Abstract:Zero-shot skeleton-based action recognition aims to recognize unseen actions by transferring knowledge from seen categories through semantic descriptions. Most existing methods typically align skeleton features with textual embeddings within a shared latent space. However, the absence of contextual cues, such as objects involved in the action, introduces an inherent gap between skeleton and semantic representations, making it difficult to distinguish visually similar actions. To address this, we propose SkeletonContext, a prompt-based framework that enriches skeletal motion representations with language-driven contextual semantics. Specifically, we introduce a Cross-Modal Context Prompt Module, which leverages a pretrained language model to reconstruct masked contextual prompts under guidance derived from LLMs. This design effectively transfers linguistic context to the skeleton encoder for instance-level semantic grounding and improved cross-modal alignment. In addition, a Key-Part Decoupling Module is incorporated to decouple motion-relevant joint features, ensuring robust action understanding even in the absence of explicit object interactions. Extensive experiments on multiple benchmarks demonstrate that SkeletonContext achieves state-of-the-art performance under both conventional and generalized zero-shot settings, validating its effectiveness in reasoning about context and distinguishing fine-grained, visually similar actions.
Abstract:Whole Slide Images (WSIs) exhibit hierarchical structure, where diagnostic information emerges from cellular morphology, regional tissue organization, and global context. Existing Computational Pathology (CPath) Multimodal Large Language Models (MLLMs) typically compress an entire WSI into a single embedding, which hinders fine-grained grounding and ignores how pathologists synthesize evidence across different scales. We introduce \textbf{MLLM-HWSI}, a Hierarchical WSI-level MLLM that aligns visual features with pathology language at four distinct scales, cell as word, patch as phrase, region as sentence, and WSI as paragraph to support interpretable evidence-grounded reasoning. MLLM-HWSI decomposes each WSI into multi-scale embeddings with scale-specific projectors and jointly enforces (i) a hierarchical contrastive objective and (ii) a cross-scale consistency loss, preserving semantic coherence from cells to the WSI. We compute diagnostically relevant patches and aggregate segmented cell embeddings into a compact cellular token per-patch using a lightweight \textit{Cell-Cell Attention Fusion (CCAF)} transformer. The projected multi-scale tokens are fused with text tokens and fed to an instruction-tuned LLM for open-ended reasoning, VQA, report, and caption generation tasks. Trained in three stages, MLLM-HWSI achieves new SOTA results on 13 WSI-level benchmarks across six CPath tasks. By aligning language with multi-scale visual evidence, MLLM-HWSI provides accurate, interpretable outputs that mirror diagnostic workflows and advance holistic WSI understanding. Code is available at: \href{https://github.com/BasitAlawode/HWSI-MLLM}{GitHub}.
Abstract:Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit pose-based controls, though effective, require users to provide complete skeleton sequences that are costly to produce for long and dynamic actions. We propose a two-stage cascaded framework that addresses both limitations. First, an autoregressive text-to-skeleton model generates 2D pose sequences from natural language descriptions by predicting each joint conditioned on previously generated poses. This design captures long-range temporal dependencies and inter-joint coordination required for complex motions. Second, a pose-conditioned video diffusion model synthesizes videos from a reference image and the generated skeleton sequence. It employs DINO-ALF (Adaptive Layer Fusion), a multi-level reference encoder that preserves appearance and clothing details under large pose changes and self-occlusions. To address the lack of publicly available datasets for complex human motion video generation, we introduce a Blender-based synthetic dataset containing 2,000 videos with diverse characters performing acrobatic and stunt-like motions. The dataset provides full control over appearance, motion, and environment. It fills an important gap because existing benchmarks significantly under-represent acrobatic motions while web-collected datasets raise copyright and privacy concerns. Experiments on our synthetic dataset and the Motion-X Fitness benchmark show that our text-to-skeleton model outperforms prior methods on FID, R-precision, and motion diversity. Our pose-to-video model also achieves the best results among all compared methods on VBench metrics for temporal consistency, motion smoothness, and subject preservation.
