Abstract:Multimodal agents built on large vision-language models (LVLMs) are increasingly deployed in open-world settings but remain highly vulnerable to prompt injection, especially through visual inputs. We introduce AgentTypo, a black-box red-teaming framework that mounts adaptive typographic prompt injection by embedding optimized text into webpage images. Our automatic typographic prompt injection (ATPI) algorithm maximizes prompt reconstruction by substituting captioners while minimizing human detectability via a stealth loss, with a Tree-structured Parzen Estimator guiding black-box optimization over text placement, size, and color. To further enhance attack strength, we develop AgentTypo-pro, a multi-LLM system that iteratively refines injection prompts using evaluation feedback and retrieves successful past examples for continual learning. Effective prompts are abstracted into generalizable strategies and stored in a strategy repository, enabling progressive knowledge accumulation and reuse in future attacks. Experiments on the VWA-Adv benchmark across Classifieds, Shopping, and Reddit scenarios show that AgentTypo significantly outperforms the latest image-based attacks such as AgentAttack. On GPT-4o agents, our image-only attack raises the success rate from 0.23 to 0.45, with consistent results across GPT-4V, GPT-4o-mini, Gemini 1.5 Pro, and Claude 3 Opus. In image+text settings, AgentTypo achieves 0.68 ASR, also outperforming the latest baselines. Our findings reveal that AgentTypo poses a practical and potent threat to multimodal agents and highlight the urgent need for effective defense.
Abstract:This paper proposes a novel method to enhance locomotion for a single humanoid robot through cooperative-heterogeneous multi-agent deep reinforcement learning (MARL). While most existing methods typically employ single-agent reinforcement learning algorithms for a single humanoid robot or MARL algorithms for multi-robot system tasks, we propose a distinct paradigm: applying cooperative-heterogeneous MARL to optimize locomotion for a single humanoid robot. The proposed method, multi-agent reinforcement learning for single humanoid locomotion (MASH), treats each limb (legs and arms) as an independent agent that explores the robot's action space while sharing a global critic for cooperative learning. Experiments demonstrate that MASH accelerates training convergence and improves whole-body cooperation ability, outperforming conventional single-agent reinforcement learning methods. This work advances the integration of MARL into single-humanoid-robot control, offering new insights into efficient locomotion strategies.
Abstract:Recently, text-to-image diffusion models have been widely used for style mimicry and personalized customization through methods such as DreamBooth and Textual Inversion. This has raised concerns about intellectual property protection and the generation of deceptive content. Recent studies, such as Glaze and Anti-DreamBooth, have proposed using adversarial noise to protect images from these attacks. However, recent purification-based methods, such as DiffPure and Noise Upscaling, have successfully attacked these latest defenses, showing the vulnerabilities of these methods. Moreover, present methods show limited transferability across models, making them less effective against unknown text-to-image models. To address these issues, we propose a novel anti-mimicry method, StyleGuard. We propose a novel style loss that optimizes the style-related features in the latent space to make it deviate from the original image, which improves model-agnostic transferability. Additionally, to enhance the perturbation's ability to bypass diffusion-based purification, we designed a novel upscale loss that involves ensemble purifiers and upscalers during training. Extensive experiments on the WikiArt and CelebA datasets demonstrate that StyleGuard outperforms existing methods in robustness against various transformations and purifications, effectively countering style mimicry in various models. Moreover, StyleGuard is effective on different style mimicry methods, including DreamBooth and Textual Inversion.
Abstract:The rapid evolution of artificial intelligence (AI) has shifted from static, data-driven models to dynamic systems capable of perceiving and interacting with real-world environments. Despite advancements in pattern recognition and symbolic reasoning, current AI systems, such as large language models, remain disembodied, unable to physically engage with the world. This limitation has driven the rise of embodied AI, where autonomous agents, such as humanoid robots, must navigate and manipulate unstructured environments with human-like adaptability. At the core of this challenge lies the concept of Neural Brain, a central intelligence system designed to drive embodied agents with human-like adaptability. A Neural Brain must seamlessly integrate multimodal sensing and perception with cognitive capabilities. Achieving this also requires an adaptive memory system and energy-efficient hardware-software co-design, enabling real-time action in dynamic environments. This paper introduces a unified framework for the Neural Brain of embodied agents, addressing two fundamental challenges: (1) defining the core components of Neural Brain and (2) bridging the gap between static AI models and the dynamic adaptability required for real-world deployment. To this end, we propose a biologically inspired architecture that integrates multimodal active sensing, perception-cognition-action function, neuroplasticity-based memory storage and updating, and neuromorphic hardware/software optimization. Furthermore, we also review the latest research on embodied agents across these four aspects and analyze the gap between current AI systems and human intelligence. By synthesizing insights from neuroscience, we outline a roadmap towards the development of generalizable, autonomous agents capable of human-level intelligence in real-world scenarios.
Abstract:Reinforcement learning-based mapless navigation holds significant potential. However, it faces challenges in indoor environments with local minima area. This paper introduces a safe mapless navigation framework utilizing hierarchical reinforcement learning (HRL) to enhance navigation through such areas. The high-level policy creates a sub-goal to direct the navigation process. Notably, we have developed a sub-goal update mechanism that considers environment congestion, efficiently avoiding the entrapment of the robot in local minimum areas. The low-level motion planning policy, trained through safe reinforcement learning, outputs real-time control instructions based on acquired sub-goal. Specifically, to enhance the robot's environmental perception, we introduce a new obstacle encoding method that evaluates the impact of obstacles on the robot's motion planning. To validate the performance of our HRL-based navigation framework, we conduct simulations in office, home, and restaurant environments. The findings demonstrate that our HRL-based navigation framework excels in both static and dynamic scenarios. Finally, we implement the HRL-based navigation framework on a TurtleBot3 robot for physical validation experiments, which exhibits its strong generalization capabilities.
Abstract:In recent research, adversarial attacks on person detectors using patches or static 3D model-based texture modifications have struggled with low success rates due to the flexible nature of human movement. Modeling the 3D deformations caused by various actions has been a major challenge. Fortunately, advancements in Neural Radiance Fields (NeRF) for dynamic human modeling offer new possibilities. In this paper, we introduce UV-Attack, a groundbreaking approach that achieves high success rates even with extensive and unseen human actions. We address the challenge above by leveraging dynamic-NeRF-based UV mapping. UV-Attack can generate human images across diverse actions and viewpoints, and even create novel actions by sampling from the SMPL parameter space. While dynamic NeRF models are capable of modeling human bodies, modifying clothing textures is challenging because they are embedded in neural network parameters. To tackle this, UV-Attack generates UV maps instead of RGB images and modifies the texture stacks. This approach enables real-time texture edits and makes the attack more practical. We also propose a novel Expectation over Pose Transformation loss (EoPT) to improve the evasion success rate on unseen poses and views. Our experiments show that UV-Attack achieves a 92.75% attack success rate against the FastRCNN model across varied poses in dynamic video settings, significantly outperforming the state-of-the-art AdvCamou attack, which only had a 28.50% ASR. Moreover, we achieve 49.5% ASR on the latest YOLOv8 detector in black-box settings. This work highlights the potential of dynamic NeRF-based UV mapping for creating more effective adversarial attacks on person detectors, addressing key challenges in modeling human movement and texture modification.




