



Abstract:In this paper, we investigate the semantic clustering properties of deep reinforcement learning (DRL) for video games, enriching our understanding of the internal dynamics of DRL and advancing its interpretability. In this context, semantic clustering refers to the inherent capacity of neural networks to internally group video inputs based on semantic similarity. To achieve this, we propose a novel DRL architecture that integrates a semantic clustering module featuring both feature dimensionality reduction and online clustering. This module seamlessly integrates into the DRL training pipeline, addressing instability issues observed in previous t-SNE-based analysis methods and eliminating the necessity for extensive manual annotation of semantic analysis. Through experiments, we validate the effectiveness of the proposed module and the semantic clustering properties in DRL for video games. Additionally, based on these properties, we introduce new analytical methods to help understand the hierarchical structure of policies and the semantic distribution within the feature space.




Abstract:Multimodel Large Language Models(MLLMs) have achieved promising OCR-free Document Understanding performance by increasing the supported resolution of document images. However, this comes at the cost of generating thousands of visual tokens for a single document image, leading to excessive GPU memory and slower inference times, particularly in multi-page document comprehension. In this work, to address these challenges, we propose a High-resolution DocCompressor module to compress each high-resolution document image into 324 tokens, guided by low-resolution global visual features. With this compression module, to strengthen multi-page document comprehension ability and balance both token efficiency and question-answering performance, we develop the DocOwl2 under a three-stage training framework: Single-image Pretraining, Multi-image Continue-pretraining, and Multi-task Finetuning. DocOwl2 sets a new state-of-the-art across multi-page document understanding benchmarks and reduces first token latency by more than 50%, demonstrating advanced capabilities in multi-page questioning answering, explanation with evidence pages, and cross-page structure understanding. Additionally, compared to single-image MLLMs trained on similar data, our DocOwl2 achieves comparable single-page understanding performance with less than 20% of the visual tokens. Our codes, models, and data are publicly available at https://github.com/X-PLUG/mPLUG-DocOwl/tree/main/DocOwl2.




Abstract:While the classic Prospect Theory has highlighted the reference-dependent and comparative nature of consumers' product evaluation processes, few models have successfully integrated this theoretical hypothesis into data-driven preference quantification, particularly in the realm of recommender systems development. To bridge this gap, we propose a new research problem of modeling reference-dependent preferences from a data-driven perspective, and design a novel deep learning-based framework named Attributed Reference-dependent Choice Model for Recommendation (ArcRec) to tackle the inherent challenges associated with this problem. ArcRec features in building a reference network from aggregated historical purchase records for instantiating theoretical reference points, which is then decomposed into product attribute specific sub-networks and represented through Graph Neural Networks. In this way, the reference points of a consumer can be encoded at the attribute-level individually from her past experiences but also reflect the crowd influences. ArcRec also makes novel contributions to quantifying consumers' reference-dependent preferences using a deep neural network-based utility function that integrates both interest-inspired and price-inspired preferences, with their complex interaction effects captured by an attribute-aware price sensitivity mechanism. Most importantly, ArcRec introduces a novel Attribute-level Willingness-To-Pay measure to the reference-dependent utility function, which captures a consumer's heterogeneous salience of product attributes via observing her attribute-level price tolerance to a product. Empirical evaluations on both synthetic and real-world online shopping datasets demonstrate ArcRec's superior performances over fourteen state-of-the-art baselines.




Abstract:Quantum computing combined with machine learning (ML) is an extremely promising research area, with numerous studies demonstrating that quantum machine learning (QML) is expected to solve scientific problems more effectively than classical ML. In this work, we successfully apply QML to drug discovery, showing that QML can significantly improve model performance and achieve faster convergence compared to classical ML. Moreover, we demonstrate that the model accuracy of the QML improves as the number of qubits increases. We also introduce noise to the QML model and find that it has little effect on our experimental conclusions, illustrating the high robustness of the QML model. This work highlights the potential application of quantum computing to yield significant benefits for scientific advancement as the qubit quantity increase and quality improvement in the future.




