Radiance fields have demonstrated impressive performance in synthesizing novel views from sparse input views, yet prevailing methods suffer from high training costs and slow inference speed. This paper introduces DNGaussian, a depth-regularized framework based on 3D Gaussian radiance fields, offering real-time and high-quality few-shot novel view synthesis at low costs. Our motivation stems from the highly efficient representation and surprising quality of the recent 3D Gaussian Splatting, despite it will encounter a geometry degradation when input views decrease. In the Gaussian radiance fields, we find this degradation in scene geometry primarily lined to the positioning of Gaussian primitives and can be mitigated by depth constraint. Consequently, we propose a Hard and Soft Depth Regularization to restore accurate scene geometry under coarse monocular depth supervision while maintaining a fine-grained color appearance. To further refine detailed geometry reshaping, we introduce Global-Local Depth Normalization, enhancing the focus on small local depth changes. Extensive experiments on LLFF, DTU, and Blender datasets demonstrate that DNGaussian outperforms state-of-the-art methods, achieving comparable or better results with significantly reduced memory cost, a $25 \times$ reduction in training time, and over $3000 \times$ faster rendering speed.
Few-Shot Class-Incremental Learning (FSCIL) aims to enable deep neural networks to learn new tasks incrementally from a small number of labeled samples without forgetting previously learned tasks, closely mimicking human learning patterns. In this paper, we propose a novel approach called Prompt Learning for FSCIL (PL-FSCIL), which harnesses the power of prompts in conjunction with a pre-trained Vision Transformer (ViT) model to address the challenges of FSCIL effectively. Our work pioneers the use of visual prompts in FSCIL, which is characterized by its notable simplicity. PL-FSCIL consists of two distinct prompts: the Domain Prompt and the FSCIL Prompt. Both are vectors that augment the model by embedding themselves into the attention layer of the ViT model. Specifically, the Domain Prompt assists the ViT model in adapting to new data domains. The task-specific FSCIL Prompt, coupled with a prototype classifier, amplifies the model's ability to effectively handle FSCIL tasks. We validate the efficacy of PL-FSCIL on widely used benchmark datasets such as CIFAR-100 and CUB-200. The results showcase competitive performance, underscoring its promising potential for real-world applications where high-quality data is often scarce. The source code is available at: https://github.com/TianSongS/PL-FSCIL.
In recent years, point cloud representation has become one of the research hotspots in the field of computer vision, and has been widely used in many fields, such as autonomous driving, virtual reality, robotics, etc. Although deep learning techniques have achieved great success in processing regular structured 2D grid image data, there are still great challenges in processing irregular, unstructured point cloud data. Point cloud classification is the basis of point cloud analysis, and many deep learning-based methods have been widely used in this task. Therefore, the purpose of this paper is to provide researchers in this field with the latest research progress and future trends. First, we introduce point cloud acquisition, characteristics, and challenges. Second, we review 3D data representations, storage formats, and commonly used datasets for point cloud classification. We then summarize deep learning-based methods for point cloud classification and complement recent research work. Next, we compare and analyze the performance of the main methods. Finally, we discuss some challenges and future directions for point cloud classification.
Person re-identification (Re-ID) technology plays an increasingly crucial role in intelligent surveillance systems. Widespread occlusion significantly impacts the performance of person Re-ID. Occluded person Re-ID refers to a pedestrian matching method that deals with challenges such as pedestrian information loss, noise interference, and perspective misalignment. It has garnered extensive attention from researchers. Over the past few years, several occlusion-solving person Re-ID methods have been proposed, tackling various sub-problems arising from occlusion. However, there is a lack of comprehensive studies that compare, summarize, and evaluate the potential of occluded person Re-ID methods in detail. In this review, we start by providing a detailed overview of the datasets and evaluation scheme used for occluded person Re-ID. Next, we scientifically classify and analyze existing deep learning-based occluded person Re-ID methods from various perspectives, summarizing them concisely. Furthermore, we conduct a systematic comparison among these methods, identify the state-of-the-art approaches, and present an outlook on the future development of occluded person Re-ID.
End-to-end person search aims to jointly detect and re-identify a target person in raw scene images with a unified model. The detection task unifies all persons while the re-id task discriminates different identities, resulting in conflict optimal objectives. Existing works proposed to decouple end-to-end person search to alleviate such conflict. Yet these methods are still sub-optimal on one or two of the sub-tasks due to their partially decoupled models, which limits the overall person search performance. In this paper, we propose to fully decouple person search towards optimal person search. A task-incremental person search network is proposed to incrementally construct an end-to-end model for the detection and re-id sub-task, which decouples the model architecture for the two sub-tasks. The proposed task-incremental network allows task-incremental training for the two conflicting tasks. This enables independent learning for different objectives thus fully decoupled the model for persons earch. Comprehensive experimental evaluations demonstrate the effectiveness of the proposed fully decoupled models for end-to-end person search.
