Decision-making stands as a pivotal component in the realm of autonomous vehicles (AVs), playing a crucial role in navigating the intricacies of autonomous driving. Amidst the evolving landscape of data-driven methodologies, enhancing decision-making performance in complex scenarios has emerged as a prominent research focus. Despite considerable advancements, current learning-based decision-making approaches exhibit potential for refinement, particularly in aspects of policy articulation and safety assurance. To address these challenges, we introduce DDM-Lag, a Diffusion Decision Model,augmented with Lagrangian-based safety enhancements.In our approach, the autonomous driving decision-making conundrum is conceptualized as a Constrained Markov Decision Process (CMDP). We have crafted an Actor-Critic framework, wherein the diffusion model is employed as the actor,facilitating policy exploration and learning. The integration of safety constraints in the CMDP and the adoption of a Lagrangian relaxation-based policy optimization technique ensure enhanced decision safety. A PID controller is employed for the stable updating of model parameters. The effectiveness of DDM-Lag is evaluated through different driving tasks, showcasing improvements in decision-making safety and overall performance compared to baselines.
The integration of Autonomous Vehicles (AVs) into existing human-driven traffic systems poses considerable challenges, especially within environments where human and machine interactions are frequent and complex, such as at unsignalized intersections. Addressing these challenges, we introduce a novel framework predicated on dynamic and socially-aware decision-making game theory to augment the social decision-making prowess of AVs in mixed driving environments.This comprehensive framework is delineated into three primary modules: Social Tendency Recognition, Mixed-Strategy Game Modeling, and Expert Mode Learning. We introduce 'Interaction Orientation' as a metric to evaluate the social decision-making tendencies of various agents, incorporating both environmental factors and trajectory data. The mixed-strategy game model developed as part of this framework considers the evolution of future traffic scenarios and includes a utility function that balances safety, operational efficiency, and the unpredictability of environmental conditions. To adapt to real-world driving complexities, our framework utilizes dynamic optimization techniques for assimilating and learning from expert human driving strategies. These strategies are compiled into a comprehensive library, serving as a reference for future decision-making processes. Our approach is validated through extensive driving datasets, and the results demonstrate marked enhancements in decision timing, precision.
The advent of autonomous vehicles (AVs) alongside human-driven vehicles (HVs) has ushered in an era of mixed traffic flow, presenting a significant challenge: the intricate interaction between these entities within complex driving environments. AVs are expected to have human-like driving behavior to seamlessly integrate into human-dominated traffic systems. To address this issue, we propose a reinforcement learning framework that considers driving priors and Social Coordination Awareness (SCA) to optimize the behavior of AVs. The framework integrates a driving prior learning (DPL) model based on a variational autoencoder to infer the driver's driving priors from human drivers' trajectories. A policy network based on a multi-head attention mechanism is designed to effectively capture the interactive dependencies between AVs and other traffic participants to improve decision-making quality. The introduction of SCA into the autonomous driving decision-making system, and the use of Coordination Tendency (CT) to quantify the willingness of AVs to coordinate the traffic system is explored. Simulation results show that the proposed framework can not only improve the decision-making quality of AVs but also motivate them to produce social behaviors, with potential benefits for the safety and traffic efficiency of the entire transportation system.
Autonomous driving technology is poised to transform transportation systems. However, achieving safe and accurate multi-task decision-making in complex scenarios, such as unsignalized intersections, remains a challenge for autonomous vehicles. This paper presents a novel approach to this issue with the development of a Multi-Task Decision-Making Generative Pre-trained Transformer (MTD-GPT) model. Leveraging the inherent strengths of reinforcement learning (RL) and the sophisticated sequence modeling capabilities of the Generative Pre-trained Transformer (GPT), the MTD-GPT model is designed to simultaneously manage multiple driving tasks, such as left turns, straight-ahead driving, and right turns at unsignalized intersections. We initially train a single-task RL expert model, sample expert data in the environment, and subsequently utilize a mixed multi-task dataset for offline GPT training. This approach abstracts the multi-task decision-making problem in autonomous driving as a sequence modeling task. The MTD-GPT model is trained and evaluated across several decision-making tasks, demonstrating performance that is either superior or comparable to that of state-of-the-art single-task decision-making models.
