We explore the creative problem-solving capabilities of modern large language models (LLMs) in a constrained setting. The setting requires circumventing a cognitive bias known in psychology as ''functional fixedness'' to use familiar objects in innovative or unconventional ways. To this end, we create MacGyver, an automatically generated dataset consisting of 1,600 real-world problems that deliberately trigger functional fixedness and require thinking 'out-of-the-box'. We then present our collection of problems to both LLMs and humans to compare and contrast their problem-solving abilities. We show that MacGyver is challenging for both groups, but in unique and complementary ways. For example, humans typically excel in solving problems that they are familiar with but may struggle with tasks requiring domain-specific knowledge, leading to a higher variance. On the other hand, LLMs, being exposed to a variety of highly specialized knowledge, attempt broader problems but are prone to overconfidence and propose actions that are physically infeasible or inefficient. We also provide a detailed error analysis of LLMs, and demonstrate the potential of enhancing their problem-solving ability with novel prompting techniques such as iterative step-wise reflection and divergent-convergent thinking. This work provides insight into the creative problem-solving capabilities of humans and AI and illustrates how psychological paradigms can be extended into large-scale tasks for comparing humans and machines.
Large language models (LLMs) such as GPT-3 have demonstrated a strong capability to generate coherent and contextually relevant text. However, amidst their successes, a crucial issue persists: their generated outputs still lack commonsense at times. Moreover, fine-tuning the entire LLM towards more commonsensical outputs is computationally expensive if not infeasible. In this paper, we present a computation-efficient framework that steers a frozen Pre-Trained Language Model (PTLM) towards more commonsensical generation (i.e., producing a plausible output that incorporates a list of concepts in a meaningful way). Specifically, we first construct a reference-free evaluator that assigns a sentence with a commonsensical score by grounding the sentence to a dynamic commonsense knowledge base from four different relational aspects. We then use the scorer as the oracle for commonsense knowledge, and extend the controllable generation method called NADO to train an auxiliary head that guides a fixed PTLM to better satisfy the oracle. We test our framework on a series of GPT-2-, Flan-T5-, and Alpaca-based language models (LMs) on two constrained concept-to-sentence benchmarks. Human evaluation results demonstrate that our method consistently leads to the most commonsensical outputs.
While recent studies have looked into the abilities of large language models in various benchmark tasks, including question generation, reading comprehension, multilingual and etc, there have been few studies looking into the controllability of large language models on generation tasks. We present an extensive analysis of various benchmarks including a sentence planning benchmark with different granularities. After comparing large language models against state-of-the-start finetuned smaller models, we present a spectrum showing large language models falling behind, are comparable, or exceed the ability of smaller models. We conclude that **large language models struggle at meeting fine-grained hard constraints**.
Automatic melody-to-lyric generation is a task in which song lyrics are generated to go with a given melody. It is of significant practical interest and more challenging than unconstrained lyric generation as the music imposes additional constraints onto the lyrics. The training data is limited as most songs are copyrighted, resulting in models that underfit the complicated cross-modal relationship between melody and lyrics. In this work, we propose a method for generating high-quality lyrics without training on any aligned melody-lyric data. Specifically, we design a hierarchical lyric generation framework that first generates a song outline and second the complete lyrics. The framework enables disentanglement of training (based purely on text) from inference (melody-guided text generation) to circumvent the shortage of parallel data. We leverage the segmentation and rhythm alignment between melody and lyrics to compile the given melody into decoding constraints as guidance during inference. The two-step hierarchical design also enables content control via the lyric outline, a much-desired feature for democratizing collaborative song creation. Experimental results show that our model can generate high-quality lyrics that are more on-topic, singable, intelligible, and coherent than strong baselines, for example SongMASS, a SOTA model trained on a parallel dataset, with a 24% relative overall quality improvement based on human ratings. O
Automatic song writing is a topic of significant practical interest. However, its research is largely hindered by the lack of training data due to copyright concerns and challenged by its creative nature. Most noticeably, prior works often fall short of modeling the cross-modal correlation between melody and lyrics due to limited parallel data, hence generating lyrics that are less singable. Existing works also lack effective mechanisms for content control, a much desired feature for democratizing song creation for people with limited music background. In this work, we propose to generate pleasantly listenable lyrics without training on melody-lyric aligned data. Instead, we design a hierarchical lyric generation framework that disentangles training (based purely on text) from inference (melody-guided text generation). At inference time, we leverage the crucial alignments between melody and lyrics and compile the given melody into constraints to guide the generation process. Evaluation results show that our model can generate high-quality lyrics that are more singable, intelligible, coherent, and in rhyme than strong baselines including those supervised on parallel data.
We propose a unified framework to generate both homophonic and homographic puns to resolve the split-up in existing works. Specifically, we incorporate three linguistic attributes of puns to the language models: ambiguity, distinctiveness, and surprise. Our framework consists of three parts: 1) a context words/phrases selector to promote the aforementioned attributes, 2) a generation model trained on non-pun sentences to incorporate the context words/phrases into the generation output, and 3) a label predictor that learns the structure of puns which is used to steer the generation model at inference time. Evaluation results on both pun types demonstrate the efficacy of our model over strong baselines.
Stories or narratives are comprised of a sequence of events. To compose interesting stories, professional writers often leverage a creative writing technique called flashback that inserts past events into current storylines as we commonly observe in novels and plays. However, it is challenging for machines to generate flashback as it requires a solid understanding of event temporal order (e.g. "feeling hungry" before "eat," not vice versa), and the creativity to arrange storylines so that earlier events do not always appear first in narrative order. Two major issues in existing systems that exacerbate the challenges: 1) temporal bias in pertaining and story datasets that leads to monotonic event temporal orders; 2) lack of explicit guidance that helps machines decide where to insert flashbacks. We propose to address these issues using structured storylines to encode events and their pair-wise temporal relations (before, after and vague) as temporal prompts that guide how stories should unfold temporally. We leverage a Plan-and-Write framework enhanced by reinforcement learning to generate storylines and stories end-to-end. Evaluation results show that the proposed method can generate more interesting stories with flashbacks while maintaining textual diversity, fluency, and temporal coherence.
In this paper, we propose a simple yet effective way to generate pun sentences that does not require any training on existing puns. Our approach is inspired by humor theories that ambiguity comes from the context rather than the pun word itself. Given a pair of definitions of a pun word, our model first produces a list of related concepts through a reverse dictionary. We then utilize one-shot GPT3 to generate context words and then generate puns incorporating context words from both concepts. Human evaluation shows that our method successfully generates pun 52\% of the time, outperforming well-crafted baselines and the state-of-the-art models by a large margin.
Poetry generation, and creative language generation in general, usually suffers from the lack of large training data. In this paper, we present a novel framework to generate sonnets that does not require training on poems. We design a hierarchical framework which plans the poem sketch before decoding. Specifically, a content planning module is trained on non-poetic texts to obtain discourse-level coherence; then a rhyme module generates rhyme words and a polishing module introduces imagery and similes for aesthetics purposes. Finally, we design a constrained decoding algorithm to impose the meter-and-rhyme constraint of the generated sonnets. Automatic and human evaluation show that our multi-stage approach without training on poem corpora generates more coherent, poetic, and creative sonnets than several strong baselines.