Experimentation with interference poses a significant challenge in contemporary online platforms. Prior research on experimentation with interference has concentrated on the final output of a policy. The cumulative performance, while equally crucial, is less well understood. To address this gap, we introduce the problem of {\em Multi-armed Bandits with Interference} (MABI), where the learner assigns an arm to each of $N$ experimental units over a time horizon of $T$ rounds. The reward of each unit in each round depends on the treatments of {\em all} units, where the influence of a unit decays in the spatial distance between units. Furthermore, we employ a general setup wherein the reward functions are chosen by an adversary and may vary arbitrarily across rounds and units. We first show that switchback policies achieve an optimal {\em expected} regret $\tilde O(\sqrt T)$ against the best fixed-arm policy. Nonetheless, the regret (as a random variable) for any switchback policy suffers a high variance, as it does not account for $N$. We propose a cluster randomization policy whose regret (i) is optimal in {\em expectation} and (ii) admits a high probability bound that vanishes in $N$.
Switchback experimental design, wherein a single unit (e.g., a whole system) is exposed to a single random treatment for interspersed blocks of time, tackles both cross-unit and temporal interference. Hu and Wager (2022) recently proposed a treatment-effect estimator that truncates the beginnings of blocks and established a $T^{-1/3}$ rate for estimating the global average treatment effect (GATE) in a Markov setting with rapid mixing. They claim this rate is optimal and suggest focusing instead on a different (and design-dependent) estimand so as to enjoy a faster rate. For the same design we propose an alternative estimator that uses the whole block and surprisingly show that it in fact achieves an estimation rate of $\sqrt{\log T/T}$ for the original design-independent GATE estimand under the same assumptions.
Low-Rank Markov Decision Processes (MDPs) have recently emerged as a promising framework within the domain of reinforcement learning (RL), as they allow for provably approximately correct (PAC) learning guarantees while also incorporating ML algorithms for representation learning. However, current methods for low-rank MDPs are limited in that they only consider finite action spaces, and give vacuous bounds as $|\mathcal{A}| \to \infty$, which greatly limits their applicability. In this work, we study the problem of extending such methods to settings with continuous actions, and explore multiple concrete approaches for performing this extension. As a case study, we consider the seminal FLAMBE algorithm (Agarwal et al., 2020), which is a reward-agnostic method for PAC RL with low-rank MDPs. We show that, without any modifications to the algorithm, we obtain similar PAC bound when actions are allowed to be continuous. Specifically, when the model for transition functions satisfies a Holder smoothness condition w.r.t. actions, and either the policy class has a uniformly bounded minimum density or the reward function is also Holder smooth, we obtain a polynomial PAC bound that depends on the order of smoothness.
Developing accurate off-policy estimators is crucial for both evaluating and optimizing for new policies. The main challenge in off-policy estimation is the distribution shift between the logging policy that generates data and the target policy that we aim to evaluate. Typically, techniques for correcting distribution shift involve some form of importance sampling. This approach results in unbiased value estimation but often comes with the trade-off of high variance, even in the simpler case of one-step contextual bandits. Furthermore, importance sampling relies on the common support assumption, which becomes impractical when the action space is large. To address these challenges, we introduce the Policy Convolution (PC) family of estimators. These methods leverage latent structure within actions -- made available through action embeddings -- to strategically convolve the logging and target policies. This convolution introduces a unique bias-variance trade-off, which can be controlled by adjusting the amount of convolution. Our experiments on synthetic and benchmark datasets demonstrate remarkable mean squared error (MSE) improvements when using PC, especially when either the action space or policy mismatch becomes large, with gains of up to 5 - 6 orders of magnitude over existing estimators.
In this paper, we present empirical studies on conversational recommendation tasks using representative large language models in a zero-shot setting with three primary contributions. (1) Data: To gain insights into model behavior in "in-the-wild" conversational recommendation scenarios, we construct a new dataset of recommendation-related conversations by scraping a popular discussion website. This is the largest public real-world conversational recommendation dataset to date. (2) Evaluation: On the new dataset and two existing conversational recommendation datasets, we observe that even without fine-tuning, large language models can outperform existing fine-tuned conversational recommendation models. (3) Analysis: We propose various probing tasks to investigate the mechanisms behind the remarkable performance of large language models in conversational recommendation. We analyze both the large language models' behaviors and the characteristics of the datasets, providing a holistic understanding of the models' effectiveness, limitations and suggesting directions for the design of future conversational recommenders
We consider estimation of parameters defined as linear functionals of solutions to linear inverse problems. Any such parameter admits a doubly robust representation that depends on the solution to a dual linear inverse problem, where the dual solution can be thought as a generalization of the inverse propensity function. We provide the first source condition double robust inference method that ensures asymptotic normality around the parameter of interest as long as either the primal or the dual inverse problem is sufficiently well-posed, without knowledge of which inverse problem is the more well-posed one. Our result is enabled by novel guarantees for iterated Tikhonov regularized adversarial estimators for linear inverse problems, over general hypothesis spaces, which are developments of independent interest.