With the integration of Autonomous Vehicles (AVs) into our transportation systems, their harmonious coexistence with Human-driven Vehicles (HVs) in mixed traffic settings becomes a crucial focus of research. A vital component of this coexistence is the capability of AVs to mimic human-like interaction intentions within the traffic environment. To address this, we propose a novel framework for Unprotected left-turn trajectory planning for AVs, aiming to replicate human driving patterns and facilitate effective communication of social intent. Our framework comprises three stages: trajectory generation, evaluation, and selection. In the generation stage, we use real human-driving trajectory data to define constraints for an anticipated trajectory space, generating candidate motion trajectories that embody intent expression. The evaluation stage employs maximum entropy inverse reinforcement learning (ME-IRL) to assess human trajectory preferences, considering factors such as traffic efficiency, driving comfort, and interactive safety. In the selection stage, we apply a Boltzmann distribution-based method to assign rewards and probabilities to candidate trajectories, thereby facilitating human-like decision-making. We conduct validation of our proposed framework using a real trajectory dataset and perform a comparative analysis against several baseline methods. The results demonstrate the superior performance of our framework in terms of human-likeness, intent expression capability, and computational efficiency. Limited by the length of the text, more details of this research can be found at https://shorturl.at/jqu35
In this paper, a human-like driving framework is designed for autonomous vehicles (AVs), which aims to make AVs better integrate into the transportation ecology of human driving and eliminate the misunderstanding and incompatibility of human drivers to autonomous driving. Based on the analysis of the real world INTERACTION dataset, a driving aggressiveness estimation model is established with the fuzzy inference approach. Then, a human-like driving model, which integrates the brain emotional learning circuit model (BELCM) with the two-point preview model, is designed. In the human-like lane-change decision-making algorithm, the cost function is designed comprehensively considering driving safety and travel efficiency. Based on the cost function and multi-constraint, the dynamic game algorithm is applied to modelling the interaction and decision making between AV and human driver. Additionally, to guarantee the lane-change safety of AVs, an artificial potential field model is built for collision risk assessment. Finally, the proposed algorithm is evaluated through human-in-the-loop experiments on a driving simulator, and the results demonstrated the feasibility and effectiveness of the proposed method.
Due to the limited smartness and abilities of machine intelligence, currently autonomous vehicles are still unable to handle all kinds of situations and completely replace drivers. Because humans exhibit strong robustness and adaptability in complex driving scenarios, it is of great importance to introduce humans into the training loop of artificial intelligence, leveraging human intelligence to further advance machine learning algorithms. In this study, a real-time human-guidance-based deep reinforcement learning (Hug-DRL) method is developed for policy training of autonomous driving. Leveraging a newly designed control transfer mechanism between human and automation, human is able to intervene and correct the agent's unreasonable actions in real time when necessary during the model training process. Based on this human-in-the-loop guidance mechanism, an improved actor-critic architecture with modified policy and value networks is developed. The fast convergence of the proposed Hug-DRL allows real-time human guidance actions to be fused into the agent's training loop, further improving the efficiency and performance of deep reinforcement learning. The developed method is validated by human-in-the-loop experiments with 40 subjects and compared with other state-of-the-art learning approaches. The results suggest that the proposed method can effectively enhance the training efficiency and performance of the deep reinforcement learning algorithm under human guidance, without imposing specific requirements on participant expertise and experience.
This paper proposes a novel framework for addressing the challenge of autonomous overtaking and obstacle avoidance, which incorporates the overtaking path planning into Gaussian Process-based model predictive control (GPMPC). Compared with the conventional control strategies, this approach has two main advantages. Firstly, combining Gaussian Process (GP) regression with a nominal model allows for learning from model mismatch and unmodeled dynamics, which enhances a simple model and delivers significantly better results. Due to the approximation for propagating uncertainties, we can furthermore satisfy the constraints and thereby safety of the vehicle is ensured. Secondly, we convert the geometric relationship between the ego vehicle and other obstacle vehicles into the constraints. Without relying on a higherlevel path planner, this approach substantially reduces the computational burden. In addition, we transform the state constraints under the model predictive control (MPC) framework into a soft constraint and incorporate it as relaxed barrier function into the cost function, which makes the optimizer more efficient. Simulation results reveal the usefulness of the proposed approach.
Head pose estimation is a crucial problem for many tasks, such as driver attention, fatigue detection, and human behaviour analysis. It is well known that neural networks are better at handling classification problems than regression problems. It is an extremely nonlinear process to let the network output the angle value directly for optimization learning, and the weight constraint of the loss function will be relatively weak. This paper proposes a novel Bernoulli heatmap for head pose estimation from a single RGB image. Our method can achieve the positioning of the head area while estimating the angles of the head. The Bernoulli heatmap makes it possible to construct fully convolutional neural networks without fully connected layers and provides a new idea for the output form of head pose estimation. A deep convolutional neural network (CNN) structure with multiscale representations is adopted to maintain high-resolution information and low-resolution information in parallel. This kind of structure can maintain rich, high-resolution representations. In addition, channelwise fusion is adopted to make the fusion weights learnable instead of simple addition with equal weights. As a result, the estimation is spatially more precise and potentially more accurate. The effectiveness of the proposed method is empirically demonstrated by comparing it with other state-of-the-art methods on public datasets.
Considering that human-driven vehicles and autonomous vehicles (AVs) will coexist on roads in the future for a long time, how to merge AVs into human drivers traffic ecology and minimize the effect of AVs and their misfit with human drivers, are issues worthy of consideration. Moreover, different passengers have different needs for AVs, thus, how to provide personalized choices for different passengers is another issue for AVs. Therefore, a human-like decision making framework is designed for AVs in this paper. Different driving styles and social interaction characteristics are formulated for AVs regarding drive safety, ride comfort and travel efficiency, which are considered in the modelling process of decision making. Then, Nash equilibrium and Stackelberg game theory are applied to the noncooperative decision making. In addition, potential field method and model predictive control (MPC) are combined to deal with the motion prediction and planning for AVs, which provides predicted motion information for the decision-making module. Finally, two typical testing scenarios of lane change, i.e., merging and overtaking, are carried out to evaluate the feasibility and effectiveness of the proposed decision-making framework considering different human-like behaviors. Testing results indicate that this human-like decision making framework can make personalized decisions according to different driving styles.