Abstract:Learning performance data, such as correct or incorrect responses to questions in Intelligent Tutoring Systems (ITSs) is crucial for tracking and assessing the learners' progress and mastery of knowledge. However, the issue of data sparsity, characterized by unexplored questions and missing attempts, hampers accurate assessment and the provision of tailored, personalized instruction within ITSs. This paper proposes using the Generative Adversarial Imputation Networks (GAIN) framework to impute sparse learning performance data, reconstructed into a three-dimensional (3D) tensor representation across the dimensions of learners, questions and attempts. Our customized GAIN-based method computational process imputes sparse data in a 3D tensor space, significantly enhanced by convolutional neural networks for its input and output layers. This adaptation also includes the use of a least squares loss function for optimization and aligns the shapes of the input and output with the dimensions of the questions-attempts matrices along the learners' dimension. Through extensive experiments on six datasets from various ITSs, including AutoTutor, ASSISTments and MATHia, we demonstrate that the GAIN approach generally outperforms existing methods such as tensor factorization and other generative adversarial network (GAN) based approaches in terms of imputation accuracy. This finding enhances comprehensive learning data modeling and analytics in AI-based education.




Abstract:Despite the success of Heterogeneous Graph Neural Networks (HGNNs) in modeling real-world Heterogeneous Information Networks (HINs), challenges such as expressiveness limitations and over-smoothing have prompted researchers to explore Graph Transformers (GTs) for enhanced HIN representation learning. However, research on GT in HINs remains limited, with two key shortcomings in existing work: (1) A node's neighbors at different distances in HINs convey diverse semantics. Unfortunately, existing methods ignore such differences and uniformly treat neighbors within a given distance in a coarse manner, which results in semantic confusion. (2) Nodes in HINs have various types, each with unique semantics. Nevertheless, existing methods mix nodes of different types during neighbor aggregation, hindering the capture of proper correlations between nodes of diverse types. To bridge these gaps, we design an innovative structure named (k,t)-ring neighborhood, where nodes are initially organized by their distance, forming different non-overlapping k-ring neighborhoods for each distance. Within each k-ring structure, nodes are further categorized into different groups according to their types, thus emphasizing the heterogeneity of both distances and types in HINs naturally. Based on this structure, we propose a novel Hierarchical Heterogeneous Graph Transformer (HHGT) model, which seamlessly integrates a Type-level Transformer for aggregating nodes of different types within each k-ring neighborhood, followed by a Ring-level Transformer for aggregating different k-ring neighborhoods in a hierarchical manner. Extensive experiments are conducted on downstream tasks to verify HHGT's superiority over 14 baselines, with a notable improvement of up to 24.75% in NMI and 29.25% in ARI for node clustering task on the ACM dataset compared to the best baseline.
Abstract:Neuromorphic sensors, specifically event cameras, revolutionize visual data acquisition by capturing pixel intensity changes with exceptional dynamic range, minimal latency, and energy efficiency, setting them apart from conventional frame-based cameras. The distinctive capabilities of event cameras have ignited significant interest in the domain of event-based action recognition, recognizing their vast potential for advancement. However, the development in this field is currently slowed by the lack of comprehensive, large-scale datasets, which are critical for developing robust recognition frameworks. To bridge this gap, we introduces DailyDVS-200, a meticulously curated benchmark dataset tailored for the event-based action recognition community. DailyDVS-200 is extensive, covering 200 action categories across real-world scenarios, recorded by 47 participants, and comprises more than 22,000 event sequences. This dataset is designed to reflect a broad spectrum of action types, scene complexities, and data acquisition diversity. Each sequence in the dataset is annotated with 14 attributes, ensuring a detailed characterization of the recorded actions. Moreover, DailyDVS-200 is structured to facilitate a wide range of research paths, offering a solid foundation for both validating existing approaches and inspiring novel methodologies. By setting a new benchmark in the field, we challenge the current limitations of neuromorphic data processing and invite a surge of new approaches in event-based action recognition techniques, which paves the way for future explorations in neuromorphic computing and beyond. The dataset and source code are available at https://github.com/QiWang233/DailyDVS-200.
Abstract:Building Management System (BMS) through a data-driven method always faces data and model scalability issues. We propose a methodology to tackle the scalability challenges associated with the development of data-driven models for BMS by using Large Language Models (LLMs). LLMs' code generation adaptability can enable broader adoption of BMS by "automating the automation," particularly the data handling and data-driven modeling processes. In this paper, we use LLMs to generate code that processes structured data from BMS and build data-driven models for BMS's specific requirements. This eliminates the need for manual data and model development, reducing the time, effort, and cost associated with this process. Our hypothesis is that LLMs can incorporate domain knowledge about data science and BMS into data processing and modeling, ensuring that the data-driven modeling is automated for specific requirements of different building types and control objectives, which also improves accuracy and scalability. We generate a prompt template following the framework of Machine Learning Operations so that the prompts are designed to systematically generate Python code for data-driven modeling. Our case study indicates that bi-sequential prompting under the prompt template can achieve a high success rate of code generation and code accuracy, and significantly reduce human labor costs.
Abstract:Cross-document Relation Extraction aims to predict the relation between target entities located in different documents. In this regard, the dominant models commonly retain useful information for relation prediction via bridge entities, which allows the model to elaborately capture the intrinsic interdependence between target entities. However, these studies ignore the non-bridge entities, each of which co-occurs with only one target entity and offers the semantic association between target entities for relation prediction. Besides, the commonly-used dataset--CodRED contains substantial NA instances, leading to the prediction bias during inference. To address these issues, in this paper, we propose a novel graph-based cross-document RE model with non-bridge entity enhancement and prediction debiasing. Specifically, we use a unified entity graph to integrate numerous non-bridge entities with target entities and bridge entities, modeling various associations between them, and then use a graph recurrent network to encode this graph. Finally, we introduce a novel debiasing strategy to calibrate the original prediction distribution. Experimental results on the closed and open settings show that our model significantly outperforms all baselines, including the GPT-3.5-turbo and InstructUIE, achieving state-of-the-art performance. Particularly, our model obtains 66.23% and 55.87% AUC points in the official leaderboard\footnote{\url{https://codalab.lisn.upsaclay.fr/competitions/3770#results}} under the two settings, respectively, ranking the first place in all submissions since December 2023. Our code is available at https://github.com/DeepLearnXMU/CoRE-NEPD.




