In this work, we tackle the limitations of current LiDAR-based 3D object detection systems, which are hindered by a restricted class vocabulary and the high costs associated with annotating new object classes. Our exploration of open-vocabulary (OV) learning in urban environments aims to capture novel instances using pre-trained vision-language models (VLMs) with multi-sensor data. We design and benchmark a set of four potential solutions as baselines, categorizing them into either top-down or bottom-up approaches based on their input data strategies. While effective, these methods exhibit certain limitations, such as missing novel objects in 3D box estimation or applying rigorous priors, leading to biases towards objects near the camera or of rectangular geometries. To overcome these limitations, we introduce a universal \textsc{Find n' Propagate} approach for 3D OV tasks, aimed at maximizing the recall of novel objects and propagating this detection capability to more distant areas thereby progressively capturing more. In particular, we utilize a greedy box seeker to search against 3D novel boxes of varying orientations and depth in each generated frustum and ensure the reliability of newly identified boxes by cross alignment and density ranker. Additionally, the inherent bias towards camera-proximal objects is alleviated by the proposed remote simulator, which randomly diversifies pseudo-labeled novel instances in the self-training process, combined with the fusion of base samples in the memory bank. Extensive experiments demonstrate a 53% improvement in novel recall across diverse OV settings, VLMs, and 3D detectors. Notably, we achieve up to a 3.97-fold increase in Average Precision (AP) for novel object classes. The source code is made available in the supplementary material.
Post-hoc out-of-distribution (OOD) detection has garnered intensive attention in reliable machine learning. Many efforts have been dedicated to deriving score functions based on logits, distances, or rigorous data distribution assumptions to identify low-scoring OOD samples. Nevertheless, these estimate scores may fail to accurately reflect the true data density or impose impractical constraints. To provide a unified perspective on density-based score design, we propose a novel theoretical framework grounded in Bregman divergence, which extends distribution considerations to encompass an exponential family of distributions. Leveraging the conjugation constraint revealed in our theorem, we introduce a \textsc{ConjNorm} method, reframing density function design as a search for the optimal norm coefficient $p$ against the given dataset. In light of the computational challenges of normalization, we devise an unbiased and analytically tractable estimator of the partition function using the Monte Carlo-based importance sampling technique. Extensive experiments across OOD detection benchmarks empirically demonstrate that our proposed \textsc{ConjNorm} has established a new state-of-the-art in a variety of OOD detection setups, outperforming the current best method by up to 13.25$\%$ and 28.19$\%$ (FPR95) on CIFAR-100 and ImageNet-1K, respectively.
In the realm of modern autonomous driving, the perception system is indispensable for accurately assessing the state of the surrounding environment, thereby enabling informed prediction and planning. Key to this system is 3D object detection methods, that utilize vehicle-mounted sensors such as LiDAR and cameras to identify the size, category, and location of nearby objects. Despite the surge in 3D object detection methods aimed at enhancing detection precision and efficiency, there is a gap in the literature that systematically examines their resilience against environmental variations, noise, and weather changes. This study emphasizes the importance of robustness, alongside accuracy and latency, in evaluating perception systems under practical scenarios. Our work presents an extensive survey of camera-based, LiDAR-based, and multimodal 3D object detection algorithms, thoroughly evaluating their trade-off between accuracy, latency, and robustness, particularly on datasets like KITTI-C and nuScenes-C to ensure fair comparisons. Among these,multimodal 3D detection approaches exhibit superior robustness and a novel taxonomy is introduced to reorganize its literature for enhanced clarity. This survey aims to offer a more practical perspective on the current capabilities and constraints of 3D object detection algorithms in real-world applications, thus steering future research towards robustness-centric advancements
Existing Building Damage Detection (BDD) methods always require labour-intensive pixel-level annotations of buildings and their conditions, hence largely limiting their applications. In this paper, we investigate a challenging yet practical scenario of BDD, Unsupervised Building Damage Detection (U-BDD), where only unlabelled pre- and post-disaster satellite image pairs are provided. As a pilot study, we have first proposed an advanced U-BDD baseline that leverages pre-trained vision-language foundation models (i.e., Grounding DINO, SAM and CLIP) to address the U-BDD task. However, the apparent domain gap between satellite and generic images causes low confidence in the foundation models used to identify buildings and their damages. In response, we further present a novel self-supervised framework, U-BDD++, which improves upon the U-BDD baseline by addressing domain-specific issues associated with satellite imagery. Furthermore, the new Building Proposal Generation (BPG) module and the CLIP-enabled noisy Building Proposal Selection (CLIP-BPS) module in U-BDD++ ensure high-quality self-training. Extensive experiments on the widely used building damage assessment benchmark demonstrate the effectiveness of the proposed method for unsupervised building damage detection. The presented annotation-free and foundation model-based paradigm ensures an efficient learning phase. This study opens a new direction for real-world BDD and sets a strong baseline for future research.
