Abstract:Dance, as an art form, fundamentally hinges on the precise synchronization with musical beats. However, achieving aesthetically pleasing dance sequences from music is challenging, with existing methods often falling short in controllability and beat alignment. To address these shortcomings, this paper introduces Beat-It, a novel framework for beat-specific, key pose-guided dance generation. Unlike prior approaches, Beat-It uniquely integrates explicit beat awareness and key pose guidance, effectively resolving two main issues: the misalignment of generated dance motions with musical beats, and the inability to map key poses to specific beats, critical for practical choreography. Our approach disentangles beat conditions from music using a nearest beat distance representation and employs a hierarchical multi-condition fusion mechanism. This mechanism seamlessly integrates key poses, beats, and music features, mitigating condition conflicts and offering rich, multi-conditioned guidance for dance generation. Additionally, a specially designed beat alignment loss ensures the generated dance movements remain in sync with the designated beats. Extensive experiments confirm Beat-It's superiority over existing state-of-the-art methods in terms of beat alignment and motion controllability.
Abstract:Zero-shot object counting (ZOC) aims to enumerate objects in images using only the names of object classes during testing, without the need for manual annotations. However, a critical challenge in current ZOC methods lies in their inability to identify high-quality exemplars effectively. This deficiency hampers scalability across diverse classes and undermines the development of strong visual associations between the identified classes and image content. To this end, we propose the Visual Association-based Zero-shot Object Counting (VA-Count) framework. VA-Count consists of an Exemplar Enhancement Module (EEM) and a Noise Suppression Module (NSM) that synergistically refine the process of class exemplar identification while minimizing the consequences of incorrect object identification. The EEM utilizes advanced vision-language pretaining models to discover potential exemplars, ensuring the framework's adaptability to various classes. Meanwhile, the NSM employs contrastive learning to differentiate between optimal and suboptimal exemplar pairs, reducing the negative effects of erroneous exemplars. VA-Count demonstrates its effectiveness and scalability in zero-shot contexts with superior performance on two object counting datasets.
Abstract:In real-world scenarios, image impairments often manifest as composite degradations, presenting a complex interplay of elements such as low light, haze, rain, and snow. Despite this reality, existing restoration methods typically target isolated degradation types, thereby falling short in environments where multiple degrading factors coexist. To bridge this gap, our study proposes a versatile imaging model that consolidates four physical corruption paradigms to accurately represent complex, composite degradation scenarios. In this context, we propose OneRestore, a novel transformer-based framework designed for adaptive, controllable scene restoration. The proposed framework leverages a unique cross-attention mechanism, merging degraded scene descriptors with image features, allowing for nuanced restoration. Our model allows versatile input scene descriptors, ranging from manual text embeddings to automatic extractions based on visual attributes. Our methodology is further enhanced through a composite degradation restoration loss, using extra degraded images as negative samples to fortify model constraints. Comparative results on synthetic and real-world datasets demonstrate OneRestore as a superior solution, significantly advancing the state-of-the-art in addressing complex, composite degradations.
Abstract:Point-based interactive editing serves as an essential tool to complement the controllability of existing generative models. A concurrent work, DragDiffusion, updates the diffusion latent map in response to user inputs, causing global latent map alterations. This results in imprecise preservation of the original content and unsuccessful editing due to gradient vanishing. In contrast, we present DragNoise, offering robust and accelerated editing without retracing the latent map. The core rationale of DragNoise lies in utilizing the predicted noise output of each U-Net as a semantic editor. This approach is grounded in two critical observations: firstly, the bottleneck features of U-Net inherently possess semantically rich features ideal for interactive editing; secondly, high-level semantics, established early in the denoising process, show minimal variation in subsequent stages. Leveraging these insights, DragNoise edits diffusion semantics in a single denoising step and efficiently propagates these changes, ensuring stability and efficiency in diffusion editing. Comparative experiments reveal that DragNoise achieves superior control and semantic retention, reducing the optimization time by over 50% compared to DragDiffusion. Our codes are available at https://github.com/haofengl/DragNoise.
Abstract:Multi-view representation learning aims to derive robust representations that are both view-consistent and view-specific from diverse data sources. This paper presents an in-depth analysis of existing approaches in this domain, highlighting a commonly overlooked aspect: the redundancy between view-consistent and view-specific representations. To this end, we propose an innovative framework for multi-view representation learning, which incorporates a technique we term 'distilled disentangling'. Our method introduces the concept of masked cross-view prediction, enabling the extraction of compact, high-quality view-consistent representations from various sources without incurring extra computational overhead. Additionally, we develop a distilled disentangling module that efficiently filters out consistency-related information from multi-view representations, resulting in purer view-specific representations. This approach significantly reduces redundancy between view-consistent and view-specific representations, enhancing the overall efficiency of the learning process. Our empirical evaluations reveal that higher mask ratios substantially improve the quality of view-consistent representations. Moreover, we find that reducing the dimensionality of view-consistent representations relative to that of view-specific representations further refines the quality of the combined representations. Our code is accessible at: https://github.com/Guanzhou-Ke/MRDD.
