Graph representation learning, a critical step in graph-centric tasks, has seen significant advancements. Earlier techniques often operate in an end-to-end setting, where performance heavily relies on the availability of ample labeled data. This constraint has spurred the emergence of few-shot learning on graphs, where only a few task-specific labels are available for each task. Given the extensive literature in this field, this survey endeavors to synthesize recent developments, provide comparative insights, and identify future directions. We systematically categorize existing studies into three major families: meta-learning approaches, pre-training approaches, and hybrid approaches, with a finer-grained classification in each family to aid readers in their method selection process. Within each category, we analyze the relationships among these methods and compare their strengths and limitations. Finally, we outline prospective future directions for few-shot learning on graphs to catalyze continued innovation in this field.
Existing task-oriented conversational search systems heavily rely on domain ontologies with pre-defined slots and candidate value sets. In practical applications, these prerequisites are hard to meet, due to the emerging new user requirements and ever-changing scenarios. To mitigate these issues for better interaction performance, there are efforts working towards detecting out-of-vocabulary values or discovering new slots under unsupervised or semi-supervised learning paradigm. However, overemphasizing on the conversation data patterns alone induces these methods to yield noisy and arbitrary slot results. To facilitate the pragmatic utility, real-world systems tend to provide a stringent amount of human labelling quota, which offers an authoritative way to obtain accurate and meaningful slot assignments. Nonetheless, it also brings forward the high requirement of utilizing such quota efficiently. Hence, we formulate a general new slot discovery task in an information extraction fashion and incorporate it into an active learning framework to realize human-in-the-loop learning. Specifically, we leverage existing language tools to extract value candidates where the corresponding labels are further leveraged as weak supervision signals. Based on these, we propose a bi-criteria selection scheme which incorporates two major strategies, namely, uncertainty-based sampling and diversity-based sampling to efficiently identify terms of interest. We conduct extensive experiments on several public datasets and compare with a bunch of competitive baselines to demonstrate the effectiveness of our method. We have made the code and data used in this paper publicly available.
The top-k recommendation is a fundamental task in recommendation systems which is generally learned by comparing positive and negative pairs. The Contrastive Loss (CL) is the key in contrastive learning that has received more attention recently and we find it is well suited for top-k recommendations. However, it is a problem that CL treats the importance of the positive and negative samples as the same. On the one hand, CL faces the imbalance problem of one positive sample and many negative samples. On the other hand, positive items are so few in sparser datasets that their importance should be emphasized. Moreover, the other important issue is that the sparse positive items are still not sufficiently utilized in recommendations. So we propose a new data augmentation method by using multiple positive items (or samples) simultaneously with the CL loss function. Therefore, we propose a Multi-Sample based Contrastive Loss (MSCL) function which solves the two problems by balancing the importance of positive and negative samples and data augmentation. And based on the graph convolution network (GCN) method, experimental results demonstrate the state-of-the-art performance of MSCL. The proposed MSCL is simple and can be applied in many methods. We will release our code on GitHub upon the acceptance.