We present a modular framework designed to enable a robot hand-arm system to learn how to catch flying objects, a task that requires fast, reactive, and accurately-timed robot motions. Our framework consists of five core modules: (i) an object state estimator that learns object trajectory prediction, (ii) a catching pose quality network that learns to score and rank object poses for catching, (iii) a reaching control policy trained to move the robot hand to pre-catch poses, (iv) a grasping control policy trained to perform soft catching motions for safe and robust grasping, and (v) a gating network trained to synthesize the actions given by the reaching and grasping policy. The former two modules are trained via supervised learning and the latter three use deep reinforcement learning in a simulated environment. We conduct extensive evaluations of our framework in simulation for each module and the integrated system, to demonstrate high success rates of in-flight catching and robustness to perturbations and sensory noise. Whilst only simple cylindrical and spherical objects are used for training, the integrated system shows successful generalization to a variety of household objects that are not used in training.
Deep learning-based drug response prediction (DRP) methods can accelerate the drug discovery process and reduce R\&D costs. Although the mainstream methods achieve high accuracy in predicting response regression values, the regression-aware representations of these methods are fragmented and fail to capture the continuity of the sample order. This phenomenon leads to models optimized to sub-optimal solution spaces, reducing generalization ability and may result in significant wasted costs in the drug discovery phase. In this paper, we propose \MN, a contrastive learning framework with natural language supervision for the DRP. The \MN~converts regression labels into text, which is merged with the captions text of the drug response as a second modality of the samples compared to the traditional modalities (graph, sequence). In each batch, two modalities of one sample are considered positive pairs and the other pairs are considered negative pairs. At the same time, in order to enhance the continuous representation capability of the numerical text, a common-sense numerical knowledge graph is introduced. We validated several hundred thousand samples from the Genomics of Drug Sensitivity in Cancer dataset, observing the average improvement of the DRP method ranges from 7.8\% to 31.4\% with the application of our framework. The experiments prove that the \MN~effectively constrains the samples to a continuous distribution in the representation space, and achieves impressive prediction performance with only a few epochs of fine-tuning after pre-training. The code is available at: \url{https://gitee.com/xiaoyibang/clipdrug.git}.
Graph Transformers (GTs) have achieved impressive results on various graph-related tasks. However, the huge computational cost of GTs hinders their deployment and application, especially in resource-constrained environments. Therefore, in this paper, we explore the feasibility of sparsifying GTs, a significant yet under-explored topic. We first discuss the redundancy of GTs based on the characteristics of existing GT models, and then propose a comprehensive \textbf{G}raph \textbf{T}ransformer \textbf{SP}arsification (GTSP) framework that helps to reduce the computational complexity of GTs from four dimensions: the input graph data, attention heads, model layers, and model weights. Specifically, GTSP designs differentiable masks for each individual compressible component, enabling effective end-to-end pruning. We examine our GTSP through extensive experiments on prominent GTs, including GraphTrans, Graphormer, and GraphGPS. The experimental results substantiate that GTSP effectively cuts computational costs, accompanied by only marginal decreases in accuracy or, in some cases, even improvements. For instance, GTSP yields a reduction of 30\% in Floating Point Operations while contributing to a 1.8\% increase in Area Under the Curve accuracy on OGBG-HIV dataset. Furthermore, we provide several insights on the characteristics of attention heads and the behavior of attention mechanisms, all of which have immense potential to inspire future research endeavors in this domain.
Graph pooling has been increasingly recognized as crucial for Graph Neural Networks (GNNs) to facilitate hierarchical graph representation learning. Existing graph pooling methods commonly consist of two stages: selecting top-ranked nodes and discarding the remaining to construct coarsened graph representations. However, this paper highlights two key issues with these methods: 1) The process of selecting nodes to discard frequently employs additional Graph Convolutional Networks or Multilayer Perceptrons, lacking a thorough evaluation of each node's impact on the final graph representation and subsequent prediction tasks. 2) Current graph pooling methods tend to directly discard the noise segment (dropped) of the graph without accounting for the latent information contained within these elements. To address the first issue, we introduce a novel Graph Explicit Pooling (GrePool) method, which selects nodes by explicitly leveraging the relationships between the nodes and final representation vectors crucial for classification. The second issue is addressed using an extended version of GrePool (i.e., GrePool+), which applies a uniform loss on the discarded nodes. This addition is designed to augment the training process and improve classification accuracy. Furthermore, we conduct comprehensive experiments across 12 widely used datasets to validate our proposed method's effectiveness, including the Open Graph Benchmark datasets. Our experimental results uniformly demonstrate that GrePool outperforms 14 baseline methods for most datasets. Likewise, implementing GrePool+ enhances GrePool's performance without incurring additional computational costs.