Zero-Shot Learning (ZSL) focuses on classifying samples of unseen classes with only their side semantic information presented during training. It cannot handle real-life, open-world scenarios where there are test samples of unknown classes for which neither samples (e.g., images) nor their side semantic information is known during training. Open-Set Recognition (OSR) is dedicated to addressing the unknown class issue, but existing OSR methods are not designed to model the semantic information of the unseen classes. To tackle this combined ZSL and OSR problem, we consider the case of "Zero-Shot Open-Set Recognition" (ZS-OSR), where a model is trained under the ZSL setting but it is required to accurately classify samples from the unseen classes while being able to reject samples from the unknown classes during inference. We perform large experiments on combining existing state-of-the-art ZSL and OSR models for the ZS-OSR task on four widely used datasets adapted from the ZSL task, and reveal that ZS-OSR is a non-trivial task as the simply combined solutions perform badly in distinguishing the unseen-class and unknown-class samples. We further introduce a novel approach specifically designed for ZS-OSR, in which our model learns to generate adversarial semantic embeddings of the unknown classes to train an unknowns-informed ZS-OSR classifier. Extensive empirical results show that our method 1) substantially outperforms the combined solutions in detecting the unknown classes while retaining the classification accuracy on the unseen classes and 2) achieves similar superiority under generalized ZS-OSR settings.
Large deep learning models are impressive, but they struggle when real-time data is not available. Few-shot class-incremental learning (FSCIL) poses a significant challenge for deep neural networks to learn new tasks from just a few labeled samples without forgetting the previously learned ones. This setup easily leads to catastrophic forgetting and overfitting problems, severely affecting model performance. Studying FSCIL helps overcome deep learning model limitations on data volume and acquisition time, while improving practicality and adaptability of machine learning models. This paper provides a comprehensive survey on FSCIL. Unlike previous surveys, we aim to synthesize few-shot learning and incremental learning, focusing on introducing FSCIL from two perspectives, while reviewing over 30 theoretical research studies and more than 20 applied research studies. From the theoretical perspective, we provide a novel categorization approach that divides the field into five subcategories, including traditional machine learning methods, meta-learning based methods, feature and feature space-based methods, replay-based methods, and dynamic network structure-based methods. We also evaluate the performance of recent theoretical research on benchmark datasets of FSCIL. From the application perspective, FSCIL has achieved impressive achievements in various fields of computer vision such as image classification, object detection, and image segmentation, as well as in natural language processing and graph. We summarize the important applications. Finally, we point out potential future research directions, including applications, problem setups, and theory development. Overall, this paper offers a comprehensive analysis of the latest advances in FSCIL from a methodological, performance, and application perspective.
How to represent a face pattern? While it is presented in a continuous way in our visual system, computers often store and process the face image in a discrete manner with 2D arrays of pixels. In this study, we attempt to learn a continuous representation for face images with explicit functions. First, we propose an explicit model (EmFace) for human face representation in the form of a finite sum of mathematical terms, where each term is an analytic function element. Further, to estimate the unknown parameters of EmFace, a novel neural network, EmNet, is designed with an encoder-decoder structure and trained using the backpropagation algorithm, where the encoder is defined by a deep convolutional neural network and the decoder is an explicit mathematical expression of EmFace. Experimental results show that EmFace has a higher representation performance on faces with various expressions, postures, and other factors, compared to that of other methods. Furthermore, EmFace achieves reasonable performance on several face image processing tasks, including face image restoration, denoising, and transformation.
We consider the problem of costly feature classification, where we sequentially select the subset of features to make a balance between the classification error and the feature cost. In this paper, we first cast the task into a MDP problem and use Advantage Actor Critic algorithm to solve it. In order to further improve the agent's performance and make the policy explainable, we employ the Monte Carlo Tree Search to update the policy iteratively. During the procedure, we also consider its performance on the unbalanced dataset and its sensitivity to the missing value. We evaluate our model on multiple datasets and find it outperforms other methods.
Establishing mathematical models is a ubiquitous and effective method to understand the objective world. Due to complex physiological structures and dynamic behaviors, mathematical representation of the human face is an especially challenging task. A mathematical model for face image representation called GmFace is proposed in the form of a multi-Gaussian function in this paper. The model utilizes the advantages of two-dimensional Gaussian function which provides a symmetric bell surface with a shape that can be controlled by parameters. The GmNet is then designed using Gaussian functions as neurons, with parameters that correspond to each of the parameters of GmFace in order to transform the problem of GmFace parameter solving into a network optimization problem of GmNet. The face modeling process can be described by the following steps: (1) GmNet initialization; (2) feeding GmNet with face image(s); (3) training GmNet until convergence; (4) drawing out the parameters of GmNet (as the same as GmFace); (5) recording the face model GmFace. Furthermore, using GmFace, several face image transformation operations can be realized mathematically through simple parameter computation.