In this paper, we present a comprehensive survey on online test-time adaptation (OTTA), a paradigm focused on adapting machine learning models to novel data distributions upon batch arrival. Despite the proliferation of OTTA methods recently, the field is mired in issues like ambiguous settings, antiquated backbones, and inconsistent hyperparameter tuning, obfuscating the real challenges and making reproducibility elusive. For clarity and a rigorous comparison, we classify OTTA techniques into three primary categories and subject them to benchmarks using the potent Vision Transformer (ViT) backbone to discover genuinely effective strategies. Our benchmarks span not only conventional corrupted datasets such as CIFAR-10/100-C and ImageNet-C but also real-world shifts embodied in CIFAR-10.1 and CIFAR-10-Warehouse, encapsulating variations across search engines and synthesized data by diffusion models. To gauge efficiency in online scenarios, we introduce novel evaluation metrics, inclusive of FLOPs, shedding light on the trade-offs between adaptation accuracy and computational overhead. Our findings diverge from existing literature, indicating: (1) transformers exhibit heightened resilience to diverse domain shifts, (2) the efficacy of many OTTA methods hinges on ample batch sizes, and (3) stability in optimization and resistance to perturbations are critical during adaptation, especially when the batch size is 1. Motivated by these insights, we pointed out promising directions for future research. The source code will be made available.
Significant strides have been made in closed world 3D object detection, testing systems in environments with known classes. However, the challenge arises in open world scenarios where new object classes appear. Existing efforts sequentially learn novel classes from streams of labeled data at a significant annotation cost, impeding efficient deployment to the wild. To seek effective solutions, we investigate a more practical yet challenging research task: Open World Active Learning for 3D Object Detection (OWAL-3D), aiming at selecting a small number of 3D boxes to annotate while maximizing detection performance on both known and unknown classes. The core difficulty centers on striking a balance between mining more unknown instances and minimizing the labeling expenses of point clouds. Empirically, our study finds the harmonious and inverse relationship between box quantities and their confidences can help alleviate the dilemma, avoiding the repeated selection of common known instances and focusing on uncertain objects that are potentially unknown. We unify both relational constraints into a simple and effective AL strategy namely OpenCRB, which guides to acquisition of informative point clouds with the least amount of boxes to label. Furthermore, we develop a comprehensive codebase for easy reproducing and future research, supporting 15 baseline methods (i.e., active learning, out-of-distribution detection and open world detection), 2 types of modern 3D detectors (i.e., one-stage SECOND and two-stage PV-RCNN) and 3 benchmark 3D datasets (i.e., KITTI, nuScenes and Waymo). Extensive experiments evidence that the proposed Open-CRB demonstrates superiority and flexibility in recognizing both novel and shared categories with very limited labeling costs, compared to state-of-the-art baselines.
The prevalence of domain adaptive semantic segmentation has prompted concerns regarding source domain data leakage, where private information from the source domain could inadvertently be exposed in the target domain. To circumvent the requirement for source data, source-free domain adaptation has emerged as a viable solution that leverages self-training methods to pseudo-label high-confidence regions and adapt the model to the target data. However, the confidence scores obtained are often highly biased due to over-confidence and class-imbalance issues, which render both model selection and optimization problematic. In this paper, we propose a novel calibration-guided source-free domain adaptive semantic segmentation (Cal-SFDA) framework. The core idea is to estimate the expected calibration error (ECE) from the segmentation predictions, serving as a strong indicator of the model's generalization capability to the unlabeled target domain. The estimated ECE scores, in turn, assist the model training and fair selection in both source training and target adaptation stages. During model pre-training on the source domain, we ensure the differentiability of the ECE objective by leveraging the LogSumExp trick and using ECE scores to select the best source checkpoints for adaptation. To enable ECE estimation on the target domain without requiring labels, we train a value net for ECE estimation and apply statistic warm-up on its BatchNorm layers for stability. The estimated ECE scores assist in determining the reliability of prediction and enable class-balanced pseudo-labeling by positively guiding the adaptation progress and inhibiting potential error accumulation. Extensive experiments on two widely-used synthetic-to-real transfer tasks show that the proposed approach surpasses previous state-of-the-art by up to 5.25% of mIoU with fair model selection criteria.
