Optimizing distributed learning systems is an art of balancing between computation and communication. There have been two lines of research that try to deal with slower networks: {\em communication compression} for low bandwidth networks, and {\em decentralization} for high latency networks. In this paper, We explore a natural question: {\em can the combination of both techniques lead to a system that is robust to both bandwidth and latency?} Although the system implication of such combination is trivial, the underlying theoretical principle and algorithm design is challenging: unlike centralized algorithms, simply compressing exchanged information, even in an unbiased stochastic way, within the decentralized network would accumulate the error and fail to converge. In this paper, we develop a framework of compressed, decentralized training and propose two different strategies, which we call {\em extrapolation compression} and {\em difference compression}. We analyze both algorithms and prove both converge at the rate of $O(1/\sqrt{nT})$ where $n$ is the number of workers and $T$ is the number of iterations, matching the convergence rate for full precision, centralized training. We validate our algorithms and find that our proposed algorithm outperforms the best of merely decentralized and merely quantized algorithm significantly for networks with {\em both} high latency and low bandwidth.
Sliced inverse regression is a popular tool for sufficient dimension reduction, which replaces covariates with a minimal set of their linear combinations without loss of information on the conditional distribution of the response given the covariates. The estimated linear combinations include all covariates, making results difficult to interpret and perhaps unnecessarily variable, particularly when the number of covariates is large. In this paper, we propose a convex formulation for fitting sparse sliced inverse regression in high dimensions. Our proposal estimates the subspace of the linear combinations of the covariates directly and performs variable selection simultaneously. We solve the resulting convex optimization problem via the linearized alternating direction methods of multiplier algorithm, and establish an upper bound on the subspace distance between the estimated and the true subspaces. Through numerical studies, we show that our proposal is able to identify the correct covariates in the high-dimensional setting.
A major challenge for building statistical models in the big data era is that the available data volume far exceeds the computational capability. A common approach for solving this problem is to employ a subsampled dataset that can be handled by available computational resources. In this paper, we propose a general subsampling scheme for large-scale multi-class logistic regression and examine the variance of the resulting estimator. We show that asymptotically, the proposed method always achieves a smaller variance than that of the uniform random sampling. Moreover, when the classes are conditionally imbalanced, significant improvement over uniform sampling can be achieved. Empirical performance of the proposed method is compared to other methods on both simulated and real-world datasets, and these results match and confirm our theoretical analysis.
This paper proposes a method for multi-class classification problems, where the number of classes K is large. The method, referred to as Candidates vs. Noises Estimation (CANE), selects a small subset of candidate classes and samples the remaining classes. We show that CANE is always consistent and computationally efficient. Moreover, the resulting estimator has low statistical variance approaching that of the maximum likelihood estimator, when the observed label belongs to the selected candidates with high probability. In practice, we use a tree structure with leaves as classes to promote fast beam search for candidate selection. We further apply the CANE method to estimate word probabilities in learning large neural language models. Extensive experimental results show that CANE achieves better prediction accuracy over the Noise-Contrastive Estimation (NCE), its variants and a number of the state-of-the-art tree classifiers, while it gains significant speedup compared to standard O(K) methods.
Sparse generalized eigenvalue problem (GEP) plays a pivotal role in a large family of high-dimensional statistical models, including sparse Fisher's discriminant analysis, canonical correlation analysis, and sufficient dimension reduction. Sparse GEP involves solving a non-convex optimization problem. Most existing methods and theory in the context of specific statistical models that are special cases of the sparse GEP require restrictive structural assumptions on the input matrices. In this paper, we propose a two-stage computational framework to solve the sparse GEP. At the first stage, we solve a convex relaxation of the sparse GEP. Taking the solution as an initial value, we then exploit a nonconvex optimization perspective and propose the truncated Rayleigh flow method (Rifle) to estimate the leading generalized eigenvector. We show that Rifle converges linearly to a solution with the optimal statistical rate of convergence for many statistical models. Theoretically, our method significantly improves upon the existing literature by eliminating structural assumptions on the input matrices for both stages. To achieve this, our analysis involves two key ingredients: (i) a new analysis of the gradient based method on nonconvex objective functions, and (ii) a fine-grained characterization of the evolution of sparsity patterns along the solution path. Thorough numerical studies are provided to validate the theoretical results.
