Atomic Force Microscopy (AFM) is a widely employed tool for micro-/nanoscale topographic imaging. However, conventional AFM scanning struggles to reconstruct complex 3D micro-/nanostructures precisely due to limitations such as incomplete sample topography capturing and tip-sample convolution artifacts. Here, we propose a multi-view neural-network-based framework with AFM (MVN-AFM), which accurately reconstructs surface models of intricate micro-/nanostructures. Unlike previous works, MVN-AFM does not depend on any specially shaped probes or costly modifications to the AFM system. To achieve this, MVN-AFM uniquely employs an iterative method to align multi-view data and eliminate AFM artifacts simultaneously. Furthermore, we pioneer the application of neural implicit surface reconstruction in nanotechnology and achieve markedly improved results. Extensive experiments show that MVN-AFM effectively eliminates artifacts present in raw AFM images and reconstructs various micro-/nanostructures including complex geometrical microstructures printed via Two-photon Lithography and nanoparticles such as PMMA nanospheres and ZIF-67 nanocrystals. This work presents a cost-effective tool for micro-/nanoscale 3D analysis.
Different from traditional video cameras, event cameras capture asynchronous events stream in which each event encodes pixel location, trigger time, and the polarity of the brightness changes. In this paper, we introduce a novel graph-based framework for event cameras, namely SlideGCN. Unlike some recent graph-based methods that use groups of events as input, our approach can efficiently process data event-by-event, unlock the low latency nature of events data while still maintaining the graph's structure internally. For fast graph construction, we develop a radius search algorithm, which better exploits the partial regular structure of event cloud against k-d tree based generic methods. Experiments show that our method reduces the computational complexity up to 100 times with respect to current graph-based methods while keeping state-of-the-art performance on object recognition. Moreover, we verify the superiority of event-wise processing with our method. When the state becomes stable, we can give a prediction with high confidence, thus making an early recognition. Project page: \url{https://zju3dv.github.io/slide_gcn/}.
Light-weight time-of-flight (ToF) depth sensors are compact and cost-efficient, and thus widely used on mobile devices for tasks such as autofocus and obstacle detection. However, due to the sparse and noisy depth measurements, these sensors have rarely been considered for dense geometry reconstruction. In this work, we present the first dense SLAM system with a monocular camera and a light-weight ToF sensor. Specifically, we propose a multi-modal implicit scene representation that supports rendering both the signals from the RGB camera and light-weight ToF sensor which drives the optimization by comparing with the raw sensor inputs. Moreover, in order to guarantee successful pose tracking and reconstruction, we exploit a predicted depth as an intermediate supervision and develop a coarse-to-fine optimization strategy for efficient learning of the implicit representation. At last, the temporal information is explicitly exploited to deal with the noisy signals from light-weight ToF sensors to improve the accuracy and robustness of the system. Experiments demonstrate that our system well exploits the signals of light-weight ToF sensors and achieves competitive results both on camera tracking and dense scene reconstruction. Project page: \url{https://zju3dv.github.io/tof_slam/}.
We present DiffRoom, a novel framework for tackling the problem of high-quality 3D indoor room reconstruction and generation, both of which are challenging due to the complexity and diversity of the room geometry. Although diffusion-based generative models have previously demonstrated impressive performance in image generation and object-level 3D generation, they have not yet been applied to room-level 3D generation due to their computationally intensive costs. In DiffRoom, we propose a sparse 3D diffusion network that is efficient and possesses strong generative performance for Truncated Signed Distance Field (TSDF), based on a rough occupancy prior. Inspired by KinectFusion's incremental alignment and fusion of local SDFs, we propose a diffusion-based TSDF fusion approach that iteratively diffuses and fuses TSDFs, facilitating the reconstruction and generation of an entire room environment. Additionally, to ease training, we introduce a curriculum diffusion learning paradigm that speeds up the training convergence process and enables high-quality reconstruction. According to the user study, the mesh quality generated by our DiffRoom can even outperform the ground truth mesh provided by ScanNet. Please visit our project page for the latest progress and demonstrations: https://akirahero.github.io/DiffRoom/.
This paper introduces a novel transformer-based network architecture, FlowFormer, along with the Masked Cost Volume AutoEncoding (MCVA) for pretraining it to tackle the problem of optical flow estimation. FlowFormer tokenizes the 4D cost-volume built from the source-target image pair and iteratively refines flow estimation with a cost-volume encoder-decoder architecture. The cost-volume encoder derives a cost memory with alternate-group transformer~(AGT) layers in a latent space and the decoder recurrently decodes flow from the cost memory with dynamic positional cost queries. On the Sintel benchmark, FlowFormer architecture achieves 1.16 and 2.09 average end-point-error~(AEPE) on the clean and final pass, a 16.5\% and 15.5\% error reduction from the GMA~(1.388 and 2.47). MCVA enhances FlowFormer by pretraining the cost-volume encoder with a masked autoencoding scheme, which further unleashes the capability of FlowFormer with unlabeled data. This is especially critical in optical flow estimation because ground truth flows are more expensive to acquire than labels in other vision tasks. MCVA improves FlowFormer all-sided and FlowFormer+MCVA ranks 1st among all published methods on both Sintel and KITTI-2015 benchmarks and achieves the best generalization performance. Specifically, FlowFormer+MCVA achieves 1.07 and 1.94 AEPE on the Sintel benchmark, leading to 7.76\% and 7.18\% error reductions from FlowFormer.