Abstract:Dialogue-based Intelligent Tutoring Systems (ITSs) have significantly advanced adaptive and personalized learning by automating sophisticated human tutoring strategies within interactive dialogues. However, replicating the nuanced patterns of expert human communication remains a challenge in Natural Language Processing (NLP). Recent advancements in NLP, particularly Large Language Models (LLMs) such as OpenAI's GPT-4, offer promising solutions by providing human-like and context-aware responses based on extensive pre-trained knowledge. Motivated by the effectiveness of LLMs in various educational tasks (e.g., content creation and summarization, problem-solving, and automated feedback provision), our study introduces the Socratic Playground for Learning (SPL), a dialogue-based ITS powered by the GPT-4 model, which employs the Socratic teaching method to foster critical thinking among learners. Through extensive prompt engineering, SPL can generate specific learning scenarios and facilitates efficient multi-turn tutoring dialogues. The SPL system aims to enhance personalized and adaptive learning experiences tailored to individual needs, specifically focusing on improving critical thinking skills. Our pilot experimental results from essay writing tasks demonstrate SPL has the potential to improve tutoring interactions and further enhance dialogue-based ITS functionalities. Our study, exemplified by SPL, demonstrates how LLMs enhance dialogue-based ITSs and expand the accessibility and efficacy of educational technologies.