Abstract:We propose a voxel-based optimization framework, ReVoRF, for few-shot radiance fields that strategically address the unreliability in pseudo novel view synthesis. Our method pivots on the insight that relative depth relationships within neighboring regions are more reliable than the absolute color values in disoccluded areas. Consequently, we devise a bilateral geometric consistency loss that carefully navigates the trade-off between color fidelity and geometric accuracy in the context of depth consistency for uncertain regions. Moreover, we present a reliability-guided learning strategy to discern and utilize the variable quality across synthesized views, complemented by a reliability-aware voxel smoothing algorithm that smoothens the transition between reliable and unreliable data patches. Our approach allows for a more nuanced use of all available data, promoting enhanced learning from regions previously considered unsuitable for high-quality reconstruction. Extensive experiments across diverse datasets reveal that our approach attains significant gains in efficiency and accuracy, delivering rendering speeds of 3 FPS, 7 mins to train a $360^\circ$ scene, and a 5\% improvement in PSNR over existing few-shot methods. Code is available at https://github.com/HKCLynn/ReVoRF.
Abstract:Enabling efficient and accurate deep neural network (DNN) inference on microcontrollers is non-trivial due to the constrained on-chip resources. Current methodologies primarily focus on compressing larger models yet at the expense of model accuracy. In this paper, we rethink the problem from the inverse perspective by constructing small/weak models directly and improving their accuracy. Thus, we introduce DiTMoS, a novel DNN training and inference framework with a selector-classifiers architecture, where the selector routes each input sample to the appropriate classifier for classification. DiTMoS is grounded on a key insight: a composition of weak models can exhibit high diversity and the union of them can significantly boost the accuracy upper bound. To approach the upper bound, DiTMoS introduces three strategies including diverse training data splitting to increase the classifiers' diversity, adversarial selector-classifiers training to ensure synergistic interactions thereby maximizing their complementarity, and heterogeneous feature aggregation to improve the capacity of classifiers. We further propose a network slicing technique to alleviate the extra memory overhead incurred by feature aggregation. We deploy DiTMoS on the Neucleo STM32F767ZI board and evaluate it based on three time-series datasets for human activity recognition, keywords spotting, and emotion recognition, respectively. The experiment results manifest that: (a) DiTMoS achieves up to 13.4% accuracy improvement compared to the best baseline; (b) network slicing almost completely eliminates the memory overhead incurred by feature aggregation with a marginal increase of latency.
Abstract:In this paper, we present QueryWarp, a novel framework for temporally coherent human motion video translation. Existing diffusion-based video editing approaches that rely solely on key and value tokens to ensure temporal consistency, which scarifies the preservation of local and structural regions. In contrast, we aim to consider complementary query priors by constructing the temporal correlations among query tokens from different frames. Initially, we extract appearance flows from source poses to capture continuous human foreground motion. Subsequently, during the denoising process of the diffusion model, we employ appearance flows to warp the previous frame's query token, aligning it with the current frame's query. This query warping imposes explicit constraints on the outputs of self-attention layers, effectively guaranteeing temporally coherent translation. We perform experiments on various human motion video translation tasks, and the results demonstrate that our QueryWarp framework surpasses state-of-the-art methods both qualitatively and quantitatively.
Abstract:In this paper, we introduce DiffusionMat, a novel image matting framework that employs a diffusion model for the transition from coarse to refined alpha mattes. Diverging from conventional methods that utilize trimaps merely as loose guidance for alpha matte prediction, our approach treats image matting as a sequential refinement learning process. This process begins with the addition of noise to trimaps and iteratively denoises them using a pre-trained diffusion model, which incrementally guides the prediction towards a clean alpha matte. The key innovation of our framework is a correction module that adjusts the output at each denoising step, ensuring that the final result is consistent with the input image's structures. We also introduce the Alpha Reliability Propagation, a novel technique designed to maximize the utility of available guidance by selectively enhancing the trimap regions with confident alpha information, thus simplifying the correction task. To train the correction module, we devise specialized loss functions that target the accuracy of the alpha matte's edges and the consistency of its opaque and transparent regions. We evaluate our model across several image matting benchmarks, and the results indicate that DiffusionMat consistently outperforms existing methods. Project page at~\url{https://cnnlstm.github.io/DiffusionMat
Abstract:In this paper, we propose a novel translation model, UniTranslator, for transforming representations between visually distinct domains under conditions of limited training data and significant visual differences. The main idea behind our approach is leveraging the domain-neutral capabilities of CLIP as a bridging mechanism, while utilizing a separate module to extract abstract, domain-agnostic semantics from the embeddings of both the source and target realms. Fusing these abstract semantics with target-specific semantics results in a transformed embedding within the CLIP space. To bridge the gap between the disparate worlds of CLIP and StyleGAN, we introduce a new non-linear mapper, the CLIP2P mapper. Utilizing CLIP embeddings, this module is tailored to approximate the latent distribution in the P space, effectively acting as a connector between these two spaces. The proposed UniTranslator is versatile and capable of performing various tasks, including style mixing, stylization, and translations, even in visually challenging scenarios across different visual domains. Notably, UniTranslator generates high-quality translations that showcase domain relevance, diversity, and improved image quality. UniTranslator surpasses the performance of existing general-purpose models and performs well against specialized models in representative tasks. The source code and trained models will be released to the public.