Imitation Learning


Imitation learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

VFILC: Accurate Frequency Extrapolations in Imitation Learning via Sampling Frequency ILC

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Jun 18, 2026
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Temporal Self-Imitation Learning

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Jun 18, 2026
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CoLI: A Reproducible Platform for Continuum Robot Learning via Monolithic 3D Printing and Isomorphic Teleoperation

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Jun 18, 2026
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Object-Centric Residual RL for Zero-Shot Sim-to-Real VLA Enhancement

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Jun 17, 2026
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Learning from Your Own Mistakes: Constructing Learnable Micro-Reflective Trajectories for Self-Distillation

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Jun 17, 2026
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Learning Red Agent Policy from Observations for Neurosymbolic Autonomous Cyber Agents

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Jun 16, 2026
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WireCraft: A Simulation Benchmark for Industrial DLO Manipulation

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Jun 16, 2026
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When Robots Sleep: Offline Skill Consolidation for Shared-Policy Robot Learning

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Jun 16, 2026
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Training and Evaluating Diffusion Policies with Long Context Lengths

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Jun 15, 2026
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Self-CTRL: Self-Consistency Training with Reinforcement Learning

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Jun 16, 2026
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