Text-to-image diffusion models (T2I) have demonstrated unprecedented capabilities in creating realistic and aesthetic images. On the contrary, text-to-video diffusion models (T2V) still lag far behind in frame quality and text alignment, owing to insufficient quality and quantity of training videos. In this paper, we introduce VideoElevator, a training-free and plug-and-play method, which elevates the performance of T2V using superior capabilities of T2I. Different from conventional T2V sampling (i.e., temporal and spatial modeling), VideoElevator explicitly decomposes each sampling step into temporal motion refining and spatial quality elevating. Specifically, temporal motion refining uses encapsulated T2V to enhance temporal consistency, followed by inverting to the noise distribution required by T2I. Then, spatial quality elevating harnesses inflated T2I to directly predict less noisy latent, adding more photo-realistic details. We have conducted experiments in extensive prompts under the combination of various T2V and T2I. The results show that VideoElevator not only improves the performance of T2V baselines with foundational T2I, but also facilitates stylistic video synthesis with personalized T2I. Our code is available at https://github.com/YBYBZhang/VideoElevator.
To address the challenges of out-of-control generation in generative models for machine reading comprehension (MRC), we introduce the Question-Attended Span Extraction (QASE) module. Integrated during the fine-tuning of pre-trained generative language models (PLMs), QASE enables these PLMs to match SOTA extractive methods and outperform leading LLMs like GPT-4 in MRC tasks, without significant increases in computational costs.
The substantial success of Vision Transformer (ViT) in computer vision tasks is largely attributed to the architecture design. This underscores the necessity of efficient architecture search for designing better ViTs automatically. As training-based architecture search methods are computationally intensive, there is a growing interest in training-free methods that use zero-cost proxies to score ViTs. However, existing training-free approaches require expert knowledge to manually design specific zero-cost proxies. Moreover, these zero-cost proxies exhibit limitations to generalize across diverse domains. In this paper, we introduce Auto-Prox, an automatic proxy discovery framework, to address the problem. First, we build the ViT-Bench-101, which involves different ViT candidates and their actual performance on multiple datasets. Utilizing ViT-Bench-101, we can evaluate zero-cost proxies based on their score-accuracy correlation. Then, we represent zero-cost proxies with computation graphs and organize the zero-cost proxy search space with ViT statistics and primitive operations. To discover generic zero-cost proxies, we propose a joint correlation metric to evolve and mutate different zero-cost proxy candidates. We introduce an elitism-preserve strategy for search efficiency to achieve a better trade-off between exploitation and exploration. Based on the discovered zero-cost proxy, we conduct a ViT architecture search in a training-free manner. Extensive experiments demonstrate that our method generalizes well to different datasets and achieves state-of-the-art results both in ranking correlation and final accuracy. Codes can be found at https://github.com/lilujunai/Auto-Prox-AAAI24.
In this paper, we present DreaMoving, a diffusion-based controllable video generation framework to produce high-quality customized human videos. Specifically, given target identity and posture sequences, DreaMoving can generate a video of the target identity moving or dancing anywhere driven by the posture sequences. To this end, we propose a Video ControlNet for motion-controlling and a Content Guider for identity preserving. The proposed model is easy to use and can be adapted to most stylized diffusion models to generate diverse results. The project page is available at https://dreamoving.github.io/dreamoving
How humans understand and recognize the actions of others is a complex neuroscientific problem that involves a combination of cognitive mechanisms and neural networks. Research has shown that humans have brain areas that recognize actions that process top-down attentional information, such as the temporoparietal association area. Also, humans have brain regions dedicated to understanding the minds of others and analyzing their intentions, such as the medial prefrontal cortex of the temporal lobe. Skeleton-based action recognition creates mappings for the complex connections between the human skeleton movement patterns and behaviors. Although existing studies encoded meaningful node relationships and synthesized action representations for classification with good results, few of them considered incorporating a priori knowledge to aid potential representation learning for better performance. LA-GCN proposes a graph convolution network using large-scale language models (LLM) knowledge assistance. First, the LLM knowledge is mapped into a priori global relationship (GPR) topology and a priori category relationship (CPR) topology between nodes. The GPR guides the generation of new "bone" representations, aiming to emphasize essential node information from the data level. The CPR mapping simulates category prior knowledge in human brain regions, encoded by the PC-AC module and used to add additional supervision-forcing the model to learn class-distinguishable features. In addition, to improve information transfer efficiency in topology modeling, we propose multi-hop attention graph convolution. It aggregates each node's k-order neighbor simultaneously to speed up model convergence. LA-GCN reaches state-of-the-art on NTU RGB+D, NTU RGB+D 120, and NW-UCLA datasets.