Abstract:Deep neural networks exhibit vulnerability to adversarial examples that can transfer across different models. A particularly challenging problem is developing transferable targeted attacks that can mislead models into predicting specific target classes. While various methods have been proposed to enhance attack transferability, they often incur substantial computational costs while yielding limited improvements. Recent clean feature mixup methods use random clean features to perturb the feature space but lack optimization for disrupting adversarial examples, overlooking the advantages of attack-specific perturbations. In this paper, we propose Feature Tuning Mixup (FTM), a novel method that enhances targeted attack transferability by combining both random and optimized noises in the feature space. FTM introduces learnable feature perturbations and employs an efficient stochastic update strategy for optimization. These learnable perturbations facilitate the generation of more robust adversarial examples with improved transferability. We further demonstrate that attack performance can be enhanced through an ensemble of multiple FTM-perturbed surrogate models. Extensive experiments on the ImageNet-compatible dataset across various models demonstrate that our method achieves significant improvements over state-of-the-art methods while maintaining low computational cost.




Abstract:This paper proposes a novel method to improve locomotion learning for a single quadruped robot using multi-agent deep reinforcement learning (MARL). Many existing methods use single-agent reinforcement learning for an individual robot or MARL for the cooperative task in multi-robot systems. Unlike existing methods, this paper proposes using MARL for the locomotion learning of a single quadruped robot. We develop a learning structure called Multi-Agent Reinforcement Learning for Single Quadruped Robot Locomotion (MASQ), considering each leg as an agent to explore the action space of the quadruped robot, sharing a global critic, and learning collaboratively. Experimental results indicate that MASQ not only speeds up learning convergence but also enhances robustness in real-world settings, suggesting that applying MASQ to single robots such as quadrupeds could surpass traditional single-robot reinforcement learning approaches. Our study provides insightful guidance on integrating MARL with single-robot locomotion learning.




Abstract:Multi-agent target assignment and path planning (TAPF) are two key problems in intelligent warehouse. However, most literature only addresses one of these two problems separately. In this study, we propose a method to simultaneously solve target assignment and path planning from a perspective of cooperative multi-agent deep reinforcement learning (RL). To the best of our knowledge, this is the first work to model the TAPF problem for intelligent warehouse to cooperative multi-agent deep RL, and the first to simultaneously address TAPF based on multi-agent deep RL. Furthermore, previous literature rarely considers the physical dynamics of agents. In this study, the physical dynamics of the agents is considered. Experimental results show that our method performs well in various task settings, which means that the target assignment is solved reasonably well and the planned path is almost shortest. Moreover, our method is more time-efficient than baselines.
Abstract:Symbolic regression is a task aimed at identifying patterns in data and representing them through mathematical expressions, generally involving skeleton prediction and constant optimization. Many methods have achieved some success, however they treat variables and symbols merely as characters of natural language without considering their mathematical essence. This paper introduces the operator feature neural network (OF-Net) which employs operator representation for expressions and proposes an implicit feature encoding method for the intrinsic mathematical operational logic of operators. By substituting operator features for numeric loss, we can predict the combination of operators of target expressions. We evaluate the model on public datasets, and the results demonstrate that the model achieves superior recovery rates and high $R^2$ scores. With the discussion of the results, we analyze the merit and demerit of OF-Net and propose optimizing schemes.