Abstract:In multimodal misinformation, deception usually arises not just from pixel-level manipulations in an image, but from the semantic and contextual claim jointly expressed by the image-text pair. Yet most deepfake detectors, engineered to detect pixel-level forgeries, do not account for claim-level meaning, despite their growing integration in automated fact-checking (AFC) pipelines. This raises a central scientific and practical question: Do pixel-level detectors contribute useful signal for verifying image-text claims, or do they instead introduce misleading authenticity priors that undermine evidence-based reasoning? We provide the first systematic analysis of deepfake detectors in the context of multimodal misinformation detection. Using two complementary benchmarks, MMFakeBench and DGM4, we evaluate: (1) state-of-the-art image-only deepfake detectors, (2) an evidence-driven fact-checking system that performs tool-guided retrieval via Monte Carlo Tree Search (MCTS) and engages in deliberative inference through Multi-Agent Debate (MAD), and (3) a hybrid fact-checking system that injects detector outputs as auxiliary evidence. Results across both benchmark datasets show that deepfake detectors offer limited standalone value, achieving F1 scores in the range of 0.26-0.53 on MMFakeBench and 0.33-0.49 on DGM4, and that incorporating their predictions into fact-checking pipelines consistently reduces performance by 0.04-0.08 F1 due to non-causal authenticity assumptions. In contrast, the evidence-centric fact-checking system achieves the highest performance, reaching F1 scores of approximately 0.81 on MMFakeBench and 0.55 on DGM4. Overall, our findings demonstrate that multimodal claim verification is driven primarily by semantic understanding and external evidence, and that pixel-level artifact signals do not reliably enhance reasoning over real-world image-text misinformation.
Abstract:Skeleton-based action recognition has garnered significant attention in the computer vision community. Inspired by the recent success of the selective state-space model (SSM) Mamba in modeling 1D temporal sequences, we propose TSkel-Mamba, a hybrid Transformer-Mamba framework that effectively captures both spatial and temporal dynamics. In particular, our approach leverages Spatial Transformer for spatial feature learning while utilizing Mamba for temporal modeling. Mamba, however, employs separate SSM blocks for individual channels, which inherently limits its ability to model inter-channel dependencies. To better adapt Mamba for skeleton data and enhance Mamba`s ability to model temporal dependencies, we introduce a Temporal Dynamic Modeling (TDM) block, which is a versatile plug-and-play component that integrates a novel Multi-scale Temporal Interaction (MTI) module. The MTI module employs multi-scale Cycle operators to capture cross-channel temporal interactions, a critical factor in action recognition. Extensive experiments on NTU-RGB+D 60, NTU-RGB+D 120, NW-UCLA and UAV-Human datasets demonstrate that TSkel-Mamba achieves state-of-the-art performance while maintaining low inference time, making it both efficient and highly effective.
Abstract:We introduce Skeleton-Cache, the first training-free test-time adaptation framework for skeleton-based zero-shot action recognition (SZAR), aimed at improving model generalization to unseen actions during inference. Skeleton-Cache reformulates inference as a lightweight retrieval process over a non-parametric cache that stores structured skeleton representations, combining both global and fine-grained local descriptors. To guide the fusion of descriptor-wise predictions, we leverage the semantic reasoning capabilities of large language models (LLMs) to assign class-specific importance weights. By integrating these structured descriptors with LLM-guided semantic priors, Skeleton-Cache dynamically adapts to unseen actions without any additional training or access to training data. Extensive experiments on NTU RGB+D 60/120 and PKU-MMD II demonstrate that Skeleton-Cache consistently boosts the performance of various SZAR backbones under both zero-shot and generalized zero-shot settings. The code is publicly available at https://github.com/Alchemist0754/Skeleton-Cache.