The role of mobile cameras increased dramatically over the past few years, leading to more and more research in automatic image quality enhancement and RAW photo processing. In this Mobile AI challenge, the target was to develop an efficient end-to-end AI-based image signal processing (ISP) pipeline replacing the standard mobile ISPs that can run on modern smartphone GPUs using TensorFlow Lite. The participants were provided with a large-scale Fujifilm UltraISP dataset consisting of thousands of paired photos captured with a normal mobile camera sensor and a professional 102MP medium-format FujiFilm GFX100 camera. The runtime of the resulting models was evaluated on the Snapdragon's 8 Gen 1 GPU that provides excellent acceleration results for the majority of common deep learning ops. The proposed solutions are compatible with all recent mobile GPUs, being able to process Full HD photos in less than 20-50 milliseconds while achieving high fidelity results. A detailed description of all models developed in this challenge is provided in this paper.
This paper reviews the NTIRE 2022 challenge on efficient single image super-resolution with focus on the proposed solutions and results. The task of the challenge was to super-resolve an input image with a magnification factor of $\times$4 based on pairs of low and corresponding high resolution images. The aim was to design a network for single image super-resolution that achieved improvement of efficiency measured according to several metrics including runtime, parameters, FLOPs, activations, and memory consumption while at least maintaining the PSNR of 29.00dB on DIV2K validation set. IMDN is set as the baseline for efficiency measurement. The challenge had 3 tracks including the main track (runtime), sub-track one (model complexity), and sub-track two (overall performance). In the main track, the practical runtime performance of the submissions was evaluated. The rank of the teams were determined directly by the absolute value of the average runtime on the validation set and test set. In sub-track one, the number of parameters and FLOPs were considered. And the individual rankings of the two metrics were summed up to determine a final ranking in this track. In sub-track two, all of the five metrics mentioned in the description of the challenge including runtime, parameter count, FLOPs, activations, and memory consumption were considered. Similar to sub-track one, the rankings of five metrics were summed up to determine a final ranking. The challenge had 303 registered participants, and 43 teams made valid submissions. They gauge the state-of-the-art in efficient single image super-resolution.
Video super-resolution has recently become one of the most important mobile-related problems due to the rise of video communication and streaming services. While many solutions have been proposed for this task, the majority of them are too computationally expensive to run on portable devices with limited hardware resources. To address this problem, we introduce the first Mobile AI challenge, where the target is to develop an end-to-end deep learning-based video super-resolution solutions that can achieve a real-time performance on mobile GPUs. The participants were provided with the REDS dataset and trained their models to do an efficient 4X video upscaling. The runtime of all models was evaluated on the OPPO Find X2 smartphone with the Snapdragon 865 SoC capable of accelerating floating-point networks on its Adreno GPU. The proposed solutions are fully compatible with any mobile GPU and can upscale videos to HD resolution at up to 80 FPS while demonstrating high fidelity results. A detailed description of all models developed in the challenge is provided in this paper.
Image inpainting techniques have shown promising improvement with the assistance of generative adversarial networks (GANs) recently. However, most of them often suffered from completed results with unreasonable structure or blurriness. To mitigate this problem, in this paper, we present a one-stage model that utilizes dense combinations of dilated convolutions to obtain larger and more effective receptive fields. Benefited from the property of this network, we can more easily recover large regions in an incomplete image. To better train this efficient generator, except for frequently-used VGG feature matching loss, we design a novel self-guided regression loss for concentrating on uncertain areas and enhancing the semantic details. Besides, we devise a geometrical alignment constraint item to compensate for the pixel-based distance between prediction features and ground-truth ones. We also employ a discriminator with local and global branches to ensure local-global contents consistency. To further improve the quality of generated images, discriminator feature matching on the local branch is introduced, which dynamically minimizes the similarity of intermediate features between synthetic and ground-truth patches. Extensive experiments on several public datasets demonstrate that our approach outperforms current state-of-the-art methods. Code is available at~\url{https://github.com/Zheng222/DMFN}.
This paper reviews the AIM 2019 challenge on constrained example-based single image super-resolution with focus on proposed solutions and results. The challenge had 3 tracks. Taking the three main aspects (i.e., number of parameters, inference/running time, fidelity (PSNR)) of MSRResNet as the baseline, Track 1 aims to reduce the amount of parameters while being constrained to maintain or improve the running time and the PSNR result, Tracks 2 and 3 aim to optimize running time and PSNR result with constrain of the other two aspects, respectively. Each track had an average of 64 registered participants, and 12 teams submitted the final results. They gauge the state-of-the-art in single image super-resolution.