Deep neural networks (DNNs) have shown unprecedented success in object detection tasks. However, it was also discovered that DNNs are vulnerable to multiple kinds of attacks, including Backdoor Attacks. Through the attack, the attacker manages to embed a hidden backdoor into the DNN such that the model behaves normally on benign data samples, but makes attacker-specified judgments given the occurrence of a predefined trigger. Although numerous backdoor attacks have been experimented on image classification, backdoor attacks on object detection tasks have not been properly investigated and explored. As object detection has been adopted as an important module in multiple security-sensitive applications such as autonomous driving, backdoor attacks on object detection could pose even more severe threats. Inspired by the inherent property of deep learning-based object detectors, we propose a simple yet effective backdoor attack method against object detection without modifying the ground truth annotations, specifically focusing on the object disappearance attack and object generation attack. Extensive experiments and ablation studies prove the effectiveness of our attack on two benchmark object detection datasets, PASCAL VOC07+12 and MSCOCO, on which we achieve an attack success rate of more than 92% with a poison rate of only 5%.
A pooling operation is essential for effective graph-level representation learning, where the node drop pooling has become one mainstream graph pooling technology. However, current node drop pooling methods usually keep the top-k nodes according to their significance scores, which ignore the graph diversity in terms of the node features and the graph structures, thus resulting in suboptimal graph-level representations. To address the aforementioned issue, we propose a novel plug-and-play score scheme and refer to it as MID, which consists of a \textbf{M}ultidimensional score space with two operations, \textit{i.e.}, fl\textbf{I}pscore and \textbf{D}ropscore. Specifically, the multidimensional score space depicts the significance of nodes through multiple criteria; the flipscore encourages the maintenance of dissimilar node features; and the dropscore forces the model to notice diverse graph structures instead of being stuck in significant local structures. To evaluate the effectiveness of our proposed MID, we perform extensive experiments by applying it to a wide variety of recent node drop pooling methods, including TopKPool, SAGPool, GSAPool, and ASAP. Specifically, the proposed MID can efficiently and consistently achieve about 2.8\% average improvements over the above four methods on seventeen real-world graph classification datasets, including four social datasets (IMDB-BINARY, IMDB-MULTI, REDDIT-BINARY, and COLLAB), and thirteen biochemical datasets (D\&D, PROTEINS, NCI1, MUTAG, PTC-MR, NCI109, ENZYMES, MUTAGENICITY, FRANKENSTEIN, HIV, BBBP, TOXCAST, and TOX21). Code is available at~\url{https://github.com/whuchuang/mid}.
Relation Extraction (RE) is a crucial task in Information Extraction, which entails predicting relationships between entities within a given sentence. However, extending pre-trained RE models to other languages is challenging, particularly in real-world scenarios where Cross-Lingual Relation Extraction (XRE) is required. Despite recent advancements in Prompt-Learning, which involves transferring knowledge from Multilingual Pre-trained Language Models (PLMs) to diverse downstream tasks, there is limited research on the effective use of multilingual PLMs with prompts to improve XRE. In this paper, we present a novel XRE algorithm based on Prompt-Tuning, referred to as Prompt-XRE. To evaluate its effectiveness, we design and implement several prompt templates, including hard, soft, and hybrid prompts, and empirically test their performance on competitive multilingual PLMs, specifically mBART. Our extensive experiments, conducted on the low-resource ACE05 benchmark across multiple languages, demonstrate that our Prompt-XRE algorithm significantly outperforms both vanilla multilingual PLMs and other existing models, achieving state-of-the-art performance in XRE. To further show the generalization of our Prompt-XRE on larger data scales, we construct and release a new XRE dataset- WMT17-EnZh XRE, containing 0.9M English-Chinese pairs extracted from WMT 2017 parallel corpus. Experiments on WMT17-EnZh XRE also show the effectiveness of our Prompt-XRE against other competitive baselines. The code and newly constructed dataset are freely available at \url{https://github.com/HSU-CHIA-MING/Prompt-XRE}.