Abstract:Zero-shot skeleton-based action recognition (ZS-SAR) is fundamentally constrained by prevailing approaches that rely on aligning skeleton features with static, class-level semantics. This coarse-grained alignment fails to bridge the domain shift between seen and unseen classes, thereby impeding the effective transfer of fine-grained visual knowledge. To address these limitations, we introduce \textbf{DynaPURLS}, a unified framework that establishes robust, multi-scale visual-semantic correspondences and dynamically refines them at inference time to enhance generalization. Our framework leverages a large language model to generate hierarchical textual descriptions that encompass both global movements and local body-part dynamics. Concurrently, an adaptive partitioning module produces fine-grained visual representations by semantically grouping skeleton joints. To fortify this fine-grained alignment against the train-test domain shift, DynaPURLS incorporates a dynamic refinement module. During inference, this module adapts textual features to the incoming visual stream via a lightweight learnable projection. This refinement process is stabilized by a confidence-aware, class-balanced memory bank, which mitigates error propagation from noisy pseudo-labels. Extensive experiments on three large-scale benchmark datasets, including NTU RGB+D 60/120 and PKU-MMD, demonstrate that DynaPURLS significantly outperforms prior art, setting new state-of-the-art records. The source code is made publicly available at https://github.com/Alchemist0754/DynaPURLS
Abstract:Weakly supervised semantic segmentation offers a label-efficient solution to train segmentation models for volumetric medical imaging. However, existing approaches often rely on 2D encoders that neglect the inherent volumetric nature of the data. We propose TranSamba, a hybrid Transformer-Mamba architecture designed to capture 3D context for weakly supervised volumetric medical segmentation. TranSamba augments a standard Vision Transformer backbone with Cross-Plane Mamba blocks, which leverage the linear complexity of state space models for efficient information exchange across neighboring slices. The information exchange enhances the pairwise self-attention within slices computed by the Transformer blocks, directly contributing to the attention maps for object localization. TranSamba achieves effective volumetric modeling with time complexity that scales linearly with the input volume depth and maintains constant memory usage for batch processing. Extensive experiments on three datasets demonstrate that TranSamba establishes new state-of-the-art performance, consistently outperforming existing methods across diverse modalities and pathologies. Our source code and trained models are openly accessible at: https://github.com/YihengLyu/TranSamba.
Abstract:Zero-shot learning (ZSL) aims to recognize unseen classes with zero samples by transferring semantic knowledge from seen classes. Current approaches typically correlate global visual features with semantic information (i.e., attributes) or align local visual region features with corresponding attributes to enhance visual-semantic interactions. Although effective, these methods often overlook the intrinsic interactions between local region features, which can further improve the acquisition of transferable and explicit visual features. In this paper, we propose a network named Multi-Granularity Mutual Refinement Network (Mg-MRN), which refine discriminative and transferable visual features by learning decoupled multi-granularity features and cross-granularity feature interactions. Specifically, we design a multi-granularity feature extraction module to learn region-level discriminative features through decoupled region feature mining. Then, a cross-granularity feature fusion module strengthens the inherent interactions between region features of varying granularities. This module enhances the discriminability of representations at each granularity level by integrating region representations from adjacent hierarchies, further improving ZSL recognition performance. Extensive experiments on three popular ZSL benchmark datasets demonstrate the superiority and competitiveness of our proposed Mg-MRN method. Our code is available at https://github.com/NingWang2049/Mg-MRN.
Abstract:Image-to-video (I2V) generation seeks to produce realistic motion sequences from a single reference image. Although recent methods exhibit strong temporal consistency, they often struggle when dealing with complex, non-repetitive human movements, leading to unnatural deformations. To tackle this issue, we present LatentMove, a DiT-based framework specifically tailored for highly dynamic human animation. Our architecture incorporates a conditional control branch and learnable face/body tokens to preserve consistency as well as fine-grained details across frames. We introduce Complex-Human-Videos (CHV), a dataset featuring diverse, challenging human motions designed to benchmark the robustness of I2V systems. We also introduce two metrics to assess the flow and silhouette consistency of generated videos with their ground truth. Experimental results indicate that LatentMove substantially improves human animation quality--particularly when handling rapid, intricate movements--thereby pushing the boundaries of I2V generation. The code, the CHV dataset, and the evaluation metrics will be available at https://github.com/ --.