In this paper, we present \textsc{JoinGym}, an efficient and lightweight query optimization environment for reinforcement learning (RL). Join order selection (JOS) is a classic NP-hard combinatorial optimization problem from database query optimization and can serve as a practical testbed for the generalization capabilities of RL algorithms. We describe how to formulate each of the left-deep and bushy variants of the JOS problem as a Markov Decision Process (MDP), and we provide an implementation adhering to the standard Gymnasium API. We highlight that our implementation \textsc{JoinGym} is completely based on offline traces of all possible joins, which enables RL practitioners to easily and quickly test their methods on a realistic data management problem without needing to setup any systems. Moreover, we also provide all possible join traces on $3300$ novel SQL queries generated from the IMDB dataset. Upon benchmarking popular RL algorithms, we find that at least one method can obtain near-optimal performance on train-set queries but their performance degrades by several orders of magnitude on test-set queries. This gap motivates further research for RL algorithms that generalize well in multi-task combinatorial optimization problems.
While distributional reinforcement learning (RL) has demonstrated empirical success, the question of when and why it is beneficial has remained unanswered. In this work, we provide one explanation for the benefits of distributional RL through the lens of small-loss bounds, which scale with the instance-dependent optimal cost. If the optimal cost is small, our bounds are stronger than those from non-distributional approaches. As warmup, we show that learning the cost distribution leads to small-loss regret bounds in contextual bandits (CB), and we find that distributional CB empirically outperforms the state-of-the-art on three challenging tasks. For online RL, we propose a distributional version-space algorithm that constructs confidence sets using maximum likelihood estimation, and we prove that it achieves small-loss regret in the tabular MDPs and enjoys small-loss PAC bounds in latent variable models. Building on similar insights, we propose a distributional offline RL algorithm based on the pessimism principle and prove that it enjoys small-loss PAC bounds, which exhibit a novel robustness property. For both online and offline RL, our results provide the first theoretical benefits of learning distributions even when we only need the mean for making decisions.
In this paper, we investigate the problem of offline reinforcement learning with human feedback where feedback is available in the form of preference between trajectory pairs rather than explicit rewards. Our proposed algorithm consists of two main steps: (1) estimate the implicit reward using Maximum Likelihood Estimation (MLE) with general function approximation from offline data and (2) solve a distributionally robust planning problem over a confidence set around the MLE. We consider the general reward setting where the reward can be defined over the whole trajectory and provide a novel guarantee that allows us to learn any target policy with a polynomial number of samples, as long as the target policy is covered by the offline data. This guarantee is the first of its kind with general function approximation. To measure the coverage of the target policy, we introduce a new single-policy concentrability coefficient, which can be upper bounded by the per-trajectory concentrability coefficient. We also establish lower bounds that highlight the necessity of such concentrability and the difference from standard RL, where state-action-wise rewards are directly observed. We further extend and analyze our algorithm when the feedback is given over action pairs.
Estimating heterogeneous treatment effects from observational data is a crucial task across many fields, helping policy and decision-makers take better actions. There has been recent progress on robust and efficient methods for estimating the conditional average treatment effect (CATE) function, but these methods often do not take into account the risk of hidden confounding, which could arbitrarily and unknowingly bias any causal estimate based on observational data. We propose a meta-learner called the B-Learner, which can efficiently learn sharp bounds on the CATE function under limits on the level of hidden confounding. We derive the B-Learner by adapting recent results for sharp and valid bounds of the average treatment effect (Dorn et al., 2021) into the framework given by Kallus & Oprescu (2022) for robust and model-agnostic learning of distributional treatment effects. The B-Learner can use any function estimator such as random forests and deep neural networks, and we prove its estimates are valid, sharp, efficient, and have a quasi-oracle property with respect to the constituent estimators under more general conditions than existing methods. Semi-synthetic experimental comparisons validate the theoretical findings, and we use real-world data demonstrate how the method might be used in practice.