We propose the task of Quantifiable Sequence Editing (QuaSE): editing an input sequence to generate an output sequence that satisfies a given numerical outcome value measuring a certain property of the sequence, with the requirement of keeping the main content of the input sequence. For example, an input sequence could be a word sequence, such as review sentence and advertisement text. For a review sentence, the outcome could be the review rating; for an advertisement, the outcome could be the click-through rate. The major challenge in performing QuaSE is how to perceive the outcome-related wordings, and only edit them to change the outcome. In this paper, the proposed framework contains two latent factors, namely, outcome factor and content factor, disentangled from the input sentence to allow convenient editing to change the outcome and keep the content. Our framework explores the pseudo-parallel sentences by modeling their content similarity and outcome differences to enable a better disentanglement of the latent factors, which allows generating an output to better satisfy the desired outcome and keep the content. The dual reconstruction structure further enhances the capability of generating expected output by exploiting the couplings of latent factors of pseudo-parallel sentences. For evaluation, we prepared a dataset of Yelp review sentences with the ratings as outcome. Extensive experimental results are reported and discussed to elaborate the peculiarities of our framework.
In this paper, we propose to adopt the diffusion approximation tools to study the dynamics of Oja's iteration which is an online stochastic gradient descent method for the principal component analysis. Oja's iteration maintains a running estimate of the true principal component from streaming data and enjoys less temporal and spatial complexities. We show that the Oja's iteration for the top eigenvector generates a continuous-state discrete-time Markov chain over the unit sphere. We characterize the Oja's iteration in three phases using diffusion approximation and weak convergence tools. Our three-phase analysis further provides a finite-sample error bound for the running estimate, which matches the minimax information lower bound for principal component analysis under the additional assumption of bounded samples.
We study active object tracking, where a tracker takes visual observations (i.e., frame sequences) as inputs and produces the corresponding camera control signals as outputs (e.g., move forward, turn left, etc.). Conventional methods tackle tracking and camera control tasks separately, and the resulting system is difficult to tune jointly. Such an approach also requires significant human efforts for image labeling and expensive trial-and-error system tuning in real-world. To address these issues, we propose, in this paper, an end-to-end solution via deep reinforcement learning. A ConvNet-LSTM function approximator is adopted for the direct frame-to-action prediction. We further propose an environment augmentation technique and a customized reward function which are crucial for successful training. The tracker trained in simulators (ViZDoom and Unreal Engine) demonstrates good generalization behaviors in the case of unseen object moving paths, unseen object appearances, unseen backgrounds, and distracting objects. The system is robust and can restore tracking after occasional lost of the target being tracked. We also find that the tracking ability, obtained solely from simulators, can potentially transfer to real-world scenarios. We demonstrate successful examples of such transfer, via experiments over the VOT dataset and the deployment of a real-world robot using the proposed active tracker trained in simulation.
Many methods have been developed to help people find the video contents they want efficiently. However, there are still some unsolved problems in this area. For example, given a query video and a reference video, how to accurately localize a segment in the reference video such that the segment semantically corresponds to the query video? We define a distinctively new task, namely \textbf{video re-localization}, to address this scenario. Video re-localization is an important emerging technology implicating many applications, such as fast seeking in videos, video copy detection, video surveillance, etc. Meanwhile, it is also a challenging research task because the visual appearance of a semantic concept in videos can have large variations. The first hurdle to clear for the video re-localization task is the lack of existing datasets. It is labor expensive to collect pairs of videos with semantic coherence or correspondence and label the corresponding segments. We first exploit and reorganize the videos in ActivityNet to form a new dataset for video re-localization research, which consists of about 10,000 videos of diverse visual appearances associated with localized boundary information. Subsequently, we propose an innovative cross gated bilinear matching model such that every time-step in the reference video is matched against the attentively weighted query video. Consequently, the prediction of the starting and ending time is formulated as a classification problem based on the matching results. Extensive experimental results show that the proposed method outperforms the competing methods. Our code is available at: https://github.com/fengyang0317/video_reloc.
Recently, much advance has been made in image captioning, and an encoder-decoder framework has been adopted by all the state-of-the-art models. Under this framework, an input image is encoded by a convolutional neural network (CNN) and then translated into natural language with a recurrent neural network (RNN). The existing models counting on this framework merely employ one kind of CNNs, e.g., ResNet or Inception-X, which describe image contents from only one specific view point. Thus, the semantic meaning of an input image cannot be comprehensively understood, which restricts the performance of captioning. In this paper, in order to exploit the complementary information from multiple encoders, we propose a novel Recurrent Fusion Network (RFNet) for tackling image captioning. The fusion process in our model can exploit the interactions among the outputs of the image encoders and then generate new compact yet informative representations for the decoder. Experiments on the MSCOCO dataset demonstrate the effectiveness of our proposed RFNet, which sets a new state-of-the-art for image captioning.