We tackle the problem of Tracking Any Point (TAP) in videos, which specifically aims at estimating persistent long-term trajectories of query points in videos. Previous methods attempted to estimate these trajectories independently to incorporate longer image sequences, therefore, ignoring the potential benefits of incorporating spatial context features. We argue that independent video point tracking also demands spatial context features. To this end, we propose a novel framework Context-TAP, which effectively improves point trajectory accuracy by aggregating spatial context features in videos. Context-TAP contains two main modules: 1) a SOurse Feature Enhancement (SOFE) module, and 2) a TArget Feature Aggregation (TAFA) module. Context-TAP significantly improves PIPs all-sided, reducing 11.4% Average Trajectory Error of Occluded Points (ATE-Occ) on CroHD and increasing 11.8% Average Percentage of Correct Keypoint (A-PCK) on TAP-Vid-Kinectics. Demos are available at this $\href{https://wkbian.github.io/Projects/Context-TAP/}{webpage}$.
We present DiffRoom, a novel framework for tackling the problem of high-quality 3D indoor room reconstruction and generation, both of which are challenging due to the complexity and diversity of the room geometry. Although diffusion-based generative models have previously demonstrated impressive performance in image generation and object-level 3D generation, they have not yet been applied to room-level 3D generation due to their computationally intensive costs. In DiffRoom, we propose a sparse 3D diffusion network that is efficient and possesses strong generative performance for Truncated Signed Distance Field (TSDF), based on a rough occupancy prior. Inspired by KinectFusion's incremental alignment and fusion of local SDFs, we propose a diffusion-based TSDF fusion approach that iteratively diffuses and fuses TSDFs, facilitating the reconstruction and generation of an entire room environment. Additionally, to ease training, we introduce a curriculum diffusion learning paradigm that speeds up the training convergence process and enables high-quality reconstruction. According to the user study, the mesh quality generated by our DiffRoom can even outperform the ground truth mesh provided by ScanNet.
Local feature matching aims at establishing sparse correspondences between a pair of images. Recently, detector-free methods present generally better performance but are not satisfactory in image pairs with large scale differences. In this paper, we propose Patch Area Transportation with Subdivision (PATS) to tackle this issue. Instead of building an expensive image pyramid, we start by splitting the original image pair into equal-sized patches and gradually resizing and subdividing them into smaller patches with the same scale. However, estimating scale differences between these patches is non-trivial since the scale differences are determined by both relative camera poses and scene structures, and thus spatially varying over image pairs. Moreover, it is hard to obtain the ground truth for real scenes. To this end, we propose patch area transportation, which enables learning scale differences in a self-supervised manner. In contrast to bipartite graph matching, which only handles one-to-one matching, our patch area transportation can deal with many-to-many relationships. PATS improves both matching accuracy and coverage, and shows superior performance in downstream tasks, such as relative pose estimation, visual localization, and optical flow estimation. The source code is available at \url{https://zju3dv.github.io/pats/}.
Event cameras provide high temporal precision, low data rates, and high dynamic range visual perception, which are well-suited for optical flow estimation. While data-driven optical flow estimation has obtained great success in RGB cameras, its generalization performance is seriously hindered in event cameras mainly due to the limited and biased training data. In this paper, we present a novel simulator, BlinkSim, for the fast generation of large-scale data for event-based optical flow. BlinkSim consists of a configurable rendering engine and a flexible engine for event data simulation. By leveraging the wealth of current 3D assets, the rendering engine enables us to automatically build up thousands of scenes with different objects, textures, and motion patterns and render very high-frequency images for realistic event data simulation. Based on BlinkSim, we construct a large training dataset and evaluation benchmark BlinkFlow that contains sufficient, diversiform, and challenging event data with optical flow ground truth. Experiments show that BlinkFlow improves the generalization performance of state-of-the-art methods by more than 40% on average and up to 90%. Moreover, we further propose an Event optical Flow transFormer (E-FlowFormer) architecture. Powered by our BlinkFlow, E-FlowFormer outperforms the SOTA methods by up to 91% on MVSEC dataset and 14% on DSEC dataset and presents the best generalization performance.