Current gait recognition research mainly focuses on identifying pedestrians captured by the same type of sensor, neglecting the fact that individuals may be captured by different sensors in order to adapt to various environments. A more practical approach should involve cross-modality matching across different sensors. Hence, this paper focuses on investigating the problem of cross-modality gait recognition, with the objective of accurately identifying pedestrians across diverse vision sensors. We present CrossGait inspired by the feature alignment strategy, capable of cross retrieving diverse data modalities. Specifically, we investigate the cross-modality recognition task by initially extracting features within each modality and subsequently aligning these features across modalities. To further enhance the cross-modality performance, we propose a Prototypical Modality-shared Attention Module that learns modality-shared features from two modality-specific features. Additionally, we design a Cross-modality Feature Adapter that transforms the learned modality-specific features into a unified feature space. Extensive experiments conducted on the SUSTech1K dataset demonstrate the effectiveness of CrossGait: (1) it exhibits promising cross-modality ability in retrieving pedestrians across various modalities from different sensors in diverse scenes, and (2) CrossGait not only learns modality-shared features for cross-modality gait recognition but also maintains modality-specific features for single-modality recognition.
Gait recognition stands as one of the most pivotal remote identification technologies and progressively expands across research and industrial communities. However, existing gait recognition methods heavily rely on task-specific upstream driven by supervised learning to provide explicit gait representations, which inevitably introduce expensive annotation costs and potentially cause cumulative errors. Escaping from this trend, this work explores effective gait representations based on the all-purpose knowledge produced by task-agnostic Large Vision Models (LVMs) and proposes a simple yet efficient gait framework, termed BigGait. Specifically, the Gait Representation Extractor (GRE) in BigGait effectively transforms all-purpose knowledge into implicit gait features in an unsupervised manner, drawing from design principles of established gait representation construction approaches. Experimental results on CCPG, CAISA-B* and SUSTech1K indicate that BigGait significantly outperforms the previous methods in both self-domain and cross-domain tasks in most cases, and provides a more practical paradigm for learning the next-generation gait representation. Eventually, we delve into prospective challenges and promising directions in LVMs-based gait recognition, aiming to inspire future work in this emerging topic. The source code will be available at https://github.com/ShiqiYu/OpenGait.
Gait datasets are essential for gait research. However, this paper observes that present benchmarks, whether conventional constrained or emerging real-world datasets, fall short regarding covariate diversity. To bridge this gap, we undertake an arduous 20-month effort to collect a cross-covariate gait recognition (CCGR) dataset. The CCGR dataset has 970 subjects and about 1.6 million sequences; almost every subject has 33 views and 53 different covariates. Compared to existing datasets, CCGR has both population and individual-level diversity. In addition, the views and covariates are well labeled, enabling the analysis of the effects of different factors. CCGR provides multiple types of gait data, including RGB, parsing, silhouette, and pose, offering researchers a comprehensive resource for exploration. In order to delve deeper into addressing cross-covariate gait recognition, we propose parsing-based gait recognition (ParsingGait) by utilizing the newly proposed parsing data. We have conducted extensive experiments. Our main results show: 1) Cross-covariate emerges as a pivotal challenge for practical applications of gait recognition. 2) ParsingGait demonstrates remarkable potential for further advancement. 3) Alarmingly, existing SOTA methods achieve less than 43% accuracy on the CCGR, highlighting the urgency of exploring cross-covariate gait recognition. Link: https://github.com/ShinanZou/CCGR.
Gait recognition is a biometric technology that has received extensive attention. Most existing gait recognition algorithms are unimodal, and a few multimodal gait recognition algorithms perform multimodal fusion only once. None of these algorithms may fully exploit the complementary advantages of the multiple modalities. In this paper, by considering the temporal and spatial characteristics of gait data, we propose a multi-stage feature fusion strategy (MSFFS), which performs multimodal fusions at different stages in the feature extraction process. Also, we propose an adaptive feature fusion module (AFFM) that considers the semantic association between silhouettes and skeletons. The fusion process fuses different silhouette areas with their more related skeleton joints. Since visual appearance changes and time passage co-occur in a gait period, we propose a multiscale spatial-temporal feature extractor (MSSTFE) to learn the spatial-temporal linkage features thoroughly. Specifically, MSSTFE extracts and aggregates spatial-temporal linkages information at different spatial scales. Combining the strategy and modules mentioned above, we propose a multi-stage adaptive feature fusion (MSAFF) neural network, which shows state-of-the-art performance in many experiments on three datasets. Besides, MSAFF is equipped with feature dimensional pooling (FD Pooling), which can significantly reduce the dimension of the gait representations without hindering the accuracy. https://github.com/ShinanZou/MSAFF
The choice of the representations is essential for deep gait recognition methods. The binary silhouettes and skeletal coordinates are two dominant representations in recent literature, achieving remarkable advances in many scenarios. However, inherent challenges remain, in which silhouettes are not always guaranteed in unconstrained scenes, and structural cues have not been fully utilized from skeletons. In this paper, we introduce a novel skeletal gait representation named Skeleton Map, together with SkeletonGait, a skeleton-based method to exploit structural information from human skeleton maps. Specifically, the skeleton map represents the coordinates of human joints as a heatmap with Gaussian approximation, exhibiting a silhouette-like image devoid of exact body structure. Beyond achieving state-of-the-art performances over five popular gait datasets, more importantly, SkeletonGait uncovers novel insights about how important structural features are in describing gait and when do they play a role. Furthermore, we propose a multi-branch architecture, named SkeletonGait++, to make use of complementary features from both skeletons and silhouettes. Experiments indicate that SkeletonGait++ outperforms existing state-of-the-art methods by a significant margin in various scenarios. For instance, it achieves an impressive rank-1 accuracy of over $85\%$ on the challenging GREW dataset. All the source code will be available at https://github.com/ShiqiYu/OpenGait.