Continuous in-hand manipulation is an important physical interaction skill, where tactile sensing provides indispensable contact information to enable dexterous manipulation of small objects. This work proposed a framework for end-to-end policy learning with tactile feedback and sim-to-real transfer, which achieved fine in-hand manipulation that controls the pose of a thin cylindrical object, such as a long stick, to track various continuous trajectories through multiple contacts of three fingertips of a dexterous robot hand with tactile sensor arrays. We estimated the central contact position between the stick and each fingertip from the high-dimensional tactile information and showed that the learned policies achieved effective manipulation performance with the processed tactile feedback. The policies were trained with deep reinforcement learning in simulation and successfully transferred to real-world experiments, using coordinated model calibration and domain randomization. We evaluated the effectiveness of tactile information via comparative studies and validated the sim-to-real performance through real-world experiments.
Graphs have a superior ability to represent relational data, like chemical compounds, proteins, and social networks. Hence, graph-level learning, which takes a set of graphs as input, has been applied to many tasks including comparison, regression, classification, and more. Traditional approaches to learning a set of graphs tend to rely on hand-crafted features, such as substructures. But while these methods benefit from good interpretability, they often suffer from computational bottlenecks as they cannot skirt the graph isomorphism problem. Conversely, deep learning has helped graph-level learning adapt to the growing scale of graphs by extracting features automatically and decoding graphs into low-dimensional representations. As a result, these deep graph learning methods have been responsible for many successes. Yet, there is no comprehensive survey that reviews graph-level learning starting with traditional learning and moving through to the deep learning approaches. This article fills this gap and frames the representative algorithms into a systematic taxonomy covering traditional learning, graph-level deep neural networks, graph-level graph neural networks, and graph pooling. To ensure a thoroughly comprehensive survey, the evolutions, interactions, and communications between methods from four different branches of development are also examined. This is followed by a brief review of the benchmark data sets, evaluation metrics, and common downstream applications. The survey concludes with 13 future directions of necessary research that will help to overcome the challenges facing this booming field.
Graph Neural Networks (GNNs) tend to suffer from high computation costs due to the exponentially increasing scale of graph data and the number of model parameters, which restricts their utility in practical applications. To this end, some recent works focus on sparsifying GNNs with the lottery ticket hypothesis (LTH) to reduce inference costs while maintaining performance levels. However, the LTH-based methods suffer from two major drawbacks: 1) they require exhaustive and iterative training of dense models, resulting in an extremely large training computation cost, and 2) they only trim graph structures and model parameters but ignore the node feature dimension, where significant redundancy exists. To overcome the above limitations, we propose a comprehensive graph gradual pruning framework termed CGP. This is achieved by designing a during-training graph pruning paradigm to dynamically prune GNNs within one training process. Unlike LTH-based methods, the proposed CGP approach requires no re-training, which significantly reduces the computation costs. Furthermore, we design a co-sparsifying strategy to comprehensively trim all three core elements of GNNs: graph structures, node features, and model parameters. Meanwhile, aiming at refining the pruning operation, we introduce a regrowth process into our CGP framework, in order to re-establish the pruned but important connections. The proposed CGP is evaluated by using a node classification task across 6 GNN architectures, including shallow models (GCN and GAT), shallow-but-deep-propagation models (SGC and APPNP), and deep models (GCNII and ResGCN), on a total of 14 real-world graph datasets, including large-scale graph datasets from the challenging Open Graph Benchmark. Experiments reveal that our proposed strategy greatly improves both training and inference efficiency while matching or even exceeding the accuracy of existing methods.