explicit guidance for learning error-recovery behaviors. Across three real-world tasks and two embodiments, Hi-ORS fine-tunes a pi-base policy to master contact-rich manipulation in just 1.5 hours of real-world training, outperforming RL and IL baselines by a substantial margin in both effectiveness and efficiency. Notably, the fine-tuned policy exhibits strong test-time scalability by reliably executing complex error-recovery behaviors to achieve better performance.