The IceCube South Pole Neutrino Observatory is a Cherenkov detector instrumented in a cubic kilometer of ice at the South Pole. IceCube's primary scientific goal is the detection of TeV neutrino emissions from astrophysical sources. At the lower center of the IceCube array, there is a subdetector called DeepCore, which has a denser configuration that makes it possible to lower the energy threshold of IceCube and observe GeV-scale neutrinos, opening the window to atmospheric neutrino oscillations studies. Advances in physics sensitivity have recently been achieved by employing Convolutional Neural Networks to reconstruct neutrino interactions in the DeepCore detector. In this contribution, the recent IceCube result from the atmospheric muon neutrino disappearance analysis using the CNN-reconstructed neutrino sample is presented and compared to the existing worldwide measurements.
Gait recognition is a rapidly advancing vision technique for person identification from a distance. Prior studies predominantly employed relatively small and shallow neural networks to extract subtle gait features, achieving impressive successes in indoor settings. Nevertheless, experiments revealed that these existing methods mostly produce unsatisfactory results when applied to newly released in-the-wild gait datasets. This paper presents a unified perspective to explore how to construct deep models for state-of-the-art outdoor gait recognition, including the classical CNN-based and emerging Transformer-based architectures. Consequently, we emphasize the importance of suitable network capacity, explicit temporal modeling, and deep transformer structure for discriminative gait representation learning. Our proposed CNN-based DeepGaitV2 series and Transformer-based SwinGait series exhibit significant performance gains in outdoor scenarios, \textit{e.g.}, about +30\% rank-1 accuracy compared with many state-of-the-art methods on the challenging GREW dataset. This work is expected to further boost the research and application of gait recognition. Code will be available at https://github.com/ShiqiYu/OpenGait.
Gait pattern is a promising biometric for applications, as it can be captured from a distance without requiring individual cooperation. Nevertheless, existing gait datasets typically suffer from limited diversity, with indoor datasets requiring participants to walk along a fixed route in a restricted setting, and outdoor datasets containing only few walking sequences per subject. Prior generative methods have attempted to mitigate these limitations by building virtual gait datasets. They primarily focus on manipulating a single, specific gait attribute (e.g., viewpoint or carrying), and require the supervised data pairs for training, thus lacking the flexibility and diversity for practical usage. In contrast, our GaitEditer can act as an online module to edit a broad range of gait attributes, such as pants, viewpoint, and even age, in an unsupervised manner, which current gait generative methods struggle with. Additionally, GaitEidter also finely preserves both temporal continuity and identity characteristics in generated gait sequences. Experiments show that GaitEditer provides extensive knowledge for clothing-invariant and view-invariant gait representation learning under various challenging scenarios. The source code will be available.
Gait recognition is one of the most important long-distance identification technologies and increasingly gains popularity in both research and industry communities. Although significant progress has been made in indoor datasets, much evidence shows that gait recognition techniques perform poorly in the wild. More importantly, we also find that many conclusions from prior works change with the evaluation datasets. Therefore, the more critical goal of this paper is to present a comprehensive benchmark study for better practicality rather than only a particular model for better performance. To this end, we first develop a flexible and efficient gait recognition codebase named OpenGait. Based on OpenGait, we deeply revisit the recent development of gait recognition by re-conducting the ablative experiments. Encouragingly, we find many hidden troubles of prior works and new insights for future research. Inspired by these discoveries, we develop a structurally simple, empirically powerful and practically robust baseline model, GaitBase. Experimentally, we comprehensively compare GaitBase with many current gait recognition methods on multiple public datasets, and the results reflect that GaitBase achieves significantly strong performance in most cases regardless of indoor or outdoor situations. The source code is available at \url{https://github.com/ShiqiYu/OpenGait}.