Unsupervised domain adaptation (DA) with the aid of pseudo labeling techniques has emerged as a crucial approach for domain-adaptive 3D object detection. While effective, existing DA methods suffer from a substantial drop in performance when applied to a multi-class training setting, due to the co-existence of low-quality pseudo labels and class imbalance issues. In this paper, we address this challenge by proposing a novel ReDB framework tailored for learning to detect all classes at once. Our approach produces Reliable, Diverse, and class-Balanced pseudo 3D boxes to iteratively guide the self-training on a distributionally different target domain. To alleviate disruptions caused by the environmental discrepancy (e.g., beam numbers), the proposed cross-domain examination (CDE) assesses the correctness of pseudo labels by copy-pasting target instances into a source environment and measuring the prediction consistency. To reduce computational overhead and mitigate the object shift (e.g., scales and point densities), we design an overlapped boxes counting (OBC) metric that allows to uniformly downsample pseudo-labeled objects across different geometric characteristics. To confront the issue of inter-class imbalance, we progressively augment the target point clouds with a class-balanced set of pseudo-labeled target instances and source objects, which boosts recognition accuracies on both frequently appearing and rare classes. Experimental results on three benchmark datasets using both voxel-based (i.e., SECOND) and point-based 3D detectors (i.e., PointRCNN) demonstrate that our proposed ReDB approach outperforms existing 3D domain adaptation methods by a large margin, improving 23.15% mAP on the nuScenes $\rightarrow$ KITTI task.
Achieving a reliable LiDAR-based object detector in autonomous driving is paramount, but its success hinges on obtaining large amounts of precise 3D annotations. Active learning (AL) seeks to mitigate the annotation burden through algorithms that use fewer labels and can attain performance comparable to fully supervised learning. Although AL has shown promise, current approaches prioritize the selection of unlabeled point clouds with high uncertainty and/or diversity, leading to the selection of more instances for labeling and reduced computational efficiency. In this paper, we resort to a novel kernel coding rate maximization (KECOR) strategy which aims to identify the most informative point clouds to acquire labels through the lens of information theory. Greedy search is applied to seek desired point clouds that can maximize the minimal number of bits required to encode the latent features. To determine the uniqueness and informativeness of the selected samples from the model perspective, we construct a proxy network of the 3D detector head and compute the outer product of Jacobians from all proxy layers to form the empirical neural tangent kernel (NTK) matrix. To accommodate both one-stage (i.e., SECOND) and two-stage detectors (i.e., PVRCNN), we further incorporate the classification entropy maximization and well trade-off between detection performance and the total number of bounding boxes selected for annotation. Extensive experiments conducted on two 3D benchmarks and a 2D detection dataset evidence the superiority and versatility of the proposed approach. Our results show that approximately 44% box-level annotation costs and 26% computational time are reduced compared to the state-of-the-art AL method, without compromising detection performance.
To alleviate the high annotation cost in LiDAR-based 3D object detection, active learning is a promising solution that learns to select only a small portion of unlabeled data to annotate, without compromising model performance. Our empirical study, however, suggests that mainstream uncertainty-based and diversity-based active learning policies are not effective when applied in the 3D detection task, as they fail to balance the trade-off between point cloud informativeness and box-level annotation costs. To overcome this limitation, we jointly investigate three novel criteria in our framework Crb for point cloud acquisition - label conciseness}, feature representativeness and geometric balance, which hierarchically filters out the point clouds of redundant 3D bounding box labels, latent features and geometric characteristics (e.g., point cloud density) from the unlabeled sample pool and greedily selects informative ones with fewer objects to annotate. Our theoretical analysis demonstrates that the proposed criteria align the marginal distributions of the selected subset and the prior distributions of the unseen test set, and minimizes the upper bound of the generalization error. To validate the effectiveness and applicability of \textsc{Crb}, we conduct extensive experiments on the two benchmark 3D object detection datasets of KITTI and Waymo and examine both one-stage (\textit{i.e.}, \textsc{Second}) and two-stage 3D detectors (i.e., Pv-rcnn). Experiments evidence that the proposed approach outperforms existing active learning strategies and achieves fully supervised performance requiring $1\%$ and $8\%$ annotations of bounding boxes and point clouds, respectively. Source code: https://github.com/Luoyadan/CRB-active-3Ddet.